#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // System.Action`1 struct Action_1_tE8693FF0E67CDBA52BAFB211BFF1844D076ABAFB; // System.Action`1 struct Action_1_t69E801E113BF186E6CD0C9C5233B3F71AEF42ADC; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Action`1 struct Action_1_t268986DA4CF361AC17B40338506A83AFB35832EA; // System.Action`1 struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC; // System.Action`1 struct Action_1_tFF0F3D982F6CEB68CBA322555CBBEE6AE1D2519C; // System.Action`1 struct Action_1_tFAB0B519749BBE2B7AAD946105FAE8116636A8BC; // System.Action`1 struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404; // System.Action`1 struct Action_1_t2DF1ED40E3084E997390FF52F462390882271FE2; // System.Action`1 struct Action_1_t7797D4D8783204B10C3D28B96B049C48276C3B1B; // System.Action`1 struct Action_1_tB645F646DB079054A9500B09427CB02A88372D3F; // System.Action`1 struct Action_1_t9E7196AC009CF7A5BA5676999435C99B66242904; // System.Action`1 struct Action_1_tE15E022A737A08DAA5B691BB69C63DE906C3C94F; // System.Action`1 struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A; // System.Action`1 struct Action_1_tD7F74291FAA5A362F4A5F48D4E1CF3ED51FA6A33; // System.Action`1 struct Action_1_tC867D66471C553CFFF8707FF2C59FB7AAB03086A; // System.Action`1 struct Action_1_t290119641EBA3C1EAC8AF78274C63CE01C3046D8; // System.Action`2 struct Action_2_t8EADE87044ADE97906736D729EA2E3EF97F34F3D; // System.Action`2 struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8; // System.Action`2 struct Action_2_t6AAF2E215E74E16A4EEF0A0749A4A325D99F5BA6; // System.Action`2> struct Action_2_t70E17A6F8F03189031C560482454FE2D87F496F2; // System.Action`2 struct Action_2_t12129B51EA2471B71ABC808992A002C09A9033E8; // System.Action`3 struct Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72; // System.Action`3 struct Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E; // System.Dynamic.Utils.CacheDict`2 struct CacheDict_2_tB695739D50653F4D4C3DA03BCF07CC868196FB15; // IngameDebugConsole.CircularBuffer`1 struct CircularBuffer_1_t6F1B957F4957913743FE1DFC2F4F0B05E471128A; // System.Comparison`1 struct Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8; // System.Comparison`1 struct Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1; // System.Comparison`1 struct Comparison_1_tB7DE1436CB53924C2FC41FF926D074C1ACC14D89; // System.Comparison`1 struct Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC; // System.Comparison`1 struct Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E; // System.Comparison`1 struct Comparison_1_tE4F2B745C928DCA6C67CEA5FC784D025346A6CCA; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_t0F3FDA57EE333DF8B8C1F3FB944E4E19C5DDCFC7; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t48D41DB8CE0BFC91A1844C4CC49A8A7222A69200; // IngameDebugConsole.DebugLogIndexList`1 struct DebugLogIndexList_1_t7289A41B311FC7ED41C890065D87008A160F0D20; // IngameDebugConsole.DebugLogIndexList`1 struct DebugLogIndexList_1_tEEDE92BFACFE51B19B2D06107792886E42AE2B7F; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t813AAB42D6FB8756C1BE0028754A58ED7CC4DAC2; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB23E4199E91AADB75313D2B9E6C2D0AF4F9F9E22; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA6D9258AAD87B4AB3C90630CCF27EADFC67459C8; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6AC338B3CEB934A66B363042F19213FE666F6818; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4FF21A84FE740BDEF33FFAA0162AAAADBA3DEB56; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t27603AC46D5C0C98852A300D44CAB8CE9720859C; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA64E24128FBE9922D3FA9A369323073078B5647F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t46DF4BFB354CBA3A56D7423E1CA361CC0450AA44; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t89E54B010F23511FCFA9B00E49CFAFA701E99DCA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC20B3D6AE4370C892734F670EF4D1FB9CE91F371; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tBF325E0F09BEEDF7AC6E6CB85841301637FC6E90; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t30736317A47AFC36A7F4FEE0E6487EDC529FB11E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3ECC0A0D579183A347F8AE00758620AA008C715A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD24879A9B92D2B2D486110818CD29C513B42AF62; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t0597E21979F41E3E2699A161E640B3322CD3AF04; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD74A089D3CFE69E54B1617003276B07F5B82B598; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4B29EB34D6BDD7CF67CE77D60AC718EB61186713; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6A8DB1A82203EE1CADD418706BFDC84FED020B64; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tDBB219D9459E13F073641D0B84B8AB9AF3839287; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA965C5A4E6C3C31E96C82CD6C43F5283BAAB30F7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3FB49A9E0BE4CAF8B8411740065A182A98A73A7C; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1351A00592947538540E9B7993C77F1F1FDF11B2; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t327487279C961C05344C8D58EBFD0F55DDFBEC92; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE8F687FE7F52AAE959A60009719D2E4AD27C94FD; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t02150DAF80DD1F49C7D778D850960419D8DF445A; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t6FFAD029BB474A5257D9A441504B633831AF5341; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9B68EAD547180145FD23DE1424A664028622FD6D; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t52012D99276A59C702C9CE457EEEC138238AFA9E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD7AE2325A0BBDCA68F1BE0EF6E1415AA9B475597; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3F562E9148A8E8AA20BC15F94541BEA78590DD24; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tEFC8016EC28460E6CE058A5F413FAB656883AA5F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5C8F46F5D57502270DD9E1DA8303B23C7FE85588; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA409F93C64081E82AFF87C0AD49E381EA9EC09DE; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tDB667B8FADCC58A92DBCF9D4CEA70EC41D1C2C55; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA348003A3C1CEFB3096E9D2A0BC7F1AC8EC4F710; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t03A705E30891A855F2C5393C6680D8849E2347CD; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE484A0482DA0804BC017303EA6B3FCB89B22AFFB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t46B2DB028096FA2B828359E52F37F3105A83AD83; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t22072624D105E6BF900BB2BBAA0086D928EF6D07; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t0E98B58821A879161B744DA2602DA878A7E5C58A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5C88926A3D7C4704D645EBD7757BB374483FA5C0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tDD8CD3F5E19B6C232FD1D3195A3189FD9576186A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t8DB8AF2C256EAEBF28058B4213D106A35D67EEB5; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t7F8A452CAC89438BACFC42CC989FA36151E8577E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t29F94820877E2B83E48075DD7E4FB54F414D1F35; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t032F3953B20E0814EC6E0FA6B3553AFC3442F3D9; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9CF6B565E81FF4CDAF1D36773F26D3F209012A81; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF4CB0FB5DF80F436652EC8BDB03A82C708969A88; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t057A36F409761FAADE680D1C5A31173AC85B414D; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t0708E4C489DA9FBA7ECD27A6DCAFA4E7118665A0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tABE25F0941E69A6CAC9D3E9FDC1A70C09BFA2E7B; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tCAAF57FF731CF7E9CEC738A6E8400D208C1066EE; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t87CB3911F2BD1536D523BC31EE84C6EE308F5B5A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t93CDF0F4011A5A3024EB73A492F9512E3046EACB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC61348D10610A6B3D7B65102D82AC3467D59EAA7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tDD72F78A572F94ECEDBDA75C3D17C3ED05C167E0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1A4804CA9724B6CE01D6ECABE81CE0848CBA80B4; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD4154357CA320908C5A7A35ED81FA2A9856C28D9; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tDC0461D8CBB2E6B52DD2C421114EDE7C1C70DE73; // IngameDebugConsole.DynamicCircularBuffer`1 struct DynamicCircularBuffer_1_tBF936640484CF43115B5EB2600C146DACC75D965; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678; // System.Func`1> struct Func_1_tF5F7F5DCF1679E08B2536581A6E1EEF5529155C9; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457; // System.Func`2,UnityEngine.Rendering.PostProcessing.PostProcessBundle> struct Func_2_tD28628F3EBF0CD42058EC479F284191262BE56A0; // System.Func`2,UnityEngine.Vector3> struct Func_2_t02FA65445FDB0972487E45A000B16A8FE54CD877; // System.Func`2> struct Func_2_tDB9851E133717B16EF4D1F0B933444974B766016; // System.Func`2 struct Func_2_tDD914A29A2D3A2411F7B18929813C34BC0A6EEBA; // System.Func`2 struct Func_2_tF409A653B8F770E0A30CD80D21764FB1DDB2A28F; // System.Func`2 struct Func_2_t1F4F442815B8C6944A17E87D7B00D2830ECD1600; // System.Func`2 struct Func_2_tDDBE08B46BEFDD869DE0B97D023CB9C89674FED6; // System.Func`2 struct Func_2_t03668587D04B8ECC3E6CE9EF3B2852118286E630; // System.Func`2 struct Func_2_t77AF745C0F9B082CCA8A895BCF11881A4E488892; // System.Func`2 struct Func_2_tBA43006BE5B44011173C435E32D4BC18730623FB; // System.Func`2 struct Func_2_tEDCDCD7BE3F7A4F5A742A5FD711EA63155BC825E; // System.Func`2 struct Func_2_t49236B9EA14C72C8FFE252C9FA0F309EB5CA6DB5; // System.Func`2 struct Func_2_tFFF4295FB48E74FD073DFEC31BACF29CA2C353AD; // System.Func`2 struct Func_2_t880CA675AE5D39E081BEEF14DC092D82674DE4F2; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Func`2 struct Func_2_tF0A06FF312E9CFC173E3513FCD90DA99BA52B5B1; // System.Func`2 struct Func_2_t12C2A18A794EA750752F8735CC29CD839D6B4B84; // System.Func`2 struct Func_2_t85D1F7C2022B349817C22FC72C474CD33FFABE93; // System.Func`2 struct Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9; // System.Func`2 struct Func_2_t7AF8146EC94DFCBB0F1B3E70111C1FB21D39F00E; // System.Func`3 struct Func_3_t6331F484BBD55E3A9A1544953157FFC3F9BAEA2B; // System.Func`3 struct Func_3_t2376B3D8C7A437FC32F21C4C4E4B3E7D2302007C; // System.Func`3> struct Func_3_t5A745A2A818D67325AFC7CB25D0EA2F89FE271C8; // System.Collections.Generic.HashSet`1 struct HashSet_1_t7E8B01FD749F80D727F69D717A30979F54A98E8F; // System.Collections.Generic.HashSet`1 struct HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2; // System.Collections.Generic.HashSet`1 struct HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2; // System.Collections.Generic.HashSet`1 struct HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7; // System.Collections.Generic.HashSet`1 struct HashSet_1_t8D851F00ECF2687086FCCC18EDD968A2DAEBDDB4; // System.Collections.Generic.HashSet`1 struct HashSet_1_tCBC2AED809446FE95DDA990CA99F2527D9CF6614; // System.Collections.Generic.HashSet`1 struct HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F; // System.Collections.Generic.HashSet`1 struct HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C; // System.Collections.Generic.HashSet`1 struct HashSet_1_t5DD20B42149A11AEBF12A75505306E6EFC34943A; // System.Collections.Generic.IComparer`1 struct IComparer_1_t43E5048FA5A8274BEEB0DBB952999FA8436FBF55; // System.Collections.Generic.IDictionary`2> struct IDictionary_2_t9503DE0744217071D554CC415B2890C454070024; // System.Collections.Generic.IDictionary`2 struct IDictionary_2_t8B67C0BACED3ABBE0BB390A264074F9245F22842; // System.Collections.Generic.IDictionary`2 struct IDictionary_2_tC6EEF4DE19255D76EDF497CDE277E5578CB81EB2; // System.Collections.Generic.IDictionary`2> struct IDictionary_2_t0BD8FD9B6F60BD6B18C6D1CD2BE215E7F97D3D63; // System.Collections.Generic.IDictionary`2> struct IDictionary_2_tE7FFBD71D86A280E4B101DF2F8E59C9FFFAA4C29; // System.Collections.Generic.IDictionary`2> struct IDictionary_2_t02C6BF8BB03B58DD552B193E9CABACD0AF9CCFA4; // System.Collections.Generic.IDictionary`2 struct IDictionary_2_t8918FFC362E99797BB0E47D0D787D923EC3C8AAA; // System.Collections.Generic.IDictionary`2 struct IDictionary_2_t74600F66BA04DC423A37DB24919A3C9D56D75B43; // System.Collections.Generic.IDictionary`2 struct IDictionary_2_tBDC061B9374E6628F4296689FB32A9C598E45C4B; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t349E66EC5F09B881A8E52EE40A1AB9EC60E08E44; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t6686595E4CB7AC210F0EF075F7B1DD4A21D3902B; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_tA8D764B99B6196299ECE08BCBA02AB2EE733CB1D; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t22AE37A791011C389F4D3E3ACD25F7336D5E2D5D; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41; // System.Collections.Generic.IList`1> struct IList_1_tCE0C7B37A9126CC0CB3277FBC9C4B9161B866C32; // System.Collections.Generic.IList`1 struct IList_1_t0E22BD75314F60626B98C2C1FA5B2634BA7F5A82; // UnityEngine.UI.Collections.IndexedSet`1 struct IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A; // UnityEngine.UI.Collections.IndexedSet`1 struct IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B; // UnityEngine.Timeline.IntervalTree`1 struct IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B; // System.Collections.Generic.List`1> struct List_1_tD3D80A48908E0B8646110C913780E72E2157A541; // System.Collections.Generic.List`1> struct List_1_t79AD4ED63DA2970BB638F8061040C4C26CDE9C8E; // System.Collections.Generic.List`1> struct List_1_tAD91F1F4316FB265F7D855830F97F91B83BD41E6; // System.Collections.Generic.List`1 struct List_1_tBFF9DD9FFA06F20E74F9D7AD36610BD754D353A4; // System.Collections.Generic.List`1 struct List_1_tA9824588DCB4E62CD1E7648683FCEF6DB06B0C23; // System.Collections.Generic.List`1 struct List_1_t0C6BF1E3B166E9D2A63FC3291C519D61B950BFDC; // System.Collections.Generic.List`1 struct List_1_t33C1B21871505CF0516B63C148CD83EDA452BB5F; // System.Collections.Generic.List`1 struct List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F; // System.Collections.Generic.List`1 struct List_1_t02E640552264E3DEAE676267B620815D33BCD0DF; // System.Collections.Generic.List`1 struct List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35; // System.Collections.Generic.List`1 struct List_1_t1FDED00FA37F39564E09D01CFDF33C22BCF5C8A7; // System.Collections.Generic.List`1 struct List_1_tFED0F30EE65D995591571D3CD2C10F22439CB317; // System.Collections.Generic.List`1 struct List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8; // System.Collections.Generic.List`1 struct List_1_t77A2CF97AA1B05C81783D84584405B0B9A8484F4; // System.Collections.Generic.List`1 struct List_1_tD2C16B8727E0DB675306A92C1FBBE60BFE8BE983; // System.Collections.Generic.List`1 struct List_1_tB8FCB3FF6EF5999674312ED4AB0DBCCC0252FBA6; // System.Collections.Generic.List`1 struct List_1_tB8BF7A03E29B1B7F2ED48ABF90D4F6B19C804C14; // System.Collections.Generic.List`1 struct List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3; // System.Collections.Generic.List`1 struct List_1_t55B85B981AC5FD6A5358491F90FE354F78BB97DE; // System.Collections.Generic.List`1 struct List_1_tA5BCD116CC751A5F35C7D3D7B96DC3A5D22B9C82; // System.Collections.Generic.List`1 struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B; // System.Collections.Generic.List`1 struct List_1_t95DB74B8EE315F8F92B7B96D93C901C8C3F6FE2C; // System.Collections.Generic.List`1 struct List_1_t3CA8EA3609B406A4099002CBD02BB599F3B1D5DB; // System.Collections.Generic.List`1 struct List_1_t425D3A455811E316D2DF73E46CF9CD90A4341C1B; // System.Collections.Generic.List`1 struct List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F; // System.Collections.Generic.List`1 struct List_1_t348DB816683936C664231900D6E77653B7AE20F8; // System.Collections.Generic.List`1 struct List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333; // System.Collections.Generic.List`1 struct List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF; // System.Collections.Generic.List`1 struct List_1_t66D70AC14455298A9DB791AD2621759C701785A9; // System.Collections.Generic.List`1 struct List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19; // System.Collections.Generic.List`1 struct List_1_tDC81AB81AC50209FD4F7275581040904BFEE5BC4; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_t78E7232867D713AA9907E71F6C5B19B226F0B180; // System.Collections.Generic.List`1 struct List_1_tACFC79734710927A89702FFC38900223BB85B5A6; // System.Collections.Generic.List`1 struct List_1_tDFAF44C4EE674D17EDC2EBD9140FE9C11BBA8738; // System.Collections.Generic.List`1 struct List_1_t7CE72FC268B42DF47E6E60FA4AD5458522471533; // System.Collections.Generic.List`1 struct List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4; // System.Collections.Generic.List`1 struct List_1_t9767D159BB84A5FC3FF4FAF0F66655A9F4966E2B; // System.Collections.Generic.List`1 struct List_1_t722ABD905EAAE189C0DAF636564CB7282F19039E; // System.Collections.Generic.List`1 struct List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D; // System.Collections.Generic.List`1 struct List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3; // System.Collections.Generic.List`1 struct List_1_t31C4B12DDDD1693CBC83C0799D4BCC818C816D8E; // System.Collections.Generic.List`1 struct List_1_t546F80F089565391A12FFC278774A9DAF8B146DB; // System.Collections.Generic.List`1 struct List_1_t9933C6F3E6EBF54EA78641FBA9E605D5E0698AA3; // System.Collections.Generic.List`1 struct List_1_tF7FE6B39F924F6712B3D03CF5AD325FE521EF1D8; // System.Collections.Generic.List`1 struct List_1_tA5591D5A1A7F81D2AEBA508F4E779AA85E188BBD; // System.Collections.Generic.List`1 struct List_1_tA3205CDB04D8F212E5922B0E6E2B991C51AEE634; // System.Collections.Generic.List`1 struct List_1_t4F535218D6435644D49FF46577B9711FA2D8B9AB; // System.Collections.Generic.List`1 struct List_1_t8292C421BBB00D7661DC07462822936152BAB446; // System.Collections.Generic.List`1 struct List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB; // System.Collections.Generic.List`1 struct List_1_t5ED555E220A2C0CA4F1CC393401AF0D7BA5B456B; // System.Collections.Generic.List`1 struct List_1_t98F0570B73B9B69D31F0B760C00375B90AA3C5B5; // System.Collections.Generic.List`1 struct List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B; // System.Collections.Generic.List`1 struct List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76; // System.Collections.Generic.List`1 struct List_1_t10B46D1B2917EFB9569F790FA432CF6C1C534BEF; // System.Collections.Generic.List`1 struct List_1_t503BDC9CAAC3D3655AEAC3467DE474ED13B88CEA; // System.Collections.Generic.List`1 struct List_1_t2FE0F8FC9BF4735AE733DF61C58245FBD4919BC8; // System.Collections.Generic.List`1 struct List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828; // System.Collections.Generic.List`1 struct List_1_t446039022EABAF21CDF38B39C7D5B857536F7161; // System.Collections.Generic.List`1 struct List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918; // System.Collections.Generic.List`1 struct List_1_t3EE59C28A34FCD5060EF6B6BAFA85F2C9D01D320; // System.Collections.Generic.List`1 struct List_1_t7DA088250C54C07AF1211AE132355AD2D343EE51; // System.Collections.Generic.List`1 struct List_1_t063B87D3CFDC3AEE80E33EFBDA1410C697D71AD6; // System.Collections.Generic.List`1 struct List_1_t7BA0597919B053C9821B7D1492091B3E66E2EFC4; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tF7A85406B1E07A43CE2AD7A590CA5354CAC5A8E9; // System.Collections.Generic.List`1 struct List_1_t9E8CCD70A25458CE30A64503B35F06ECA62E3052; // System.Collections.Generic.List`1 struct List_1_t15AD773D34D3739AFB67421B6DFFACEA7638F64E; // System.Collections.Generic.List`1 struct List_1_t2D19D6F759F401FE6C5460698E5B8249E470E044; // System.Collections.Generic.List`1 struct List_1_tD834E8FB7FDC0D4243FBCF922D7FE4E3C707AAC3; // System.Collections.Generic.List`1 struct List_1_t5D81B67DE55EA69888ABBF75D263628D55AE799B; // System.Collections.Generic.List`1 struct List_1_tF2BD894424997346355BE3D3F0A728DBF10DCF48; // System.Collections.Generic.List`1 struct List_1_t2AFC9C88B8DEFBC5C4C13A94CD97E65EF9AA29C1; // System.Collections.Generic.List`1 struct List_1_t0F231C3F13EBA1FF9081BD61489D01AA3CBE59D4; // System.Collections.Generic.List`1 struct List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506; // System.Collections.Generic.List`1 struct List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16; // System.Collections.Generic.List`1 struct List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0; // System.Collections.Generic.List`1 struct List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D; // System.Collections.Generic.List`1 struct List_1_tFDC6F21C7526CD3FA265B7D231AF190E7F218A25; // System.Collections.Generic.List`1 struct List_1_tDA2C18E15C40590123A37DABB6D0D9AEB77A3BBD; // System.Collections.Generic.List`1 struct List_1_t6EF58ECBFCFA6FA99AC1281CE3A14BB083B08524; // System.Collections.Generic.List`1 struct List_1_t67A1600A303BB89506DFD21B59687088B7E0675B; // System.Collections.Generic.List`1 struct List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5; // System.Collections.Generic.List`1 struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A; // System.Collections.Generic.List`1 struct List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A; // System.Collections.Generic.List`1 struct List_1_t1F66D85D40A4A6882E6F434BFB9DAC00C51F0EAA; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_tA81AF2F0C55444C61C8EE5264AF3B4719AD4A897; // System.Collections.Generic.List`1 struct List_1_t84B666107A8A3ECB0F5A24B0243137D056DA9165; // System.Collections.Generic.List`1 struct List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2; // System.Collections.Generic.List`1 struct List_1_t0EB1E63A5485B6AA5D47FE017C2ACC80AC10A529; // System.Collections.Generic.List`1 struct List_1_t9221D7A398CA969A7B1EA6FB9A356CE734881C18; // System.Collections.Generic.List`1 struct List_1_tFFB65DC939B85D88A1FA5032C24DA82DD9685B4C; // System.Collections.Generic.List`1 struct List_1_t762FB7D85EDD20C0C53C1361807B0DE03606E1E9; // System.Collections.Generic.List`1 struct List_1_t1FD0176A6AE3A0879983080D9977949695807419; // System.Collections.Generic.List`1 struct List_1_t228D82D8E5C6A21F8A1BD91379B7784A558E2F89; // System.Collections.Generic.List`1 struct List_1_t6B363664E747D5A84578F8282376CB04CDF801F4; // System.Collections.Generic.List`1 struct List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E; // System.Collections.Generic.List`1 struct List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55; // System.Collections.Generic.List`1 struct List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440; // System.Collections.Generic.List`1 struct List_1_t16BACD9DD5E79EE0F286CB42076BBC52711CCDF4; // System.Collections.Generic.List`1 struct List_1_t02254AA23D2228AC532431064FAE622D13BFC74D; // System.Collections.Generic.List`1 struct List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3; // System.Collections.Generic.List`1 struct List_1_t5A5D693FCB65915992E4AD3F0059CEF830A29396; // System.Collections.Generic.List`1 struct List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677; // System.Collections.Generic.List`1 struct List_1_tA1547550E5FBA50050B20DA74245C38434654EE8; // System.Collections.Generic.List`1 struct List_1_t2C68AC15B44F139479D9C8C55F4D093DE5F74CD2; // System.Collections.Generic.List`1 struct List_1_t065A1950A0B1D84B65A5256E8063120B10018641; // UnityEngine.Pool.ObjectPool`1 struct ObjectPool_1_tDE5205EBC7D2F32B8E4C24776B7C16DA24707C13; // System.Predicate`1 struct Predicate_1_t602E6424926D5CF7A281D21A84986979764EFEFD; // System.Predicate`1 struct Predicate_1_tDB688C1FE84CA0DC97C7D84E01D609C235E37620; // System.Predicate`1 struct Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646; // System.Collections.Generic.Queue`1 struct Queue_1_t495A714DA3B9C7876E95B33B36986C82785E5011; // System.Collections.Generic.Queue`1 struct Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_t84943A0CE24AD654A64A9D5B0090B390FD315049; // System.Collections.Generic.Stack`1 struct Stack_1_t3197E0F5EA36E611B259A88751D31FC2396FE4B6; // System.Collections.Generic.Stack`1 struct Stack_1_t5BFE231094D4C21C56F26E6EE0BC9A194AD9A5B6; // System.Collections.Generic.Stack`1 struct Stack_1_t2CDC562A4A6FD1FE4DE0FC63A08FC106C6A84EFD; // DG.Tweening.TweenCallback`1 struct TweenCallback_1_tF0ADCA0C226C9C243ACB55E67D852E4BB53AEB67; // DG.Tweening.TweenCallback`1 struct TweenCallback_1_t2B6E3F6664F46D87C31315B025F8791AC9DA891B; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t08643BD289D9DD7E6CD60BA4721F56BE50AF56E7; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t690494F0E492A2098660E28B8EB7D71B2C69BE1B; // UnityEngine.RenderTexture[][] struct RenderTextureU5BU5DU5BU5D_t9BAA6B77452186BAB37189275E6FED20751F42E0; // UnityEngine.Vector3[][] struct Vector3U5BU5DU5BU5D_t9E2E40AB6AB9079C8F16A0B6410FF6CF2EE8B53D; // AClipManager[] struct AClipManagerU5BU5D_t62B06D1F774C91DCAD5539E29EC2EB2D9E1717E9; // UnityEngine.AnimationCurve[] struct AnimationCurveU5BU5D_t2C4A38D7EFA8095F32316A4D9CE4CBB6840FB7EC; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // UnityEngine.Camera[] struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // Mono.Security.Interface.CipherSuiteCode[] struct CipherSuiteCodeU5BU5D_t61EC0E6F53394985FFC36DEB587C70F4EE26D435; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // UnityEngine.ContactPoint[] struct ContactPointU5BU5D_t3570603E8D0685B71B3D8BA07031674B00C5E411; // UnityEngine.ContactPoint2D[] struct ContactPoint2DU5BU5D_t427621BF8902AE33C86E7BF384D9B2B5B781F949; // DG.Tweening.Plugins.Core.PathCore.ControlPoint[] struct ControlPointU5BU5D_t52F9D1EC70E441ED3915E30FFB75F9B95AD56C59; // UnityEngine.TextCore.Text.FontWeightPair[] struct FontWeightPairU5BU5D_t76E8DB55C81EEBEFA2E6D1D3E3B3EA1FB4C4954F; // UnityEngine.GUIStyle[] struct GUIStyleU5BU5D_t1BA4BCF4D4D32DF07E9B84F1750D964DF33B0FEC; // UnityEngine.TextCore.Glyph[] struct GlyphU5BU5D_t345CEC8703A6C650639C40DB7D35269A2D467FC5; // UnityEngine.TextCore.LowLevel.GlyphMarshallingStruct[] struct GlyphMarshallingStructU5BU5D_t9424A4B1FAAD615472A9346208026B1B9E22069E; // UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord[] struct GlyphPairAdjustmentRecordU5BU5D_tD5DD2A739A4CA745E7F28ECCB2CD0BD0A65A38F7; // UnityEngine.TextCore.GlyphRect[] struct GlyphRectU5BU5D_t494B690215E3F3F42B6F216930A461256CE2CC70; // UnityEngine.HumanBone[] struct HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52; // UnityEngine.Rendering.PostProcessing.IAmbientOcclusionMethod[] struct IAmbientOcclusionMethodU5BU5D_tB26A13FEEC12231D37FE957C6778C4B3911D52F9; // IDrag[] struct IDragU5BU5D_t4CD263D75955179B70C765FC7B3B0399DE6C5AAA; // UnityEngine.InputSystem.InputAction[] struct InputActionU5BU5D_t6F881A9FE5C2016615C8D2E0B192608EA5FCE810; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // System.Security.Cryptography.KeySizes[] struct KeySizesU5BU5D_tDD87467B9CB683380B5DC92193576A3136DFAE03; // UnityEngine.TextCore.Text.LineInfo[] struct