Using pre-set license Built from '2021.3/china_unity/release' branch; Version is '2021.3.8f1c1 (c20728c1e961) revision 12715816'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'zh' Physical Memory: 65389 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: E:\UnityEditor\2021.3.8f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath E:/Test/装饰外墙工程施工 - 副本 -logFile Logs/AssetImportWorker1.log -srvPort 59921 Successfully changed project path to: E:/Test/装饰外墙工程施工 - 副本 E:/Test/装饰外墙工程施工 - 副本 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" AS: AutoStreaming module initializing. Refreshing native plugins compatible for Editor in 182.99 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.8f1c1 (c20728c1e961) [Subsystems] Discovering subsystems at path E:/UnityEditor/2021.3.8f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/Test/装饰外墙工程施工 - 副本/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488) Vendor: NVIDIA VRAM: 8031 MB Driver: 31.0.15.3640 Initialize mono Mono path[0] = 'E:/UnityEditor/2021.3.8f1c1/Editor/Data/Managed' Mono path[1] = 'E:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'E:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56276 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: E:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: E:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: E:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.004566 seconds. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 154.05 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.721 seconds Domain Reload Profiling: ReloadAssembly (721ms) BeginReloadAssembly (75ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (539ms) LoadAssemblies (72ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (114ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (26ms) SetupLoadedEditorAssemblies (343ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (57ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (154ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (86ms) ProcessInitializeOnLoadMethodAttributes (45ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.027234 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image E:\Test\装饰外墙工程施工 - 副本\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image E:\Test\装饰外墙工程施工 - 副本\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll OnLevelWasLoaded was found on DOTweenComponent This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed OnLevelWasLoaded was found on Game This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 166.90 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.653 seconds Domain Reload Profiling: ReloadAssembly (1654ms) BeginReloadAssembly (225ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (129ms) EndReloadAssembly (1309ms) LoadAssemblies (112ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (277ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (79ms) SetupLoadedEditorAssemblies (786ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (13ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (167ms) BeforeProcessingInitializeOnLoad (145ms) ProcessInitializeOnLoadAttributes (363ms) ProcessInitializeOnLoadMethodAttributes (86ms) AfterProcessingInitializeOnLoad (14ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Refreshing native plugins compatible for Editor in 1.61 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 6852 Unused Serialized files (Serialized files now loaded: 0) Unloading 167 unused Assets / (2.2 MB). Loaded Objects now: 7212. Memory consumption went from 277.8 MB to 275.6 MB. Total: 4.220500 ms (FindLiveObjects: 0.511700 ms CreateObjectMapping: 0.617900 ms MarkObjects: 2.513400 ms DeleteObjects: 0.576800 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 2352171.621841 seconds. path: Assets/UniversalRenderPipelineGlobalSettings.asset artifactKey: Guid(a0a219bc4c768554f92f19f6015469d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/UniversalRenderPipelineGlobalSettings.asset using Guid(a0a219bc4c768554f92f19f6015469d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a7ae4a4508390762292f93e7a4f6e009') in 0.035306 seconds ======================================================================== Received Import Request. Time since last request: 150.990902 seconds. path: Assets/_Scenes/Main/Main Post-processing Profile(URP).asset artifactKey: Guid(489fd72e138c59c43951037b1b866ed5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/_Scenes/Main/Main Post-processing Profile(URP).asset using Guid(489fd72e138c59c43951037b1b866ed5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '99c19dc9a4c79ccc4f3035ff9087e6c4') in 0.010457 seconds ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.026178 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image E:\Test\装饰外墙工程施工 - 副本\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image E:\Test\装饰外墙工程施工 - 副本\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 1.66 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.263 seconds Domain Reload Profiling: ReloadAssembly (1264ms) BeginReloadAssembly (145ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) EndReloadAssembly (1018ms) LoadAssemblies (120ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (272ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (54ms) SetupLoadedEditorAssemblies (508ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (19ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (107ms) ProcessInitializeOnLoadAttributes (295ms) ProcessInitializeOnLoadMethodAttributes (73ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Platform