#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Action`1 struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404; // System.Action`2 struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tEFC8016EC28460E6CE058A5F413FAB656883AA5F; // System.Collections.Generic.List`1 struct List_1_t01FE6F9654EFF2B2927CF4D2E59CACCB98F0E09E; // System.Collections.Generic.List`1 struct List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8; // System.Collections.Generic.List`1 struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B; // System.Collections.Generic.List`1 struct List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t1D958AD636939DBB380E0BCEC16704959FA0D9D8; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_tC13401FC5A9D5F32E43EE93D30006C9BDC6E95B2; // System.Collections.Generic.List`1 struct List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597; // System.Collections.Generic.List`1 struct List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440; // RenderHeads.Media.AVProVideo.TrackCollection`1 struct TrackCollection_1_t8A81433EBB19D9229A6D2F01013DB9ADE3C867E9; // RenderHeads.Media.AVProVideo.TrackCollection`1 struct TrackCollection_1_t7D45897E2C63836954B42BAF3EAEB04BB7C9B2B1; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_tDCC99FBA001EBDDF07829A18E8358DF5B8757F64; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.GUILayoutOption[] struct GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2; // UnityEngine.GUIStyle[] struct GUIStyleU5BU5D_t1BA4BCF4D4D32DF07E9B84F1750D964DF33B0FEC; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.UI.Selectable[] struct SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // RenderHeads.Media.AVProVideo.TimeRange[] struct TimeRangeU5BU5D_tA898FFB894BB2CE846E7CF8870E5615878BA5F19; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.XR.XRDisplaySubsystem[] struct XRDisplaySubsystemU5BU5D_t741124D80DCCCF62F2AF47431354B7387672F264; // UnityEngine.EventSystems.EventTrigger/Entry[] struct EntryU5BU5D_t7F80FE101EBB042094267D264CEABEFCFE6AA556; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074; // UnityEngine.AudioSource struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299; // RenderHeads.Media.AVProVideo.AudioTrack struct AudioTrack_t7274C80F7C9DA36A9B2FD682DFC19CFD1F3AD5A7; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F; // RenderHeads.Media.AVProVideo.BaseMediaPlayer struct BaseMediaPlayer_tFA078F6B054890E45F61CE4D873B42D52C0B8104; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // UnityEngine.UI.Button struct Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Canvas struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26; // UnityEngine.CanvasGroup struct CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094; // UnityEngine.CanvasRenderer struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.EventSystems.EventSystem struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707; // UnityEngine.EventSystems.EventTrigger struct EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.UI.FontData struct FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224; // UnityEngine.GUILayoutOption struct GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14; // UnityEngine.GUISettings struct GUISettings_tF2CA7E8B9F62F1FC013BFF053B5FA2709EBA3847; // UnityEngine.GUISkin struct GUISkin_t8C65CE1424D4B5D8D73022E266BDAD3BDE8612D9; // UnityEngine.GUIStyle struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580; // UnityEngine.GUIStyleState struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // UnityEngine.Gyroscope struct Gyroscope_tA4CEC0F47FFB4CEB90410CC6B860D052BB35BE9E; // RenderHeads.Media.AVProVideo.Demos.UI.HorizontalSegmentsPrimitive struct HorizontalSegmentsPrimitive_tFFA0FD360BCFF609658B9735D6F4B6F4E626A96C; // RenderHeads.Media.AVProVideo.HttpHeaderData struct HttpHeaderData_t01D0969A0D0175C95295EB89DC7CAB8773D05DC5; // RenderHeads.Media.AVProVideo.IAudioTracks struct IAudioTracks_t8A3F2CDDD50C5D19774FF02BF9A47145CCF02FD8; // RenderHeads.Media.AVProVideo.IBufferedDisplay struct IBufferedDisplay_tC7A73FFB9F297222B9BA8B295A424C12E7814A25; // System.IDisposable struct IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5; // RenderHeads.Media.AVProVideo.IMediaCache struct IMediaCache_t66A8FB6CD99EF62F7026A5B437F9477DF0221132; // RenderHeads.Media.AVProVideo.IMediaControl struct IMediaControl_t96AACB71233FD117D6CB428E3BADE6653D709FBF; // RenderHeads.Media.AVProVideo.IMediaInfo struct IMediaInfo_t16F9FEB4C3B0458D8D90DF7555487872FA4585D0; // RenderHeads.Media.AVProVideo.IMediaPlayer struct IMediaPlayer_t42FED49F372A58B9C162F0F9A5A46F0295CCF57E; // RenderHeads.Media.AVProVideo.IMediaSubtitles struct IMediaSubtitles_tDD9AB10BDDA2246008993E0EA85F072D7CD35585; // UnityEngine.ISubsystemDescriptor struct ISubsystemDescriptor_tEF29944D579CC7D70F52CB883150735991D54E6E; // RenderHeads.Media.AVProVideo.ITextTracks