GanGuaShiCaiShiMianZhuangSh.../Logs/AssetImportWorker5-prev.log

844 lines
47 KiB
Plaintext

Using pre-set license
Built from '2021.3/china_unity/release' branch; Version is '2021.3.8f1c1 (c20728c1e961) revision 12715816'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'zh' Physical Memory: 65389 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
E:\UnityEditor\2021.3.8f1c1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker5
-projectPath
E:/Test/干挂石材饰面装饰施工
-logFile
Logs/AssetImportWorker5.log
-srvPort
62861
Successfully changed project path to: E:/Test/干挂石材饰面装饰施工
E:/Test/干挂石材饰面装饰施工
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
AS: AutoStreaming module initializing.
Refreshing native plugins compatible for Editor in 181.76 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.8f1c1 (c20728c1e961)
[Subsystems] Discovering subsystems at path E:/UnityEditor/2021.3.8f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/Test/干挂石材饰面装饰施工/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488)
Vendor: NVIDIA
VRAM: 8031 MB
Driver: 31.0.15.3640
Initialize mono
Mono path[0] = 'E:/UnityEditor/2021.3.8f1c1/Editor/Data/Managed'
Mono path[1] = 'E:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'E:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56088
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: E:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: E:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: E:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.004608 seconds.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 154.25 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 0.682 seconds
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (154ms)
BeforeProcessingInitializeOnLoad (1ms)
ProcessInitializeOnLoadAttributes (86ms)
ProcessInitializeOnLoadMethodAttributes (42ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.028052 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
OnLevelWasLoaded was found on Game
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 153.67 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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Domain Reload Profiling:
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ProcessInitializeOnLoadMethodAttributes (86ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 2.91 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 6852 Unused Serialized files (Serialized files now loaded: 0)
Unloading 167 unused Assets / (2.2 MB). Loaded Objects now: 7213.
Memory consumption went from 278.0 MB to 275.8 MB.
Total: 7.009700 ms (FindLiveObjects: 0.795300 ms CreateObjectMapping: 0.865700 ms MarkObjects: 4.333700 ms DeleteObjects: 1.013600 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.026454 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 1.74 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.292 seconds
Domain Reload Profiling:
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BeginReloadAssembly (144ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
EndReloadAssembly (1047ms)
LoadAssemblies (120ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (274ms)
ReleaseScriptCaches (3ms)
RebuildScriptCaches (62ms)
SetupLoadedEditorAssemblies (527ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (2ms)
BeforeProcessingInitializeOnLoad (107ms)
ProcessInitializeOnLoadAttributes (307ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
Platform modules already initialized, skipping
OnLevelWasLoaded was found on Game
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Refreshing native plugins compatible for Editor in 29.25 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 6663 Unused Serialized files (Serialized files now loaded: 0)
Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7228.
Memory consumption went from 265.7 MB to 263.5 MB.
Total: 7.866600 ms (FindLiveObjects: 0.744300 ms CreateObjectMapping: 0.822300 ms MarkObjects: 5.385200 ms DeleteObjects: 0.913000 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.028304 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 1.74 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.336 seconds
Domain Reload Profiling:
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ProcessInitializeOnLoadAttributes (305ms)
ProcessInitializeOnLoadMethodAttributes (87ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (13ms)
Platform modules already initialized, skipping
OnLevelWasLoaded was found on Game
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Refreshing native plugins compatible for Editor in 28.71 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 6663 Unused Serialized files (Serialized files now loaded: 0)
Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7243.
Memory consumption went from 265.7 MB to 263.5 MB.