LineInfoU5BU5D_t37598F2175B291797270D1161DC29B6296FB169D; // UnityEngine.TextCore.Text.LinkInfo[] struct LinkInfoU5BU5D_tB7EB23E47AF29CCBEC884F9D0DB95BC97F62AE51; // UnityEngine.TextCore.Text.MaterialReference[] struct MaterialReferenceU5BU5D_t4A9B88114E223BD96CE5121053664023CE2DE07E; // UnityEngine.TextCore.Text.MeshInfo[] struct MeshInfoU5BU5D_t3DF8B75BF4A213334EED197AD25E432212894AC6; // ModelClick[] struct ModelClickU5BU5D_t8CE0244D4F46FB5059F8B55ED5DDE28AEE9474BC; // UnityEngine.MonoBehaviour[] struct MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.TextCore.Text.PageInfo[] struct PageInfoU5BU5D_tFEA2CF88695491CFC2F2A2EF6BDCC56E52B0A6D4; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // UnityEngine.Playables.PlayableDirector[] struct PlayableDirectorU5BU5D_t5E2471472B46C675F937349C50834A1C2CF486D8; // UnityEngine.RaycastHit[] struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8; // UnityEngine.RaycastHit2D[] struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7; // UnityEngine.Rendering.RenderTargetIdentifier[] struct RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE; // UnityEngine.RenderTexture[] struct RenderTextureU5BU5D_t9C963C4B9AAD862BBE402147E82F7BEBF699F6A6; // UnityEngine.Renderer[] struct RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A; // UnityEngine.TextCore.Text.RichTextTagAttribute[] struct RichTextTagAttributeU5BU5D_tEE9D071B3246F23742DBF4226567620BCBB24A14; // System.SByte[] struct SByteU5BU5D_t88116DA68378C3333DB73E7D36C1A06AFAA91913; // UnityEngine.UI.Selectable[] struct SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // UnityEngine.SkeletonBone[] struct SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // TMPro.TMP_MeshInfo[] struct TMP_MeshInfoU5BU5D_t3549EA3B9F542558E0DB1EDFAB98C612FE4231D7; // Target[] struct TargetU5BU5D_t3617959FFC066149C517739390E51D1F9E793E6B; // UnityEngine.TextCore.Text.TextAlignment[] struct TextAlignmentU5BU5D_t756DC2D672145699CB9718DDBA5982ED51A95F49; // UnityEngine.TextCore.Text.TextColorGradient[] struct TextColorGradientU5BU5D_tA27A5E49640CF01334A10DBDBC959903AFBD941A; // UnityEngine.TextCore.Text.TextElementInfo[] struct TextElementInfoU5BU5D_tEC28C9B72883EE21AA798913497C69E179A15C4E; // UnityEngine.TextCore.Text.TextFontWeight[] struct TextFontWeightU5BU5D_t3DE32809AEE657255C8333897D61F2EA5279D43F; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191; // RenderHeads.Media.AVProVideo.TimeRange[] struct TimeRangeU5BU5D_tA898FFB894BB2CE846E7CF8870E5615878BA5F19; // UnityEngine.Timeline.TimelineClip[] struct TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64; // UnityEngine.Timeline.TrackAsset[] struct TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C; // RenderHeads.Media.AVProVideo.TrackCollection[] struct TrackCollectionU5BU5D_tB9BDCAC0A65CF417E91F0967707E1637D7F9AFCA; // DG.Tweening.Tween[] struct TweenU5BU5D_t6E5F58C51FA0DA64C990C1C7E02EE9B70220C2F7; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // System.UInt32[] struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.WaitForSeconds[] struct WaitForSecondsU5BU5D_t2A9038ECB6E643745AEF2AD9A4F7FFD3D272186E; // UnityEngine.TextCore.Text.WordInfo[] struct WordInfoU5BU5D_tAD74C9720883D7BB229A20FFAE9EFD2CF9963F7B; // UnityEngine.TextCore.Text.XmlTagAttribute[] struct XmlTagAttributeU5BU5D_tEDFE75BDDC81D11CEA2F2A12583516D3BFB309B2; // UnityEngine.Rendering.PostProcessing.BloomRenderer/Level[] struct LevelU5BU5D_t7C06510980F098A48CAF98BA207FCD647F17CEF2; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment[] struct SegmentU5BU5D_t0CF93A0DFAEB5A8A6089C7E5447A505CFA6FBADE; // Cinemachine.Utility.HeadingTracker/Item[] struct ItemU5BU5D_t60EF694EBD97EE6EE5145043113A4E06D1DCAC47; // LitJson.Lexer/StateHandler[] struct StateHandlerU5BU5D_tA4E04C837AF2BDFE9B351DF6813E6AB954722B93; // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionsRenderer/QualityPreset[] struct QualityPresetU5BU5D_tE4AD416D3C1893FB742D2F54DFA3FA45741737A8; // UnityEngine.SendMouseEvents/HitInfo[] struct HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5; // TMPro.Examples.VertexJitter/VertexAnim[] struct VertexAnimU5BU5D_tC74236D4EB454A8EF2CE1E6145CE5F78E1D5CF38; // DG.Tweening.Plugins.Core.PathCore.ABSPathDecoder struct ABSPathDecoder_t6B479550CEF6C183ACCA13F11E29E019270AB61C; // AClipManager struct AClipManager_t365CF95A40585E9A7C68D16FF23AE2AF4D5E98DD; // Mono.Security.ASN1 struct ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.Timeline.ActivationMixerPlayable struct ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5; // Mono.Security.Interface.Alert struct Alert_t901529B47B3E318E68713A3E328935BC768B23F3; // UnityEngine.Rendering.PostProcessing.AmbientOcclusion struct AmbientOcclusion_tE73BFDC2FFCD8DE51407BD6F3DCE0EEB377F7039; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionModeParameter struct AmbientOcclusionModeParameter_tB9209D52C2466EC91CC5B21518C27FBD4029C3FE; // UnityEngine.Rendering.PostProcessing.AmbientOcclusionQualityParameter struct AmbientOcclusionQualityParameter_tB2219723EB7AD3F6A03DB48163DFEA4A6E33FB29; // UnityEngine.Animation struct Animation_t6593B06C39E3B139808B19F2C719C860F3F61040; // UnityEngine.AnimationClip struct AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // UnityEngine.Timeline.AnimationPlayableAsset struct AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33; // UnityEngine.AnimationState struct AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE; // UnityEngine.Timeline.AnimationTrack struct AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074; // System.Collections.ArrayList struct ArrayList_t7A8E5AF0C4378015B5731ABE2BED8F2782FEEF8A; // UnityEngine.AssetBundle struct AssetBundle_tB38418819A49060CD738CB21541649340F082943; // UnityEngine.AssetBundleCreateRequest struct AssetBundleCreateRequest_t73B8714B9459A01540E091C3770A408E67188CF6; // UnityEngine.AsyncOperation struct AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C; // UnityEngine.AudioClip struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20; // UnityEngine.Timeline.AudioClipProperties struct AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F; // ZXKFramework.AudioManager struct AudioManager_t6AE56B823D0BD0963BBF4CEB3CEC82BFB0E903CD; // UnityEngine.Timeline.AudioMixerProperties struct AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA; // UnityEngine.Timeline.AudioPlayableAsset struct AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E; // UnityEngine.AudioSource struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299; // UnityEngine.Timeline.AudioTrack struct AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4; // RenderHeads.Media.AVProVideo.AudioTracks struct AudioTracks_t6A73CB5D4C2BC6FDA6F5C276B8DF23583601570F; // UnityEngine.Rendering.PostProcessing.AutoExposure struct AutoExposure_t3DC0981C2B844D7B8E12CE9C8C731F4387846F5C; // UnityEngine.AvatarMask struct AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F; // UnityEngine.EventSystems.BaseInput struct BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622; // UnityEngine.EventSystems.BaseInputModule struct BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1; // RenderHeads.Media.AVProVideo.BaseMediaPlayer struct BaseMediaPlayer_tFA078F6B054890E45F61CE4D873B42D52C0B8104; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UIElements.BaseRuntimePanel struct BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4; // UnityEngine.Yoga.BaselineFunction struct BaselineFunction_t13AFADEF52F63320B2159C237635948AEB801679; // TMPro.Examples.Benchmark01 struct Benchmark01_t5B476C61575B5B6B64FA318EE0B32114E702DD5D; // TMPro.Examples.Benchmark01_UGUI struct Benchmark01_UGUI_t7DF9DF96E75AF6072B851B638B90BD76FEE0EFD7; // Mono.Math.BigInteger struct BigInteger_t890C3F24704442DA2A8C5B3F1E05E1588C7B5F08; // UnityEngine.Rendering.PostProcessing.Bloom struct Bloom_tFF9041F997C910F47A3BA6C4F8A68B42CD7673D4; // UnityEngine.Rendering.PostProcessing.BoolParameter struct BoolParameter_t7957C491633DF3788B565B3755C35557A293C1AE; // Unity.Burst.BurstCompilerOptions struct BurstCompilerOptions_t5F93118F305E1B0C950C6F9AF8BCA74033DA01C9; // UnityEngine.UI.Button struct Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // CFX_AutoDestructShuriken struct CFX_AutoDestructShuriken_t5C562E6774502B9314C1978EE951E65EDF4EDEF3; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Canvas struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26; // UnityEngine.CanvasGroup struct CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094; // UnityEngine.CanvasRenderer struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860; // DG.Tweening.Plugins.Core.PathCore.CatmullRomDecoder struct CatmullRomDecoder_tBC93937ED94DB6355B974915EE9885854F1A5EB0; // UnityEngine.Networking.CertificateHandler struct CertificateHandler_t148B524FA5DB39F3ABADB181CD420FC505C33804; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17; // UnityEngine.TextCore.Text.Character struct Character_t9B671B493FAC8D43638C69AF6AE92CBD103D80EC; // UnityEngine.CharacterController struct CharacterController_t847C1A2719F60547D7D6077B648D6CE2D1EF3A6A; // UnityEngine.Rendering.PostProcessing.ChromaticAberration struct ChromaticAberration_t3EE45F38C15A7BDA947D780B884E72434AABAF78; // Cinemachine.CinemachineImpulseDefinition struct CinemachineImpulseDefinition_t3F6992431B5EE7132783754081C473BABF2F4705; // Cinemachine.CinemachineTargetGroup struct CinemachineTargetGroup_tDA10E4AFC0E3489DA38592948CD48D8CAFC3B1EF; // Cinemachine.CinemachineVirtualCameraBase struct CinemachineVirtualCameraBase_tAD070AA799E9D3990F0B2DA9AC5889CF138261DE; // UnityEngine.Collider struct Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76; // UnityEngine.Rendering.PostProcessing.ColorGrading struct ColorGrading_t01599C2C3DF14F6425CC1F83630FF897530C7594; // UnityEngine.Rendering.PostProcessing.ColorParameter struct ColorParameter_t0322EE34E149F6F9F6894A02D89E8EF73B82D299; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7; // System.Globalization.CompareInfo struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233; // UnityEngine.ComputeShader struct ComputeShader_tA7BDD0F6EE879D149480F5890BA2E665C50CFBF8; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B; // DG.Tweening.Core.DOTweenComponent struct DOTweenComponent_tEA6C5A1520B40681AE6FA1703529F60EBC3691DC; // System.Security.Cryptography.DSA struct DSA_tB12EE3AEA99FBD41DE318E2A371878CA94653E41; // IngameDebugConsole.DebugLogEntry struct DebugLogEntry_tC2ACB64C8D5A84F9683A36DFD7F1532D1EADF5CD; // IngameDebugConsole.DebugLogItem struct DebugLogItem_t88B4590FC214B8270C22089685CFF96ED51D5230; // IngameDebugConsole.DebugLogManager struct DebugLogManager_t4D04EF5680196548275960FC70628E2E857857A8; // IngameDebugConsole.DebugLogPopup struct DebugLogPopup_t521468752FCF53CE80E2E8989D7A42A10D8E216B; // IngameDebugConsole.DebugLogRecycledListView struct DebugLogRecycledListView_t0A7F681EE9C1FB66CB45C36B2F919B018A18FEE2; // UnityEngine.Rendering.PostProcessing.DepthOfField struct DepthOfField_tE1F36629AF0EC73FA3F6EB53AB41E842DBE46FC0; // UnityEngine.Rendering.PostProcessing.Dithering struct Dithering_tA5739DB0219B6CE03B6975694785AC3AECD730AD; // UnityEngine.Networking.DownloadHandler struct DownloadHandler_t1B56C7D3F65D97A1E4B566A14A1E783EA8AE4EBB; // DragManager struct DragManager_tB0B41E1E661891103DFE27E284A216C9911DD260; // UnityEngine.UI.Dropdown struct Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89; // DG.Tweening.EaseFunction struct EaseFunction_t0F945D9D726B0915C5FBF30862E987EC3AC12A04; // UnityEngine.EdgeCollider2D struct EdgeCollider2D_tB7A39F2B1345894C40577A62FD62244702DE3710; // EnvMapAnimator struct EnvMapAnimator_tFBDB01D5863979E446E8FF4A3A9C1EA6933D38DB; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB; // UnityEngine.EventSystems.EventSystem struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707; // UnityEngine.EventSystems.EventTrigger struct EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B; // ExcelData struct ExcelData_tBD80B47F547440F15927C9DA7F105F126FB760F6; // LitJson.ExporterFunc struct ExporterFunc_t0E0FD6EE483CD6380339D2D7AC616079B1D5ED8A; // System.Linq.Expressions.Expression struct Expression_t70AA908ECBD33E94249BF235E4EBB0F831AD8785; // UnityEngine.Rendering.PostProcessing.EyeAdaptationParameter struct EyeAdaptationParameter_tBB9008AF4FAA9BF1A55919D6D3E97F5B8A6E1FB6; // UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing struct FastApproximateAntialiasing_tD3E777E81301D5AF3968F714C58E651A51C00A07; // System.IO.FileStream struct FileStream_t07C7222EE10B75F352B89B76E60820160FF10AD8; // UnityEngine.Rendering.PostProcessing.FloatParameter struct FloatParameter_tB6C61F33EACC86A29696A49E7B434E4FF2FD6586; // UnityEngine.Rendering.PostProcessing.Fog struct Fog_t74C7690D162C4A259C0E62ED8BAA86D5F3052DFF; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.UI.FontData struct FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224; // UnityEngine.TextCore.Text.FontFeatureTable struct FontFeatureTable_t992E0493CD7E9D7834DF204E0198237F0D25B3B7; // LitJson.FsmContext struct FsmContext_t039D467FB708DBF74426E9076FDA22760B0D30D1; // UnityEngine.GUIContent struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2; // UnityEngine.GUILayoutEntry struct GUILayoutEntry_tDF59F19DD000820F64B356D5092C4BEDFE109D5F; // UnityEngine.GUILayoutGroup struct GUILayoutGroup_tD08496E80F283C290B5B90D7BFB3C9C7CC33CD8D; // UnityEngine.GUISettings struct GUISettings_tF2CA7E8B9F62F1FC013BFF053B5FA2709EBA3847; // UnityEngine.GUISkin struct GUISkin_t8C65CE1424D4B5D8D73022E266BDAD3BDE8612D9; // UnityEngine.GUIStyle struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580; // UnityEngine.GUIStyleState struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95; // ZXKFramework.Game struct Game_tFFBB0279897E5C7456B8B427AF85BC6CD6F74813; // ZXKFramework.GameModel struct GameModel_tF1F0F4ECCC6A04A9A50A65821C03ECEC97F2D8BF; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngineInternal.GenericStack struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49; // UnityEngine.TextCore.Glyph struct Glyph_t700CF8EBE04ED4AEAB520885AAA1B309E02A103F; // UnityEngine.Rendering.PostProcessing.GradingModeParameter struct GradingModeParameter_t3EB49FE1FAF1FD7E89BA7D027338C298F2035395; // UnityEngine.Rendering.PostProcessing.Grain struct Grain_tAF18E7559F72DD8F0C8169852021D015A129AC38; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // UnityEngine.Gyroscope struct Gyroscope_tA4CEC0F47FFB4CEB90410CC6B860D052BB35BE9E; // UnityEngine.Rendering.PostProcessing.HableCurve struct HableCurve_tC8D83523E4059B90EC8D5E714AC5EF3B14994461; // UnityEngine.Rendering.PostProcessing.HistogramMonitor struct HistogramMonitor_tED4AA705D16281EB407374F2A80161ECB96036E3; // RenderHeads.Media.AVProVideo.Demos.UI.HorizontalSegmentsPrimitive struct HorizontalSegmentsPrimitive_tFFA0FD360BCFF609658B9735D6F4B6F4E626A96C; // ZXKFramework.Http struct Http_tBC50862AEB5A94526767B07093F4E6EA17C013BB; // RenderHeads.Media.AVProVideo.HttpHeaderData struct HttpHeaderData_t01D0969A0D0175C95295EB89DC7CAB8773D05DC5; // ZXKFramework.IAdapter struct IAdapter_t80DE0737060789F7C029ED9676ABEA0E5A338A28; // ZXKFramework.IAnimatorManager struct IAnimatorManager_tBD4DA29298E2B19B19E5CBB103B65BCA1A868995; // RenderHeads.Media.AVProVideo.IAudioTracks struct IAudioTracks_t8A3F2CDDD50C5D19774FF02BF9A47145CCF02FD8; // RenderHeads.Media.AVProVideo.IBufferedDisplay struct IBufferedDisplay_tC7A73FFB9F297222B9BA8B295A424C12E7814A25; // Mono.Security.Interface.ICertificateValidator struct ICertificateValidator_t8ECF48A37EC708C8A16305F9B6B44C50676AA854; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.IDisposable struct IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5; // IDrag struct IDrag_t339AE330775456BD66898CAD409F1A5033A33DD1; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // ZXKFramework.IEventManager struct IEventManager_t095C5C5608DEE99BD76A668F6E18A2D94042F478; // ZXKFramework.IFSM struct IFSM_t6809F41093904BA023E809C6FA34A0144860DB1E; // System.IFormatProvider struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52; // ZXKFramework.IHttp struct IHttp_tD838B42D25E2F37DC1A73419E85123284907A15D; // ZXKFramework.IIECoroutine struct IIECoroutine_t4AD489937D70ACF5D0D51DBC445998D7485A4D04; // RenderHeads.Media.AVProVideo.IMediaCache struct IMediaCache_t66A8FB6CD99EF62F7026A5B437F9477DF0221132; // RenderHeads.Media.AVProVideo.IMediaControl struct IMediaControl_t96AACB71233FD117D6CB428E3BADE6653D709FBF; // RenderHeads.Media.AVProVideo.IMediaInfo struct IMediaInfo_t16F9FEB4C3B0458D8D90DF7555487872FA4585D0; // RenderHeads.Media.AVProVideo.IMediaPlayer struct IMediaPlayer_t42FED49F372A58B9C162F0F9A5A46F0295CCF57E; // RenderHeads.Media.AVProVideo.IMediaSubtitles struct IMediaSubtitles_tDD9AB10BDDA2246008993E0EA85F072D7CD35585; // UnityEngine.Playables.INotification struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B; // ZXKFramework.IObjectPool struct IObjectPool_t7122D62EA527EF0721F4BB4D1828090345B97617; // ZXKFramework.IRes struct IRes_t41458C43D93C76336DE157D4920C2DC4C70B75EE; // ZXKFramework.ISave struct ISave_tA17332F3DCC9D7EAED2413D3E0EDEAE6B723966D; // ZXKFramework.IScene struct IScene_t601D52462BDAFE94DBCEF6C1FC2C40B11FADB03B; // Cinemachine.ISignalSource6D struct ISignalSource6D_tFE7BD21AFCDC4FB28E680A0A6885882CB7D88BEB; // ZXKFramework.ISound struct ISound_tDBECB9DF044C2EDCB9FA47EBAD1BCAC6DFBDCC38; // UnityEngine.ISubsystemDescriptor struct ISubsystemDescriptor_tEF29944D579CC7D70F52CB883150735991D54E6E; // RenderHeads.Media.AVProVideo.ITextTracks struct ITextTracks_t67CB72054756889C5C2786039E1EDDCA4038382F; // RenderHeads.Media.AVProVideo.ITextureProducer struct ITextureProducer_t2E2E963D1B1BBB0BE88F60A1922F7349182CF0F4; // UnityEngine.Timeline.ITimeControl struct ITimeControl_t1D123FAB88690CC243DECB0DEEC20A459224680E; // ZXKFramework.ITipManager struct ITipManager_t6B0675A6331DB228BB3C44B2572B5F9002C3A939; // DG.Tweening.Plugins.Core.ITweenPlugin struct ITweenPlugin_t6CC45CF7D7F91626F1BD45D75418FF1AC2DC5166; // ZXKFramework.IUIManager struct IUIManager_t360584A0CCC8862A892CAADAACA43A899EC46AC3; // RenderHeads.Media.AVProVideo.IVideoTracks struct IVideoTracks_tDDFAA12F121DE28E876F66D19135CA918E6405AA; // UnityEngine.UI.Image struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E; // ImageDataModel struct ImageDataModel_t3CDD45E3517BB36A27DC6252A8B8F2B6A7C6A8DD; // ImagePanel struct ImagePanel_tD9BC37E4691C8EC8384D3F05CD67DEE1E34B7F0C; // LitJson.ImporterFunc struct ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5; // UnityEngine.InputSystem.InputActionReference struct InputActionReference_t64730C6B41271E0983FC21BFB416169F5D6BC4A1; // UnityEngine.UI.InputField struct InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140; // UnityEngine.Rendering.PostProcessing.IntParameter struct IntParameter_tB1A4CADDF1D3382F9EF6F2FFB5708D83C95FD5B6; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382; // LitJson.JsonWriter struct JsonWriter_t303427DE92107A0D92969763C95C5C20DB2D6F8F; // UnityEngine.Rendering.PostProcessing.KernelSizeParameter struct KernelSizeParameter_t7250B9FB01DFA708AC03B4FD9CD00D0BC7631625; // RenderHeads.Media.AVProVideo.KeyAuthData struct KeyAuthData_tE5F9489F37FDB5AE9B57344713ED21EECF983092; // LitJson.Lexer struct Lexer_t8EA7E771DBFBCCC71E85B400AF902FC3F482EBC9; // LiaoNingJiaoZhuanLauncher struct LiaoNingJiaoZhuanLauncher_t744D681F0DC19A3419B8E7844E4359874B739F55; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3; // UnityEngine.Rendering.PostProcessing.LightMeterMonitor struct LightMeterMonitor_tCC001D7786A80CE61FD8CB04174BBAB78E45A9C6; // UnityEngine.LineRenderer struct LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D; // DG.Tweening.Plugins.Core.PathCore.LinearDecoder struct LinearDecoder_tC7C53176BBF58227DC1855AFDBA3FAFF19860B15; // UnityEngine.Rendering.PostProcessing.LogHistogram struct LogHistogram_tFD0177A61EF64A4720A90B188FB18B1AEAC02A24; // UnityEngine.Yoga.Logger struct Logger_t092B1218ED93DD47180692D5761559B2054234A0; // MainDataModel struct MainDataModel_t0B5B9824FC6845A305DBC392AC40875AB37370C1; // UnityEngine.Timeline.MarkerTrack struct MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2; // System.Text.RegularExpressions.MatchEvaluator struct MatchEvaluator_t66F8BF60D7C3F0C22163554A2B8FDF63A86C8113; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // UnityEngine.Yoga.MeasureFunction struct MeasureFunction_t60EBED1328F5328D4FA7E26335967E59E73B4D09; // RenderHeads.Media.AVProVideo.MediaPath struct MediaPath_t8AD36B2B518A8A90D83F7EB4F6533B9BFF9DC04F; // RenderHeads.Media.AVProVideo.MediaPlayer struct MediaPlayer_t8060E71DC0573661F0F6AC68DD0DB9243CA924E6; // RenderHeads.Media.AVProVideo.MediaPlayerEvent struct MediaPlayerEvent_t121509C282EF0611D2925165D8D101C0CDD759A8; // RenderHeads.Media.AVProVideo.MediaPlaylist struct MediaPlaylist_t3069DA17895D1F23645F0C1B3D7A31DE69982C0D; // RenderHeads.Media.AVProVideo.MediaReference struct MediaReference_t8FD65045987DB0F4D07210AD684E87212147E2C9; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.MeshCollider struct MeshCollider_tB525E4DDE383252364ED0BDD32CF2B53914EE455; // System.Reflection.MethodInfo struct MethodInfo_t; // ZXKFramework.ModelChildShowOne struct ModelChildShowOne_t6C106D0B7C75BFF3F698DA107060FC7F9706153E; // ZXKFramework.ModelChildShowOneBase struct ModelChildShowOneBase_t4A27AABF88720C292856F6956472BEF3FAFCB956; // ModelClickManager struct ModelClickManager_tFD24D8ED5764EDBBEF3A088950342C0222AEAEA7; // ModelShowManager struct ModelShowManager_t8B30552F4C5474B5A05DA6A9513780FB0ADA8C49; // ModulePanel struct ModulePanel_tE6F724349FD1E38093257CCFE1BA558069C9002F; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // Mono.Security.Interface.MonoLocalCertificateSelectionCallback struct MonoLocalCertificateSelectionCallback_t34F7772BA5ECE38E6CBD4C311F579DD1D4724DE3; // Mono.Security.Interface.MonoRemoteCertificateValidationCallback struct MonoRemoteCertificateValidationCallback_t1A389B61998873F6B9A2EE7A11C36333A8AECCA0; // ZXKFramework.MouseMoveObj struct MouseMoveObj_tDC8554B6972206C5EE120A8E84BFA8199414FDBD; // ZXKFramework.MoveObjManager struct MoveObjManager_t059BA2DD4E4EF4642CBD5C67F60FB86446C131A8; // UnityEngineInternal.Input.NativeUpdateCallback struct NativeUpdateCallback_tC5CA5A9117B79251968A4DA3758552EFE1D37495; // NetInfo struct NetInfo_t3C9A9B0449EDC875D8B9600FEBA4CFC6B6750FF7; // NetManager struct NetManager_t6CFB713A68A01800A6B45B41FAF9FDCBCF96CE38; // Cinemachine.NoiseSettings struct NoiseSettings_tFCB86EB3704D64D89D6D747BEAE83E1757EF68F1; // System.Globalization.NumberFormatInfo struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // ZXKFramework.ObjectPool struct ObjectPool_t9CE0893179DEA3E44C0484170AABEEC44C4E3008; // QuickOutline.Outline struct Outline_tA1B0A94D771D093439FC198D1AFE8B88DF79BFFE; // RenderHeads.Media.AVProVideo.Demos.UI.OverlayManager struct OverlayManager_tBF4448C24A7864E5AED182EE6741B6F61BD38565; // UnityEngine.ParticleSystem struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25; // UnityEngine.Playables.PlayableAsset struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E; // UnityEngine.Playables.PlayableDirector struct PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475; // RenderHeads.Media.AVProVideo.PlaybackQualityStats struct PlaybackQualityStats_tDAABE7EB8C2E4CC93A294AF665FAE35484DC34CC; // PlayerMovement struct PlayerMovement_t4A0A0A8C937BC1D4FC570D1B5B50847338423351; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB; // PointerHandler struct PointerHandler_t031FCB017BF931862AB654EEC0EABAAD518CEF20; // ZXKFramework.PoolObj struct PoolObj_t73E06F2087C199B27C7445537C91CB9030B913E2; // UnityEngine.Rendering.PostProcessing.PostProcessAttribute struct PostProcessAttribute_t5EE010415213019C88384E8B339549D7EF05EE97; // UnityEngine.Rendering.PostProcessing.PostProcessBundle struct PostProcessBundle_t47765BC04F18153CBF171A121A1D2A9B30FE7511; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer struct PostProcessDebugLayer_tD1025B624D67FB5F369C673972D2219EFF179D02; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer struct PostProcessEffectRenderer_tCC78D070AF41520485143246418FC2F18AD5D24D; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings struct PostProcessEffectSettings_tEB820A5FBBCB3B1CBEFE11BEA55390EC1B090449; // UnityEngine.Rendering.PostProcessing.PostProcessLayer struct PostProcessLayer_tCB3CBCF972855B2F882BC528A036D1F5273FCE32; // UnityEngine.Rendering.PostProcessing.PostProcessProfile struct PostProcessProfile_t5AC205759572A2CBFE65B0D7D93ED70DA5CFAEEA; // UnityEngine.Rendering.PostProcessing.PostProcessRenderContext struct PostProcessRenderContext_t7A95408B72564734295D248DE20A301815141FD7; // UnityEngine.Rendering.PostProcessing.PostProcessResources struct PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D; // ProcessManager struct ProcessManager_t544B9F99E0E490E9915695F5E5355B0E7FAECA37; // UnityEngine.Rendering.PostProcessing.PropertySheet struct PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory struct PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D; // QuestionChoiceDataModel struct QuestionChoiceDataModel_tC21F39294BB6C205ADD417A4918AC3276B62FBBB; // Question_ChoicePanel struct Question_ChoicePanel_t62EAAE489837337632DEB35BE0D9659FD4853543; // System.Security.Cryptography.RSA struct RSA_tDDE9BD4C9806074FA9B1C6A5C93523A97116F21A; // System.Random struct Random_t79716069EDE67D1D7734F60AE402D0CA3FB6B4C8; // System.Security.Cryptography.RandomNumberGenerator struct RandomNumberGenerator_t4E862666A2F7D55324960670C7A1B4C2D40222F3; // UnityEngine.UI.RawImage struct RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179; // UnityEngine.UI.RectMask2D struct RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670; // UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5; // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5; // UnityEngine.UI.RectangularVertexClipper struct RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF; // RenderHeads.Media.AVProVideo.Resampler struct Resampler_t0EB1CF2AF535A9459DEAD26A39B81914493D99D8; // ResultInfo struct ResultInfo_t78C33A479245CD7B813091169FC41D8259378AF6; // ResultManager struct ResultManager_t126A6BFC24BD599DF59349C4526A109B45B1E015; // UnityEngine.Rigidbody struct Rigidbody_t268697F5A994213ED97393309870968BC1C7393C; // UnityEngine.Rigidbody2D struct Rigidbody2D_tBEBE9523CF4448544085AF46BF7E10AA499F320F; // System.Security.Cryptography.RijndaelManaged struct RijndaelManaged_t67DFB0E9542F21D9EED0227003A19D9F5ECF2E39; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // ZXKFramework.SceneManager struct SceneManager_tE9403F86534A0460D9A6D11E1A2AA743E997CBF4; // ScoreManager struct ScoreManager_t86D4A06D4B38717B8C529883F37DA25BA5750F39; // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionPresetParameter struct ScreenSpaceReflectionPresetParameter_t80E4895632D2D78D4F19C95C7683C33F02F26D60; // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflectionResolutionParameter struct ScreenSpaceReflectionResolutionParameter_t6F5430EDCB8E470BC6AB25FD1BFFCD91776185F6; // UnityEngine.Rendering.PostProcessing.ScreenSpaceReflections struct ScreenSpaceReflections_t910D8544C9945DBF5FB83CD256BFF77C7C7FCBEC; // UnityEngine.UI.ScrollRect struct ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E; // UnityEngine.UI.Scrollbar