#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct GenericInterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tC26278B0CA053BAF4547345679D3E8D1F748AC12; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t2B071FD0D9C7410BEDE633CDB14F13654FC2A973; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t7A4F79038C7079DFB69340991577802A9439A59D; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t79D91C3E0DB82A874E072CF1EF486B5F78D7F8DE; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t7341CD6BAA9CD38815B6A9E3CFF47989DE634ABF; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tD50BA08812AFCD7C2C34161AA370ADAD96ED9147; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t7A2E1B65C126514AD320331036B9ACCE74AD21D9; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t56BEDD6B006DC2E8D499101DE8A2339425AE6A10; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t3823C0F935A3168B9E48DC90ABD9A0CED3D7BB82; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tA51581359A1B697A7A0A8F2FFDE00794FA1E67F4; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t60F4DE5120CFD5986925189A0E775FAEAB4C59B9; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tF7DC4DC804C28471C8A2FE7BAB02032703A99806; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t303ADD886C8A7272DE43A8D065EEB864F5E03BF4; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t4082710A2BB933E2D055E454B3EFAC4C0A319444; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tAD778405CFD8B0E13EF7423622294E3E3913479B; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t6D32722320E631CCB96F0ADA615C9F5E568C4720; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t053B27021E31B21883DF289A9875BD9EB5381671; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tE5A78BE46D046C07A6356B8AB596B2D00F9295E7; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t9F8F8099624B165B75CB1E0C53FA9762CB2815FC; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tBA08813774EDD8920F40BFFC2F27B8329C7923DD; // System.Action`1 struct Action_1_tFF0F3D982F6CEB68CBA322555CBBEE6AE1D2519C; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_tF5EC9BF9AE1426B3B0E0D0E6F3FB314D53C09ABE; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_t4DFFF7454A1BCD259676FED36CCF2114E34B5B95; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_t70E6A9734FBC296B3CB5063E8F4EE3C37A648D54; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_tBBA11DAFDBCE2EA3888D6532DC2E9A31FD2571F1; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_t126D20ADA2999ECC8E5336D1EDE57C560F53784B; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_tB91953D825596DF9261D34075CD34AEBD9EBF7D2; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_t423CA9B377A96EA7C69ABA0C83C81B8D5B045E85; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_tB89DD12456B8E79576BB70E1CA6DF899686410D3; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_t64F1C0E113DC45CC9A1FD194A80B7B4C40AC4923; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_tE8B39477E96408653D0242624F4D7E48ABFD1B03; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_t187AC9EC362AB6EF9475A1B6469E2261EDF9DEE1; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_tF4FBD9712869BD6129C41ADBD9D3DCD51CBB4746; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_t13276681BE97FCE6AB699EF1F894EA98C825FE66; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_t709462C08281F3AA5DFEF36CAF91404B1004C338; // DG.Tweening.Core.DOGetter`1 struct DOGetter_1_t7663EC1A34326612C559E1AC30ED719944D21731; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t5E2B8A5C7040616545D7D029D20C4BF5F3E6DA89; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t41F9F9F15EDD1C77118E90D2FB8D86655B6D8B95; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t4B1A4782CD18775DA1DED50CE3D612E44203BAF1; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t034B092AF3597985E5ACEBF7D43ED7297EF3C6A8; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t3D1FA50DC1B5C50FA55EFD9A39EECC7D2F841917; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t6889207117879689DE539960755CE5F277F65C0F; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t9EFF8DD70A15F455A6FE698A22BD0FE9683AC28E; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t1682EBCD9936CA04E27CEC6CFD3F7C8CD8584CDD; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t48D41DB8CE0BFC91A1844C4CC49A8A7222A69200; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_tD132DAEA45806BE3693620C9FBBABB556336C1E5; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t88E79937FFFCB0EA500E064661BF5F6BDA9E94B0; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t0DAD29F0B667B9ED214C9F6B9C4D7093FE7C0D9C; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_t02E8F9920F174322F1CF5AC8BCDEAABD14A03358; // DG.Tweening.Core.DOSetter`1 