Total: 6.425500 ms (FindLiveObjects: 0.616100 ms CreateObjectMapping: 0.662600 ms MarkObjects: 4.286000 ms DeleteObjects: 0.859800 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.025709 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 1.62 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.282 seconds
Domain Reload Profiling:
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BeginReloadAssembly (155ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
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LoadAssemblies (128ms)
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ProcessInitializeOnLoadAttributes (294ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
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EditorAssembliesLoaded (0ms)
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AwakeInstancesAfterBackupRestoration (9ms)
Platform modules already initialized, skipping
OnLevelWasLoaded was found on Game
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Refreshing native plugins compatible for Editor in 29.41 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 6663 Unused Serialized files (Serialized files now loaded: 0)
Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7258.
Memory consumption went from 265.8 MB to 263.6 MB.
Total: 6.611300 ms (FindLiveObjects: 0.669100 ms CreateObjectMapping: 0.727400 ms MarkObjects: 4.349500 ms DeleteObjects: 0.863700 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.026384 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 1.68 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.298 seconds
Domain Reload Profiling:
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BeginReloadAssembly (145ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (39ms)
EndReloadAssembly (1049ms)
LoadAssemblies (121ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (268ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (54ms)
SetupLoadedEditorAssemblies (540ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (21ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (2ms)
BeforeProcessingInitializeOnLoad (119ms)
ProcessInitializeOnLoadAttributes (311ms)
ProcessInitializeOnLoadMethodAttributes (75ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Platform modules already initialized, skipping
OnLevelWasLoaded was found on Game
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Refreshing native plugins compatible for Editor in 28.40 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 6663 Unused Serialized files (Serialized files now loaded: 0)
Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7273.
Memory consumption went from 265.8 MB to 263.6 MB.
Total: 7.025700 ms (FindLiveObjects: 0.682700 ms CreateObjectMapping: 0.777500 ms MarkObjects: 4.315600 ms DeleteObjects: 1.248600 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.029766 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image E:\Test\干挂石材饰面装饰施工\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 1.71 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.257 seconds
Domain Reload Profiling:
ReloadAssembly (1257ms)
BeginReloadAssembly (145ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
EndReloadAssembly (1009ms)
LoadAssemblies (122ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (261ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (55ms)
SetupLoadedEditorAssemblies (510ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (2ms)
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Unloading 6663 Unused Serialized files (Serialized files now loaded: 0)
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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This message has been deprecated and will be removed in a later version of Unity.
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This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Unloading 140 Unused Serialized files (Serialized files now loaded: 0)
Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7333.
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Unloading 140 Unused Serialized files (Serialized files now loaded: 0)
Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7333.
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Unloading 140 Unused Serialized files (Serialized files now loaded: 0)
Unloading 140 unused Assets / (0.8 MB). Loaded Objects now: 7333.
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Refreshing native plugins compatible for Editor in 60.07 ms, found 8 plugins.
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Unloading 140 Unused Serialized files (Serialized files now loaded: 0)
Unloading 140 unused Assets / (0.8 MB). Loaded Objects now: 7333.
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Native extension for WindowsStandalone target not found
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Platform modules already initialized, skipping
OnLevelWasLoaded was found on Game
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
OnLevelWasLoaded was found on DOTweenComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Refreshing native plugins compatible for Editor in 29.48 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 6663 Unused Serialized files (Serialized files now loaded: 0)
Unloading 140 unused Assets / (0.8 MB). Loaded Objects now: 7348.
Memory consumption went from 263.4 MB to 262.6 MB.
Total: 6.541500 ms (FindLiveObjects: 0.672700 ms CreateObjectMapping: 0.747800 ms MarkObjects: 4.382500 ms DeleteObjects: 0.737300 ms)
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Received Prepare
Refreshing native plugins compatible for Editor in 56.24 ms, found 8 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 140 Unused Serialized files (Serialized files now loaded: 0)
Unloading 140 unused Assets / (0.8 MB). Loaded Objects now: 7348.
Memory consumption went from 130.2 MB to 129.4 MB.
Total: 6.705600 ms (FindLiveObjects: 0.779600 ms CreateObjectMapping: 0.777000 ms MarkObjects: 4.414100 ms DeleteObjects: 0.733500 ms)
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