struct Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3; // UnityEngine.UI.Selectable struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712; // DG.Tweening.Sequence struct Sequence_tEADBE56D6ED2E9EE8FB2E5459C3E57131EC0545C; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // TMPro.Examples.ShaderPropAnimator struct ShaderPropAnimator_t768B23A41FC3CFB5B3C2501C2411B4DEBA296906; // UnityEngine.Timeline.SignalAsset struct SignalAsset_t49015B2F6069B7CA3AC1018C7AB3EC1BCD1FD3C0; // Cinemachine.SignalSourceAsset struct SignalSourceAsset_t187094A020026D70B16096697802137226248D2B; // TMPro.Examples.SkewTextExample struct SkewTextExample_t23E1D8362105119C600703D984514C02617441D1; // UnityEngine.UI.Slider struct Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F; // UnityEngine.Rendering.PostProcessing.SplineParameter struct SplineParameter_tF22BC76D5E71C106A1AA0EB6CF97B5DCC5B62741; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // UnityEngine.TextCore.Text.SpriteAsset struct SpriteAsset_t1D3CF1D9DC350A4690CB09DE228A8B59F2F02313; // ZXKFramework.StateBase struct StateBase_t3ABF54FC681DF3BEAA04BDB61B341347E77C20B9; // StepInfo struct StepInfo_t4114E47E7D31A7CEDC6F2429689E4FDA26CAF73E; // System.IO.Stream struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE; // System.IO.StreamWriter struct StreamWriter_t6E7DF7D524AA3C018A65F62EE80779873ED4D1E4; // System.String struct String_t; // System.Text.StringBuilder struct StringBuilder_t; // ZXKFramework.SubPool struct SubPool_tD95C0010086CAC5491F36D711B58A712384330D0; // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing struct SubpixelMorphologicalAntialiasing_tA63951F15B8029A664711110DAC46271060B6F12; // RenderHeads.Media.AVProVideo.Subtitle struct Subtitle_t361915FFE2C0B5F07C925DFA7667C34836F22638; // System.Security.Cryptography.SymmetricAlgorithm struct SymmetricAlgorithm_t8C631E4E7B9073CCBD856F8D559A62EB5616BBE8; // TMPro.TMP_Dropdown struct TMP_Dropdown_t73B37BFDA0D005451C7B750938AFB1748E5EA504; // TMPro.TMP_FontAsset struct TMP_FontAsset_t923BF2F78D7C5AC36376E168A1193B7CB4855160; // TMPro.TMP_InputField struct TMP_InputField_t3488E0EE8C3DF56C6A328EC95D1BEEA2DF4A7D5F; // TMPro.TMP_Text struct TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9; // TMPro.TMP_TextEventHandler struct TMP_TextEventHandler_t1B20EF196557E1AC0E6AB6AACFA95740CC17A333; // TMPro.TMP_TextInfo struct TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D; // Target struct Target_t5E0C0864CEA07701AF639C0AFAC19928DB873FC5; // UnityEngine.Rendering.PostProcessing.TargetPool struct TargetPool_t88FB94A9290BBADD9DDE613ED91F1FE23203C06C; // TargetToScreen struct TargetToScreen_tA6D2FBEE4233847054352AC9D18F5978BD3D0666; // TMPro.Examples.TeleType struct TeleType_tA6F2E696EFE0B4124756D8810A7AAFB7829EE2F5; // UnityEngine.Rendering.PostProcessing.TemporalAntialiasing struct TemporalAntialiasing_t66F588EBDAB51F3C7094E5495132B8256CB0C644; // UnityEngine.UI.Text struct Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62; // UnityEngine.TextAsset struct TextAsset_t2C64E93DA366D9DE5A8209E1802FA4884AC1BD69; // UnityEngine.TextCore.Text.TextAsset struct TextAsset_tB28F1843A877CCA74B89DC4F63EA532618B049B8; // UnityEngine.TextCore.Text.TextColorGradient struct TextColorGradient_t22D94E441E8E8CD772B966C167E5C0AEB0919D70; // TMPro.Examples.TextConsoleSimulator struct TextConsoleSimulator_t986082F574CD2A38D6E40D856C6A9926D7EF49D2; // TMPro.TextContainer struct TextContainer_t949A6EBEE5C8832723E73D8D3DCF4C8D0B3D7F3C; // RenderHeads.Media.AVProVideo.TextCue struct TextCue_tB65292A88DA25D6C406082C8DD7A107151FB0210; // UnityEngine.TextCore.Text.TextElement struct TextElement_tCEF567A8810788262275B39DC39CBA6EBE7472DA; // UnityEngine.TextGenerator struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC; // UnityEngine.TextCore.Text.TextInfo struct TextInfo_t27E58E62A7552C66D38C175AF9D22622365F5D09; // UnityEngine.TextMesh struct TextMesh_t7E1981C7B03E50D5CA5A3AD5B0D9BB0AB6EE91F8; // TMPro.TextMeshPro struct TextMeshPro_t4560AB28A3EAF503895A781A9C625273D833270E; // TMPro.Examples.TextMeshProFloatingText struct TextMeshProFloatingText_t833773B79A4826E78EDF2799C157B0EC3ACACB31; // TMPro.TextMeshProUGUI struct TextMeshProUGUI_t101091AF4B578BB534C92E9D1EEAF0611636D957; // System.IO.TextReader struct TextReader_tB8D43017CB6BE1633E5A86D64E7757366507C1F7; // UnityEngine.TextCore.Text.TextSettings struct TextSettings_tB7F55685AFFD4A96F714427BCACFD6958E357D64; // UnityEngine.TextCore.Text.TextStyleSheet struct TextStyleSheet_t86A0FA5523897465F371A2ABC17DFA3558C8D15E; // RenderHeads.Media.AVProVideo.TextTracks struct TextTracks_tF24853BCB513D5A858C8CD3A8ED08961CC1DA68D; // System.IO.TextWriter struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1; // UnityEngine.Rendering.PostProcessing.TextureParameter struct TextureParameter_t4A9C3CCF21E0643B81A12CBF453FA2162084905F; // TimeCounterManager struct TimeCounterManager_t3B4D63E26C74EC702B60AE86712A7315C93A67E9; // RenderHeads.Media.AVProVideo.TimeRanges struct TimeRanges_tFFAA5DD5161D30CAB1EC092138FF58788127B594; // UnityEngine.Timeline.TimelineAsset struct TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496; // UnityEngine.Timeline.TimelineClip struct TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D; // ZXKFramework.TipBtn struct TipBtn_tCD4F025D77F5152F82E2DED008CB73A844E031B9; // ZXKFramework.TipBtnOne struct TipBtnOne_tC0AEED6546DFC3552AD04B9B4DF520C497F0B956; // ZXKFramework.TipBtnTwo struct TipBtnTwo_t745D3CACA3A0EC489C6CC2F0C730041D581B8615; // ZXKFramework.TipData struct TipData_tF33482608B60BD3E3C983672DD3852503707322A; // ZXKFramework.TipLit struct TipLit_t8E154E5725CDD13775B24CD2E8299918F56F593A; // ZXKFramework.TipTime struct TipTime_tA5118F26260CABFB3AAAD6A91140DE03584814DA; // UnityEngine.UI.Toggle struct Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F; // UnityEngine.UI.ToggleGroup struct ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C; // UnityEngine.Rendering.PostProcessing.TonemapperParameter struct TonemapperParameter_tE3762E0A2628C40792AD3BF630DF30519DAA1FCD; // ToolPanel struct ToolPanel_t0D093C8CFBAEBC892E7C27445ED938D8D0BB1C70; // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A; // UnityEngine.Timeline.TrackAsset struct TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96; // UnityEngine.TrailRenderer struct TrailRenderer_tF7E185EF383CF4300DFC3E1DE59FA6100B93CA39; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // ZXKFramework.TransformHoming struct TransformHoming_t429FF54BEC87592C6118384AF01CDAD58DB13B99; // DG.Tweening.Tween struct Tween_t8CB06EBC48A5B6F5065C490E4F4909C18CE7983C; // DG.Tweening.TweenCallback struct TweenCallback_t7C8B8A38E7B30905FF1B83C943256EF23617BB24; // DG.Tweening.Tweener struct Tweener_tD38633F1A42EDF47A73CE3BF1894D946E830E140; // System.Type struct Type_t; // Mono.Security.Protocol.Ntlm.Type2Message struct Type2Message_t2B675F8672CFEC6E19474A238FA02DCEDB0209BE; // UIEventListener struct UIEventListener_tFEC5BC9AB470BAE7E860AAA890E747631145AA93; // UnityEngine.TextCore.Text.UnicodeLineBreakingRules struct UnicodeLineBreakingRules_t80BE36F5E16AE48FE7B6DE1C91D36B1142B4EC0E; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.Networking.UnityWebRequest struct UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F; // UnityEngine.Networking.UploadHandler struct UploadHandler_t7E504B1A83346248A0C8C4AF73A893226CB83EF6; // UnityEngine.Networking.UploadHandlerRaw struct UploadHandlerRaw_t0A24CF320CDF16F1BC6C5C086DE71A1908CBB91A; // System.Uri struct Uri_t1500A52B5F71A04F5D05C0852D0F2A0941842A0E; // UnityEngine.Rendering.PostProcessing.Vector2Parameter struct Vector2Parameter_t6626B5338C3B0C96D0123C885F0D32D994370034; // UnityEngine.Rendering.PostProcessing.Vector4Parameter struct Vector4Parameter_t4AB2005F5C016F3BB10199DDD2FB3EC1F2208D85; // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor struct VectorscopeMonitor_tD5C3D851CE6C312B2A3948DF1C2398B887A197FC; // TMPro.Examples.VertexColorCycler struct VertexColorCycler_t527535DC3F38CBB70E8A4B35907DA8EC4FC62C8D; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE; // TMPro.Examples.VertexJitter struct VertexJitter_t5D8689E23D1DD2CCF81ACE6FFC9E34797E8AE4C7; // TMPro.Examples.VertexShakeA struct VertexShakeA_t0915AA60878050D69BA28697506CF5CF6F789E8F; // TMPro.Examples.VertexShakeB struct VertexShakeB_tA3849618A1BE8DCE150A615F38CE2E247FC6F6C8; // TMPro.Examples.VertexZoom struct VertexZoom_t51F05EB153497034D27896F07590D790A73981A6; // UnityEngine.Video.VideoPlayer struct VideoPlayer_t48EA4A8117B822BC59590150DED9AD46C62F65D3; // RenderHeads.Media.AVProVideo.VideoTracks struct VideoTracks_tA329271899DFDD262477C3EDEC0BC4619B78B43E; // UnityEngine.Rendering.PostProcessing.VignetteModeParameter struct VignetteModeParameter_t1AFC776B20F2B3657B10505E7C13D12D85C1066F; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Rendering.VolumeProfile struct VolumeProfile_t9B5F2005F575A710F38A124EF81A6228CCACACE1; // UnityEngine.WWWForm struct WWWForm_t0DAE123504AB1B2BC17C18714741B92AB3B3B045; // UnityEngine.WaitForEndOfFrame struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663; // UnityEngine.WaitForSecondsRealtime struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01; // TMPro.Examples.WarpTextExample struct WarpTextExample_tB54C406E58B9D90FC49CD73B5FBF7FAFCCD3CD7E; // UnityEngine.Rendering.PostProcessing.WaveformMonitor struct WaveformMonitor_tA7F0665C206C4331B352D7F61A76649275FE4674; // System.WeakReference struct WeakReference_tD4B0518CE911FFD9FAAB3FCD492644A354312D8E; // WorkBtn struct WorkBtn_t7E7B741D994D489C1548217EE75A2524DEE0FAFD; // LitJson.WrapperFactory struct WrapperFactory_tB4894CC7D3A41BE3FF6BA079B4490DF5FC5C7BDD; // LitJson.WriterContext struct WriterContext_t5E6D8EFF41F41F382870C9F0452344B25B6E666F; // Mono.Security.X509.X509Certificate struct X509Certificate_t9ECDEAA7F2B56A899145F284A13F4D0042481356; // Mono.Security.X509.X509CertificateCollection struct X509CertificateCollection_t4FCE6AFCD042978CC0A24627945F864BB3188FC4; // System.Security.Cryptography.X509Certificates.X509CertificateCollection struct X509CertificateCollection_t2900D71D188EDCA7DEB5077D36103EE5DA6805CE; // Mono.Security.X509.X509Chain struct X509Chain_t5B2B343190D10F0CBE48EF822C92F1486E321E21; // Mono.Security.X509.X509ExtensionCollection struct X509ExtensionCollection_t4A6DDB3D653B72CD358E09B7A1D6DE4EA4DB6534; // Mono.Security.X509.X509Store struct X509Store_tC2D674DE1D07619474A1D17B132DDA911F9FD661; // Mono.Security.X509.X509Stores struct X509Stores_tE5E48E0875D4EF13A10D13A3D9E0ACE1ECE984BA; // UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D; // UnityEngine.Yoga.YogaConfig struct YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345; // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5; // UnityEngine.AudioClip/PCMReaderCallback struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E; // UnityEngine.AudioClip/PCMSetPositionCallback struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072; // ZXKFramework.AudioManager/<>c__DisplayClass31_1 struct U3CU3Ec__DisplayClass31_1_t13B014448D1B763FDBB23EDFAC44125697992E5A; // ZXKFramework.AudioManager/<>c__DisplayClass32_0 struct U3CU3Ec__DisplayClass32_0_t4B376CE61DC649409EABC96A0A7E62691ABC7896; // ZXKFramework.AudioManager/<>c__DisplayClass32_1 struct U3CU3Ec__DisplayClass32_1_t494AA535C8E43B1905CBA078080D45B359A75DE6; // ZXKFramework.AudioManager/<>c__DisplayClass33_0 struct U3CU3Ec__DisplayClass33_0_t76E4CD8C710BEB0CC60465402664550FFEEFA789; // ZXKFramework.AudioManager/<>c__DisplayClass33_1 struct U3CU3Ec__DisplayClass33_1_t3D4C9CB21E520F90C4D7FC90C04A20C385BE28D5; // ZXKFramework.AudioManager/<>c__DisplayClass38_0 struct U3CU3Ec__DisplayClass38_0_t8A063663826612618F81A7E04780E3FBB4DC32D8; // ZXKFramework.AudioManager/<>c__DisplayClass38_1 struct U3CU3Ec__DisplayClass38_1_tA0BD44B9C057B2720991EC764FD26F194CD1F017; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30; // UnityEngine.AudioSettings/AudioConfigurationChangeHandler struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177; // Unity.Burst.BurstCompiler/CommandBuilder struct CommandBuilder_tA2E5D7A513FE45173EA395D67B25DB94E42CCA84; // UnityEngine.UI.Button/ButtonClickedEvent struct ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C; // UnityEngine.Canvas/WillRenderCanvases struct WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC; // Cinemachine.Utility.CinemachineDebug/OnGUIDelegate struct OnGUIDelegate_tB3BF50E2F15C77EEBC4EA0011B8764FF41C29708; // Cinemachine.ClipperLib/LocalMinima struct LocalMinima_t17EDBFA2B30A20A338E70D1ED97F069F46FC2918; // Cinemachine.ClipperLib/Maxima struct Maxima_tD785E87BCD1D6AE0BFD3A193A48D622098DC2182; // Cinemachine.ClipperLib/OutPt struct OutPt_t907B1B75F22C705CB41CEB883769B0623C6EF957; // Cinemachine.ClipperLib/PolyNode struct PolyNode_t6632AEAB07BC9B993428D4EE7C9E18EDCE3BAD27; // Cinemachine.ClipperLib/Scanbeam struct Scanbeam_t889C0F322D9DC0483684E230880893A65C4AF35F; // Cinemachine.ClipperLib/TEdge struct TEdge_tD50F9A4EA68576966D4B0E2E64DF310C2A1F307C; // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback struct ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E; // UnityEngine.UI.DefaultControls/IFactoryControls struct IFactoryControls_t3F634F92112F204D8CBFB11F4FDCE971606818BC; // UnityEngine.UI.Dropdown/DropdownEvent struct DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059; // UnityEngine.UI.Dropdown/DropdownItem struct DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8; // UnityEngine.UI.Dropdown/OptionData struct OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F; // UnityEngine.UI.Dropdown/OptionDataList struct OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96; // UnityEngine.EventSystems.EventTrigger/TriggerEvent struct TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C; // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback struct FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC; // UnityEngine.Font/FontTextureRebuildCallback struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1; // UnityEngine.GUILayoutUtility/LayoutCache struct LayoutCache_tF844B2FAD6933B78FD5EFEBDE0529BCBAC19BA60; // UnityEngine.GUISkin/SkinChangedDelegate struct SkinChangedDelegate_tA6D456E853D58AD2EF8A599F543C7E5BA8E94B98; // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms struct Uniforms_t07312353C63AC1A0A679A73442C3E02B6A881A59; // UnityEngine.UI.InputField/EndEditEvent struct EndEditEvent_t946A962BA13CF60BB0BE7AD091DA041FD788E655; // UnityEngine.UI.InputField/OnChangeEvent struct OnChangeEvent_tE4829F88300B0E0E0D1B78B453AF25FC1AA55E2F; // UnityEngine.UI.InputField/OnValidateInput struct OnValidateInput_t48916A4E9C9FD6204401FF0808C2B7A93D73418B; // UnityEngine.UI.InputField/SubmitEvent struct SubmitEvent_t1E0F5A2AB28D0DB55AE18E8DA99147D86492DD5D; // LitJson.Lexer/StateHandler struct StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent struct CullStateChangedEvent_t6073CD0D951EC1256BF74B8F9107D68FC89B99B8; // RenderHeads.Media.AVProVideo.MediaPlayer/OptionsAndroid struct OptionsAndroid_tAA6AF0A9E05628A98466658F6665525A63EFA605; // RenderHeads.Media.AVProVideo.MediaPlayer/OptionsApple struct OptionsApple_t496EC04E4BBDFCADE77190404AEE62DC514AC56E; // RenderHeads.Media.AVProVideo.MediaPlayer/OptionsWebGL struct OptionsWebGL_tD880C75CFB9C53F63C90B709FB619DA375A41AB1; // RenderHeads.Media.AVProVideo.MediaPlayer/OptionsWindows struct OptionsWindows_t724D824EE751C9E6B9ED05C9997062237CEDF787; // RenderHeads.Media.AVProVideo.MediaPlayer/OptionsWindowsUWP struct OptionsWindowsUWP_tD439C6865888A85D4F40D4A9E5415BAA64CD17B5; // RenderHeads.Media.AVProVideo.MediaPlayer/ProcessExtractedFrame struct ProcessExtractedFrame_t09D2A96C1A13250A8384E11810D547546A1E742B; // RenderHeads.Media.AVProVideo.MediaPlaylist/MediaItem struct MediaItem_t0F7CD72474786DBFFDCEA36BC13B3DF90FB0794E; // Mono.Security.PKCS7/ContentInfo struct ContentInfo_t5742C43EE0907BEA6330E14F18C4885A874797FE; // Mono.Security.PKCS7/SignerInfo struct SignerInfo_t1D335355B15E47705EAEA3E503BF54F31625E505; // UnityEngine.UIElements.PanelEventHandler/PointerEvent struct PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData struct MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154; // UnityEngine.EventSystems.PointerInputModule/MouseState struct MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings struct OverlaySettings_tDCC2B2E449D66E7C4C7ED33D809FA738519115E9; // UnityEngine.Rendering.PostProcessing.PostProcessResources/ComputeShaders struct ComputeShaders_t8F1C8B34C544DEC3B4D302509211C37989AAC39F; // UnityEngine.Rendering.PostProcessing.PostProcessResources/SMAALuts struct SMAALuts_t62105E31B4A58EC4A668D9C79B9720F7CD5C3CB2; // UnityEngine.Rendering.PostProcessing.PostProcessResources/Shaders struct Shaders_t2934A1A9726776BE88E31A97A67A9BD9ACEED86B; // Question_ChoicePanel/<>c__DisplayClass31_0 struct U3CU3Ec__DisplayClass31_0_tABC013A75A1BF236A8142D59D9A60CFBDB6B6957; // Mono.Security.Cryptography.RSAManaged/KeyGeneratedEventHandler struct KeyGeneratedEventHandler_t5EDD824AAD4D47A4C32E693596793AB83DB84107; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback struct GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback struct GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980; // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback struct GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC; // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback struct Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0; // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback struct Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A; // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback struct RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A; // UnityEngine.UI.ScrollRect/ScrollRectEvent struct ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26; // UnityEngine.UI.Scrollbar/ScrollEvent struct ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6; // UnityEngine.Timeline.SignalReceiver/EventKeyValue struct EventKeyValue_t2E93F8100AC01C48CA40BCEB5102B5BBAB19E04F; // UnityEngine.UI.Slider/SliderEvent struct SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555; // TMPro.TMP_TextEventHandler/CharacterSelectionEvent struct CharacterSelectionEvent_t5D7AF67F47A37175CF8615AD66DEC4A0AA021392; // TMPro.TMP_TextEventHandler/LineSelectionEvent struct LineSelectionEvent_t526120C6113E0638913B951E3D1D7B1CF94F0880; // TMPro.TMP_TextEventHandler/LinkSelectionEvent struct LinkSelectionEvent_t5CE74F742D231580ED2C810ECE394E1A2BC81B3D; // TMPro.TMP_TextEventHandler/SpriteSelectionEvent struct SpriteSelectionEvent_t770551D2973013622C464E817FA74D53BCD4FD95; // TMPro.TMP_TextEventHandler/WordSelectionEvent struct WordSelectionEvent_t340E6006406B5E90F7190C56218E8F7E3712945E; // Cinemachine.TargetPositionCache/CacheCurve struct CacheCurve_t8B496800B30387FF944753BE73A362E2B7FB6D3F; // UnityEngine.Timeline.TimelineAsset/EditorSettings struct EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF; // UnityEngine.UI.Toggle/ToggleEvent struct ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02; // ToolPanel/<>c__DisplayClass12_0 struct U3CU3Ec__DisplayClass12_0_tF24D092E1B225CD94F5BA27CC2130034EFF8F236; // TMPro.Examples.VertexZoom/<>c__DisplayClass10_0 struct U3CU3Ec__DisplayClass10_0_t62C0E1CEED92DDFC3DD4C58EC8806FC7D82A7FB7; // UnityEngine.Video.VideoPlayer/ErrorEventHandler struct ErrorEventHandler_t6DD292ED79129AF67D909EDA603DA9DC5C762462; // UnityEngine.Video.VideoPlayer/EventHandler struct EventHandler_tE1FA51515FC895E3A02E317912FBDCDCF390A411; // UnityEngine.Video.VideoPlayer/FrameReadyEventHandler struct FrameReadyEventHandler_tDEDADF060B051C2953122274EBF3896AF48735E8; // UnityEngine.Video.VideoPlayer/TimeEventHandler struct TimeEventHandler_t8F77A92148F1A0F37AE8DE9CA7E25D90D001DC1E; // Unity.Burst.BurstCompiler/BurstCompilerHelper/IsBurstEnabledDelegate struct IsBurstEnabledDelegate_t0628E97FE590352373ABA022E954D7F5CE183D3C; // Cinemachine.CinemachineTriggerAction/ActionSettings/TriggerEvent struct TriggerEvent_tF086E247213217E7EC7747D2B18A13FE8DBB48F3; struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com; struct CertificateHandler_t148B524FA5DB39F3ABADB181CD420FC505C33804_marshaled_com; struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B; struct ContactPoint2D_t16A7EE2DDFB4FA3A09C6554E11F30CEDAEBFA801; struct ContactPoint_t241857959C0D517C21F541BB04B63FA6C1EAB3F9; struct DownloadHandler_t1B56C7D3F65D97A1E4B566A14A1E783EA8AE4EBB_marshaled_com; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com; struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke; struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com; struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke; struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com; struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com; struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com; struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke; struct UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F_marshaled_com; struct UnityWebRequest_t6233B8E22992FC2364A831C1ACB033EF3260C39F_marshaled_pinvoke; struct UploadHandler_t7E504B1A83346248A0C8C4AF73A893226CB83EF6_marshaled_com; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t56BEDD6B006DC2E8D499101DE8A2339425AE6A10 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tEDADD90C5C3ECECC20453D4CCA444C32237B4DA6 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tE7EF56C4695649256BA2077D8E447E739C869256 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t08B14BED068ACE348E543E45725D6C6BFFA60143 : public RuntimeObject { }; // DG.Tweening.Core.ABSSequentiable struct ABSSequentiable_t05DF85FC63E3650D2D4CF6ABBA0F43263EB8CE89 : public RuntimeObject { // DG.Tweening.TweenType DG.Tweening.Core.ABSSequentiable::tweenType int32_t ___tweenType_0; // System.Single DG.Tweening.Core.ABSSequentiable::sequencedPosition float ___sequencedPosition_1; // System.Single DG.Tweening.Core.ABSSequentiable::sequencedEndPosition float ___sequencedEndPosition_2; // DG.Tweening.TweenCallback DG.Tweening.Core.ABSSequentiable::onStart TweenCallback_t7C8B8A38E7B30905FF1B83C943256EF23617BB24* ___onStart_3; }; // Mono.Security.ASN1 struct ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F : public RuntimeObject { // System.Byte Mono.Security.ASN1::m_nTag uint8_t ___m_nTag_0; // System.Byte[] Mono.Security.ASN1::m_aValue ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___m_aValue_1; // System.Collections.ArrayList Mono.Security.ASN1::elist ArrayList_t7A8E5AF0C4378015B5731ABE2BED8F2782FEEF8A* ___elist_2; }; // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 : public RuntimeObject { // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used bool ___m_Used_0; }; // ZXKFramework.Adsorb struct Adsorb_tE9725AE686DAEF99259934E1DF96498CEE8A6881 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 ZXKFramework.Adsorb::allAds Dictionary_2_t52012D99276A59C702C9CE457EEEC138238AFA9E* ___allAds_0; }; // Mono.Security.Interface.Alert struct Alert_t901529B47B3E318E68713A3E328935BC768B23F3 : public RuntimeObject { // Mono.Security.Interface.AlertLevel Mono.Security.Interface.Alert::level uint8_t ___level_0; // Mono.Security.Interface.AlertDescription Mono.Security.Interface.Alert::description uint8_t ___description_1; }; // RenderHeads.Media.AVProVideo.Android struct Android_t51B85BF64D520718C67626010B399ED703F774B2 : public RuntimeObject { }; // AnimationManager struct AnimationManager_tC35316621CFAC750C8D818724F267158E0981B6C : public RuntimeObject { // System.Collections.Generic.Dictionary`2 AnimationManager::allAnimations Dictionary_2_tA64E24128FBE9922D3FA9A369323073078B5647F* ___allAnimations_0; }; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074 : public RuntimeObject { // System.String UnityEngine.UI.AnimationTriggers::m_NormalTrigger String_t* ___m_NormalTrigger_5; // System.String UnityEngine.UI.AnimationTriggers::m_HighlightedTrigger String_t* ___m_HighlightedTrigger_6; // System.String UnityEngine.UI.AnimationTriggers::m_PressedTrigger String_t* ___m_PressedTrigger_7; // System.String UnityEngine.UI.AnimationTriggers::m_SelectedTrigger String_t* ___m_SelectedTrigger_8; // System.String UnityEngine.UI.AnimationTriggers::m_DisabledTrigger String_t* ___m_DisabledTrigger_9; }; // ZXKFramework.AnimatorManager struct AnimatorManager_t0290B14F6B6E5D13D831CD559FFD4A993FBCD517 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 ZXKFramework.AnimatorManager::allAnimators Dictionary_2_t46DF4BFB354CBA3A56D7423E1CA361CC0450AA44* ___allAnimators_0; }; // System.Security.Cryptography.AsymmetricAlgorithm struct AsymmetricAlgorithm_t5E7E9D26CE0EDCAABD84F616A44E476473BA2AF8 : public RuntimeObject { // System.Int32 System.Security.Cryptography.AsymmetricAlgorithm::KeySizeValue int32_t ___KeySizeValue_0; // System.Security.Cryptography.KeySizes[] System.Security.Cryptography.AsymmetricAlgorithm::LegalKeySizesValue KeySizesU5BU5D_tDD87467B9CB683380B5DC92193576A3136DFAE03* ___LegalKeySizesValue_1; }; // System.Attribute struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject { }; // RenderHeads.Media.AVProVideo.AudioOutputManager struct AudioOutputManager_tDBFFDB89B708F2241335993BBDEF68813F02B644 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 RenderHeads.Media.AVProVideo.AudioOutputManager::_instances Dictionary_2_t3FB49A9E0BE4CAF8B8411740065A182A98A73A7C* ____instances_1; }; struct AudioOutputManager_tDBFFDB89B708F2241335993BBDEF68813F02B644_StaticFields { // RenderHeads.Media.AVProVideo.AudioOutputManager RenderHeads.Media.AVProVideo.AudioOutputManager::_instance AudioOutputManager_tDBFFDB89B708F2241335993BBDEF68813F02B644* ____instance_0; }; // UnityEngine.Experimental.Audio.AudioSampleProvider struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2 : public RuntimeObject { // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesAvailable_0; // UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesOverflow_1; }; // UnityEngine.AudioSettings struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD : public RuntimeObject { }; struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields { // UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* ___OnAudioConfigurationChanged_0; // System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemShuttingDown_1; // System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemStartedUp_2; }; // Mono.Security.Authenticode.AuthenticodeBase struct AuthenticodeBase_t14D3C295865C85D138AF4DDCD73F6CE08AE02EAD : public RuntimeObject { // System.Byte[] Mono.Security.Authenticode.AuthenticodeBase::fileblock ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___fileblock_0; // System.IO.Stream Mono.Security.Authenticode.AuthenticodeBase::fs Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE* ___fs_1; // System.Int32 Mono.Security.Authenticode.AuthenticodeBase::blockNo int32_t ___blockNo_2; // System.Int32 Mono.Security.Authenticode.AuthenticodeBase::blockLength int32_t ___blockLength_3; // System.Int32 Mono.Security.Authenticode.AuthenticodeBase::peOffset int32_t ___peOffset_4; // System.Int32 Mono.Security.Authenticode.AuthenticodeBase::dirSecurityOffset int32_t ___dirSecurityOffset_5; // System.Int32 Mono.Security.Authenticode.AuthenticodeBase::dirSecuritySize int32_t ___dirSecuritySize_6; // System.Int32 Mono.Security.Authenticode.AuthenticodeBase::coffSymbolTableOffset int32_t ___coffSymbolTableOffset_7; // System.Boolean Mono.Security.Authenticode.AuthenticodeBase::pe64 bool ___pe64_8; }; // Mono.Math.BigInteger struct BigInteger_t890C3F24704442DA2A8C5B3F1E05E1588C7B5F08 : public RuntimeObject { // System.UInt32 Mono.Math.BigInteger::length uint32_t ___length_0; // System.UInt32[] Mono.Math.BigInteger::data UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___data_1; }; struct BigInteger_t890C3F24704442DA2A8C5B3F1E05E1588C7B5F08_StaticFields { // System.UInt32[] Mono.Math.BigInteger::smallPrimes UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___smallPrimes_2; // System.Security.Cryptography.RandomNumberGenerator Mono.Math.BigInteger::rng RandomNumberGenerator_t4E862666A2F7D55324960670C7A1B4C2D40222F3* ___rng_3; }; // System.Numerics.BigIntegerCalculator struct BigIntegerCalculator_tD707501FE6F3A13129CE42C8E75BF22C5301BE1F : public RuntimeObject { }; struct BigIntegerCalculator_tD707501FE6F3A13129CE42C8E75BF22C5301BE1F_StaticFields { // System.Int32 System.Numerics.BigIntegerCalculator::ReducerThreshold int32_t ___ReducerThreshold_0; // System.Int32 System.Numerics.BigIntegerCalculator::SquareThreshold int32_t ___SquareThreshold_1; // System.Int32 System.Numerics.BigIntegerCalculator::AllocationThreshold int32_t ___AllocationThreshold_2; // System.Int32 System.Numerics.BigIntegerCalculator::MultiplyThreshold int32_t ___MultiplyThreshold_3; }; // Unity.Burst.BurstCompiler struct BurstCompiler_t2715484E1FF256726FC4D4D8E17C35A4C8DFA2B8 : public RuntimeObject { }; struct BurstCompiler_t2715484E1FF256726FC4D4D8E17C35A4C8DFA2B8_StaticFields { // System.Boolean Unity.Burst.BurstCompiler::_IsEnabled bool ____IsEnabled_1; // Unity.Burst.BurstCompilerOptions Unity.Burst.BurstCompiler::Options BurstCompilerOptions_t5F93118F305E1B0C950C6F9AF8BCA74033DA01C9* ___Options_2; // System.Action Unity.Burst.BurstCompiler::OnCompileILPPMethod2 Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnCompileILPPMethod2_3; // System.Reflection.MethodInfo Unity.Burst.BurstCompiler::DummyMethodInfo MethodInfo_t* ___DummyMethodInfo_4; }; struct BurstCompiler_t2715484E1FF256726FC4D4D8E17C35A4C8DFA2B8_ThreadStaticFields { // Unity.Burst.BurstCompiler/CommandBuilder Unity.Burst.BurstCompiler::_cmdBuilder CommandBuilder_tA2E5D7A513FE45173EA395D67B25DB94E42CCA84* ____cmdBuilder_0; }; // Unity.Burst.BurstCompilerOptions struct BurstCompilerOptions_t5F93118F305E1B0C950C6F9AF8BCA74033DA01C9 : public RuntimeObject { // System.Boolean Unity.Burst.BurstCompilerOptions::_enableBurstCompilation bool ____enableBurstCompilation_91; // System.Boolean Unity.Burst.BurstCompilerOptions::_enableBurstCompileSynchronously bool ____enableBurstCompileSynchronously_92; // System.Boolean Unity.Burst.BurstCompilerOptions::_enableBurstSafetyChecks bool ____enableBurstSafetyChecks_93; // System.Boolean Unity.Burst.BurstCompilerOptions::_enableBurstTimings bool ____enableBurstTimings_94; // System.Boolean Unity.Burst.BurstCompilerOptions::_enableBurstDebug bool ____enableBurstDebug_95; // System.Boolean Unity.Burst.BurstCompilerOptions::_forceEnableBurstSafetyChecks bool ____forceEnableBurstSafetyChecks_96; // System.Boolean Unity.Burst.BurstCompilerOptions::k__BackingField bool ___U3CIsGlobalU3Ek__BackingField_97; // System.Action Unity.Burst.BurstCompilerOptions::k__BackingField Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3COptionsChangedU3Ek__BackingField_98; }; struct BurstCompilerOptions_t5F93118F305E1B0C950C6F9AF8BCA74033DA01C9_StaticFields { // System.Boolean Unity.Burst.BurstCompilerOptions::ForceDisableBurstCompilation bool ___ForceDisableBurstCompilation_88; // System.Boolean Unity.Burst.BurstCompilerOptions::ForceBurstCompilationSynchronously bool ___ForceBurstCompilationSynchronously_89; // System.Boolean Unity.Burst.BurstCompilerOptions::IsSecondaryUnityProcess bool ___IsSecondaryUnityProcess_90; }; // Unity.Burst.BurstString struct BurstString_tD6AF700FD5AF48728FC90C6CA2AA2E48C6472AF1 : public RuntimeObject { }; struct BurstString_tD6AF700FD5AF48728FC90C6CA2AA2E48C6472AF1_StaticFields { // System.Char[] Unity.Burst.BurstString::SplitByColon CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___SplitByColon_0; // System.Byte[] Unity.Burst.BurstString::logTable ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___logTable_1; // System.UInt32[] Unity.Burst.BurstString::g_PowerOf10_U32 UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___g_PowerOf10_U32_2; // System.Byte[] Unity.Burst.BurstString::InfinityString ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___InfinityString_3; // System.Byte[] Unity.Burst.BurstString::NanString ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___NanString_4; }; // UnityEngine.UI.CanvasUpdateRegistry struct CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1 : public RuntimeObject { // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::m_PerformingLayoutUpdate bool ___m_PerformingLayoutUpdate_1; // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::m_PerformingGraphicUpdate bool ___m_PerformingGraphicUpdate_2; // System.String[] UnityEngine.UI.CanvasUpdateRegistry::m_CanvasUpdateProfilerStrings StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_CanvasUpdateProfilerStrings_3; // UnityEngine.UI.Collections.IndexedSet`1 UnityEngine.UI.CanvasUpdateRegistry::m_LayoutRebuildQueue IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* ___m_LayoutRebuildQueue_5; // UnityEngine.UI.Collections.IndexedSet`1 UnityEngine.UI.CanvasUpdateRegistry::m_GraphicRebuildQueue IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* ___m_GraphicRebuildQueue_6; }; struct CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_StaticFields { // UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::s_Instance CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* ___s_Instance_0; // System.Comparison`1 UnityEngine.UI.CanvasUpdateRegistry::s_SortLayoutFunction Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1* ___s_SortLayoutFunction_7; }; // Mono.Security.Protocol.Ntlm.ChallengeResponse struct ChallengeResponse_t5D74055333B1ABD8ED1D38ED1C8CCC505C0F1316 : public RuntimeObject { // System.Boolean Mono.Security.Protocol.Ntlm.ChallengeResponse::_disposed bool ____disposed_2; // System.Byte[] Mono.Security.Protocol.Ntlm.ChallengeResponse::_challenge ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ____challenge_3; // System.Byte[] Mono.Security.Protocol.Ntlm.ChallengeResponse::_lmpwd ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ____lmpwd_4; // System.Byte[] Mono.Security.Protocol.Ntlm.ChallengeResponse::_ntpwd ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ____ntpwd_5; }; struct ChallengeResponse_t5D74055333B1ABD8ED1D38ED1C8CCC505C0F1316_StaticFields { // System.Byte[] Mono.Security.Protocol.Ntlm.ChallengeResponse::magic ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___magic_0; // System.Byte[] Mono.Security.Protocol.Ntlm.ChallengeResponse::nullEncMagic ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___nullEncMagic_1; }; // Mono.Security.Protocol.Ntlm.ChallengeResponse2 struct ChallengeResponse2_tD900BBACFCE010ABF6674F4195442852EEDF3CC3 : public RuntimeObject { }; struct ChallengeResponse2_tD900BBACFCE010ABF6674F4195442852EEDF3CC3_StaticFields { // System.Byte[] Mono.Security.Protocol.Ntlm.ChallengeResponse2::magic ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___magic_0; // System.Byte[] Mono.Security.Protocol.Ntlm.ChallengeResponse2::nullEncMagic ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___nullEncMagic_1; }; // Cinemachine.Utility.CinemachineDebug struct CinemachineDebug_tF7AD4D43CFCD221D11A0A0F2B254CE8426C00390 : public RuntimeObject { }; struct CinemachineDebug_tF7AD4D43CFCD221D11A0A0F2B254CE8426C00390_StaticFields { // System.Collections.Generic.HashSet`1 Cinemachine.Utility.CinemachineDebug::mClients HashSet_1_tCBC2AED809446FE95DDA990CA99F2527D9CF6614* ___mClients_0; // Cinemachine.Utility.CinemachineDebug/OnGUIDelegate Cinemachine.Utility.CinemachineDebug::OnGUIHandlers OnGUIDelegate_tB3BF50E2F15C77EEBC4EA0011B8764FF41C29708* ___OnGUIHandlers_1; // System.Collections.Generic.List`1 Cinemachine.Utility.CinemachineDebug::mAvailableStringBuilders List_1_tF7A85406B1E07A43CE2AD7A590CA5354CAC5A8E9* ___mAvailableStringBuilders_2; }; // Cinemachine.CinemachineImpulseManager struct CinemachineImpulseManager_t19F063379BE6FCCBDB8F5D04F1ABAD447FACBA8F : public RuntimeObject { // System.Collections.Generic.List`1 Cinemachine.CinemachineImpulseManager::m_ExpiredEvents List_1_t0EB1E63A5485B6AA5D47FE017C2ACC80AC10A529* ___m_ExpiredEvents_2; // System.Collections.Generic.List`1 Cinemachine.CinemachineImpulseManager::m_ActiveEvents List_1_t0EB1E63A5485B6AA5D47FE017C2ACC80AC10A529* ___m_ActiveEvents_3; // System.Boolean Cinemachine.CinemachineImpulseManager::IgnoreTimeScale bool ___IgnoreTimeScale_4; }; struct CinemachineImpulseManager_t19F063379BE6FCCBDB8F5D04F1ABAD447FACBA8F_StaticFields { // Cinemachine.CinemachineImpulseManager Cinemachine.CinemachineImpulseManager::sInstance CinemachineImpulseManager_t19F063379BE6FCCBDB8F5D04F1ABAD447FACBA8F* ___sInstance_0; }; // UnityEngine.UI.ClipperRegistry struct ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633 : public RuntimeObject { // UnityEngine.UI.Collections.IndexedSet`1 UnityEngine.UI.ClipperRegistry::m_Clippers IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* ___m_Clippers_1; }; struct ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_StaticFields { // UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::s_Instance ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* ___s_Instance_0; }; // CloseImageEvent struct CloseImageEvent_tCD31D60973232CCB3904A8BDE6391D05FF0B9741 : public RuntimeObject { // System.Int32 CloseImageEvent::id int32_t ___id_0; }; // System.Collections.CollectionBase struct CollectionBase_t44F966CC555C87F2815D668FB4586526E1C2383F : public RuntimeObject { // System.Collections.ArrayList System.Collections.CollectionBase::_list ArrayList_t7A8E5AF0C4378015B5731ABE2BED8F2782FEEF8A* ____list_0; }; // UnityEngine.Rendering.PostProcessing.ColorUtilities struct ColorUtilities_t8E1515D1E2463B9F4AC5D35C5C7652BA8753EDE1 : public RuntimeObject { }; // IngameDebugConsole.ConsoleMethodInfo struct ConsoleMethodInfo_tB629AE32E4B21A9E17781BEB450E6887C2DD8D79 : public RuntimeObject { // System.Reflection.MethodInfo IngameDebugConsole.ConsoleMethodInfo::method MethodInfo_t* ___method_0; // System.Type[] IngameDebugConsole.ConsoleMethodInfo::parameterTypes TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___parameterTypes_1; // System.Object IngameDebugConsole.ConsoleMethodInfo::instance RuntimeObject* ___instance_2; // System.String IngameDebugConsole.ConsoleMethodInfo::command String_t* ___command_3; // System.String IngameDebugConsole.ConsoleMethodInfo::signature String_t* ___signature_4; // System.String[] IngameDebugConsole.ConsoleMethodInfo::parameters StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___parameters_5; }; // DG.Tweening.DOTween struct DOTween_t96369E1D40ABE93A56308F57DEA6B04219C66D13 : public RuntimeObject { }; struct DOTween_t96369E1D40ABE93A56308F57DEA6B04219C66D13_StaticFields { // System.String DG.Tweening.DOTween::Version String_t* ___Version_0; // System.Boolean DG.Tweening.DOTween::useSafeMode bool ___useSafeMode_1; // System.Boolean DG.Tweening.DOTween::showUnityEditorReport bool ___showUnityEditorReport_2; // System.Single DG.Tweening.DOTween::timeScale float ___timeScale_3; // System.Boolean DG.Tweening.DOTween::useSmoothDeltaTime bool ___useSmoothDeltaTime_4; // DG.Tweening.LogBehaviour DG.Tweening.DOTween::_logBehaviour int32_t ____logBehaviour_5; // System.Boolean DG.Tweening.DOTween::drawGizmos bool ___drawGizmos_6; // DG.Tweening.UpdateType DG.Tweening.DOTween::defaultUpdateType int32_t ___defaultUpdateType_7; // System.Boolean DG.Tweening.DOTween::defaultTimeScaleIndependent bool ___defaultTimeScaleIndependent_8; // DG.Tweening.AutoPlay DG.Tweening.DOTween::defaultAutoPlay int32_t ___defaultAutoPlay_9; // System.Boolean DG.Tweening.DOTween::defaultAutoKill bool ___defaultAutoKill_10; // DG.Tweening.LoopType DG.Tweening.DOTween::defaultLoopType int32_t ___defaultLoopType_11; // System.Boolean DG.Tweening.DOTween::defaultRecyclable bool ___defaultRecyclable_12; // DG.Tweening.Ease DG.Tweening.DOTween::defaultEaseType int32_t ___defaultEaseType_13; // System.Single DG.Tweening.DOTween::defaultEaseOvershootOrAmplitude float ___defaultEaseOvershootOrAmplitude_14; // System.Single DG.Tweening.DOTween::defaultEasePeriod float ___defaultEasePeriod_15; // DG.Tweening.Core.DOTweenComponent DG.Tweening.DOTween::instance DOTweenComponent_tEA6C5A1520B40681AE6FA1703529F60EBC3691DC* ___instance_16; // System.Boolean DG.Tweening.DOTween::isUnityEditor bool ___isUnityEditor_17; // System.Boolean DG.Tweening.DOTween::isDebugBuild bool ___isDebugBuild_18; // System.Int32 DG.Tweening.DOTween::maxActiveTweenersReached int32_t ___maxActiveTweenersReached_19; // System.Int32 DG.Tweening.DOTween::maxActiveSequencesReached int32_t ___maxActiveSequencesReached_20; // System.Collections.Generic.List`1 DG.Tweening.DOTween::GizmosDelegates List_1_t6EF58ECBFCFA6FA99AC1281CE3A14BB083B08524* ___GizmosDelegates_21; // System.Boolean DG.Tweening.DOTween::initialized bool ___initialized_22; // System.Boolean DG.Tweening.DOTween::isQuitting bool ___isQuitting_23; }; // Cinemachine.Utility.Damper struct Damper_tA61B33592F02578A5F6A3B037AF23B912F384CC1 : public RuntimeObject { }; // IngameDebugConsole.DebugLogConsole struct DebugLogConsole_tD4575289A02D94FC8841D22AE24DE8216C32A707 : public RuntimeObject { }; struct DebugLogConsole_tD4575289A02D94FC8841D22AE24DE8216C32A707_StaticFields { // System.Collections.Generic.List`1 IngameDebugConsole.DebugLogConsole::methods List_1_t77A2CF97AA1B05C81783D84584405B0B9A8484F4* ___methods_0; // System.Collections.Generic.List`1 IngameDebugConsole.DebugLogConsole::matchingMethods List_1_t77A2CF97AA1B05C81783D84584405B0B9A8484F4* ___matchingMethods_1; // System.Collections.Generic.Dictionary`2 IngameDebugConsole.DebugLogConsole::parseFunctions Dictionary_2_t87CB3911F2BD1536D523BC31EE84C6EE308F5B5A* ___parseFunctions_2; // System.Collections.Generic.Dictionary`2 IngameDebugConsole.DebugLogConsole::typeReadableNames Dictionary_2_tCAAF57FF731CF7E9CEC738A6E8400D208C1066EE* ___typeReadableNames_3; // System.Collections.Generic.List`1 IngameDebugConsole.DebugLogConsole::commandArguments List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___commandArguments_4; // System.String[] IngameDebugConsole.DebugLogConsole::inputDelimiters StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___inputDelimiters_5; // System.Globalization.CompareInfo IngameDebugConsole.DebugLogConsole::caseInsensitiveComparer CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___caseInsensitiveComparer_6; }; // IngameDebugConsole.DebugLogEntry struct DebugLogEntry_tC2ACB64C8D5A84F9683A36DFD7F1532D1EADF5CD : public RuntimeObject { // System.String IngameDebugConsole.DebugLogEntry::logString String_t* ___logString_1; // System.String IngameDebugConsole.DebugLogEntry::stackTrace String_t* ___stackTrace_2; // System.String IngameDebugConsole.DebugLogEntry::completeLog String_t* ___completeLog_3; // UnityEngine.Sprite IngameDebugConsole.DebugLogEntry::logTypeSpriteRepresentation Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___logTypeSpriteRepresentation_4; // System.Int32 IngameDebugConsole.DebugLogEntry::count int32_t ___count_5; // System.Int32 IngameDebugConsole.DebugLogEntry::hashValue int32_t ___hashValue_6; }; // DG.Tweening.Core.Debugger struct Debugger_tCF42DBFBF81B46CDEE59CA397F2860F3427FE1F0 : public RuntimeObject { }; struct Debugger_tCF42DBFBF81B46CDEE59CA397F2860F3427FE1F0_StaticFields { // System.Int32 DG.Tweening.Core.Debugger::logPriority int32_t ___logPriority_0; }; // UnityEngine.Rendering.PostProcessing.Dithering struct Dithering_tA5739DB0219B6CE03B6975694785AC3AECD730AD : public RuntimeObject { // System.Int32 UnityEngine.Rendering.PostProcessing.Dithering::m_NoiseTextureIndex int32_t ___m_NoiseTextureIndex_0; // System.Random UnityEngine.Rendering.PostProcessing.Dithering::m_Random Random_t79716069EDE67D1D7734F60AE402D0CA3FB6B4C8* ___m_Random_1; }; // DG.Tweening.Core.Easing.EaseCurve struct EaseCurve_t36BD7EAD5E58656A06E0D71596FF781803BE9C5F : public RuntimeObject { // UnityEngine.AnimationCurve DG.Tweening.Core.Easing.EaseCurve::_animCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ____animCurve_0; }; // DG.Tweening.Core.Easing.EaseManager struct EaseManager_t7E8B166DF6DFCEE3386DAB1524EC423E3523EB3C : public RuntimeObject { }; // ZXKFramework.EventManager struct EventManager_tA96508B220348EE898F022CBF4C6F385B6A41C08 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 ZXKFramework.EventManager::_delegates Dictionary_2_t9CF6B565E81FF4CDAF1D36773F26D3F209012A81* ____delegates_0; // System.Collections.Generic.Dictionary`2 ZXKFramework.EventManager::_delegateLookup Dictionary_2_tA6D9258AAD87B4AB3C90630CCF27EADFC67459C8* ____delegateLookup_1; }; // ExcelData struct ExcelData_tBD80B47F547440F15927C9DA7F105F126FB760F6 : public RuntimeObject { // System.Collections.Generic.List`1 ExcelData::allImageData List_1_tDC81AB81AC50209FD4F7275581040904BFEE5BC4* ___allImageData_0; // System.Collections.Generic.List`1 ExcelData::allLanguageData List_1_tDFAF44C4EE674D17EDC2EBD9140FE9C11BBA8738* ___allLanguageData_1; // System.Collections.Generic.List`1 ExcelData::allMainData List_1_t7CE72FC268B42DF47E6E60FA4AD5458522471533* ___allMainData_2; // System.Collections.Generic.List`1 ExcelData::allProcessData List_1_tA5591D5A1A7F81D2AEBA508F4E779AA85E188BBD* ___allProcessData_3; // System.Collections.Generic.List`1 ExcelData::allQuestion_Choice List_1_t4F535218D6435644D49FF46577B9711FA2D8B9AB* ___allQuestion_Choice_4; // System.Collections.Generic.List`1 ExcelData::allScoreModelData List_1_t2FE0F8FC9BF4735AE733DF61C58245FBD4919BC8* ___allScoreModelData_5; }; // UnityEngine.EventSystems.ExecuteEvents struct ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59 : public RuntimeObject { }; struct ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_StaticFields { // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_PointerMoveHandler EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06* ___s_PointerMoveHandler_0; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_PointerEnterHandler EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9* ___s_PointerEnterHandler_1; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_PointerExitHandler EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916* ___s_PointerExitHandler_2; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_PointerDownHandler EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117* ___s_PointerDownHandler_3; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_PointerUpHandler EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8* ___s_PointerUpHandler_4; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_PointerClickHandler EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E* ___s_PointerClickHandler_5; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_InitializePotentialDragHandler EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD* ___s_InitializePotentialDragHandler_6; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_BeginDragHandler EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403* ___s_BeginDragHandler_7; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_DragHandler EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E* ___s_DragHandler_8; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_EndDragHandler EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C* ___s_EndDragHandler_9; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_DropHandler EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733* ___s_DropHandler_10; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_ScrollHandler EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65* ___s_ScrollHandler_11; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_UpdateSelectedHandler EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678* ___s_UpdateSelectedHandler_12; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_SelectHandler EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA* ___s_SelectHandler_13; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_DeselectHandler EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690* ___s_DeselectHandler_14; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_MoveHandler EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013* ___s_MoveHandler_15; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_SubmitHandler EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F* ___s_SubmitHandler_16; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 UnityEngine.EventSystems.ExecuteEvents::s_CancelHandler EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA* ___s_CancelHandler_17; // System.Collections.Generic.List`1 UnityEngine.EventSystems.ExecuteEvents::s_InternalTransformList List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D* ___s_InternalTransformList_18; }; // System.Linq.Expressions.Expression struct Expression_t70AA908ECBD33E94249BF235E4EBB0F831AD8785 : public RuntimeObject { }; struct Expression_t70AA908ECBD33E94249BF235E4EBB0F831AD8785_StaticFields { // System.Dynamic.Utils.CacheDict`2 System.Linq.Expressions.Expression::s_lambdaDelegateCache CacheDict_2_tB695739D50653F4D4C3DA03BCF07CC868196FB15* ___s_lambdaDelegateCache_0; // System.Runtime.CompilerServices.ConditionalWeakTable`2 System.Linq.Expressions.Expression::s_legacyCtorSupportTable ConditionalWeakTable_2_t0F3FDA57EE333DF8B8C1F3FB944E4E19C5DDCFC7* ___s_legacyCtorSupportTable_1; }; // UnityEngine.Timeline.Extrapolation struct Extrapolation_t4258D23965C0DA9509062D44F7A2AACA99A59DFE : public RuntimeObject { }; struct Extrapolation_t4258D23965C0DA9509062D44F7A2AACA99A59DFE_StaticFields { // System.Double UnityEngine.Timeline.Extrapolation::kMinExtrapolationTime double ___kMinExtrapolationTime_0; }; // ZXKFramework.FSM struct FSM_tC7DF7E1A14157167007AEE598175A2BD69D9A9B9 : public RuntimeObject { // System.String ZXKFramework.FSM::k__BackingField String_t* ___U3CCurStateNameU3Ek__BackingField_0; // ZXKFramework.StateBase ZXKFramework.FSM::k__BackingField StateBase_t3ABF54FC681DF3BEAA04BDB61B341347E77C20B9* ___U3CCurStateU3Ek__BackingField_1; // System.Boolean ZXKFramework.FSM::k__BackingField bool ___U3CisCanRunRepeatStateU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2 ZXKFramework.FSM::k__BackingField Dictionary_2_tE484A0482DA0804BC017303EA6B3FCB89B22AFFB* ___U3CallStateU3Ek__BackingField_3; }; // UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing struct FastApproximateAntialiasing_tD3E777E81301D5AF3968F714C58E651A51C00A07 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing::fastMode bool ___fastMode_0; // System.Boolean UnityEngine.Rendering.PostProcessing.FastApproximateAntialiasing::keepAlpha bool ___keepAlpha_1; }; // UnityEngine.Rendering.PostProcessing.Fog struct Fog_t74C7690D162C4A259C0E62ED8BAA86D5F3052DFF : public RuntimeObject { // System.Boolean UnityEngine.Rendering.PostProcessing.Fog::enabled bool ___enabled_0; // System.Boolean UnityEngine.Rendering.PostProcessing.Fog::excludeSkybox bool ___excludeSkybox_1; }; // UnityEngine.TextCore.Text.FontAssetUtilities struct FontAssetUtilities_t791E501B3F727200A3751332E495071520D393A6 : public RuntimeObject { }; struct FontAssetUtilities_t791E501B3F727200A3751332E495071520D393A6_StaticFields { // System.Collections.Generic.HashSet`1 UnityEngine.TextCore.Text.FontAssetUtilities::k_SearchedAssets HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2* ___k_SearchedAssets_0; }; // UnityEngine.UI.FontData struct FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224 : public RuntimeObject { // UnityEngine.Font UnityEngine.UI.FontData::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // System.Int32 UnityEngine.UI.FontData::m_FontSize int32_t ___m_FontSize_1; // UnityEngine.FontStyle UnityEngine.UI.FontData::m_FontStyle int32_t ___m_FontStyle_2; // System.Boolean UnityEngine.UI.FontData::m_BestFit bool ___m_BestFit_3; // System.Int32 UnityEngine.UI.FontData::m_MinSize int32_t ___m_MinSize_4; // System.Int32 UnityEngine.UI.FontData::m_MaxSize int32_t ___m_MaxSize_5; // UnityEngine.TextAnchor UnityEngine.UI.FontData::m_Alignment int32_t ___m_Alignment_6; // System.Boolean UnityEngine.UI.FontData::m_AlignByGeometry bool ___m_AlignByGeometry_7; // System.Boolean UnityEngine.UI.FontData::m_RichText bool ___m_RichText_8; // UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::m_HorizontalOverflow int32_t ___m_HorizontalOverflow_9; // UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::m_VerticalOverflow int32_t ___m_VerticalOverflow_10; // System.Single UnityEngine.UI.FontData::m_LineSpacing float ___m_LineSpacing_11; }; // UnityEngine.TextCore.LowLevel.FontEngine struct FontEngine_t4B8F87CAA77860B55B0C7FDF85FBBE178E2D5B7A : public RuntimeObject { }; struct FontEngine_t4B8F87CAA77860B55B0C7FDF85FBBE178E2D5B7A_StaticFields { // UnityEngine.TextCore.Glyph[] UnityEngine.TextCore.LowLevel.FontEngine::s_Glyphs GlyphU5BU5D_t345CEC8703A6C650639C40DB7D35269A2D467FC5* ___s_Glyphs_0; // System.UInt32[] UnityEngine.TextCore.LowLevel.FontEngine::s_GlyphIndexes_MarshallingArray_A UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___s_GlyphIndexes_MarshallingArray_A_1; // UnityEngine.TextCore.LowLevel.GlyphMarshallingStruct[] UnityEngine.TextCore.LowLevel.FontEngine::s_GlyphMarshallingStruct_IN GlyphMarshallingStructU5BU5D_t9424A4B1FAAD615472A9346208026B1B9E22069E* ___s_GlyphMarshallingStruct_IN_2; // UnityEngine.TextCore.LowLevel.GlyphMarshallingStruct[] UnityEngine.TextCore.LowLevel.FontEngine::s_GlyphMarshallingStruct_OUT GlyphMarshallingStructU5BU5D_t9424A4B1FAAD615472A9346208026B1B9E22069E* ___s_GlyphMarshallingStruct_OUT_3; // UnityEngine.TextCore.GlyphRect[] UnityEngine.TextCore.LowLevel.FontEngine::s_FreeGlyphRects GlyphRectU5BU5D_t494B690215E3F3F42B6F216930A461256CE2CC70* ___s_FreeGlyphRects_4; // UnityEngine.TextCore.GlyphRect[] UnityEngine.TextCore.LowLevel.FontEngine::s_UsedGlyphRects GlyphRectU5BU5D_t494B690215E3F3F42B6F216930A461256CE2CC70* ___s_UsedGlyphRects_5; // UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord[] UnityEngine.TextCore.LowLevel.FontEngine::s_PairAdjustmentRecords_MarshallingArray GlyphPairAdjustmentRecordU5BU5D_tD5DD2A739A4CA745E7F28ECCB2CD0BD0A65A38F7* ___s_PairAdjustmentRecords_MarshallingArray_6; // System.Collections.Generic.Dictionary`2 UnityEngine.TextCore.LowLevel.FontEngine::s_GlyphLookupDictionary Dictionary_2_tC61348D10610A6B3D7B65102D82AC3467D59EAA7* ___s_GlyphLookupDictionary_7; }; // UnityEngine.TextCore.Text.FontFeatureTable struct FontFeatureTable_t992E0493CD7E9D7834DF204E0198237F0D25B3B7 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.TextCore.Text.FontFeatureTable::m_GlyphPairAdjustmentRecords List_1_t3CA8EA3609B406A4099002CBD02BB599F3B1D5DB* ___m_GlyphPairAdjustmentRecords_0; // System.Collections.Generic.Dictionary`2 UnityEngine.TextCore.Text.FontFeatureTable::m_GlyphPairAdjustmentRecordLookup