struct ITextTracks_t67CB72054756889C5C2786039E1EDDCA4038382F; // RenderHeads.Media.AVProVideo.ITextureProducer struct ITextureProducer_t2E2E963D1B1BBB0BE88F60A1922F7349182CF0F4; // RenderHeads.Media.AVProVideo.IVideoTracks struct IVideoTracks_tDDFAA12F121DE28E876F66D19135CA918E6405AA; // UnityEngine.UI.Image struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E; // UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382; // RenderHeads.Media.AVProVideo.KeyAuthData struct KeyAuthData_tE5F9489F37FDB5AE9B57344713ED21EECF983092; // RenderHeads.Media.AVProVideo.Demos.LookAround360 struct LookAround360_t83FA42F28A02E53A6BCC9012B65DB381987441E9; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // RenderHeads.Media.AVProVideo.MediaPath struct MediaPath_t8AD36B2B518A8A90D83F7EB4F6533B9BFF9DC04F; // RenderHeads.Media.AVProVideo.MediaPlayer struct MediaPlayer_t8060E71DC0573661F0F6AC68DD0DB9243CA924E6; // RenderHeads.Media.AVProVideo.MediaPlayerEvent struct MediaPlayerEvent_t121509C282EF0611D2925165D8D101C0CDD759A8; // RenderHeads.Media.AVProVideo.Demos.MediaPlayerUI struct MediaPlayerUI_tA081B9C83B33B5F95272648E1D550253E429B64C; // RenderHeads.Media.AVProVideo.MediaReference struct MediaReference_t8FD65045987DB0F4D07210AD684E87212147E2C9; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // RenderHeads.Media.AVProVideo.Demos.UI.OverlayManager struct OverlayManager_tBF4448C24A7864E5AED182EE6741B6F61BD38565; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB; // UnityEngine.UI.RawImage struct RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179; // UnityEngine.UI.RectMask2D struct RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670; // UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5; // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5; // RenderHeads.Media.AVProVideo.Resampler struct Resampler_t0EB1CF2AF535A9459DEAD26A39B81914493D99D8; // UnityEngine.UI.Selectable struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712; // UnityEngine.UI.Slider struct Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // System.String struct String_t; // UnityEngine.UI.Text struct Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62; // UnityEngine.TextGenerator struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC; // RenderHeads.Media.AVProVideo.TextTrack struct TextTrack_tF368463B4F33E02E299020EA2A367DE212EC6F31; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // RenderHeads.Media.AVProVideo.TimeRanges struct TimeRanges_tFFAA5DD5161D30CAB1EC092138FF58788127B594; // RenderHeads.Media.AVProVideo.TrackBase struct TrackBase_t5ACAB4713ACCBC93F73F7272103A21F79B84BDAE; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.Events.UnityEvent struct UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE; // RenderHeads.Media.AVProVideo.VideoTrack struct VideoTrack_t0A08A651370D6686BDFC0ED9AA73E9370F522D81; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.XR.XRDisplaySubsystem struct XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1; // UnityEngine.UI.Button/ButtonClickedEvent struct ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.Canvas/WillRenderCanvases struct WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC; // UnityEngine.EventSystems.EventTrigger/Entry struct Entry_t9B34433095405244EBB2447BBED208AF12286913; // UnityEngine.EventSystems.EventTrigger/TriggerEvent struct TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C; // UnityEngine.GUISkin/SkinChangedDelegate struct SkinChangedDelegate_tA6D456E853D58AD2EF8A599F543C7E5BA8E94B98; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent struct CullStateChangedEvent_t6073CD0D951EC1256BF74B8F9107D68FC89B99B8; // RenderHeads.Media.AVProVideo.MediaPlayer/OptionsAndroid struct OptionsAndroid_tAA6AF0A9E05628A98466658F6665525A63EFA605; // RenderHeads.Media.AVProVideo.MediaPlayer/OptionsApple struct OptionsApple_t496EC04E4BBDFCADE77190404AEE62DC514AC56E; // RenderHeads.Media.AVProVideo.MediaPlayer/OptionsWebGL struct OptionsWebGL_tD880C75CFB9C53F63C90B709FB619DA375A41AB1; // RenderHeads.Media.AVProVideo.MediaPlayer/OptionsWindows struct OptionsWindows_t724D824EE751C9E6B9ED05C9997062237CEDF787; // RenderHeads.Media.AVProVideo.MediaPlayer/OptionsWindowsUWP struct OptionsWindowsUWP_tD439C6865888A85D4F40D4A9E5415BAA64CD17B5; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24; // UnityEngine.UI.Slider/SliderEvent struct SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555; IL2CPP_EXTERN_C