modules already initialized, skipping OnLevelWasLoaded was found on Game This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed OnLevelWasLoaded was found on DOTweenComponent This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed Refreshing native plugins compatible for Editor in 19.02 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 6663 Unused Serialized files (Serialized files now loaded: 0) Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7228. Memory consumption went from 265.5 MB to 263.3 MB. Total: 4.522200 ms (FindLiveObjects: 0.457900 ms CreateObjectMapping: 0.460200 ms MarkObjects: 2.922000 ms DeleteObjects: 0.681100 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.025636 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image E:\Test\装饰外墙工程施工 - 副本\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image E:\Test\装饰外墙工程施工 - 副本\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 1.76 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.256 seconds Domain Reload Profiling: ReloadAssembly (1257ms) BeginReloadAssembly (149ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (44ms) EndReloadAssembly (1007ms) LoadAssemblies (118ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (256ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (55ms) SetupLoadedEditorAssemblies (523ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (20ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (109ms) ProcessInitializeOnLoadAttributes (306ms) ProcessInitializeOnLoadMethodAttributes (76ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Platform modules already initialized, skipping OnLevelWasLoaded was found on Game This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed OnLevelWasLoaded was found on DOTweenComponent This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed Refreshing native plugins compatible for Editor in 17.50 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 6663 Unused Serialized files (Serialized files now loaded: 0) Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7243. Memory consumption went from 265.5 MB to 263.3 MB. Total: 4.087700 ms (FindLiveObjects: 0.458000 ms CreateObjectMapping: 0.553600 ms MarkObjects: 2.483400 ms DeleteObjects: 0.591900 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.028853 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image E:\Test\装饰外墙工程施工 - 副本\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image E:\Test\装饰外墙工程施工 - 副本\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 1.67 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.287 seconds Domain Reload Profiling: ReloadAssembly (1287ms) BeginReloadAssembly (148ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (44ms) EndReloadAssembly (1039ms) LoadAssemblies (117ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (290ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (54ms) SetupLoadedEditorAssemblies (522ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (20ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (108ms) ProcessInitializeOnLoadAttributes (302ms) ProcessInitializeOnLoadMethodAttributes (76ms) AfterProcessingInitializeOnLoad (12ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Platform modules already initialized, skipping OnLevelWasLoaded was found on Game This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed OnLevelWasLoaded was found on DOTweenComponent This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed Refreshing native plugins compatible for Editor in 17.88 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 6663 Unused Serialized files (Serialized files now loaded: 0) Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7258. Memory consumption went from 265.6 MB to 263.4 MB. Total: 4.430600 ms (FindLiveObjects: 0.499700 ms CreateObjectMapping: 0.519800 ms MarkObjects: 2.783900 ms DeleteObjects: 0.626500 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.030832 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image E:\Test\装饰外墙工程施工 - 副本\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image E:\Test\装饰外墙工程施工 - 副本\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 1.67 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.308 seconds Domain Reload Profiling: ReloadAssembly (1309ms) BeginReloadAssembly (149ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (40ms) EndReloadAssembly (1054ms) LoadAssemblies (124ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (266ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (61ms) SetupLoadedEditorAssemblies (540ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (26ms) SetLoadedEditorAssemblies (1ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (114ms) ProcessInitializeOnLoadAttributes (303ms) ProcessInitializeOnLoadMethodAttributes (84ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Platform modules already initialized, skipping OnLevelWasLoaded was found on Game This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed OnLevelWasLoaded was found on DOTweenComponent This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed Refreshing native plugins compatible for Editor in 17.63 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 6663 Unused Serialized files (Serialized files now loaded: 0) Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7273. Memory consumption went from 265.6 MB to 263.4 MB. Total: 4.303600 ms (FindLiveObjects: 0.596000 ms CreateObjectMapping: 0.615900 ms MarkObjects: 2.505600 ms DeleteObjects: 0.585400 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->