Dictionary_2_tDD72F78A572F94ECEDBDA75C3D17C3ED05C167E0* ___m_GlyphPairAdjustmentRecordLookup_1; }; // UnityEngine.UI.FontUpdateTracker struct FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237 : public RuntimeObject { }; struct FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields { // System.Collections.Generic.Dictionary`2> UnityEngine.UI.FontUpdateTracker::m_Tracked Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* ___m_Tracked_0; }; // ZXKFramework.FrameworkConsts struct FrameworkConsts_tA9A8C968506A7FA4FD86F8D142FE597E11B4D5E9 : public RuntimeObject { }; // ZXKFramework.FrameworkScenesArgs struct FrameworkScenesArgs_t1D227DB3D82D51B1E8BCCA973509308640E0F7B4 : public RuntimeObject { // System.Int32 ZXKFramework.FrameworkScenesArgs::scnesIndex int32_t ___scnesIndex_0; }; // LitJson.FsmContext struct FsmContext_t039D467FB708DBF74426E9076FDA22760B0D30D1 : public RuntimeObject { // System.Boolean LitJson.FsmContext::Return bool ___Return_0; // System.Int32 LitJson.FsmContext::NextState int32_t ___NextState_1; // LitJson.Lexer LitJson.FsmContext::L Lexer_t8EA7E771DBFBCCC71E85B400AF902FC3F482EBC9* ___L_2; // System.Int32 LitJson.FsmContext::StateStack int32_t ___StateStack_3; }; // UnityEngine.GUIContent struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2 : public RuntimeObject { // System.String UnityEngine.GUIContent::m_Text String_t* ___m_Text_0; // UnityEngine.Texture UnityEngine.GUIContent::m_Image Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Image_1; // System.String UnityEngine.GUIContent::m_Tooltip String_t* ___m_Tooltip_2; }; struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_StaticFields { // UnityEngine.GUIContent UnityEngine.GUIContent::s_Text GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___s_Text_3; // UnityEngine.GUIContent UnityEngine.GUIContent::s_Image GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___s_Image_4; // UnityEngine.GUIContent UnityEngine.GUIContent::s_TextImage GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___s_TextImage_5; // UnityEngine.GUIContent UnityEngine.GUIContent::none GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___none_6; }; // Native definition for P/Invoke marshalling of UnityEngine.GUIContent struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_marshaled_pinvoke { char* ___m_Text_0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Image_1; char* ___m_Tooltip_2; }; // Native definition for COM marshalling of UnityEngine.GUIContent struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2_marshaled_com { Il2CppChar* ___m_Text_0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___m_Image_1; Il2CppChar* ___m_Tooltip_2; }; // UnityEngine.GUILayoutOption struct GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14 : public RuntimeObject { // UnityEngine.GUILayoutOption/Type UnityEngine.GUILayoutOption::type int32_t ___type_0; // System.Object UnityEngine.GUILayoutOption::value RuntimeObject* ___value_1; }; // UnityEngine.GUIUtility struct GUIUtility_tA20863F7281628086EFC61CF90CB52D20E1FD76A : public RuntimeObject { }; struct GUIUtility_tA20863F7281628086EFC61CF90CB52D20E1FD76A_StaticFields { // System.Int32 UnityEngine.GUIUtility::s_ControlCount int32_t ___s_ControlCount_0; // System.Int32 UnityEngine.GUIUtility::s_SkinMode int32_t ___s_SkinMode_1; // System.Int32 UnityEngine.GUIUtility::s_OriginalID int32_t ___s_OriginalID_2; // System.Action UnityEngine.GUIUtility::takeCapture Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___takeCapture_3; // System.Action UnityEngine.GUIUtility::releaseCapture Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___releaseCapture_4; // System.Func`3 UnityEngine.GUIUtility::processEvent Func_3_t2376B3D8C7A437FC32F21C4C4E4B3E7D2302007C* ___processEvent_5; // System.Action UnityEngine.GUIUtility::cleanupRoots Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___cleanupRoots_6; // System.Func`2 UnityEngine.GUIUtility::endContainerGUIFromException Func_2_tDDBE08B46BEFDD869DE0B97D023CB9C89674FED6* ___endContainerGUIFromException_7; // System.Action UnityEngine.GUIUtility::guiChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___guiChanged_8; // System.Boolean UnityEngine.GUIUtility::k__BackingField bool ___U3CguiIsExitingU3Ek__BackingField_9; // System.Func`1 UnityEngine.GUIUtility::s_HasCurrentWindowKeyFocusFunc Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___s_HasCurrentWindowKeyFocusFunc_10; }; // UnityEngine.UI.GraphicRegistry struct GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326 : public RuntimeObject { // System.Collections.Generic.Dictionary`2> UnityEngine.UI.GraphicRegistry::m_Graphics Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* ___m_Graphics_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UI.GraphicRegistry::m_RaycastableGraphics Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* ___m_RaycastableGraphics_2; }; struct GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_StaticFields { // UnityEngine.UI.GraphicRegistry UnityEngine.UI.GraphicRegistry::s_Instance GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* ___s_Instance_0; // System.Collections.Generic.List`1 UnityEngine.UI.GraphicRegistry::s_EmptyList List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* ___s_EmptyList_3; }; // UnityEngine.Gyroscope struct Gyroscope_tA4CEC0F47FFB4CEB90410CC6B860D052BB35BE9E : public RuntimeObject { // System.Int32 UnityEngine.Gyroscope::m_GyroIndex int32_t ___m_GyroIndex_0; }; // UnityEngine.Rendering.PostProcessing.HableCurve struct HableCurve_tC8D83523E4059B90EC8D5E714AC5EF3B14994461 : public RuntimeObject { // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3CwhitePointU3Ek__BackingField_0; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3CinverseWhitePointU3Ek__BackingField_1; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3Cx0U3Ek__BackingField_2; // System.Single UnityEngine.Rendering.PostProcessing.HableCurve::k__BackingField float ___U3Cx1U3Ek__BackingField_3; // UnityEngine.Rendering.PostProcessing.HableCurve/Segment[] UnityEngine.Rendering.PostProcessing.HableCurve::m_Segments SegmentU5BU5D_t0CF93A0DFAEB5A8A6089C7E5447A505CFA6FBADE* ___m_Segments_4; // UnityEngine.Rendering.PostProcessing.HableCurve/Uniforms UnityEngine.Rendering.PostProcessing.HableCurve::uniforms Uniforms_t07312353C63AC1A0A679A73442C3E02B6A881A59* ___uniforms_5; }; // System.Security.Cryptography.HashAlgorithm struct HashAlgorithm_t299ECE61BBF4582B1F75734D43A96DDEC9B2004D : public RuntimeObject { // System.Boolean System.Security.Cryptography.HashAlgorithm::_disposed bool ____disposed_0; // System.Int32 System.Security.Cryptography.HashAlgorithm::HashSizeValue int32_t ___HashSizeValue_1; // System.Byte[] System.Security.Cryptography.HashAlgorithm::HashValue ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___HashValue_2; // System.Int32 System.Security.Cryptography.HashAlgorithm::State int32_t ___State_3; }; // HomeEvent struct HomeEvent_t545E17F9BBEA09B975C0D4CD755C86FF8BA85296 : public RuntimeObject { // System.String HomeEvent::type String_t* ___type_0; }; // RenderHeads.Media.AVProVideo.HttpHeaderData struct HttpHeaderData_t01D0969A0D0175C95295EB89DC7CAB8773D05DC5 : public RuntimeObject { // System.Collections.Generic.List`1 RenderHeads.Media.AVProVideo.HttpHeaderData::httpHeaders List_1_t348DB816683936C664231900D6E77653B7AE20F8* ___httpHeaders_0; }; // ZXKFramework.IEnumeratorRestart struct IEnumeratorRestart_t4DB20B55C7C605C0FFCA5FAD48F743416441E3A0 : public RuntimeObject { // UnityEngine.Coroutine ZXKFramework.IEnumeratorRestart::loCoroutine Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___loCoroutine_0; }; // ImageChangeEvent struct ImageChangeEvent_tD5FED89E31CAEA405F631B6353432F2603E10374 : public RuntimeObject { // System.Int32 ImageChangeEvent::id int32_t ___id_0; }; // ImageData struct ImageData_t47A9BE519FACDAEC85C0A572C3FA124E65EF1DBA : public RuntimeObject { // System.Int32 ImageData::id int32_t ___id_0; // System.String ImageData::ImageName String_t* ___ImageName_1; // System.String ImageData::ImagePath String_t* ___ImagePath_2; // System.String ImageData::SoundText String_t* ___SoundText_3; // System.String ImageData::SoundPath String_t* ___SoundPath_4; // System.Int32 ImageData::Group int32_t ___Group_5; }; // ImageDataModel struct ImageDataModel_t3CDD45E3517BB36A27DC6252A8B8F2B6A7C6A8DD : public RuntimeObject { // ExcelData ImageDataModel::excelData ExcelData_tBD80B47F547440F15927C9DA7F105F126FB760F6* ___excelData_0; }; // UnityEngine.Input struct Input_t47D83E2A50E6AF7F8A47AA06FBEF9EBE6BBC22BB : public RuntimeObject { }; struct Input_t47D83E2A50E6AF7F8A47AA06FBEF9EBE6BBC22BB_StaticFields { // UnityEngine.Gyroscope UnityEngine.Input::s_MainGyro Gyroscope_tA4CEC0F47FFB4CEB90410CC6B860D052BB35BE9E* ___s_MainGyro_0; }; // UnityEngine.XR.InputDevices struct InputDevices_t02B79FC19CEA9AC29A9945F5CDA6D790730FBF34 : public RuntimeObject { }; struct InputDevices_t02B79FC19CEA9AC29A9945F5CDA6D790730FBF34_StaticFields { // System.Action`1 UnityEngine.XR.InputDevices::deviceConnected Action_1_tFAB0B519749BBE2B7AAD946105FAE8116636A8BC* ___deviceConnected_0; // System.Action`1 UnityEngine.XR.InputDevices::deviceDisconnected Action_1_tFAB0B519749BBE2B7AAD946105FAE8116636A8BC* ___deviceDisconnected_1; // System.Action`1 UnityEngine.XR.InputDevices::deviceConfigChanged Action_1_tFAB0B519749BBE2B7AAD946105FAE8116636A8BC* ___deviceConfigChanged_2; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.InputDevices struct InputDevices_t02B79FC19CEA9AC29A9945F5CDA6D790730FBF34_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.XR.InputDevices struct InputDevices_t02B79FC19CEA9AC29A9945F5CDA6D790730FBF34_marshaled_com { }; // UnityEngine.XR.InputTracking struct InputTracking_tA4F34D4D5EC8E560B56ED295177C040D9C9815F1 : public RuntimeObject { }; struct InputTracking_tA4F34D4D5EC8E560B56ED295177C040D9C9815F1_StaticFields { // System.Action`1 UnityEngine.XR.InputTracking::trackingAcquired Action_1_t290119641EBA3C1EAC8AF78274C63CE01C3046D8* ___trackingAcquired_0; // System.Action`1 UnityEngine.XR.InputTracking::trackingLost Action_1_t290119641EBA3C1EAC8AF78274C63CE01C3046D8* ___trackingLost_1; // System.Action`1 UnityEngine.XR.InputTracking::nodeAdded Action_1_t290119641EBA3C1EAC8AF78274C63CE01C3046D8* ___nodeAdded_2; // System.Action`1 UnityEngine.XR.InputTracking::nodeRemoved Action_1_t290119641EBA3C1EAC8AF78274C63CE01C3046D8* ___nodeRemoved_3; }; // LitJson.JsonData struct JsonData_t3C51D89A19D30A47A74617107D861959322307F1 : public RuntimeObject { // System.Collections.Generic.IList`1 LitJson.JsonData::inst_array RuntimeObject* ___inst_array_0; // System.Boolean LitJson.JsonData::inst_boolean bool ___inst_boolean_1; // System.Double LitJson.JsonData::inst_double double ___inst_double_2; // System.Int32 LitJson.JsonData::inst_int int32_t ___inst_int_3; // System.Int64 LitJson.JsonData::inst_long int64_t ___inst_long_4; // System.Collections.Generic.IDictionary`2 LitJson.JsonData::inst_object RuntimeObject* ___inst_object_5; // System.String LitJson.JsonData::inst_string String_t* ___inst_string_6; // System.String LitJson.JsonData::json String_t* ___json_7; // LitJson.JsonType LitJson.JsonData::type int32_t ___type_8; // System.Collections.Generic.IList`1> LitJson.JsonData::object_list RuntimeObject* ___object_list_9; }; // LitJson.JsonMapper struct JsonMapper_t1D8418D75E295325E817EEBABCF549B289BDD24A : public RuntimeObject { }; struct JsonMapper_t1D8418D75E295325E817EEBABCF549B289BDD24A_StaticFields { // System.Int32 LitJson.JsonMapper::max_nesting_depth int32_t ___max_nesting_depth_0; // System.IFormatProvider LitJson.JsonMapper::datetime_format RuntimeObject* ___datetime_format_1; // System.Collections.Generic.IDictionary`2 LitJson.JsonMapper::base_exporters_table RuntimeObject* ___base_exporters_table_2; // System.Collections.Generic.IDictionary`2 LitJson.JsonMapper::custom_exporters_table RuntimeObject* ___custom_exporters_table_3; // System.Collections.Generic.IDictionary`2> LitJson.JsonMapper::base_importers_table RuntimeObject* ___base_importers_table_4; // System.Collections.Generic.IDictionary`2> LitJson.JsonMapper::custom_importers_table RuntimeObject* ___custom_importers_table_5; // System.Collections.Generic.IDictionary`2 LitJson.JsonMapper::array_metadata RuntimeObject* ___array_metadata_6; // System.Object LitJson.JsonMapper::array_metadata_lock RuntimeObject* ___array_metadata_lock_7; // System.Collections.Generic.IDictionary`2> LitJson.JsonMapper::conv_ops RuntimeObject* ___conv_ops_8; // System.Object LitJson.JsonMapper::conv_ops_lock RuntimeObject* ___conv_ops_lock_9; // System.Collections.Generic.IDictionary`2 LitJson.JsonMapper::object_metadata RuntimeObject* ___object_metadata_10; // System.Object LitJson.JsonMapper::object_metadata_lock RuntimeObject* ___object_metadata_lock_11; // System.Collections.Generic.IDictionary`2> LitJson.JsonMapper::type_properties RuntimeObject* ___type_properties_12; // System.Object LitJson.JsonMapper::type_properties_lock RuntimeObject* ___type_properties_lock_13; // LitJson.JsonWriter LitJson.JsonMapper::static_writer JsonWriter_t303427DE92107A0D92969763C95C5C20DB2D6F8F* ___static_writer_14; // System.Object LitJson.JsonMapper::static_writer_lock RuntimeObject* ___static_writer_lock_15; // LitJson.WrapperFactory LitJson.JsonMapper::<>f__am$cache0 WrapperFactory_tB4894CC7D3A41BE3FF6BA079B4490DF5FC5C7BDD* ___U3CU3Ef__amU24cache0_16; // LitJson.ExporterFunc LitJson.JsonMapper::<>f__am$cache1 ExporterFunc_t0E0FD6EE483CD6380339D2D7AC616079B1D5ED8A* ___U3CU3Ef__amU24cache1_17; // LitJson.ExporterFunc LitJson.JsonMapper::<>f__am$cache2 ExporterFunc_t0E0FD6EE483CD6380339D2D7AC616079B1D5ED8A* ___U3CU3Ef__amU24cache2_18; // LitJson.ExporterFunc LitJson.JsonMapper::<>f__am$cache3 ExporterFunc_t0E0FD6EE483CD6380339D2D7AC616079B1D5ED8A* ___U3CU3Ef__amU24cache3_19; // LitJson.ExporterFunc LitJson.JsonMapper::<>f__am$cache4 ExporterFunc_t0E0FD6EE483CD6380339D2D7AC616079B1D5ED8A* ___U3CU3Ef__amU24cache4_20; // LitJson.ExporterFunc LitJson.JsonMapper::<>f__am$cache5 ExporterFunc_t0E0FD6EE483CD6380339D2D7AC616079B1D5ED8A* ___U3CU3Ef__amU24cache5_21; // LitJson.ExporterFunc LitJson.JsonMapper::<>f__am$cache6 ExporterFunc_t0E0FD6EE483CD6380339D2D7AC616079B1D5ED8A* ___U3CU3Ef__amU24cache6_22; // LitJson.ExporterFunc LitJson.JsonMapper::<>f__am$cache7 ExporterFunc_t0E0FD6EE483CD6380339D2D7AC616079B1D5ED8A* ___U3CU3Ef__amU24cache7_23; // LitJson.ExporterFunc LitJson.JsonMapper::<>f__am$cache8 ExporterFunc_t0E0FD6EE483CD6380339D2D7AC616079B1D5ED8A* ___U3CU3Ef__amU24cache8_24; // LitJson.ExporterFunc LitJson.JsonMapper::<>f__am$cache9 ExporterFunc_t0E0FD6EE483CD6380339D2D7AC616079B1D5ED8A* ___U3CU3Ef__amU24cache9_25; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cacheA ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cacheA_26; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cacheB ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cacheB_27; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cacheC ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cacheC_28; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cacheD ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cacheD_29; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cacheE ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cacheE_30; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cacheF ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cacheF_31; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cache10 ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cache10_32; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cache11 ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cache11_33; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cache12 ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cache12_34; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cache13 ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cache13_35; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cache14 ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cache14_36; // LitJson.ImporterFunc LitJson.JsonMapper::<>f__am$cache15 ImporterFunc_t3D41CCB293D2761DC6862831F8BC45D580EB6AA5* ___U3CU3Ef__amU24cache15_37; // LitJson.WrapperFactory LitJson.JsonMapper::<>f__am$cache16 WrapperFactory_tB4894CC7D3A41BE3FF6BA079B4490DF5FC5C7BDD* ___U3CU3Ef__amU24cache16_38; // LitJson.WrapperFactory LitJson.JsonMapper::<>f__am$cache17 WrapperFactory_tB4894CC7D3A41BE3FF6BA079B4490DF5FC5C7BDD* ___U3CU3Ef__amU24cache17_39; // LitJson.WrapperFactory LitJson.JsonMapper::<>f__am$cache18 WrapperFactory_tB4894CC7D3A41BE3FF6BA079B4490DF5FC5C7BDD* ___U3CU3Ef__amU24cache18_40; }; // LitJson.JsonReader struct JsonReader_t848C81F0C12BBE7E0135F28350F6635928FAAABD : public RuntimeObject { // System.Collections.Generic.Stack`1 LitJson.JsonReader::automaton_stack Stack_1_t3197E0F5EA36E611B259A88751D31FC2396FE4B6* ___automaton_stack_1; // System.Int32 LitJson.JsonReader::current_input int32_t ___current_input_2; // System.Int32 LitJson.JsonReader::current_symbol int32_t ___current_symbol_3; // System.Boolean LitJson.JsonReader::end_of_json bool ___end_of_json_4; // System.Boolean LitJson.JsonReader::end_of_input bool ___end_of_input_5; // LitJson.Lexer LitJson.JsonReader::lexer Lexer_t8EA7E771DBFBCCC71E85B400AF902FC3F482EBC9* ___lexer_6; // System.Boolean LitJson.JsonReader::parser_in_string bool ___parser_in_string_7; // System.Boolean LitJson.JsonReader::parser_return bool ___parser_return_8; // System.Boolean LitJson.JsonReader::read_started bool ___read_started_9; // System.IO.TextReader LitJson.JsonReader::reader TextReader_tB8D43017CB6BE1633E5A86D64E7757366507C1F7* ___reader_10; // System.Boolean LitJson.JsonReader::reader_is_owned bool ___reader_is_owned_11; // System.Boolean LitJson.JsonReader::skip_non_members bool ___skip_non_members_12; // System.Object LitJson.JsonReader::token_value RuntimeObject* ___token_value_13; // LitJson.JsonToken LitJson.JsonReader::token int32_t ___token_14; }; struct JsonReader_t848C81F0C12BBE7E0135F28350F6635928FAAABD_StaticFields { // System.Collections.Generic.IDictionary`2> LitJson.JsonReader::parse_table RuntimeObject* ___parse_table_0; }; // LitJson.JsonWriter struct JsonWriter_t303427DE92107A0D92969763C95C5C20DB2D6F8F : public RuntimeObject { // LitJson.WriterContext LitJson.JsonWriter::context WriterContext_t5E6D8EFF41F41F382870C9F0452344B25B6E666F* ___context_1; // System.Collections.Generic.Stack`1 LitJson.JsonWriter::ctx_stack Stack_1_t2CDC562A4A6FD1FE4DE0FC63A08FC106C6A84EFD* ___ctx_stack_2; // System.Boolean LitJson.JsonWriter::has_reached_end bool ___has_reached_end_3; // System.Char[] LitJson.JsonWriter::hex_seq CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___hex_seq_4; // System.Int32 LitJson.JsonWriter::indentation int32_t ___indentation_5; // System.Int32 LitJson.JsonWriter::indent_value int32_t ___indent_value_6; // System.Text.StringBuilder LitJson.JsonWriter::inst_string_builder StringBuilder_t* ___inst_string_builder_7; // System.Boolean LitJson.JsonWriter::pretty_print bool ___pretty_print_8; // System.Boolean LitJson.JsonWriter::validate bool ___validate_9; // System.IO.TextWriter LitJson.JsonWriter::writer TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___writer_10; }; struct JsonWriter_t303427DE92107A0D92969763C95C5C20DB2D6F8F_StaticFields { // System.Globalization.NumberFormatInfo LitJson.JsonWriter::number_format NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___number_format_0; }; // RenderHeads.Media.AVProVideo.KeyAuthData struct KeyAuthData_tE5F9489F37FDB5AE9B57344713ED21EECF983092 : public RuntimeObject { // System.String RenderHeads.Media.AVProVideo.KeyAuthData::keyServerToken String_t* ___keyServerToken_0; // System.String RenderHeads.Media.AVProVideo.KeyAuthData::overrideDecryptionKeyBase64 String_t* ___overrideDecryptionKeyBase64_1; // System.Byte[] RenderHeads.Media.AVProVideo.KeyAuthData::overrideDecryptionKey ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___overrideDecryptionKey_2; }; // LanguageData struct LanguageData_t0A5E7E7ADBF813E9B79C5C274CFB4F97121731E2 : public RuntimeObject { // System.Int32 LanguageData::id int32_t ___id_0; // System.String LanguageData::Chinese String_t* ___Chinese_1; // System.String LanguageData::English String_t* ___English_2; // System.String LanguageData::Japanese String_t* ___Japanese_3; // System.String LanguageData::French String_t* ___French_4; }; // LanguageTools struct LanguageTools_tFC7D59E0F030C46E5DCA12C8B72E6515606289CF : public RuntimeObject { }; struct LanguageTools_tFC7D59E0F030C46E5DCA12C8B72E6515606289CF_StaticFields { // ExcelData LanguageTools::excelData ExcelData_tBD80B47F547440F15927C9DA7F105F126FB760F6* ___excelData_0; // System.Boolean LanguageTools::isInit bool ___isInit_1; }; // UnityEngine.UI.LayoutRebuilder struct LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564 : public RuntimeObject { // UnityEngine.RectTransform UnityEngine.UI.LayoutRebuilder::m_ToRebuild RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_ToRebuild_0; // System.Int32 UnityEngine.UI.LayoutRebuilder::m_CachedHashFromTransform int32_t ___m_CachedHashFromTransform_1; }; struct LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_StaticFields { // UnityEngine.Pool.ObjectPool`1 UnityEngine.UI.LayoutRebuilder::s_Rebuilders ObjectPool_1_tDE5205EBC7D2F32B8E4C24776B7C16DA24707C13* ___s_Rebuilders_2; }; // LitJson.Lexer struct Lexer_t8EA7E771DBFBCCC71E85B400AF902FC3F482EBC9 : public RuntimeObject { // System.Boolean LitJson.Lexer::allow_comments bool ___allow_comments_2; // System.Boolean LitJson.Lexer::allow_single_quoted_strings bool ___allow_single_quoted_strings_3; // System.Boolean LitJson.Lexer::end_of_input bool ___end_of_input_4; // LitJson.FsmContext LitJson.Lexer::fsm_context FsmContext_t039D467FB708DBF74426E9076FDA22760B0D30D1* ___fsm_context_5; // System.Int32 LitJson.Lexer::input_buffer int32_t ___input_buffer_6; // System.Int32 LitJson.Lexer::input_char int32_t ___input_char_7; // System.IO.TextReader LitJson.Lexer::reader TextReader_tB8D43017CB6BE1633E5A86D64E7757366507C1F7* ___reader_8; // System.Int32 LitJson.Lexer::state int32_t ___state_9; // System.Text.StringBuilder LitJson.Lexer::string_buffer StringBuilder_t* ___string_buffer_10; // System.String LitJson.Lexer::string_value String_t* ___string_value_11; // System.Int32 LitJson.Lexer::token int32_t ___token_12; // System.Int32 LitJson.Lexer::unichar int32_t ___unichar_13; }; struct Lexer_t8EA7E771DBFBCCC71E85B400AF902FC3F482EBC9_StaticFields { // System.Int32[] LitJson.Lexer::fsm_return_table Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___fsm_return_table_0; // LitJson.Lexer/StateHandler[] LitJson.Lexer::fsm_handler_table StateHandlerU5BU5D_tA4E04C837AF2BDFE9B351DF6813E6AB954722B93* ___fsm_handler_table_1; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache0 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache0_14; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache1 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache1_15; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache2 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache2_16; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache3 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache3_17; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache4 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache4_18; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache5 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache5_19; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache6 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache6_20; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache7 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache7_21; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache8 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache8_22; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache9 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache9_23; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cacheA StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cacheA_24; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cacheB StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cacheB_25; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cacheC StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cacheC_26; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cacheD StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cacheD_27; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cacheE StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cacheE_28; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cacheF StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cacheF_29; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache10 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache10_30; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache11 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache11_31; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache12 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache12_32; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache13 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache13_33; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache14 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache14_34; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache15 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache15_35; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache16 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache16_36; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache17 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache17_37; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache18 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache18_38; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache19 StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache19_39; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache1A StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache1A_40; // LitJson.Lexer/StateHandler LitJson.Lexer::<>f__mg$cache1B StateHandler_t96934EB5CE1BA6A1DE19972E93F1CA6D31CD3603* ___U3CU3Ef__mgU24cache1B_41; }; // UnityEngine.Rendering.PostProcessing.LogHistogram struct LogHistogram_tFD0177A61EF64A4720A90B188FB18B1AEAC02A24 : public RuntimeObject { // UnityEngine.ComputeBuffer UnityEngine.Rendering.PostProcessing.LogHistogram::k__BackingField ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___U3CdataU3Ek__BackingField_3; }; // ZXKFramework.MVC struct MVC_t5A47A8F6453F7B59D8F14A8E20D13337525D5102 : public RuntimeObject { }; struct MVC_t5A47A8F6453F7B59D8F14A8E20D13337525D5102_StaticFields { // System.Collections.Generic.Dictionary`2 ZXKFramework.MVC::Models Dictionary_2_tA409F93C64081E82AFF87C0AD49E381EA9EC09DE* ___Models_0; // System.Collections.Generic.Dictionary`2 ZXKFramework.MVC::Views Dictionary_2_tDD8CD3F5E19B6C232FD1D3195A3189FD9576186A* ___Views_1; // System.Collections.Generic.Dictionary`2 ZXKFramework.MVC::CommandMap Dictionary_2_t0E98B58821A879161B744DA2602DA878A7E5C58A* ___CommandMap_2; }; // MainData struct MainData_t08D695BCF13753CB16BBD1B8D6C681CB6941D9D0 : public RuntimeObject { // System.Int32 MainData::id int32_t ___id_0; // System.String MainData::ModuleName String_t* ___ModuleName_1; // System.String