struct DOSetter_1_tD317D77AA1F91A2D7941174E732F54F68ACE8FA3; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5C88926A3D7C4704D645EBD7757BB374483FA5C0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6682243BDABA638FCBE4F1D9875B5B1455A7686E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t29D782BF5D0A26D11A04865B4306B86575506834; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1 struct GPUBuffer_1_tA865630D1AFA976A50A92C4ACE0243A78520BDC7; // UnityEngine.UIElements.UIR.Utility/GPUBuffer`1 struct GPUBuffer_1_tD1DC0573556845223680E17430EFF317DDA4A5AC; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t2CA7720C7ADCCDECD3B02E45878B4478619D5347; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tAE94C8F24AD5B94D4EE85CA9FC59E3409D41CAF7; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tB45A861D090B15129521119AE48ED3813820A974; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tFC3B522A1BA8214DD53613764E4318EEAD4F88B8; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7; // UnityEngine.UIElements.UIR.LinkedPool`1 struct LinkedPool_1_tD8A175EE023C8220138E51E722F4A20ACE9CA851; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_t4D10BEF648526B008BEB75C8576A7D1EBFD73A83; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_tC447E3396770813CE332360F6EECEEFB6B51FA69; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_t7F21A0BB6BC47F1797366366A8E33731906C2940; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1> struct List_1_tD3D80A48908E0B8646110C913780E72E2157A541; // System.Collections.Generic.List`1> struct List_1_tB86898E2E533634C35EC58EC5DAE3353038A9210; // System.Collections.Generic.List`1> struct List_1_tA79C35FB5E50135962B53960CB758B9262700632; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63; // System.Collections.Generic.List`1 struct List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D; // System.Collections.Generic.List`1 struct List_1_t6EF58ECBFCFA6FA99AC1281CE3A14BB083B08524; // System.Collections.Generic.List`1 struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8; // System.Collections.Generic.List`1 struct List_1_t41896DF347A129D13205BBFADE03DFB21E05E459; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_t4A80BCCFB0BC8742C8BB601365DB07226750573A; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // DG.Tweening.TweenCallback`1 struct TweenCallback_1_tF0ADCA0C226C9C243ACB55E67D852E4BB53AEB67; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_tC0593021331EF2AF46590E2184F512C0D38FD4C3; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_tEAA0D8AFDE65BA4B76FB61D33C4769C339E17949; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_tD1EF4B796EFD7E02D28B6A0E0DD08737178F54E9; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t9535EBAA281A1D58F2F4C103D11394072D85754C; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t5D0EC4E2435A9E48640918EEBB42A14E29F9E554; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t309A316DD98511F745EEA5D99CEC7179C868AB59; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_tA6865573C9B15C90F5AF42AA9F04D8D11822B687; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t9A48A35EB4763F174321ED1A1BE49A67BC0A5C6F; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t392C54729BB024F5802F8E205C583653C4E886E3; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_tE0A3D42393A2015849880D806418B2EDD0187D5D; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t88CA32E51F4E95E6907CE2C6FD5D8122059AC2C1; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t9B9A98357AEDE656A9D176C3FAC7B9FBB946A9F1; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t2043A56E4E5C035C8690037B5961DF809EF6002B; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t2FB3CB0C11B50649FE6CFC6DBE404552B898B271; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t0CD1AF1B188E9D008629D280210B5FA8C761E336; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t588FE764FFE6D341E358B05F0CB12A449ABF8B9C; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t76519FA34EF184090B81F1F9F8F10E7EC238AB9C; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_tCD82DFC45FB71C681FA8659EA63A7D7D16BFFE77; // DG.Tweening.Core.TweenerCore`3 struct