RuntimeClass* AudioTrack_t7274C80F7C9DA36A9B2FD682DFC19CFD1F3AD5A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Entry_t9B34433095405244EBB2447BBED208AF12286913_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GUI_tA9CDB3D69DB13D51AD83ABDB587EF95947EC2D2A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Helper_t0FCA2FC2DDB9314B514569A12F33EFAC7AEC7873_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IAudioTracks_t8A3F2CDDD50C5D19774FF02BF9A47145CCF02FD8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IMediaControl_t96AACB71233FD117D6CB428E3BADE6653D709FBF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IMediaInfo_t16F9FEB4C3B0458D8D90DF7555487872FA4585D0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ITextTracks_t67CB72054756889C5C2786039E1EDDCA4038382F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IVideoTracks_tDDFAA12F121DE28E876F66D19135CA918E6405AA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* String_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SubsystemManager_t9A7261E4D0B53B996F04B8707D8E1C33AB65E824_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TextTrack_tF368463B4F33E02E299020EA2A367DE212EC6F31_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_tDCC99FBA001EBDDF07829A18E8358DF5B8757F64_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UserInteraction_t2E6475642469E91454BB2AFBF9FDADEEB8BBD3FE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VideoTrack_t0A08A651370D6686BDFC0ED9AA73E9370F522D81_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral068FCF0D1940F13988B39A6296CE41978DF609EC; IL2CPP_EXTERN_C String_t* _stringLiteral0971D53E8CA564AF4767DB3D364DF8DC14E0B11F; IL2CPP_EXTERN_C String_t* _stringLiteral0D814063D79B1218738388670FC76263790E949D; 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IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m25A1E45E653D7F73DF65C041A66C0A6E01F2964D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m9A1452618AC875C7A20A5917509A7B90E76E6A6A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_mF9383BAD37E56B1D5BCDBFF0C3ADA58BB6E67A04_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisEventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B_mAE929A910CFB7A620CAD1C67AB892EDA86EAC95E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m792706B81016A58BD4D31E4F4952825DFE475DD0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mA450E85CB8D7D5CB81FAAF9D11A1D4945B942423_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mBE7647ECE0B8ABB952EDC379472F9E541D41D6DF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_OnOptionsButtonPressed_mF567D5EE92464C44FDB7C0FBA6A245A6F46388A2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_OnPlayPauseButtonPressed_m0A8D48CAA241BEBA366C0B069BE40A0F1FB857CA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_OnPlayTimeBackButtonPressed_m5F6F71AE1EDBE93867388CEAFCD50B35AF9D6182_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_OnPlayTimeForwardButtonPressed_m302ED2E35361ADB37DCEF85FB4F8F8EAF7D39371_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_OnSubtitlesButtonPressed_mD92EF6E2EDABF18135CC1EB051F2E484F498029D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_OnVolumeButtonPressed_mB2F8CA9388CDEB7B2FCBEE3E904CF94487BE295A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_U3CCreateTimelineDragEventsU3Eb__88_0_mDC28388528369EF570984A4FF31B03B4D4FCA4FE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_U3CCreateTimelineDragEventsU3Eb__88_1_m10ACCC5038291D4FF1245A0B744BFFF6018E4935_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_U3CCreateTimelineDragEventsU3Eb__88_2_m4EABA24CFD23A6119AABCD792EB967A7B27F0E03_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_U3CCreateTimelineDragEventsU3Eb__88_3_mE82B2FCF610BBA85F8320C55A1FC01AC239946B7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_U3CCreateTimelineDragEventsU3Eb__88_4_m4FDE1FAEB1245F2086207A99E5860A04A5286E19_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_U3CCreateVideoTouchEventsU3Eb__75_0_mD4C32F65525647F1456A676051907499BE8B057B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_U3CCreateVolumeSliderEventsU3Eb__89_0_m9EAB20F481AABA48D7DB323ACB6ABA107BE6D12D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MediaPlayerUI_U3CCreateVolumeSliderEventsU3Eb__89_1_m74700476181B7B5DFB0567D12DBE4B2806824B7B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* SubsystemManager_GetInstances_TisXRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1_mCDFAF63EF2A2778CA3677E75360BC7961FCB3370_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TrackCollection_1_get_Item_mD5819E147B15CF4AE9A3EB4EC7605D26F5B9B80F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mC4A5C41CF8D2336E9459CA430A39B9CE7DA5A1BD_RuntimeMethod_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com; struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke; struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com; struct GUILayoutOptionU5BU5D_t24AB80AB9355D784F2C65E12A4D0CC2E0C914CA2; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_tF8C8728C42FC969DE4F5B661544ED568C778EB50 { }; // System.EmptyArray`1 struct EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE : public RuntimeObject { }; struct EmptyArray_1_tDF0DD7256B115243AA6BD5558417387A734240EE_StaticFields { // T[] System.EmptyArray`1::Value ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___Value_0; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items XRDisplaySubsystemU5BU5D_t741124D80DCCCF62F2AF47431354B7387672F264* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray XRDisplaySubsystemU5BU5D_t741124D80DCCCF62F2AF47431354B7387672F264* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items EntryU5BU5D_t7F80FE101EBB042094267D264CEABEFCFE6AA556* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray EntryU5BU5D_t7F80FE101EBB042094267D264CEABEFCFE6AA556* ___s_emptyArray_5; }; // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 : public RuntimeObject { // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used bool ___m_Used_0; }; struct Il2CppArrayBounds; // UnityEngine.GUILayoutOption struct GUILayoutOption_t8B0AA056521747053A3176FCC43E9C3608940A14 : public RuntimeObject { // UnityEngine.GUILayoutOption/Type UnityEngine.GUILayoutOption::type int32_t ___type_0; // System.Object UnityEngine.GUILayoutOption::value RuntimeObject* ___value_1; }; // UnityEngine.Gyroscope struct Gyroscope_tA4CEC0F47FFB4CEB90410CC6B860D052BB35BE9E : public RuntimeObject { // System.Int32 UnityEngine.Gyroscope::m_GyroIndex int32_t ___m_GyroIndex_0; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // RenderHeads.Media.AVProVideo.TimeRanges struct TimeRanges_tFFAA5DD5161D30CAB1EC092138FF58788127B594 : public RuntimeObject { // RenderHeads.Media.AVProVideo.TimeRange[] RenderHeads.Media.AVProVideo.TimeRanges::_ranges TimeRangeU5BU5D_tA898FFB894BB2CE846E7CF8870E5615878BA5F19* ____ranges_0; // System.Double RenderHeads.Media.AVProVideo.TimeRanges::_minTime double ____minTime_1; // System.Double RenderHeads.Media.AVProVideo.TimeRanges::_maxTime double ____maxTime_2; }; // RenderHeads.Media.AVProVideo.TrackBase struct TrackBase_t5ACAB4713ACCBC93F73F7272103A21F79B84BDAE : public RuntimeObject { // System.Int32 RenderHeads.Media.AVProVideo.TrackBase::k__BackingField int32_t ___U3CUidU3Ek__BackingField_0; // RenderHeads.Media.AVProVideo.TrackType RenderHeads.Media.AVProVideo.TrackBase::k__BackingField int32_t ___U3CTrackTypeU3Ek__BackingField_1; // System.String RenderHeads.Media.AVProVideo.TrackBase::k__BackingField String_t* ___U3CDisplayNameU3Ek__BackingField_2; // System.String RenderHeads.Media.AVProVideo.TrackBase::k__BackingField String_t* ___U3CNameU3Ek__BackingField_3; // System.String RenderHeads.Media.AVProVideo.TrackBase::k__BackingField String_t* ___U3CLanguageU3Ek__BackingField_4; // System.Boolean RenderHeads.Media.AVProVideo.TrackBase::k__BackingField bool ___U3CIsDefaultU3Ek__BackingField_5; }; // RenderHeads.Media.AVProVideo.TrackCollection struct TrackCollection_tEA42513AADCF5B7335DE03CBE1DD0B4CB8C3689C : public RuntimeObject { // RenderHeads.Media.AVProVideo.TrackType RenderHeads.Media.AVProVideo.TrackCollection::k__BackingField int32_t ___U3CTrackTypeU3Ek__BackingField_0; }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject { // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.EventSystems.EventTrigger/Entry struct Entry_t9B34433095405244EBB2447BBED208AF12286913 : public RuntimeObject { // UnityEngine.EventSystems.EventTriggerType UnityEngine.EventSystems.EventTrigger/Entry::eventID int32_t ___eventID_0; // UnityEngine.EventSystems.EventTrigger/TriggerEvent UnityEngine.EventSystems.EventTrigger/Entry::callback TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C* ___callback_1; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t7B44DEF95515943B67640F1A20853509F98BA143 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA7666C6690CE2AEE97571615AD3AFCE2BB020597* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current XRDisplaySubsystem_t4B00B0BF1894A039ACFA8DDC2C2EB9301118C1F1* ____current_3; }; // RenderHeads.Media.AVProVideo.TrackCollection`1 struct TrackCollection_1_t4A8C574B884ED2EBC42CC852474738C9C9A1A5C6 : public TrackCollection_tEA42513AADCF5B7335DE03CBE1DD0B4CB8C3689C { // T RenderHeads.Media.AVProVideo.TrackCollection`1::k__BackingField AudioTrack_t7274C80F7C9DA36A9B2FD682DFC19CFD1F3AD5A7* ___U3CActiveTrackU3Ek__BackingField_1; // System.Collections.Generic.List`1 RenderHeads.Media.AVProVideo.TrackCollection`1::_tracks List_1_t01FE6F9654EFF2B2927CF4D2E59CACCB98F0E09E* ____tracks_2; }; // RenderHeads.Media.AVProVideo.TrackCollection`1 struct TrackCollection_1_t7D45897E2C63836954B42BAF3EAEB04BB7C9B2B1 : public TrackCollection_tEA42513AADCF5B7335DE03CBE1DD0B4CB8C3689C { // T RenderHeads.Media.AVProVideo.TrackCollection`1::k__BackingField TextTrack_tF368463B4F33E02E299020EA2A367DE212EC6F31* ___U3CActiveTrackU3Ek__BackingField_1; // System.Collections.Generic.List`1 RenderHeads.Media.AVProVideo.TrackCollection`1::_tracks