MainData::ModuleImagePath String_t* ___ModuleImagePath_2; // System.String MainData::SubModuleName String_t* ___SubModuleName_3; // System.String MainData::TaskName String_t* ___TaskName_4; // System.String MainData::ToolName String_t* ___ToolName_5; // System.String MainData::ToolImagePath String_t* ___ToolImagePath_6; // System.String MainData::TipSoundText String_t* ___TipSoundText_7; // System.String MainData::TipSoundPath String_t* ___TipSoundPath_8; // System.String MainData::SoundText String_t* ___SoundText_9; // System.String MainData::SoundPath String_t* ___SoundPath_10; // System.String MainData::Operation String_t* ___Operation_11; // System.String MainData::ProcessDescription String_t* ___ProcessDescription_12; // System.String MainData::MessageType String_t* ___MessageType_13; // System.String MainData::ClipPath String_t* ___ClipPath_14; // System.String MainData::ModelShowPath String_t* ___ModelShowPath_15; // System.String MainData::ModelClickPath String_t* ___ModelClickPath_16; // System.String MainData::ModelDragPath String_t* ___ModelDragPath_17; // System.String MainData::ModelOperationPath String_t* ___ModelOperationPath_18; // System.Int32 MainData::ImageGroup int32_t ___ImageGroup_19; // System.Int32 MainData::QuestionGroup int32_t ___QuestionGroup_20; // System.String MainData::ModeGroup String_t* ___ModeGroup_21; // System.Int32 MainData::ScoreModel int32_t ___ScoreModel_22; // System.String MainData::TriggerType String_t* ___TriggerType_23; }; // MainDataModel struct MainDataModel_t0B5B9824FC6845A305DBC392AC40875AB37370C1 : public RuntimeObject { // ExcelData MainDataModel::excelData ExcelData_tBD80B47F547440F15927C9DA7F105F126FB760F6* ___excelData_0; }; // UnityEngine.Timeline.MatchTargetFieldConstants struct MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B : public RuntimeObject { }; struct MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_StaticFields { // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::All int32_t ___All_0; // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::None int32_t ___None_1; // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::Position int32_t ___Position_2; // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::Rotation int32_t ___Rotation_3; }; // UnityEngine.TextCore.Text.MaterialManager struct MaterialManager_t104D2897F78BE83C3377323E18BEB5B8F0704D9B : public RuntimeObject { }; struct MaterialManager_t104D2897F78BE83C3377323E18BEB5B8F0704D9B_StaticFields { // System.Collections.Generic.Dictionary`2 UnityEngine.TextCore.Text.MaterialManager::s_FallbackMaterials Dictionary_2_tDBB219D9459E13F073641D0B84B8AB9AF3839287* ___s_FallbackMaterials_0; }; // UnityEngine.TextCore.Text.MaterialReferenceManager struct MaterialReferenceManager_t04E59E4B24B4F971D73124195671473AEFA6DFA9 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.TextCore.Text.MaterialReferenceManager::m_FontMaterialReferenceLookup Dictionary_2_tBF325E0F09BEEDF7AC6E6CB85841301637FC6E90* ___m_FontMaterialReferenceLookup_1; // System.Collections.Generic.Dictionary`2 UnityEngine.TextCore.Text.MaterialReferenceManager::m_FontAssetReferenceLookup Dictionary_2_tC20B3D6AE4370C892734F670EF4D1FB9CE91F371* ___m_FontAssetReferenceLookup_2; // System.Collections.Generic.Dictionary`2 UnityEngine.TextCore.Text.MaterialReferenceManager::m_SpriteAssetReferenceLookup Dictionary_2_t30736317A47AFC36A7F4FEE0E6487EDC529FB11E* ___m_SpriteAssetReferenceLookup_3; // System.Collections.Generic.Dictionary`2 UnityEngine.TextCore.Text.MaterialReferenceManager::m_ColorGradientReferenceLookup Dictionary_2_t3ECC0A0D579183A347F8AE00758620AA008C715A* ___m_ColorGradientReferenceLookup_4; }; struct MaterialReferenceManager_t04E59E4B24B4F971D73124195671473AEFA6DFA9_StaticFields { // UnityEngine.TextCore.Text.MaterialReferenceManager UnityEngine.TextCore.Text.MaterialReferenceManager::s_Instance MaterialReferenceManager_t04E59E4B24B4F971D73124195671473AEFA6DFA9* ___s_Instance_0; }; // RenderHeads.Media.AVProVideo.MediaPath struct MediaPath_t8AD36B2B518A8A90D83F7EB4F6533B9BFF9DC04F : public RuntimeObject { // RenderHeads.Media.AVProVideo.MediaPathType RenderHeads.Media.AVProVideo.MediaPath::_pathType int32_t ____pathType_0; // System.String RenderHeads.Media.AVProVideo.MediaPath::_path String_t* ____path_1; }; // RenderHeads.Media.AVProVideo.MediaPlaylist struct MediaPlaylist_t3069DA17895D1F23645F0C1B3D7A31DE69982C0D : public RuntimeObject { // System.Collections.Generic.List`1 RenderHeads.Media.AVProVideo.MediaPlaylist::_items List_1_t16BACD9DD5E79EE0F286CB42076BBC52711CCDF4* ____items_0; }; // UnityEngine.Rendering.PostProcessing.MeshUtilities struct MeshUtilities_t83002BA3C46F9A62F37EEC67BC2F178410EF74B0 : public RuntimeObject { }; struct MeshUtilities_t83002BA3C46F9A62F37EEC67BC2F178410EF74B0_StaticFields { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.MeshUtilities::s_Primitives Dictionary_2_tE8F687FE7F52AAE959A60009719D2E4AD27C94FD* ___s_Primitives_0; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.MeshUtilities::s_ColliderPrimitives Dictionary_2_tABE25F0941E69A6CAC9D3E9FDC1A70C09BFA2E7B* ___s_ColliderPrimitives_1; }; // Mono.Security.Protocol.Ntlm.MessageBase struct MessageBase_t173306F2152A17C53A4CD23954A751EE471BD708 : public RuntimeObject { // System.Int32 Mono.Security.Protocol.Ntlm.MessageBase::_type int32_t ____type_1; // Mono.Security.Protocol.Ntlm.NtlmFlags Mono.Security.Protocol.Ntlm.MessageBase::_flags int32_t ____flags_2; }; struct MessageBase_t173306F2152A17C53A4CD23954A751EE471BD708_StaticFields { // System.Byte[] Mono.Security.Protocol.Ntlm.MessageBase::header ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___header_0; }; // MessageTypeEvent struct MessageTypeEvent_tCC9A178D3619721DEF7CB4BBE5E61F16EAC74A9F : public RuntimeObject { // System.Int32 MessageTypeEvent::id int32_t ___id_0; // EventType MessageTypeEvent::type int32_t ___type_1; }; // ZXKFramework.Model struct Model_tDB366A388093C6BEC3A7C249ED017900588CEE2D : public RuntimeObject { }; // ZXKFramework.ModelChildShowOneBase struct ModelChildShowOneBase_t4A27AABF88720C292856F6956472BEF3FAFCB956 : public RuntimeObject { // System.Collections.Generic.List`1 ZXKFramework.ModelChildShowOneBase::k__BackingField List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___U3CallModelU3Ek__BackingField_0; // UnityEngine.GameObject ZXKFramework.ModelChildShowOneBase::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CcurGameObjU3Ek__BackingField_1; // System.Int32 ZXKFramework.ModelChildShowOneBase::curObjIndex int32_t ___curObjIndex_2; // UnityEngine.Transform ZXKFramework.ModelChildShowOneBase::transform Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___transform_3; }; // ZXKFramework.ModelManager struct ModelManager_tE4CD3A969526956500B84B5F7EFE9957A0CAD21E : public RuntimeObject { // System.Collections.Generic.Dictionary`2 ZXKFramework.ModelManager::k__BackingField Dictionary_2_tDB667B8FADCC58A92DBCF9D4CEA70EC41D1C2C55* ___U3CallModelU3Ek__BackingField_0; // UnityEngine.GameObject ZXKFramework.ModelManager::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CcurGameObjU3Ek__BackingField_1; }; // UnityEngine.Rendering.PostProcessing.Monitor struct Monitor_tCBFD2372574421BB96EF17D00190BEFB2F65E5FC : public RuntimeObject { // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.Monitor::k__BackingField RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___U3CoutputU3Ek__BackingField_0; // System.Boolean UnityEngine.Rendering.PostProcessing.Monitor::requested bool ___requested_1; }; // Mono.Security.Interface.MonoTlsConnectionInfo struct MonoTlsConnectionInfo_t3286AE494AEF3E62C9BE40FAC497849DFA193964 : public RuntimeObject { // Mono.Security.Interface.CipherSuiteCode Mono.Security.Interface.MonoTlsConnectionInfo::k__BackingField uint16_t ___U3CCipherSuiteCodeU3Ek__BackingField_0; // Mono.Security.Interface.TlsProtocols Mono.Security.Interface.MonoTlsConnectionInfo::k__BackingField int32_t ___U3CProtocolVersionU3Ek__BackingField_1; // System.String Mono.Security.Interface.MonoTlsConnectionInfo::k__BackingField String_t* ___U3CPeerDomainNameU3Ek__BackingField_2; }; // ZXKFramework.MoveObjItem struct MoveObjItem_tCAD87221A35000327F71D8C682B705790E95D69C : public RuntimeObject { // DG.Tweening.Tweener ZXKFramework.MoveObjItem::posTweener Tweener_tD38633F1A42EDF47A73CE3BF1894D946E830E140* ___posTweener_0; // DG.Tweening.Tweener ZXKFramework.MoveObjItem::roaTweener Tweener_tD38633F1A42EDF47A73CE3BF1894D946E830E140* ___roaTweener_1; // DG.Tweening.Tweener ZXKFramework.MoveObjItem::locTweener Tweener_tD38633F1A42EDF47A73CE3BF1894D946E830E140* ___locTweener_2; }; // ZXKFramework.MoveObjManager struct MoveObjManager_t059BA2DD4E4EF4642CBD5C67F60FB86446C131A8 : public RuntimeObject { // System.Collections.Generic.List`1 ZXKFramework.MoveObjManager::allMoveObj List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___allMoveObj_0; // System.Collections.Generic.List`1 ZXKFramework.MoveObjManager::allMoveItem List_1_t722ABD905EAAE189C0DAF636564CB7282F19039E* ___allMoveItem_1; // System.Single ZXKFramework.MoveObjManager::speed float ___speed_2; // System.Boolean ZXKFramework.MoveObjManager::isMoveEnd bool ___isMoveEnd_3; }; // UnityEngine.Rendering.PostProcessing.MultiScaleVO struct MultiScaleVO_t42077DA77B4614937215FB7CA03AF6F41892C36F : public RuntimeObject { // System.Single[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_SampleThickness SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_SampleThickness_0; // System.Single[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_InvThicknessTable SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_InvThicknessTable_1; // System.Single[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_SampleWeightTable SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_SampleWeightTable_2; // System.Int32[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_Widths Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_Widths_3; // System.Int32[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_Heights Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_Heights_4; // System.Int32[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_ScaledWidths Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_ScaledWidths_5; // System.Int32[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_ScaledHeights Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_ScaledHeights_6; // UnityEngine.Rendering.PostProcessing.AmbientOcclusion UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_Settings AmbientOcclusion_tE73BFDC2FFCD8DE51407BD6F3DCE0EEB377F7039* ___m_Settings_7; // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_PropertySheet PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* ___m_PropertySheet_8; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_Resources PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* ___m_Resources_9; // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_AmbientOnlyAO RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_AmbientOnlyAO_10; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.PostProcessing.MultiScaleVO::m_MRT RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_MRT_11; }; // UnityEngineInternal.Input.NativeInputSystem struct NativeInputSystem_tCFE5554EBC0D3EE1DAD80FC55CE0DE38A3DDC5EE : public RuntimeObject { }; struct NativeInputSystem_tCFE5554EBC0D3EE1DAD80FC55CE0DE38A3DDC5EE_StaticFields { // UnityEngineInternal.Input.NativeUpdateCallback UnityEngineInternal.Input.NativeInputSystem::onUpdate NativeUpdateCallback_tC5CA5A9117B79251968A4DA3758552EFE1D37495* ___onUpdate_0; // System.Action`1 UnityEngineInternal.Input.NativeInputSystem::onBeforeUpdate Action_1_t7797D4D8783204B10C3D28B96B049C48276C3B1B* ___onBeforeUpdate_1; // System.Func`2 UnityEngineInternal.Input.NativeInputSystem::onShouldRunUpdate Func_2_t880CA675AE5D39E081BEEF14DC092D82674DE4F2* ___onShouldRunUpdate_2; // System.Action`2 UnityEngineInternal.Input.NativeInputSystem::s_OnDeviceDiscoveredCallback Action_2_t6AAF2E215E74E16A4EEF0A0749A4A325D99F5BA6* ___s_OnDeviceDiscoveredCallback_3; }; // NetInfo struct NetInfo_t3C9A9B0449EDC875D8B9600FEBA4CFC6B6750FF7 : public RuntimeObject { // System.String NetInfo::server_id String_t* ___server_id_0; // System.String NetInfo::appid String_t* ___appid_1; // System.String NetInfo::secret String_t* ___secret_2; // System.String NetInfo::ticket String_t* ___ticket_3; // System.String NetInfo::access_token String_t* ___access_token_4; // System.String NetInfo::create_time String_t* ___create_time_5; // System.String NetInfo::expire_time String_t* ___expire_time_6; // System.String NetInfo::user_name String_t* ___user_name_7; // System.String NetInfo::nick_name String_t* ___nick_name_8; }; // Mono.Security.Protocol.Ntlm.NtlmSettings struct NtlmSettings_t81A72DBEEC1930BB3B198F91EB999E80B7689647 : public RuntimeObject { }; struct NtlmSettings_t81A72DBEEC1930BB3B198F91EB999E80B7689647_StaticFields { // Mono.Security.Protocol.Ntlm.NtlmAuthLevel Mono.Security.Protocol.Ntlm.NtlmSettings::defaultAuthLevel int32_t ___defaultAuthLevel_0; }; // LitJson.OrderedDictionaryEnumerator struct OrderedDictionaryEnumerator_t557577F1E3C3DC7E5A3BFA6B12F2E0F7921D9C18 : public RuntimeObject { // System.Collections.Generic.IEnumerator`1> LitJson.OrderedDictionaryEnumerator::list_enumerator RuntimeObject* ___list_enumerator_0; }; // OutLineManager struct OutLineManager_t3BEE06A9144C09771A76E9B3FF7717E7E8E6855A : public RuntimeObject { // QuickOutline.Outline OutLineManager::outLine Outline_tA1B0A94D771D093439FC198D1AFE8B88DF79BFFE* ___outLine_0; // QuickOutline.Outline OutLineManager::_nowOutLine Outline_tA1B0A94D771D093439FC198D1AFE8B88DF79BFFE* ____nowOutLine_1; // System.Collections.Generic.Dictionary`2 OutLineManager::allOutLine Dictionary_2_t03A705E30891A855F2C5393C6680D8849E2347CD* ___allOutLine_2; }; // Mono.Security.Cryptography.PKCS1 struct PKCS1_tAD4811B4E17753E9D9DD7927ECB247EBC70E6B79 : public RuntimeObject { }; struct PKCS1_tAD4811B4E17753E9D9DD7927ECB247EBC70E6B79_StaticFields { // System.Byte[] Mono.Security.Cryptography.PKCS1::emptySHA1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___emptySHA1_0; // System.Byte[] Mono.Security.Cryptography.PKCS1::emptySHA256 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___emptySHA256_1; // System.Byte[] Mono.Security.Cryptography.PKCS1::emptySHA384 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___emptySHA384_2; // System.Byte[] Mono.Security.Cryptography.PKCS1::emptySHA512 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___emptySHA512_3; }; // Mono.Security.X509.PKCS12 struct PKCS12_t1E7D81A38668D35E4536A15ADC8190525267A989 : public RuntimeObject { // System.Byte[] Mono.Security.X509.PKCS12::_password ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ____password_0; // System.Collections.ArrayList Mono.Security.X509.PKCS12::_keyBags ArrayList_t7A8E5AF0C4378015B5731ABE2BED8F2782FEEF8A* ____keyBags_1; // System.Collections.ArrayList Mono.Security.X509.PKCS12::_secretBags ArrayList_t7A8E5AF0C4378015B5731ABE2BED8F2782FEEF8A* ____secretBags_2; // Mono.Security.X509.X509CertificateCollection Mono.Security.X509.PKCS12::_certs X509CertificateCollection_t4FCE6AFCD042978CC0A24627945F864BB3188FC4* ____certs_3; // System.Boolean Mono.Security.X509.PKCS12::_keyBagsChanged bool ____keyBagsChanged_4; // System.Boolean Mono.Security.X509.PKCS12::_secretBagsChanged bool ____secretBagsChanged_5; // System.Boolean Mono.Security.X509.PKCS12::_certsChanged bool ____certsChanged_6; // System.Int32 Mono.Security.X509.PKCS12::_iterations int32_t ____iterations_7; // System.Collections.ArrayList Mono.Security.X509.PKCS12::_safeBags ArrayList_t7A8E5AF0C4378015B5731ABE2BED8F2782FEEF8A* ____safeBags_8; // System.Security.Cryptography.RandomNumberGenerator Mono.Security.X509.PKCS12::_rng RandomNumberGenerator_t4E862666A2F7D55324960670C7A1B4C2D40222F3* ____rng_9; }; struct PKCS12_t1E7D81A38668D35E4536A15ADC8190525267A989_StaticFields { // System.Int32 Mono.Security.X509.PKCS12::password_max_length int32_t ___password_max_length_10; }; // UnityEngine.Rendering.PostProcessing.ParameterOverride struct ParameterOverride_t4B8E2A574A094A139B512403B38CE2B594A72A90 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.PostProcessing.ParameterOverride::overrideState bool ___overrideState_0; }; // UnityEngine.Physics struct Physics_t1244C2983AEAFA149425AFFC3DF53BC91C18ED56 : public RuntimeObject { }; struct Physics_t1244C2983AEAFA149425AFFC3DF53BC91C18ED56_StaticFields { // System.Action`2> UnityEngine.Physics::ContactModifyEvent Action_2_t70E17A6F8F03189031C560482454FE2D87F496F2* ___ContactModifyEvent_0; // System.Action`2> UnityEngine.Physics::ContactModifyEventCCD Action_2_t70E17A6F8F03189031C560482454FE2D87F496F2* ___ContactModifyEventCCD_1; }; // UnityEngine.Physics2D struct Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D : public RuntimeObject { }; struct Physics2D_t64C0DB5246067DAC2E83A52558A0AC68AF3BE94D_StaticFields { // System.Collections.Generic.List`1 UnityEngine.Physics2D::m_LastDisabledRigidbody2D List_1_tCD5F926D25FC8BFAF39E4BE6F879C1FA11501C76* ___m_LastDisabledRigidbody2D_0; }; // UnityEngine.Playables.PlayableBehaviour struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2 : public RuntimeObject { }; // RenderHeads.Media.AVProVideo.PlaybackQualityStats struct PlaybackQualityStats_tDAABE7EB8C2E4CC93A294AF665FAE35484DC34CC : public RuntimeObject { // System.Int32 RenderHeads.Media.AVProVideo.PlaybackQualityStats::k__BackingField int32_t ___U3CSkippedFramesU3Ek__BackingField_0; // System.Int32 RenderHeads.Media.AVProVideo.PlaybackQualityStats::k__BackingField int32_t ___U3CDuplicateFramesU3Ek__BackingField_1; // System.Int32 RenderHeads.Media.AVProVideo.PlaybackQualityStats::k__BackingField int32_t ___U3CUnityDroppedFramesU3Ek__BackingField_2; // System.Single RenderHeads.Media.AVProVideo.PlaybackQualityStats::k__BackingField float ___U3CPerfectFramesTU3Ek__BackingField_3; // System.String RenderHeads.Media.AVProVideo.PlaybackQualityStats::k__BackingField String_t* ___U3CVSyncStatusU3Ek__BackingField_4; // System.Int32 RenderHeads.Media.AVProVideo.PlaybackQualityStats::k__BackingField int32_t ___U3CPerfectFramesU3Ek__BackingField_5; // System.Int32 RenderHeads.Media.AVProVideo.PlaybackQualityStats::k__BackingField int32_t ___U3CTotalFramesU3Ek__BackingField_6; // System.Boolean RenderHeads.Media.AVProVideo.PlaybackQualityStats::k__BackingField bool ___U3CLogIssuesU3Ek__BackingField_7; // System.Int32 RenderHeads.Media.AVProVideo.PlaybackQualityStats::_sameFrameCount int32_t ____sameFrameCount_8; // System.Int64 RenderHeads.Media.AVProVideo.PlaybackQualityStats::_lastTimeStamp int64_t ____lastTimeStamp_9; // RenderHeads.Media.AVProVideo.BaseMediaPlayer RenderHeads.Media.AVProVideo.PlaybackQualityStats::_player BaseMediaPlayer_tFA078F6B054890E45F61CE4D873B42D52C0B8104* ____player_10; }; // DG.Tweening.Plugins.Core.PluginsManager struct PluginsManager_tB3018BC34957F354DA1466C4B00F76EF354BBFA7 : public RuntimeObject { }; struct PluginsManager_tB3018BC34957F354DA1466C4B00F76EF354BBFA7_StaticFields { // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_floatPlugin RuntimeObject* ____floatPlugin_0; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_doublePlugin RuntimeObject* ____doublePlugin_1; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_intPlugin RuntimeObject* ____intPlugin_2; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_uintPlugin RuntimeObject* ____uintPlugin_3; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_longPlugin RuntimeObject* ____longPlugin_4; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_ulongPlugin RuntimeObject* ____ulongPlugin_5; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_vector2Plugin RuntimeObject* ____vector2Plugin_6; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_vector3Plugin RuntimeObject* ____vector3Plugin_7; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_vector4Plugin RuntimeObject* ____vector4Plugin_8; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_quaternionPlugin RuntimeObject* ____quaternionPlugin_9; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_colorPlugin RuntimeObject* ____colorPlugin_10; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_rectPlugin RuntimeObject* ____rectPlugin_11; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_rectOffsetPlugin RuntimeObject* ____rectOffsetPlugin_12; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_stringPlugin RuntimeObject* ____stringPlugin_13; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_vector3ArrayPlugin RuntimeObject* ____vector3ArrayPlugin_14; // DG.Tweening.Plugins.Core.ITweenPlugin DG.Tweening.Plugins.Core.PluginsManager::_color2Plugin RuntimeObject* ____color2Plugin_15; // System.Collections.Generic.Dictionary`2 DG.Tweening.Plugins.Core.PluginsManager::_customPlugins Dictionary_2_tF4CB0FB5DF80F436652EC8BDB03A82C708969A88* ____customPlugins_17; }; // ZXKFramework.PoolObj struct PoolObj_t73E06F2087C199B27C7445537C91CB9030B913E2 : public RuntimeObject { // System.Collections.Generic.List`1 ZXKFramework.PoolObj::pooledObjects List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___pooledObjects_0; // UnityEngine.GameObject ZXKFramework.PoolObj::gameObj GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObj_1; }; // UnityEngine.Rendering.PostProcessing.PostProcessBundle struct PostProcessBundle_t47765BC04F18153CBF171A121A1D2A9B30FE7511 : public RuntimeObject { // UnityEngine.Rendering.PostProcessing.PostProcessAttribute UnityEngine.Rendering.PostProcessing.PostProcessBundle::k__BackingField PostProcessAttribute_t5EE010415213019C88384E8B339549D7EF05EE97* ___U3CattributeU3Ek__BackingField_0; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings UnityEngine.Rendering.PostProcessing.PostProcessBundle::k__BackingField PostProcessEffectSettings_tEB820A5FBBCB3B1CBEFE11BEA55390EC1B090449* ___U3CsettingsU3Ek__BackingField_1; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer UnityEngine.Rendering.PostProcessing.PostProcessBundle::m_Renderer PostProcessEffectRenderer_tCC78D070AF41520485143246418FC2F18AD5D24D* ___m_Renderer_2; }; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer struct PostProcessDebugLayer_tD1025B624D67FB5F369C673972D2219EFF179D02 : public RuntimeObject { // UnityEngine.Rendering.PostProcessing.LightMeterMonitor UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::lightMeter LightMeterMonitor_tCC001D7786A80CE61FD8CB04174BBAB78E45A9C6* ___lightMeter_0; // UnityEngine.Rendering.PostProcessing.HistogramMonitor UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::histogram HistogramMonitor_tED4AA705D16281EB407374F2A80161ECB96036E3* ___histogram_1; // UnityEngine.Rendering.PostProcessing.WaveformMonitor UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::waveform WaveformMonitor_tA7F0665C206C4331B352D7F61A76649275FE4674* ___waveform_2; // UnityEngine.Rendering.PostProcessing.VectorscopeMonitor UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::vectorscope VectorscopeMonitor_tD5C3D851CE6C312B2A3948DF1C2398B887A197FC* ___vectorscope_3; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::m_Monitors Dictionary_2_t1351A00592947538540E9B7993C77F1F1FDF11B2* ___m_Monitors_4; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::frameWidth int32_t ___frameWidth_5; // System.Int32 UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::frameHeight int32_t ___frameHeight_6; // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::k__BackingField RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___U3CdebugOverlayTargetU3Ek__BackingField_7; // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::k__BackingField bool ___U3CdebugOverlayActiveU3Ek__BackingField_8; // UnityEngine.Rendering.PostProcessing.DebugOverlay UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::k__BackingField int32_t ___U3CdebugOverlayU3Ek__BackingField_9; // UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer/OverlaySettings UnityEngine.Rendering.PostProcessing.PostProcessDebugLayer::overlaySettings OverlaySettings_tDCC2B2E449D66E7C4C7ED33D809FA738519115E9* ___overlaySettings_10; }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer struct PostProcessEffectRenderer_tCC78D070AF41520485143246418FC2F18AD5D24D : public RuntimeObject { // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::m_ResetHistory bool ___m_ResetHistory_0; }; // UnityEngine.Rendering.PostProcessing.PostProcessManager struct PostProcessManager_t86EE6B55157DAD1D4809FED47D7A2BE9BF0DEA70 : public RuntimeObject { // System.Collections.Generic.Dictionary`2> UnityEngine.Rendering.PostProcessing.PostProcessManager::m_SortedVolumes Dictionary_2_t27603AC46D5C0C98852A300D44CAB8CE9720859C* ___m_SortedVolumes_2; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.PostProcessManager::m_Volumes List_1_tF7FE6B39F924F6712B3D03CF5AD325FE521EF1D8* ___m_Volumes_3; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PostProcessManager::m_SortNeeded Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ___m_SortNeeded_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.PostProcessManager::m_BaseSettings List_1_t9933C6F3E6EBF54EA78641FBA9E605D5E0698AA3* ___m_BaseSettings_5; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.PostProcessManager::m_TempColliders List_1_t58F89DEDCD7DABB0CFB009AAD9C0CFE061592252* ___m_TempColliders_6; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PostProcessManager::settingsTypes Dictionary_2_t057A36F409761FAADE680D1C5A31173AC85B414D* ___settingsTypes_7; }; struct PostProcessManager_t86EE6B55157DAD1D4809FED47D7A2BE9BF0DEA70_StaticFields { // UnityEngine.Rendering.PostProcessing.PostProcessManager UnityEngine.Rendering.PostProcessing.PostProcessManager::s_Instance PostProcessManager_t86EE6B55157DAD1D4809FED47D7A2BE9BF0DEA70* ___s_Instance_0; }; // ProcessData struct ProcessData_t04BBDBCABB8AB0CE64A95CBCB70AB449695C9013 : public RuntimeObject { // System.Int32 ProcessData::id int32_t ___id_0; // System.String ProcessData::subModule String_t* ___subModule_1; // System.String ProcessData::task String_t* ___task_2; // System.Int32 ProcessData::weight int32_t ___weight_3; // System.String ProcessData::remark String_t* ___remark_4; }; // ProcessEvent struct ProcessEvent_tE738026E32D0C3C9398EF40FFAC3941EE8234973 : public RuntimeObject { // System.String ProcessEvent::subModule String_t* ___subModule_0; // System.String ProcessEvent::task String_t* ___task_1; }; // ProcessModel struct ProcessModel_t16D24A6029D98053EA41B69D84106F60DC89E30A : public RuntimeObject { // System.String ProcessModel::subModule String_t* ___subModule_0; // System.String ProcessModel::task String_t* ___task_1; // System.Int32 ProcessModel::weight int32_t ___weight_2; }; // UnityEngine.Rendering.PostProcessing.PropertySheet struct PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397 : public RuntimeObject { // UnityEngine.MaterialPropertyBlock UnityEngine.Rendering.PostProcessing.PropertySheet::k__BackingField MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___U3CpropertiesU3Ek__BackingField_0; // UnityEngine.Material UnityEngine.Rendering.PostProcessing.PropertySheet::k__BackingField Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___U3CmaterialU3Ek__BackingField_1; }; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory struct PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.PropertySheetFactory::m_Sheets