TweenerCore_3_t963D77C15EC065D01436953D600312198028FDA3; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t038245E04B5D2A80048D9F8021A23E69A0C9DBAA; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t13846D64A986D17D81D3E7F1ED48B10C9250D869; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t1E85CBF91297C9D62A0FC2AD29FD24E33C8A5E54; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t501D887E85F4104749A919AE28A78E2C833CEE76; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC; // System.Collections.Generic.List`1[] struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.Double[] struct DoubleU5BU5D_tCC308475BD3B8229DB2582938669EF2F9ECC1FEE; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.InputSystem.Utilities.InternedString[] struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; // UnityEngine.InputSystem.Utilities.NameAndParameters[] struct NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2; // UnityEngine.InputSystem.Utilities.NamedValue[] struct NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // UnityEngine.UIElements.RuleMatcher[] struct RuleMatcherU5BU5D_t0135EA06151E72D04414F3EAF9420CB85EE2236C; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // UnityEngine.UIElements.StyleSelector[] struct StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D; // UnityEngine.UIElements.StyleSelectorPart[] struct StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt32[] struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; // System.UInt64[] struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Rendering.VertexAttributeDescriptor[] struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2; // System.Decimal/DecCalc/PowerOvfl[] struct PowerOvflU5BU5D_t8BB6F43AF19F1F7C7558815B4684875BC320735B; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // DG.Tweening.Core.DOTweenComponent struct DOTweenComponent_tEA6C5A1520B40681AE6FA1703529F60EBC3691DC; // UnityEngine.Rendering.Universal.DecalCachedChunk struct DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE; // UnityEngine.Rendering.Universal.DecalCulledChunk struct DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3; // UnityEngine.Rendering.Universal.DecalDrawCallChunk struct DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A; // UnityEngine.Rendering.Universal.DecalEntityChunk struct DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.UIElements.UIR.DrawParams struct DrawParams_t523864F415D78BD8BB14E8B7BD349594D6187443; // DG.Tweening.EaseFunction struct EaseFunction_t0F945D9D726B0915C5FBF30862E987EC3AC12A04; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // ZXKFramework.Game struct Game_tFFBB0279897E5C7456B8B427AF85BC6CD6F74813; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // ZXKFramework.IAdapter struct IAdapter_t80DE0737060789F7C029ED9676ABEA0E5A338A28; // ZXKFramework.IAnimatorManager struct IAnimatorManager_tBD4DA29298E2B19B19E5CBB103B65BCA1A868995; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // ZXKFramework.IEventManager struct IEventManager_t095C5C5608DEE99BD76A668F6E18A2D94042F478; // ZXKFramework.IFSM struct IFSM_t6809F41093904BA023E809C6FA34A0144860DB1E; // ZXKFramework.IHttp struct IHttp_tD838B42D25E2F37DC1A73419E85123284907A15D; // ZXKFramework.IIECoroutine struct IIECoroutine_t4AD489937D70ACF5D0D51DBC445998D7485A4D04; // UnityEngine.Playables.INotification struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B; // ZXKFramework.IObjectPool struct IObjectPool_t7122D62EA527EF0721F4BB4D1828090345B97617; // ZXKFramework.IRes struct IRes_t41458C43D93C76336DE157D4920C2DC4C70B75EE; // ZXKFramework.ISave struct ISave_tA17332F3DCC9D7EAED2413D3E0EDEAE6B723966D; // ZXKFramework.IScene struct IScene_t601D52462BDAFE94DBCEF6C1FC2C40B11FADB03B; // ZXKFramework.ISound struct ISound_tDBECB9DF044C2EDCB9FA47EBAD1BCAC6DFBDCC38; // ZXKFramework.ITipManager struct ITipManager_t6B0675A6331DB228BB3C44B2572B5F9002C3A939; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // ZXKFramework.IUIManager struct IUIManager_t360584A0CCC8862A892CAADAACA43A899EC46AC3; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // UnityEngine.InputSystem.LowLevel.InputEvent struct InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile struct ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5; // UnityEngine.Experimental.Rendering.ProbeVolumeAsset struct ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // DG.Tweening.Sequence struct Sequence_tEADBE56D6ED2E9EE8FB2E5459C3E57131EC0545C; // System.String struct String_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleRule struct StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E; // UnityEngine.UIElements.StyleSelector