List_1_t1D958AD636939DBB380E0BCEC16704959FA0D9D8* ____tracks_2; }; // RenderHeads.Media.AVProVideo.TrackCollection`1 struct TrackCollection_1_t430D1159840E86C352B92A53895CB43177A8C6FD : public TrackCollection_tEA42513AADCF5B7335DE03CBE1DD0B4CB8C3689C { // T RenderHeads.Media.AVProVideo.TrackCollection`1::k__BackingField VideoTrack_t0A08A651370D6686BDFC0ED9AA73E9370F522D81* ___U3CActiveTrackU3Ek__BackingField_1; // System.Collections.Generic.List`1 RenderHeads.Media.AVProVideo.TrackCollection`1::_tracks List_1_tC13401FC5A9D5F32E43EE93D30006C9BDC6E95B2* ____tracks_2; }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // RenderHeads.Media.AVProVideo.AudioTrack struct AudioTrack_t7274C80F7C9DA36A9B2FD682DFC19CFD1F3AD5A7 : public TrackBase_t5ACAB4713ACCBC93F73F7272103A21F79B84BDAE { // System.Int32 RenderHeads.Media.AVProVideo.AudioTrack::k__BackingField int32_t ___U3CBitrateU3Ek__BackingField_6; // System.Int32 RenderHeads.Media.AVProVideo.AudioTrack::k__BackingField int32_t ___U3CChannelCountU3Ek__BackingField_7; }; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F : public AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 { // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___m_EventSystem_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.DrivenRectTransformTracker struct DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1 { union { struct { }; uint8_t DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1__padding[1]; }; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // RenderHeads.Media.AVProVideo.LazyShaderProperty struct LazyShaderProperty_t24463722BC8B8F32C7F8FBAAF5BD64F4B7DA964C { // System.String RenderHeads.Media.AVProVideo.LazyShaderProperty::_name String_t* ____name_0; // System.Int32 RenderHeads.Media.AVProVideo.LazyShaderProperty::_id int32_t ____id_1; }; // Native definition for P/Invoke marshalling of RenderHeads.Media.AVProVideo.LazyShaderProperty struct LazyShaderProperty_t24463722BC8B8F32C7F8FBAAF5BD64F4B7DA964C_marshaled_pinvoke { char* ____name_0; int32_t ____id_1; }; // Native definition for COM marshalling of RenderHeads.Media.AVProVideo.LazyShaderProperty struct LazyShaderProperty_t24463722BC8B8F32C7F8FBAAF5BD64F4B7DA964C_marshaled_com { Il2CppChar* ____name_0; int32_t ____id_1; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields { // System.Single UnityEngine.Mathf::Epsilon float ___Epsilon_0; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // RenderHeads.Media.AVProVideo.MediaHints struct MediaHints_t916A8C9D21592BD170808C019593D4A248C15589 { // RenderHeads.Media.AVProVideo.TransparencyMode RenderHeads.Media.AVProVideo.MediaHints::transparency int32_t ___transparency_0; // RenderHeads.Media.AVProVideo.AlphaPacking RenderHeads.Media.AVProVideo.MediaHints::alphaPacking int32_t ___alphaPacking_1; // RenderHeads.Media.AVProVideo.StereoPacking RenderHeads.Media.AVProVideo.MediaHints::stereoPacking int32_t ___stereoPacking_2; }; struct MediaHints_t916A8C9D21592BD170808C019593D4A248C15589_StaticFields { // RenderHeads.Media.AVProVideo.MediaHints RenderHeads.Media.AVProVideo.MediaHints::defaultHints MediaHints_t916A8C9D21592BD170808C019593D4A248C15589 ___defaultHints_3; }; // UnityEngine.UI.Navigation struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C { // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode int32_t ___m_Mode_0; // System.Boolean UnityEngine.UI.Navigation::m_WrapAround bool ___m_WrapAround_1; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_pinvoke { int32_t ___m_Mode_0; int32_t ___m_WrapAround_1; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5; }; // Native definition for COM marshalling of UnityEngine.UI.Navigation struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_com { int32_t ___m_Mode_0; int32_t ___m_WrapAround_1; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.UI.SpriteState struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD { // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_pinvoke { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3; }; // Native definition for COM marshalling of UnityEngine.UI.SpriteState struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_com { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3; }; // RenderHeads.Media.AVProVideo.TextTrack struct TextTrack_tF368463B4F33E02E299020EA2A367DE212EC6F31 : public TrackBase_t5ACAB4713ACCBC93F73F7272103A21F79B84BDAE { }; // RenderHeads.Media.AVProVideo.TimeRange #pragma pack(push, tp, 1) struct TimeRange_tBBA1CEEC74FB6CF6F9781DECA8E8AEF103C33CAF { // System.Double RenderHeads.Media.AVProVideo.TimeRange::startTime double ___startTime_0; // System.Double RenderHeads.Media.AVProVideo.TimeRange::duration double ___duration_1; }; #pragma pack(pop, tp) // UnityEngine.Events.UnityEvent struct UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // RenderHeads.Media.AVProVideo.VideoTrack struct