Dictionary_2_t02150DAF80DD1F49C7D778D850960419D8DF445A* ___m_Sheets_0; }; // QuestionChoiceDataModel struct QuestionChoiceDataModel_tC21F39294BB6C205ADD417A4918AC3276B62FBBB : public RuntimeObject { // ExcelData QuestionChoiceDataModel::excelData ExcelData_tBD80B47F547440F15927C9DA7F105F126FB760F6* ___excelData_0; }; // Question_Choice struct Question_Choice_t3E30E0F8D5BACD7C7A08667CE907398C495827BD : public RuntimeObject { // System.Int32 Question_Choice::id int32_t ___id_0; // System.String Question_Choice::name String_t* ___name_1; // System.String Question_Choice::question String_t* ___question_2; // System.String Question_Choice::options String_t* ___options_3; // System.String Question_Choice::answers String_t* ___answers_4; // System.String Question_Choice::analysis String_t* ___analysis_5; // System.Int32 Question_Choice::group int32_t ___group_6; // System.String Question_Choice::type String_t* ___type_7; }; // UnityEngine.EventSystems.RaycasterManager struct RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074 : public RuntimeObject { }; struct RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074_StaticFields { // System.Collections.Generic.List`1 UnityEngine.EventSystems.RaycasterManager::s_Raycasters List_1_t02E640552264E3DEAE676267B620815D33BCD0DF* ___s_Raycasters_0; }; // UnityEngine.RectTransformUtility struct RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244 : public RuntimeObject { }; struct RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_StaticFields { // UnityEngine.Vector3[] UnityEngine.RectTransformUtility::s_Corners Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_Corners_0; }; // UnityEngine.UI.RectangularVertexClipper struct RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A : public RuntimeObject { // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_WorldCorners Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_WorldCorners_0; // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_CanvasCorners Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_CanvasCorners_1; }; // UnityEngine.UI.ReflectionMethodsCache struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5 : public RuntimeObject { // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* ___raycast3D_0; // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* ___raycast3DAll_1; // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* ___getRaycastNonAlloc_2; // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* ___raycast2D_3; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* ___getRayIntersectionAll_4; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* ___getRayIntersectionAllNonAlloc_5; }; struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_StaticFields { // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* ___s_ReflectionMethodsCache_6; }; // ZXKFramework.ResAssetBundle struct ResAssetBundle_tB746567D1A977FA7AC8705667296A19A7E36EF4E : public RuntimeObject { // System.Collections.Generic.Dictionary`2 ZXKFramework.ResAssetBundle::abDic Dictionary_2_tD7AE2325A0BBDCA68F1BE0EF6E1415AA9B475597* ___abDic_0; // UnityEngine.AssetBundle ZXKFramework.ResAssetBundle::mainAB AssetBundle_tB38418819A49060CD738CB21541649340F082943* ___mainAB_1; }; // ZXKFramework.ResAssetBundleSimple struct ResAssetBundleSimple_t7005DEA3586E4456954B6C2CAA837F8D86898E6F : public RuntimeObject { // System.Collections.Generic.Dictionary`2 ZXKFramework.ResAssetBundleSimple::allAbItems Dictionary_2_t9B68EAD547180145FD23DE1424A664028622FD6D* ___allAbItems_0; }; // RenderHeads.Media.AVProVideo.Resampler struct Resampler_t0EB1CF2AF535A9459DEAD26A39B81914493D99D8 : public RuntimeObject { // System.Collections.Generic.List`1 RenderHeads.Media.AVProVideo.Resampler::_buffer List_1_tA9824588DCB4E62CD1E7648683FCEF6DB06B0C23* ____buffer_0; // RenderHeads.Media.AVProVideo.MediaPlayer RenderHeads.Media.AVProVideo.Resampler::_mediaPlayer MediaPlayer_t8060E71DC0573661F0F6AC68DD0DB9243CA924E6* ____mediaPlayer_1; // UnityEngine.RenderTexture[] RenderHeads.Media.AVProVideo.Resampler::_outputTexture RenderTextureU5BU5D_t9C963C4B9AAD862BBE402147E82F7BEBF699F6A6* ____outputTexture_2; // System.Int32 RenderHeads.Media.AVProVideo.Resampler::_start int32_t ____start_3; // System.Int32 RenderHeads.Media.AVProVideo.Resampler::_end int32_t ____end_4; // System.Int32 RenderHeads.Media.AVProVideo.Resampler::_bufferSize int32_t ____bufferSize_5; // System.Int64 RenderHeads.Media.AVProVideo.Resampler::_baseTimestamp int64_t ____baseTimestamp_6; // System.Single RenderHeads.Media.AVProVideo.Resampler::_elapsedTimeSinceBase float ____elapsedTimeSinceBase_7; // UnityEngine.Material RenderHeads.Media.AVProVideo.Resampler::_blendMat Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ____blendMat_8; // RenderHeads.Media.AVProVideo.Resampler/ResampleMode RenderHeads.Media.AVProVideo.Resampler::_resampleMode int32_t ____resampleMode_9; // System.String RenderHeads.Media.AVProVideo.Resampler::_name String_t* ____name_10; // System.Int64 RenderHeads.Media.AVProVideo.Resampler::_lastTimeStamp int64_t ____lastTimeStamp_11; // System.Int32 RenderHeads.Media.AVProVideo.Resampler::_droppedFrames int32_t ____droppedFrames_12; // System.Int64 RenderHeads.Media.AVProVideo.Resampler::_lastDisplayedTimestamp int64_t ____lastDisplayedTimestamp_13; // System.Int32 RenderHeads.Media.AVProVideo.Resampler::_frameDisplayedTimer int32_t ____frameDisplayedTimer_14; // System.Int64 RenderHeads.Media.AVProVideo.Resampler::_currentDisplayedTimestamp int64_t ____currentDisplayedTimestamp_15; // System.Single RenderHeads.Media.AVProVideo.Resampler::k__BackingField float ___U3CLastTU3Ek__BackingField_16; // System.Int64 RenderHeads.Media.AVProVideo.Resampler::k__BackingField int64_t ___U3CTextureTimeStampU3Ek__BackingField_17; // System.Int32 RenderHeads.Media.AVProVideo.Resampler::_propAfterTex int32_t ____propAfterTex_20; // System.Int32 RenderHeads.Media.AVProVideo.Resampler::_propT int32_t ____propT_21; // System.Single RenderHeads.Media.AVProVideo.Resampler::_videoFrameRate float ____videoFrameRate_22; }; // ResultInfo struct ResultInfo_t78C33A479245CD7B813091169FC41D8259378AF6 : public RuntimeObject { // System.String ResultInfo::title String_t* ___title_0; // System.Int32 ResultInfo::status int32_t ___status_1; // System.Int32 ResultInfo::score int32_t ___score_2; // System.String ResultInfo::startTime String_t* ___startTime_3; // System.String ResultInfo::endTime String_t* ___endTime_4; // System.Int32 ResultInfo::timeUsed int32_t ___timeUsed_5; // System.Int32 ResultInfo::appid int32_t ___appid_6; // System.String ResultInfo::originId String_t* ___originId_7; // System.Collections.Generic.List`1 ResultInfo::steps List_1_t7BA0597919B053C9821B7D1492091B3E66E2EFC4* ___steps_8; }; // UnityEngine.Timeline.RuntimeElement struct RuntimeElement_tB6282BAA538AFD75E138BED88A14DFA2665737B2 : public RuntimeObject { // System.Int32 UnityEngine.Timeline.RuntimeElement::k__BackingField int32_t ___U3CintervalBitU3Ek__BackingField_0; }; // UnityEngine.Rendering.PostProcessing.RuntimeUtilities struct RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6 : public RuntimeObject { }; struct RuntimeUtilities_t275B86E9EF6FD2FCA0688D1C65BCE9BEC09BCBB6_StaticFields { // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::m_WhiteTexture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_WhiteTexture_0; // UnityEngine.Texture3D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::m_WhiteTexture3D Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___m_WhiteTexture3D_1; // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::m_BlackTexture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_BlackTexture_2; // UnityEngine.Texture3D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::m_BlackTexture3D Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___m_BlackTexture3D_3; // UnityEngine.Texture2D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::m_TransparentTexture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_TransparentTexture_4; // UnityEngine.Texture3D UnityEngine.Rendering.PostProcessing.RuntimeUtilities::m_TransparentTexture3D Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___m_TransparentTexture3D_5; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.RuntimeUtilities::m_LutStrips Dictionary_2_t0597E21979F41E3E2699A161E640B3322CD3AF04* ___m_LutStrips_6; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.RuntimeUtilities::s_Resources PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* ___s_Resources_7; // UnityEngine.Mesh UnityEngine.Rendering.PostProcessing.RuntimeUtilities::s_FullscreenTriangle Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___s_FullscreenTriangle_8; // UnityEngine.Material UnityEngine.Rendering.PostProcessing.RuntimeUtilities::s_CopyStdMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_CopyStdMaterial_9; // UnityEngine.Material UnityEngine.Rendering.PostProcessing.RuntimeUtilities::s_CopyStdFromDoubleWideMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_CopyStdFromDoubleWideMaterial_10; // UnityEngine.Material UnityEngine.Rendering.PostProcessing.RuntimeUtilities::s_CopyMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_CopyMaterial_11; // UnityEngine.Material UnityEngine.Rendering.PostProcessing.RuntimeUtilities::s_CopyFromTexArrayMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_CopyFromTexArrayMaterial_12; // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.RuntimeUtilities::s_CopySheet PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* ___s_CopySheet_13; // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.RuntimeUtilities::s_CopyFromTexArraySheet PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* ___s_CopyFromTexArraySheet_14; // System.Collections.Generic.IEnumerable`1 UnityEngine.Rendering.PostProcessing.RuntimeUtilities::m_AssemblyTypes RuntimeObject* ___m_AssemblyTypes_15; }; // Mono.Security.X509.SafeBag struct SafeBag_t130F59A27AC0BC5E9982CFE75C920D99DB1C8109 : public RuntimeObject { // System.String Mono.Security.X509.SafeBag::_bagOID String_t* ____bagOID_0; // Mono.Security.ASN1 Mono.Security.X509.SafeBag::_asn1 ASN1_t33549D58797C9C33AA83F13AD184EAA00C584A6F* ____asn1_1; }; // ZXKFramework.SaveText struct SaveText_t01A5DDA92B0DDB48BF4D308406A1B690725496DE : public RuntimeObject { // System.String ZXKFramework.SaveText::dicPath String_t* ___dicPath_0; }; // UnityEngine.Rendering.PostProcessing.ScalableAO struct ScalableAO_t92E047B7720B18445FE860E86AABAC7CDF4512E1 : public RuntimeObject { // UnityEngine.RenderTexture UnityEngine.Rendering.PostProcessing.ScalableAO::m_Result RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_Result_0; // UnityEngine.Rendering.PostProcessing.PropertySheet UnityEngine.Rendering.PostProcessing.ScalableAO::m_PropertySheet PropertySheet_tBA80DF63DC9A09D98B5F30A781448F77410D4397* ___m_PropertySheet_1; // UnityEngine.Rendering.PostProcessing.AmbientOcclusion UnityEngine.Rendering.PostProcessing.ScalableAO::m_Settings AmbientOcclusion_tE73BFDC2FFCD8DE51407BD6F3DCE0EEB377F7039* ___m_Settings_2; // UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.PostProcessing.ScalableAO::m_MRT RenderTargetIdentifierU5BU5D_t179798C153B7CE381B41C57863F98CB24023C4CE* ___m_MRT_3; // System.Int32[] UnityEngine.Rendering.PostProcessing.ScalableAO::m_SampleCount Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_SampleCount_4; }; // ZXKFramework.SceneManager struct SceneManager_tE9403F86534A0460D9A6D11E1A2AA743E997CBF4 : public RuntimeObject { // UnityEngine.AssetBundleCreateRequest ZXKFramework.SceneManager::bundleTemp AssetBundleCreateRequest_t73B8714B9459A01540E091C3770A408E67188CF6* ___bundleTemp_0; // UnityEngine.AsyncOperation ZXKFramework.SceneManager::async AsyncOperation_tD2789250E4B098DEDA92B366A577E500A92D2D3C* ___async_1; }; // ScoreModel struct ScoreModel_tF9BB73A47A4831591DDE27136108DA55B7976F6C : public RuntimeObject { // System.String ScoreModel::subModule String_t* ___subModule_0; // System.String ScoreModel::task String_t* ___task_1; // System.Int32 ScoreModel::score int32_t ___score_2; // System.Int32 ScoreModel::mode int32_t ___mode_3; }; // ScoreModelData struct ScoreModelData_t6332ED081682A2B10836AB7B380A02E0F6D73BC2 : public RuntimeObject { // System.Int32 ScoreModelData::id int32_t ___id_0; // System.Int32 ScoreModelData::correct int32_t ___correct_1; // System.Int32 ScoreModelData::incorrect int32_t ___incorrect_2; // System.Int32 ScoreModelData::maxScore int32_t ___maxScore_3; // System.String ScoreModelData::remark String_t* ___remark_4; }; // ScoreRecordEvent struct ScoreRecordEvent_tB95A575AD56E67FB3588DF8C16A8BC14201DDF15 : public RuntimeObject { // System.String ScoreRecordEvent::subModule String_t* ___subModule_0; // System.String ScoreRecordEvent::task String_t* ___task_1; // System.Boolean ScoreRecordEvent::right bool ___right_2; }; // UnityEngine.Rendering.PostProcessing.ShaderIDs struct ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99 : public RuntimeObject { }; struct ShaderIDs_t5ECE3A5347F3C559BCA977BD590CC3CB8228BD99_StaticFields { // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MainTex int32_t ___MainTex_0; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Jitter int32_t ___Jitter_1; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Sharpness int32_t ___Sharpness_2; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FinalBlendParameters int32_t ___FinalBlendParameters_3; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HistoryTex int32_t ___HistoryTex_4; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SMAA_Flip int32_t ___SMAA_Flip_5; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SMAA_Flop int32_t ___SMAA_Flop_6; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AOParams int32_t ___AOParams_7; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AOColor int32_t ___AOColor_8; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::OcclusionTexture1 int32_t ___OcclusionTexture1_9; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::OcclusionTexture2 int32_t ___OcclusionTexture2_10; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SAOcclusionTexture int32_t ___SAOcclusionTexture_11; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MSVOcclusionTexture int32_t ___MSVOcclusionTexture_12; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthCopy int32_t ___DepthCopy_13; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LinearDepth int32_t ___LinearDepth_14; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth1 int32_t ___LowDepth1_15; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth2 int32_t ___LowDepth2_16; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth3 int32_t ___LowDepth3_17; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LowDepth4 int32_t ___LowDepth4_18; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth1 int32_t ___TiledDepth1_19; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth2 int32_t ___TiledDepth2_20; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth3 int32_t ___TiledDepth3_21; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TiledDepth4 int32_t ___TiledDepth4_22; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion1 int32_t ___Occlusion1_23; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion2 int32_t ___Occlusion2_24; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion3 int32_t ___Occlusion3_25; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Occlusion4 int32_t ___Occlusion4_26; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined1 int32_t ___Combined1_27; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined2 int32_t ___Combined2_28; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Combined3 int32_t ___Combined3_29; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SSRResolveTemp int32_t ___SSRResolveTemp_30; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Noise int32_t ___Noise_31; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Test int32_t ___Test_32; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Resolve int32_t ___Resolve_33; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::History int32_t ___History_34; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ViewMatrix int32_t ___ViewMatrix_35; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::InverseViewMatrix int32_t ___InverseViewMatrix_36; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ScreenSpaceProjectionMatrix int32_t ___ScreenSpaceProjectionMatrix_37; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Params2 int32_t ___Params2_38; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FogColor int32_t ___FogColor_39; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::FogParams int32_t ___FogParams_40; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VelocityScale int32_t ___VelocityScale_41; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MaxBlurRadius int32_t ___MaxBlurRadius_42; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpMaxBlurRadius int32_t ___RcpMaxBlurRadius_43; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VelocityTex int32_t ___VelocityTex_44; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile2RT int32_t ___Tile2RT_45; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile4RT int32_t ___Tile4RT_46; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Tile8RT int32_t ___Tile8RT_47; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileMaxOffs int32_t ___TileMaxOffs_48; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileMaxLoop int32_t ___TileMaxLoop_49; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TileVRT int32_t ___TileVRT_50; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::NeighborMaxTex int32_t ___NeighborMaxTex_51; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LoopCount int32_t ___LoopCount_52; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthOfFieldTemp int32_t ___DepthOfFieldTemp_53; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthOfFieldTex int32_t ___DepthOfFieldTex_54; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distance int32_t ___Distance_55; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LensCoeff int32_t ___LensCoeff_56; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MaxCoC int32_t ___MaxCoC_57; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpMaxCoC int32_t ___RcpMaxCoC_58; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RcpAspect int32_t ___RcpAspect_59; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::CoCTex int32_t ___CoCTex_60; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TaaParams int32_t ___TaaParams_61; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::AutoExposureTex int32_t ___AutoExposureTex_62; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HistogramBuffer int32_t ___HistogramBuffer_63; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Params int32_t ___Params_64; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ScaleOffsetRes int32_t ___ScaleOffsetRes_65; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::BloomTex int32_t ___BloomTex_66; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::SampleScale int32_t ___SampleScale_67; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Threshold int32_t ___Threshold_68; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorIntensity int32_t ___ColorIntensity_69; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_DirtTex int32_t ___Bloom_DirtTex_70; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_Settings int32_t ___Bloom_Settings_71; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_Color int32_t ___Bloom_Color_72; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Bloom_DirtTileOffset int32_t ___Bloom_DirtTileOffset_73; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChromaticAberration_Amount int32_t ___ChromaticAberration_Amount_74; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChromaticAberration_SpectralLut int32_t ___ChromaticAberration_SpectralLut_75; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distortion_CenterScale int32_t ___Distortion_CenterScale_76; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Distortion_Amount int32_t ___Distortion_Amount_77; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut2D int32_t ___Lut2D_78; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut3D int32_t ___Lut3D_79; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut3D_Params int32_t ___Lut3D_Params_80; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lut2D_Params int32_t ___Lut2D_Params_81; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UserLut2D_Params int32_t ___UserLut2D_Params_82; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::PostExposure int32_t ___PostExposure_83; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorBalance int32_t ___ColorBalance_84; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ColorFilter int32_t ___ColorFilter_85; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HueSatCon int32_t ___HueSatCon_86; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Brightness int32_t ___Brightness_87; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerRed int32_t ___ChannelMixerRed_88; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerGreen int32_t ___ChannelMixerGreen_89; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ChannelMixerBlue int32_t ___ChannelMixerBlue_90; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Lift int32_t ___Lift_91; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::InvGamma int32_t ___InvGamma_92; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Gain int32_t ___Gain_93; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Curves int32_t ___Curves_94; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::CustomToneCurve int32_t ___CustomToneCurve_95; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ToeSegmentA int32_t ___ToeSegmentA_96; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ToeSegmentB int32_t ___ToeSegmentB_97; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MidSegmentA int32_t ___MidSegmentA_98; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::MidSegmentB int32_t ___MidSegmentB_99; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ShoSegmentA int32_t ___ShoSegmentA_100; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::ShoSegmentB int32_t ___ShoSegmentB_101; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Color int32_t ___Vignette_Color_102; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Center int32_t ___Vignette_Center_103; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Settings int32_t ___Vignette_Settings_104; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Mask int32_t ___Vignette_Mask_105; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Opacity int32_t ___Vignette_Opacity_106; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Vignette_Mode int32_t ___Vignette_Mode_107; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Grain_Params1 int32_t ___Grain_Params1_108; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Grain_Params2 int32_t ___Grain_Params2_109; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::GrainTex int32_t ___GrainTex_110; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Phase int32_t ___Phase_111; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::GrainNoiseParameters int32_t ___GrainNoiseParameters_112; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::LumaInAlpha int32_t ___LumaInAlpha_113; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DitheringTex int32_t ___DitheringTex_114; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Dithering_Coords int32_t ___Dithering_Coords_115; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::From int32_t ___From_116; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::To int32_t ___To_117; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::Interp int32_t ___Interp_118; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::TargetColor int32_t ___TargetColor_119; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::HalfResFinalCopy int32_t ___HalfResFinalCopy_120; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::WaveformSource int32_t ___WaveformSource_121; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::WaveformBuffer int32_t ___WaveformBuffer_122; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::VectorscopeBuffer int32_t ___VectorscopeBuffer_123; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::RenderViewportScaleFactor int32_t ___RenderViewportScaleFactor_124; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UVTransform int32_t ___UVTransform_125; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::DepthSlice int32_t ___DepthSlice_126; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::UVScaleOffset int32_t ___UVScaleOffset_127; // System.Int32 UnityEngine.Rendering.PostProcessing.ShaderIDs::PosScaleOffset int32_t ___PosScaleOffset_128; }; // UnityEngine.Rendering.PostProcessing.Spline struct Spline_tD8C641273FEAA3A7958A261C41D694636049CB21 : public RuntimeObject { // UnityEngine.AnimationCurve UnityEngine.Rendering.PostProcessing.Spline::curve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___curve_2; // System.Boolean UnityEngine.Rendering.PostProcessing.Spline::m_Loop bool ___m_Loop_3; // System.Single UnityEngine.Rendering.PostProcessing.Spline::m_ZeroValue float ___m_ZeroValue_4; // System.Single UnityEngine.Rendering.PostProcessing.Spline::m_Range float ___m_Range_5; // UnityEngine.AnimationCurve UnityEngine.Rendering.PostProcessing.Spline::m_InternalLoopingCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_InternalLoopingCurve_6; // System.Int32 UnityEngine.Rendering.PostProcessing.Spline::frameCount int32_t ___frameCount_7; // System.Single[] UnityEngine.Rendering.PostProcessing.Spline::cachedData SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___cachedData_8; }; // ZXKFramework.StateBase struct StateBase_t3ABF54FC681DF3BEAA04BDB61B341347E77C20B9 : public RuntimeObject { // ZXKFramework.IFSM ZXKFramework.StateBase::_StateMachine RuntimeObject* ____StateMachine_0; }; // UnityEngine.UI.StencilMaterial struct StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9 : public RuntimeObject { }; struct StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9_StaticFields { // System.Collections.Generic.List`1 UnityEngine.UI.StencilMaterial::m_List List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677* ___m_List_0; }; // StepInfo struct StepInfo_t4114E47E7D31A7CEDC6F2429689E4FDA26CAF73E : public RuntimeObject { // System.Int32 StepInfo::seq int32_t ___seq_0; // System.String StepInfo::title String_t* ___title_1; // System.String StepInfo::startTime String_t* ___startTime_2; // System.String StepInfo::endTime String_t* ___endTime_3; // System.Int32 StepInfo::timeUsed int32_t ___timeUsed_4; // System.Int32 StepInfo::expectTime int32_t ___expectTime_5; // System.Int32 StepInfo::maxScore int32_t ___maxScore_6; // System.Int32 StepInfo::score int32_t ___score_7; // System.Int32 StepInfo::repeatCount int32_t ___repeatCount_8; // System.String StepInfo::evaluation String_t* ___evaluation_9; // System.String StepInfo::scoringModel String_t* ___scoringModel_10; // System.String StepInfo::remarks String_t* ___remarks_11; // System.String StepInfo::subModule String_t* ___subModule_12; // System.String StepInfo::answer String_t* ___answer_13; // System.String