struct StyleSelector_t9B00AE16312CA9F598A45B52F74BC14899CA7362; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.UIElements.UIR.TextureSlotManager struct TextureSlotManager_tB1F8E620AE296DE3728FAAFBE3CC85D2A176928D; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // DG.Tweening.Tween struct Tween_t8CB06EBC48A5B6F5065C490E4F4909C18CE7983C; // DG.Tweening.TweenCallback struct TweenCallback_t7C8B8A38E7B30905FF1B83C943256EF23617BB24; // DG.Tweening.Tweener struct Tweener_tD38633F1A42EDF47A73CE3BF1894D946E830E140; // System.Type struct Type_t; // ZXKFramework.UIBase struct UIBase_t4875D94CF2E0D58A2623AC3584B5866171065D97; // ZXKFramework.UIManager struct UIManager_t44B729FFB6E708F9F53363F2677B4F1903C1C613; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // ZXKFramework.View struct View_tF2C1AE17349AA990448D060D5F2C80188F865918; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; IL2CPP_EXTERN_C RuntimeClass* Action_1_tF5EC9BF9AE1426B3B0E0D0E6F3FB314D53C09ABE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_tFF0F3D982F6CEB68CBA322555CBBEE6AE1D2519C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DOTween_t96369E1D40ABE93A56308F57DEA6B04219C66D13_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MVC_t5A47A8F6453F7B59D8F14A8E20D13337525D5102_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TweenManager_t3DFB74C661BA08421AF4EB9F62D6DB3B8F7351F1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TweenerCore_3_t0CD1AF1B188E9D008629D280210B5FA8C761E336_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TweenerCore_3_t392C54729BB024F5802F8E205C583653C4E886E3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UQueryExtensions_t1271382882DF1B8FEEDE5EFA510405ABA7BD3426_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* UnityExtension_tCDDDE696F49DB75A36C7C61B9F56DE512DC4296E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Utility_t8BCC393462C6270211734BE47CF5350F05EC97AD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral36282FAC116D9FD6B37CC425310E1A8510F08A53; IL2CPP_EXTERN_C String_t* _stringLiteral384E7C8873F94D75CECB1DCB34550220E5E6B56C; IL2CPP_EXTERN_C String_t* _stringLiteral69844C4ACCC27B111400B838ECE910AB5147E1A2; IL2CPP_EXTERN_C String_t* _stringLiteral766954CA6C416DC5101A89F56696617F86FFF3AE; IL2CPP_EXTERN_C String_t* _stringLiteral86BBAACC00198DBB3046818AD3FC2AA10AE48DE1; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m246F190FB57C76BE144B305F0B5AA9237BFC76DA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_ContainsKey_m539F0549E91A5ED50258B460BF749AD2C05C34A3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Item_m9840020BDD0BE202ACB3A1B85155787905100A79_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* IRes_Load_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_mBB3BF2AE1D5F999816C4FF4307A62AD6CA7C0DE7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB33745D62B8763A3CCF432DC7DE3151625657F68_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* MonoSingleton_1_get_Instance_m37A0EEC81BA00923CC100667C33F42F2F8602379_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeSliceUnsafeUtility_GetUnsafePtr_TisDrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4_m3F0318274FE0636367B91558C6673DEF834FB1A5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_get_Length_m2566843C81FEFDDF6407962D4E34F13C3133028D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UIRenderDevice_DrawRanges_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_TisVertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7_m9B1A0575B3B8487DBF5674BC961D048217F113E2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UQueryBuilder_1__ctor_m841C38F69A30425CCEA1F93525C97AD0B9648486_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UQueryExtensions_Query_TisRuntimeObject_m54F26487B79AE0ECC38A0B9D6615D7FD6B1F56C9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UQueryState_1_First_m0E66C612BCBDFFA32D636D936B37CF56C0C2BA94_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UQueryState_1_RebuildOn_m6A44E1618AB0FD0EDCBEEF093B74FDEA03723004_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_0_0_0_var; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D; struct StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // ZXKFramework.UIManager/<>c__DisplayClass16_0`1 struct U3CU3Ec__DisplayClass16_0_1_t60AE6C1E8D4BC7BC3A96E9CF3111514B8F56CE61 : public RuntimeObject { // ZXKFramework.UIManager ZXKFramework.UIManager/<>c__DisplayClass16_0`1::<>4__this UIManager_t44B729FFB6E708F9F53363F2677B4F1903C1C613* ___U3CU3E4__this_0; // System.String