VideoTrack_t0A08A651370D6686BDFC0ED9AA73E9370F522D81 : public TrackBase_t5ACAB4713ACCBC93F73F7272103A21F79B84BDAE { // System.Int32 RenderHeads.Media.AVProVideo.VideoTrack::k__BackingField int32_t ___U3CBitrateU3Ek__BackingField_6; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // RenderHeads.Media.AVProVideo.AudioTracks struct AudioTracks_t6A73CB5D4C2BC6FDA6F5C276B8DF23583601570F : public TrackCollection_1_t4A8C574B884ED2EBC42CC852474738C9C9A1A5C6 { }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // UnityEngine.UI.ColorBlock struct ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 { // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_NormalColor_0; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_HighlightedColor_1; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_PressedColor_2; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_SelectedColor_3; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_DisabledColor_4; // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier float ___m_ColorMultiplier_5; // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration float ___m_FadeDuration_6; }; struct ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_StaticFields { // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::defaultColorBlock ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___defaultColorBlock_7; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3 : public RuntimeObject { // System.IntPtr UnityEngine.IntegratedSubsystem::m_Ptr intptr_t ___m_Ptr_0; // UnityEngine.ISubsystemDescriptor UnityEngine.IntegratedSubsystem::m_SubsystemDescriptor RuntimeObject* ___m_SubsystemDescriptor_1; }; // Native definition for P/Invoke marshalling of UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3_marshaled_pinvoke { intptr_t ___m_Ptr_0; RuntimeObject* ___m_SubsystemDescriptor_1; }; // Native definition for COM marshalling of UnityEngine.IntegratedSubsystem struct IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3_marshaled_com { intptr_t ___m_Ptr_0; RuntimeObject* ___m_SubsystemDescriptor_1; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 { // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_6; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_10; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject { // System.IntPtr UnityEngine.RectOffset::m_Ptr intptr_t ___m_Ptr_0; // System.Object UnityEngine.RectOffset::m_SourceStyle RuntimeObject* ___m_SourceStyle_1; }; // Native definition for P/Invoke marshalling of UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; // Native definition for COM marshalling of UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; // RenderHeads.Media.AVProVideo.TextTracks struct TextTracks_tF24853BCB513D5A858C8CD3A8ED08961CC1DA68D : public TrackCollection_1_t7D45897E2C63836954B42BAF3EAEB04BB7C9B2B1 { }; // UnityEngine.UIVertex struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 { // UnityEngine.Vector3 UnityEngine.UIVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Vector3 UnityEngine.UIVertex::normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1; // UnityEngine.Vector4 UnityEngine.UIVertex::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // UnityEngine.Color32 UnityEngine.UIVertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3; // UnityEngine.Vector4 UnityEngine.UIVertex::uv0 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4; // UnityEngine.Vector4 UnityEngine.UIVertex::uv1 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5; // UnityEngine.Vector4 UnityEngine.UIVertex::uv2 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6; // UnityEngine.Vector4 UnityEngine.UIVertex::uv3 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7; }; struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields { // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___s_DefaultColor_8; // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9; // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___simpleVert_10; }; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Positions List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Positions_0; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Colors List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___m_Colors_1; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv0S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv0S_2; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv1S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv1S_3; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv2S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv2S_4; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv3S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv3S_5; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Normals List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Normals_6; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Tangents