StepInfo::yourAnswer String_t* ___yourAnswer_14; // System.String StepInfo::stepType String_t* ___stepType_15; }; // StepRecordEvent struct StepRecordEvent_t77F98434BAC15F24365EFF0C8B3B3EAC127BFA65 : public RuntimeObject { // System.String StepRecordEvent::subModule String_t* ___subModule_0; // System.String StepRecordEvent::task String_t* ___task_1; // System.String StepRecordEvent::stepType String_t* ___stepType_2; // System.String StepRecordEvent::answer String_t* ___answer_3; // System.String StepRecordEvent::yourAnswer String_t* ___yourAnswer_4; // System.Boolean StepRecordEvent::start bool ___start_5; }; // DG.Tweening.Plugins.StringPluginExtensions struct StringPluginExtensions_tA36E0339AE94CFDB282B13B80AD5E10EDB969B8F : public RuntimeObject { }; struct StringPluginExtensions_tA36E0339AE94CFDB282B13B80AD5E10EDB969B8F_StaticFields { // System.Char[] DG.Tweening.Plugins.StringPluginExtensions::ScrambledCharsAll CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___ScrambledCharsAll_0; // System.Char[] DG.Tweening.Plugins.StringPluginExtensions::ScrambledCharsUppercase CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___ScrambledCharsUppercase_1; // System.Char[] DG.Tweening.Plugins.StringPluginExtensions::ScrambledCharsLowercase CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___ScrambledCharsLowercase_2; // System.Char[] DG.Tweening.Plugins.StringPluginExtensions::ScrambledCharsNumerals CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___ScrambledCharsNumerals_3; // System.Int32 DG.Tweening.Plugins.StringPluginExtensions::_lastRndSeed int32_t ____lastRndSeed_4; }; // ZXKFramework.SubPool struct SubPool_tD95C0010086CAC5491F36D711B58A712384330D0 : public RuntimeObject { // System.Collections.Generic.List`1 ZXKFramework.SubPool::m_objecs List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___m_objecs_0; // UnityEngine.GameObject ZXKFramework.SubPool::m_prefab GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_prefab_1; // UnityEngine.Transform ZXKFramework.SubPool::m_parent Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___m_parent_2; }; // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing struct SubpixelMorphologicalAntialiasing_tA63951F15B8029A664711110DAC46271060B6F12 : public RuntimeObject { // UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing/Quality UnityEngine.Rendering.PostProcessing.SubpixelMorphologicalAntialiasing::quality int32_t ___quality_0; }; // UnityEngine.SubsystemDescriptor struct SubsystemDescriptor_tF417D2751C69A8B0DD86162EBCE55F84D3493A71 : public RuntimeObject { // System.String UnityEngine.SubsystemDescriptor::k__BackingField String_t* ___U3CidU3Ek__BackingField_0; }; // UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore struct SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250 : public RuntimeObject { }; struct SubsystemDescriptorStore_tEF3761B84B8C25EA4B93F94A487551820B268250_StaticFields { // System.Collections.Generic.List`1 UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore::s_IntegratedDescriptors List_1_tACFC79734710927A89702FFC38900223BB85B5A6* ___s_IntegratedDescriptors_0; // System.Collections.Generic.List`1 UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore::s_StandaloneDescriptors List_1_t2D19D6F759F401FE6C5460698E5B8249E470E044* ___s_StandaloneDescriptors_1; // System.Collections.Generic.List`1 UnityEngine.SubsystemsImplementation.SubsystemDescriptorStore::s_DeprecatedDescriptors List_1_t15AD773D34D3739AFB67421B6DFFACEA7638F64E* ___s_DeprecatedDescriptors_2; }; // UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider struct SubsystemDescriptorWithProvider_t2A61A2C951A4A179E898CF207726BF6B5AF474D5 : public RuntimeObject { // System.String UnityEngine.SubsystemsImplementation.SubsystemDescriptorWithProvider::k__BackingField String_t* ___U3CidU3Ek__BackingField_0; }; // UnityEngine.SubsystemManager struct SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824 : public RuntimeObject { }; struct SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_StaticFields { // System.Action UnityEngine.SubsystemManager::beforeReloadSubsystems Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___beforeReloadSubsystems_0; // System.Action UnityEngine.SubsystemManager::afterReloadSubsystems Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___afterReloadSubsystems_1; // System.Collections.Generic.List`1 UnityEngine.SubsystemManager::s_IntegratedSubsystems List_1_t78E7232867D713AA9907E71F6C5B19B226F0B180* ___s_IntegratedSubsystems_2; // System.Collections.Generic.List`1 UnityEngine.SubsystemManager::s_StandaloneSubsystems List_1_tD834E8FB7FDC0D4243FBCF922D7FE4E3C707AAC3* ___s_StandaloneSubsystems_3; // System.Collections.Generic.List`1 UnityEngine.SubsystemManager::s_DeprecatedSubsystems List_1_t9E8CCD70A25458CE30A64503B35F06ECA62E3052* ___s_DeprecatedSubsystems_4; // System.Action UnityEngine.SubsystemManager::reloadSubsytemsStarted Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___reloadSubsytemsStarted_5; // System.Action UnityEngine.SubsystemManager::reloadSubsytemsCompleted Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___reloadSubsytemsCompleted_6; }; // RenderHeads.Media.AVProVideo.Subtitle struct Subtitle_t361915FFE2C0B5F07C925DFA7667C34836F22638 : public RuntimeObject { // System.Int32 RenderHeads.Media.AVProVideo.Subtitle::index int32_t ___index_0; // System.String RenderHeads.Media.AVProVideo.Subtitle::text String_t* ___text_1; // System.Double RenderHeads.Media.AVProVideo.Subtitle::timeStart double ___timeStart_2; // System.Double RenderHeads.Media.AVProVideo.Subtitle::timeEnd double ___timeEnd_3; }; // System.Security.Cryptography.SymmetricAlgorithm struct SymmetricAlgorithm_t8C631E4E7B9073CCBD856F8D559A62EB5616BBE8 : public RuntimeObject { // System.Int32 System.Security.Cryptography.SymmetricAlgorithm::BlockSizeValue int32_t ___BlockSizeValue_0; // System.Int32 System.Security.Cryptography.SymmetricAlgorithm::FeedbackSizeValue int32_t ___FeedbackSizeValue_1; // System.Byte[] System.Security.Cryptography.SymmetricAlgorithm::IVValue ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___IVValue_2; // System.Byte[] System.Security.Cryptography.SymmetricAlgorithm::KeyValue ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___KeyValue_3; // System.Security.Cryptography.KeySizes[] System.Security.Cryptography.SymmetricAlgorithm::LegalBlockSizesValue KeySizesU5BU5D_tDD87467B9CB683380B5DC92193576A3136DFAE03* ___LegalBlockSizesValue_4; // System.Security.Cryptography.KeySizes[] System.Security.Cryptography.SymmetricAlgorithm::LegalKeySizesValue KeySizesU5BU5D_tDD87467B9CB683380B5DC92193576A3136DFAE03* ___LegalKeySizesValue_5; // System.Int32 System.Security.Cryptography.SymmetricAlgorithm::KeySizeValue int32_t ___KeySizeValue_6; // System.Security.Cryptography.CipherMode System.Security.Cryptography.SymmetricAlgorithm::ModeValue int32_t ___ModeValue_7; // System.Security.Cryptography.PaddingMode System.Security.Cryptography.SymmetricAlgorithm::PaddingValue int32_t ___PaddingValue_8; }; // Mono.Security.Cryptography.SymmetricTransform struct SymmetricTransform_tDD1D096506ADC83C468EE253DE76D1EB315DAC43 : public RuntimeObject { // System.Security.Cryptography.SymmetricAlgorithm Mono.Security.Cryptography.SymmetricTransform::algo SymmetricAlgorithm_t8C631E4E7B9073CCBD856F8D559A62EB5616BBE8* ___algo_0; // System.Boolean Mono.Security.Cryptography.SymmetricTransform::encrypt bool ___encrypt_1; // System.Int32 Mono.Security.Cryptography.SymmetricTransform::BlockSizeByte int32_t ___BlockSizeByte_2; // System.Byte[] Mono.Security.Cryptography.SymmetricTransform::temp ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___temp_3; // System.Byte[] Mono.Security.Cryptography.SymmetricTransform::temp2 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___temp2_4; // System.Byte[] Mono.Security.Cryptography.SymmetricTransform::workBuff ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___workBuff_5; // System.Byte[] Mono.Security.Cryptography.SymmetricTransform::workout ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___workout_6; // System.Security.Cryptography.PaddingMode Mono.Security.Cryptography.SymmetricTransform::padmode int32_t ___padmode_7; // System.Int32 Mono.Security.Cryptography.SymmetricTransform::FeedBackByte int32_t ___FeedBackByte_8; // System.Boolean Mono.Security.Cryptography.SymmetricTransform::m_disposed bool ___m_disposed_9; // System.Boolean Mono.Security.Cryptography.SymmetricTransform::lastBlock bool ___lastBlock_10; // System.Security.Cryptography.RandomNumberGenerator Mono.Security.Cryptography.SymmetricTransform::_rng RandomNumberGenerator_t4E862666A2F7D55324960670C7A1B4C2D40222F3* ____rng_11; }; // UnityEngine.Rendering.PostProcessing.TargetPool struct TargetPool_t88FB94A9290BBADD9DDE613ED91F1FE23203C06C : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.TargetPool::m_Pool List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_Pool_0; // System.Int32 UnityEngine.Rendering.PostProcessing.TargetPool::m_Current int32_t ___m_Current_1; }; // RenderHeads.Media.AVProVideo.TextCue struct TextCue_tB65292A88DA25D6C406082C8DD7A107151FB0210 : public RuntimeObject { // System.String RenderHeads.Media.AVProVideo.TextCue::k__BackingField String_t* ___U3CTextU3Ek__BackingField_0; }; // UnityEngine.TextCore.Text.TextElement struct TextElement_tCEF567A8810788262275B39DC39CBA6EBE7472DA : public RuntimeObject { // UnityEngine.TextCore.Text.TextElementType UnityEngine.TextCore.Text.TextElement::m_ElementType uint8_t ___m_ElementType_0; // System.UInt32 UnityEngine.TextCore.Text.TextElement::m_Unicode uint32_t ___m_Unicode_1; // UnityEngine.TextCore.Text.TextAsset UnityEngine.TextCore.Text.TextElement::m_TextAsset TextAsset_tB28F1843A877CCA74B89DC4F63EA532618B049B8* ___m_TextAsset_2; // UnityEngine.TextCore.Glyph UnityEngine.TextCore.Text.TextElement::m_Glyph Glyph_t700CF8EBE04ED4AEAB520885AAA1B309E02A103F* ___m_Glyph_3; // System.UInt32 UnityEngine.TextCore.Text.TextElement::m_GlyphIndex uint32_t ___m_GlyphIndex_4; // System.Single UnityEngine.TextCore.Text.TextElement::m_Scale float ___m_Scale_5; }; // ZXKFramework.TextItem struct TextItem_t12E23A9C60C3109BA469A7EF9D71CC8E13E31041 : public RuntimeObject { // System.IO.StreamWriter ZXKFramework.TextItem::writer StreamWriter_t6E7DF7D524AA3C018A65F62EE80779873ED4D1E4* ___writer_0; // System.String ZXKFramework.TextItem::path String_t* ___path_1; }; // UnityEngine.TextCore.Text.TextResourceManager struct TextResourceManager_t10194AE8FB3DE5B9938C916F107713F6BDD3CD88 : public RuntimeObject { }; struct TextResourceManager_t10194AE8FB3DE5B9938C916F107713F6BDD3CD88_StaticFields { // System.Collections.Generic.Dictionary`2 UnityEngine.TextCore.Text.TextResourceManager::s_FontAssetReferences Dictionary_2_t4B29EB34D6BDD7CF67CE77D60AC718EB61186713* ___s_FontAssetReferences_0; // System.Collections.Generic.Dictionary`2 UnityEngine.TextCore.Text.TextResourceManager::s_FontAssetNameReferenceLookup Dictionary_2_tC20B3D6AE4370C892734F670EF4D1FB9CE91F371* ___s_FontAssetNameReferenceLookup_1; // System.Collections.Generic.Dictionary`2 UnityEngine.TextCore.Text.TextResourceManager::s_FontAssetFamilyNameAndStyleReferenceLookup Dictionary_2_t6A8DB1A82203EE1CADD418706BFDC84FED020B64* ___s_FontAssetFamilyNameAndStyleReferenceLookup_2; // System.Collections.Generic.List`1 UnityEngine.TextCore.Text.TextResourceManager::s_FontAssetRemovalList List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___s_FontAssetRemovalList_3; // System.Int32 UnityEngine.TextCore.Text.TextResourceManager::k_RegularStyleHashCode int32_t ___k_RegularStyleHashCode_4; }; // UnityEngine.TextCore.Text.TextShaderUtilities struct TextShaderUtilities_t47B400695C5D96E7B04FEF9D132468B3A1799692 : public RuntimeObject { }; struct TextShaderUtilities_t47B400695C5D96E7B04FEF9D132468B3A1799692_StaticFields { // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_MainTex int32_t ___ID_MainTex_0; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_FaceTex int32_t ___ID_FaceTex_1; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_FaceColor int32_t ___ID_FaceColor_2; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_FaceDilate int32_t ___ID_FaceDilate_3; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_Shininess int32_t ___ID_Shininess_4; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UnderlayColor int32_t ___ID_UnderlayColor_5; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UnderlayOffsetX int32_t ___ID_UnderlayOffsetX_6; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UnderlayOffsetY int32_t ___ID_UnderlayOffsetY_7; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UnderlayDilate int32_t ___ID_UnderlayDilate_8; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UnderlaySoftness int32_t ___ID_UnderlaySoftness_9; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_WeightNormal int32_t ___ID_WeightNormal_10; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_WeightBold int32_t ___ID_WeightBold_11; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_OutlineTex int32_t ___ID_OutlineTex_12; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_OutlineWidth int32_t ___ID_OutlineWidth_13; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_OutlineSoftness int32_t ___ID_OutlineSoftness_14; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_OutlineColor int32_t ___ID_OutlineColor_15; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_Outline2Color int32_t ___ID_Outline2Color_16; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_Outline2Width int32_t ___ID_Outline2Width_17; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_Padding int32_t ___ID_Padding_18; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GradientScale int32_t ___ID_GradientScale_19; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ScaleX int32_t ___ID_ScaleX_20; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ScaleY int32_t ___ID_ScaleY_21; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_PerspectiveFilter int32_t ___ID_PerspectiveFilter_22; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_Sharpness int32_t ___ID_Sharpness_23; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_TextureWidth int32_t ___ID_TextureWidth_24; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_TextureHeight int32_t ___ID_TextureHeight_25; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_BevelAmount int32_t ___ID_BevelAmount_26; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GlowColor int32_t ___ID_GlowColor_27; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GlowOffset int32_t ___ID_GlowOffset_28; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GlowPower int32_t ___ID_GlowPower_29; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GlowOuter int32_t ___ID_GlowOuter_30; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_GlowInner int32_t ___ID_GlowInner_31; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_LightAngle int32_t ___ID_LightAngle_32; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_EnvMap int32_t ___ID_EnvMap_33; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_EnvMatrix int32_t ___ID_EnvMatrix_34; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_EnvMatrixRotation int32_t ___ID_EnvMatrixRotation_35; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_MaskCoord int32_t ___ID_MaskCoord_36; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ClipRect int32_t ___ID_ClipRect_37; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_MaskSoftnessX int32_t ___ID_MaskSoftnessX_38; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_MaskSoftnessY int32_t ___ID_MaskSoftnessY_39; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_VertexOffsetX int32_t ___ID_VertexOffsetX_40; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_VertexOffsetY int32_t ___ID_VertexOffsetY_41; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_UseClipRect int32_t ___ID_UseClipRect_42; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_StencilID int32_t ___ID_StencilID_43; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_StencilOp int32_t ___ID_StencilOp_44; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_StencilComp int32_t ___ID_StencilComp_45; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_StencilReadMask int32_t ___ID_StencilReadMask_46; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_StencilWriteMask int32_t ___ID_StencilWriteMask_47; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ShaderFlags int32_t ___ID_ShaderFlags_48; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ScaleRatio_A int32_t ___ID_ScaleRatio_A_49; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ScaleRatio_B int32_t ___ID_ScaleRatio_B_50; // System.Int32 UnityEngine.TextCore.Text.TextShaderUtilities::ID_ScaleRatio_C int32_t ___ID_ScaleRatio_C_51; // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_Bevel String_t* ___Keyword_Bevel_52; // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_Glow String_t* ___Keyword_Glow_53; // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_Underlay String_t* ___Keyword_Underlay_54; // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_Ratios String_t* ___Keyword_Ratios_55; // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_MASK_SOFT String_t* ___Keyword_MASK_SOFT_56; // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_MASK_HARD String_t* ___Keyword_MASK_HARD_57; // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_MASK_TEX String_t* ___Keyword_MASK_TEX_58; // System.String UnityEngine.TextCore.Text.TextShaderUtilities::Keyword_Outline String_t* ___Keyword_Outline_59; // System.String UnityEngine.TextCore.Text.TextShaderUtilities::ShaderTag_ZTestMode String_t* ___ShaderTag_ZTestMode_60; // System.String UnityEngine.TextCore.Text.TextShaderUtilities::ShaderTag_CullMode String_t* ___ShaderTag_CullMode_61; // System.Single UnityEngine.TextCore.Text.TextShaderUtilities::m_clamp float ___m_clamp_62; // System.Boolean UnityEngine.TextCore.Text.TextShaderUtilities::isInitialized bool ___isInitialized_63; // UnityEngine.Shader UnityEngine.TextCore.Text.TextShaderUtilities::k_ShaderRef_MobileSDF Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___k_ShaderRef_MobileSDF_64; // UnityEngine.Shader UnityEngine.TextCore.Text.TextShaderUtilities::k_ShaderRef_MobileBitmap Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___k_ShaderRef_MobileBitmap_65; }; // UnityEngine.TextCore.Text.TextStyle struct TextStyle_tD9287057EB15E73ED76AC925AC21A889D64CDAAE : public RuntimeObject { // System.String UnityEngine.TextCore.Text.TextStyle::m_Name String_t* ___m_Name_1; // System.Int32 UnityEngine.TextCore.Text.TextStyle::m_HashCode int32_t ___m_HashCode_2; // System.String UnityEngine.TextCore.Text.TextStyle::m_OpeningDefinition String_t* ___m_OpeningDefinition_3; // System.String UnityEngine.TextCore.Text.TextStyle::m_ClosingDefinition String_t* ___m_ClosingDefinition_4; // System.Int32[] UnityEngine.TextCore.Text.TextStyle::m_OpeningTagArray Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_OpeningTagArray_5; // System.Int32[] UnityEngine.TextCore.Text.TextStyle::m_ClosingTagArray Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___m_ClosingTagArray_6; // System.UInt32[] UnityEngine.TextCore.Text.TextStyle::m_OpeningTagUnicodeArray UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___m_OpeningTagUnicodeArray_7; // System.UInt32[] UnityEngine.TextCore.Text.TextStyle::m_ClosingTagUnicodeArray UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___m_ClosingTagUnicodeArray_8; }; struct TextStyle_tD9287057EB15E73ED76AC925AC21A889D64CDAAE_StaticFields { // UnityEngine.TextCore.Text.TextStyle UnityEngine.TextCore.Text.TextStyle::k_NormalStyle TextStyle_tD9287057EB15E73ED76AC925AC21A889D64CDAAE* ___k_NormalStyle_0; }; // UnityEngine.Rendering.PostProcessing.TextureFormatUtilities struct TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D : public RuntimeObject { }; struct TextureFormatUtilities_t68E492E14F6DE04D603579FC02F042ED0174572D_StaticFields { // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::s_FormatAliasMap Dictionary_2_tB5BCF24B77495C576D9ECE31C959C276F5128232* ___s_FormatAliasMap_0; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::s_SupportedRenderTextureFormats Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ___s_SupportedRenderTextureFormats_1; // System.Collections.Generic.Dictionary`2 UnityEngine.Rendering.PostProcessing.TextureFormatUtilities::s_SupportedTextureFormats Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ___s_SupportedTextureFormats_2; }; // UnityEngine.Rendering.PostProcessing.TextureLerper struct TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424 : public RuntimeObject { // UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.PostProcessing.TextureLerper::m_Command CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___m_Command_1; // UnityEngine.Rendering.PostProcessing.PropertySheetFactory UnityEngine.Rendering.PostProcessing.TextureLerper::m_PropertySheets PropertySheetFactory_t5ABFD70669DCB136C812072371B67AD83FCDD19D* ___m_PropertySheets_2; // UnityEngine.Rendering.PostProcessing.PostProcessResources UnityEngine.Rendering.PostProcessing.TextureLerper::m_Resources PostProcessResources_t300E967CDD9643AE04457DA4FFC5B1100885048D* ___m_Resources_3; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.TextureLerper::m_Recycled List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* ___m_Recycled_4; // System.Collections.Generic.List`1 UnityEngine.Rendering.PostProcessing.TextureLerper::m_Actives List_1_tF20988DD2863E9321EB7427D9B83C337053F1C8B* ___m_Actives_5; }; struct TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424_StaticFields { // UnityEngine.Rendering.PostProcessing.TextureLerper UnityEngine.Rendering.PostProcessing.TextureLerper::m_Instance TextureLerper_t3EAB762818E71EC9F4627D4BF1C4428DF9570424* ___m_Instance_0; }; // RenderHeads.Media.AVProVideo.TimeRanges struct TimeRanges_tFFAA5DD5161D30CAB1EC092138FF58788127B594 : public RuntimeObject { // RenderHeads.Media.AVProVideo.TimeRange[] RenderHeads.Media.AVProVideo.TimeRanges::_ranges TimeRangeU5BU5D_tA898FFB894BB2CE846E7CF8870E5615878BA5F19* ____ranges_0; // System.Double RenderHeads.Media.AVProVideo.TimeRanges::_minTime double ____minTime_1; // System.Double RenderHeads.Media.AVProVideo.TimeRanges::_maxTime double ____maxTime_2; }; // TimeTools struct TimeTools_t46448ADBEFB08927F223E076E3CC99E4B0CA60D0 : public RuntimeObject { }; // UnityEngine.Timeline.TimeUtility struct TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26 : public RuntimeObject { }; struct TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_StaticFields { // System.Double UnityEngine.Timeline.TimeUtility::kTimeEpsilon double ___kTimeEpsilon_0; // System.Double UnityEngine.Timeline.TimeUtility::kFrameRateEpsilon double ___kFrameRateEpsilon_1; // System.Double UnityEngine.Timeline.TimeUtility::k_MaxTimelineDurationInSeconds double ___k_MaxTimelineDurationInSeconds_2; // System.Double UnityEngine.Timeline.TimeUtility::kFrameRateRounding double ___kFrameRateRounding_3; }; // UnityEngine.Timeline.TimelineClip struct TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D : public RuntimeObject { // System.Int32 UnityEngine.Timeline.TimelineClip::m_Version int32_t ___m_Version_1; // System.Double UnityEngine.Timeline.TimelineClip::m_Start double ___m_Start_9; // System.Double UnityEngine.Timeline.TimelineClip::m_ClipIn double ___m_ClipIn_10; // UnityEngine.Object UnityEngine.Timeline.TimelineClip::m_Asset Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_Asset_11; // System.Double UnityEngine.Timeline.TimelineClip::m_Duration double ___m_Duration_12; // System.Double UnityEngine.Timeline.TimelineClip::m_TimeScale double ___m_TimeScale_13; // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineClip::m_ParentTrack TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___m_ParentTrack_14; // System.Double UnityEngine.Timeline.TimelineClip::m_EaseInDuration double ___m_EaseInDuration_15; // System.Double UnityEngine.Timeline.TimelineClip::m_EaseOutDuration double ___m_EaseOutDuration_16; // System.Double UnityEngine.Timeline.TimelineClip::m_BlendInDuration double ___m_BlendInDuration_17; // System.Double UnityEngine.Timeline.TimelineClip::m_BlendOutDuration double ___m_BlendOutDuration_18; // UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::m_MixInCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_MixInCurve_19; // UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::m_MixOutCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_MixOutCurve_20; // UnityEngine.Timeline.TimelineClip/BlendCurveMode UnityEngine.Timeline.TimelineClip::m_BlendInCurveMode int32_t ___m_BlendInCurveMode_21; // UnityEngine.Timeline.TimelineClip/BlendCurveMode UnityEngine.Timeline.TimelineClip::m_BlendOutCurveMode int32_t ___m_BlendOutCurveMode_22; // System.Collections.Generic.List`1 UnityEngine.Timeline.TimelineClip::m_ExposedParameterNames List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_ExposedParameterNames_23; // UnityEngine.AnimationClip UnityEngine.Timeline.TimelineClip::m_AnimationCurves AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___m_AnimationCurves_24; // System.Boolean UnityEngine.Timeline.TimelineClip::m_Recordable bool ___m_Recordable_25; // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::m_PostExtrapolationMode int32_t ___m_PostExtrapolationMode_26; // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::m_PreExtrapolationMode int32_t ___m_PreExtrapolationMode_27; // System.Double UnityEngine.Timeline.TimelineClip::m_PostExtrapolationTime double ___m_PostExtrapolationTime_28; // System.Double UnityEngine.Timeline.TimelineClip::m_PreExtrapolationTime double ___m_PreExtrapolationTime_29; // System.String UnityEngine.Timeline.TimelineClip::m_DisplayName String_t* ___m_DisplayName_30; }; struct TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields { // UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.TimelineClip::kDefaultClipCaps int32_t ___kDefaultClipCaps_2; // System.Single UnityEngine.Timeline.TimelineClip::kDefaultClipDurationInSeconds float ___kDefaultClipDurationInSeconds_3; // System.Double UnityEngine.Timeline.TimelineClip::kTimeScaleMin double ___kTimeScaleMin_4; // System.Double UnityEngine.Timeline.TimelineClip::kTimeScaleMax double ___kTimeScaleMax_5; // System.String UnityEngine.Timeline.TimelineClip::kDefaultCurvesName String_t* ___kDefaultCurvesName_6; // System.Double UnityEngine.Timeline.TimelineClip::kMinDuration double ___kMinDuration_7; // System.Double UnityEngine.Timeline.TimelineClip::kMaxTimeValue double ___kMaxTimeValue_8; }; // UnityEngine.Timeline.TimelineClipExtensions struct TimelineClipExtensions_t268F1CE8CF36BF05684B5F4FD0D74B52ABCE7022 : public RuntimeObject { }; struct TimelineClipExtensions_t268F1CE8CF36BF05684B5F4FD0D74B52ABCE7022_StaticFields { // System.String UnityEngine.Timeline.TimelineClipExtensions::k_UndoSetParentTrackText String_t* ___k_UndoSetParentTrackText_0; }; // ZXKFramework.TipData struct TipData_tF33482608B60BD3E3C983672DD3852503707322A : public RuntimeObject { // ZXKFramework.TipTypeEnum ZXKFramework.TipData::k__BackingField int32_t ___U3CtipTypeU3Ek__BackingField_0; // System.String ZXKFramework.TipData::k__BackingField String_t* ___U3CtipU3Ek__BackingField_1; // System.Single ZXKFramework.TipData::