List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Tangents_7; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Indices List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_Indices_8; // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized bool ___m_ListsInitalized_11; }; struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_StaticFields { // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9; // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s_DefaultNormal_10; }; // RenderHeads.Media.AVProVideo.VideoResolveOptions struct VideoResolveOptions_t73104FE43CA18A4DA1D13E543E8FA739A4B6A180 { // System.Boolean RenderHeads.Media.AVProVideo.VideoResolveOptions::applyHSBC bool ___applyHSBC_0; // System.Single RenderHeads.Media.AVProVideo.VideoResolveOptions::hue float ___hue_1; // System.Single RenderHeads.Media.AVProVideo.VideoResolveOptions::saturation float ___saturation_2; // System.Single RenderHeads.Media.AVProVideo.VideoResolveOptions::brightness float ___brightness_3; // System.Single RenderHeads.Media.AVProVideo.VideoResolveOptions::contrast float ___contrast_4; // System.Single RenderHeads.Media.AVProVideo.VideoResolveOptions::gamma float ___gamma_5; // UnityEngine.Color RenderHeads.Media.AVProVideo.VideoResolveOptions::tint Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_6; // System.Boolean RenderHeads.Media.AVProVideo.VideoResolveOptions::generateMipmaps bool ___generateMipmaps_7; }; // Native definition for P/Invoke marshalling of RenderHeads.Media.AVProVideo.VideoResolveOptions struct VideoResolveOptions_t73104FE43CA18A4DA1D13E543E8FA739A4B6A180_marshaled_pinvoke { int32_t ___applyHSBC_0; float ___hue_1; float ___saturation_2; float ___brightness_3; float ___contrast_4; float ___gamma_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_6; int32_t ___generateMipmaps_7; }; // Native definition for COM marshalling of RenderHeads.Media.AVProVideo.VideoResolveOptions struct VideoResolveOptions_t73104FE43CA18A4DA1D13E543E8FA739A4B6A180_marshaled_com { int32_t ___applyHSBC_0; float ___hue_1; float ___saturation_2; float ___brightness_3; float ___contrast_4; float ___gamma_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint_6; int32_t ___generateMipmaps_7; }; // RenderHeads.Media.AVProVideo.VideoTracks struct VideoTracks_tA329271899DFDD262477C3EDEC0BC4619B78B43E : public TrackCollection_1_t430D1159840E86C352B92A53895CB43177A8C6FD { }; // UnityEngine.UI.Button/ButtonClickedEvent struct ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C : public UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977 { }; // UnityEngine.EventSystems.EventTrigger/TriggerEvent struct TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C : public UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7 { }; // RenderHeads.Media.AVProVideo.Demos.MediaPlayerUI/UserInteraction struct UserInteraction_t2E6475642469E91454BB2AFBF9FDADEEB8BBD3FE { union { struct { }; uint8_t UserInteraction_t2E6475642469E91454BB2AFBF9FDADEEB8BBD3FE__padding[1]; }; }; struct UserInteraction_t2E6475642469E91454BB2AFBF9FDADEEB8BBD3FE_StaticFields { // System.Single RenderHeads.Media.AVProVideo.Demos.MediaPlayerUI/UserInteraction::InactiveTime float ___InactiveTime_0; // UnityEngine.Vector3 RenderHeads.Media.AVProVideo.Demos.MediaPlayerUI/UserInteraction::_previousMousePos Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ____previousMousePos_1; // System.Int32 RenderHeads.Media.AVProVideo.Demos.MediaPlayerUI/UserInteraction::_lastInputFrame int32_t ____lastInputFrame_2; }; // UnityEngine.IntegratedSubsystem`1 struct IntegratedSubsystem_1_t8312865F01EEA1EDE4B24A973E47ADD526616848 : public IntegratedSubsystem_t990160A89854D87C0836DC589B720231C02D4CE3 { }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.GUIStyle struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580 : public RuntimeObject { // System.IntPtr UnityEngine.GUIStyle::m_Ptr intptr_t ___m_Ptr_0; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Normal GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Normal_1; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Hover GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Hover_2; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Active GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Active_3; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Focused GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Focused_4; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnNormal GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnNormal_5; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnHover GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnHover_6; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnActive GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnActive_7; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnFocused GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnFocused_8; // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Border RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Border_9; // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Padding RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Padding_10; // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Margin RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Margin_11; // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Overflow RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Overflow_12; // System.String UnityEngine.GUIStyle::m_Name String_t* ___m_Name_13; }; struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_StaticFields { // System.Boolean UnityEngine.GUIStyle::showKeyboardFocus bool ___showKeyboardFocus_14; // UnityEngine.GUIStyle UnityEngine.GUIStyle::s_None GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___s_None_15; }; // Native definition for P/Invoke marshalling of UnityEngine.GUIStyle struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke { intptr_t ___m_Ptr_0; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Normal_1; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Hover_2; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Active_3; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Focused_4; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnNormal_5; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnHover_6; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnActive_7; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnFocused_8; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Border_9; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Padding_10; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Margin_11; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Overflow_12; char* ___m_Name_13; }; // Native definition for COM marshalling of UnityEngine.GUIStyle struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com { intptr_t ___m_Ptr_0; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Normal_1; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Hover_2; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Active_3; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Focused_4; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnNormal_5; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnHover_6; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnActive_7; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnFocused_8; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Border_9; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Padding_10; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Margin_11; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Overflow_12; Il2CppChar* ___m_Name_13; }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F { // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerEnterU3Ek__BackingField_2; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PointerPress_3; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3ClastPressU3Ek__BackingField_4; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CrawPointerPressU3Ek__BackingField_5; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerDragU3Ek__BackingField_6; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerClickU3Ek__BackingField_7; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerCurrentRaycastU3Ek__BackingField_8; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerPressRaycastU3Ek__BackingField_9; // System.Collections.Generic.List`1 UnityEngine.EventSystems.PointerEventData::hovered List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___hovered_10; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CeligibleForClickU3Ek__BackingField_11; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CpointerIdU3Ek__BackingField_12; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpositionU3Ek__BackingField_13; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CdeltaU3Ek__BackingField_14; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpressPositionU3Ek__BackingField_15; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldPositionU3Ek__BackingField_16; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldNormalU3Ek__BackingField_17; // System.Single UnityEngine.EventSystems.PointerEventData::k__BackingField float ___U3CclickTimeU3Ek__BackingField_18; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CclickCountU3Ek__BackingField_19; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscrollDeltaU3Ek__BackingField_20; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CuseDragThresholdU3Ek__BackingField_21; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CdraggingU3Ek__BackingField_22; // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::