ZXKFramework.UIManager/<>c__DisplayClass16_0`1::tipType String_t* ___tipType_1; // System.Action ZXKFramework.UIManager/<>c__DisplayClass16_0`1::callBack Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___callBack_2; // UnityEngine.GameObject ZXKFramework.UIManager/<>c__DisplayClass16_0`1::loUi GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___loUi_3; }; // ZXKFramework.UIManager/<>c__DisplayClass18_0`1 struct U3CU3Ec__DisplayClass18_0_1_tC1B7A914277C6D77A454ABE275431432A5FAC03A : public RuntimeObject { // ZXKFramework.UIManager ZXKFramework.UIManager/<>c__DisplayClass18_0`1::<>4__this UIManager_t44B729FFB6E708F9F53363F2677B4F1903C1C613* ___U3CU3E4__this_0; // System.String ZXKFramework.UIManager/<>c__DisplayClass18_0`1::tipType String_t* ___tipType_1; // System.Object[] ZXKFramework.UIManager/<>c__DisplayClass18_0`1::obj ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___obj_2; // System.Action`1 ZXKFramework.UIManager/<>c__DisplayClass18_0`1::callBack Action_1_tF5EC9BF9AE1426B3B0E0D0E6F3FB314D53C09ABE* ___callBack_3; }; // ZXKFramework.UIManager/<>c__DisplayClass19_0`1 struct U3CU3Ec__DisplayClass19_0_1_tED8C92387A6C81E1A8CD53B6D6BC9EFB84AACBC9 : public RuntimeObject { // ZXKFramework.UIManager ZXKFramework.UIManager/<>c__DisplayClass19_0`1::<>4__this UIManager_t44B729FFB6E708F9F53363F2677B4F1903C1C613* ___U3CU3E4__this_0; // System.Action`1 ZXKFramework.UIManager/<>c__DisplayClass19_0`1::callBack Action_1_tF5EC9BF9AE1426B3B0E0D0E6F3FB314D53C09ABE* ___callBack_1; }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tC26278B0CA053BAF4547345679D3E8D1F748AC12 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t2B071FD0D9C7410BEDE633CDB14F13654FC2A973 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t7A4F79038C7079DFB69340991577802A9439A59D : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t79D91C3E0DB82A874E072CF1EF486B5F78D7F8DE : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t7341CD6BAA9CD38815B6A9E3CFF47989DE634ABF : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tD50BA08812AFCD7C2C34161AA370ADAD96ED9147 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t7A2E1B65C126514AD320331036B9ACCE74AD21D9 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t56BEDD6B006DC2E8D499101DE8A2339425AE6A10 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t3823C0F935A3168B9E48DC90ABD9A0CED3D7BB82 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tA51581359A1B697A7A0A8F2FFDE00794FA1E67F4 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t60F4DE5120CFD5986925189A0E775FAEAB4C59B9 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tF7DC4DC804C28471C8A2FE7BAB02032703A99806 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t303ADD886C8A7272DE43A8D065EEB864F5E03BF4 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t4082710A2BB933E2D055E454B3EFAC4C0A319444 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t6D32722320E631CCB96F0ADA615C9F5E568C4720 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t053B27021E31B21883DF289A9875BD9EB5381671 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_tE5A78BE46D046C07A6356B8AB596B2D00F9295E7 : public RuntimeObject { }; // DG.Tweening.Plugins.Core.ABSTweenPlugin`3 struct ABSTweenPlugin_3_t9F8F8099624B165B75CB1E0C53FA9762CB2815FC : public RuntimeObject { }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t1E85CBF91297C9D62A0FC2AD29FD24E33C8A5E54* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tB45A861D090B15129521119AE48ED3813820A974* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t038245E04B5D2A80048D9F8021A23E69A0C9DBAA* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5C88926A3D7C4704D645EBD7757BB374483FA5C0 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t501D887E85F4104749A919AE28A78E2C833CEE76* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tFC3B522A1BA8214DD53613764E4318EEAD4F88B8* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t13846D64A986D17D81D3E7F1ED48B10C9250D869* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // UnityEngine.UIElements.UQuery/IsOfType`1 struct IsOfType_1_tAD57152B527BA8DDBDA8E8C388140620049ADBE4 : public RuntimeObject { }; struct IsOfType_1_tAD57152B527BA8DDBDA8E8C388140620049ADBE4_StaticFields { // UnityEngine.UIElements.UQuery/IsOfType`1 UnityEngine.UIElements.UQuery/IsOfType`1::s_Instance IsOfType_1_tAD57152B527BA8DDBDA8E8C388140620049ADBE4* ___s_Instance_0; }; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RuleMatcherU5BU5D_t0135EA06151E72D04414F3EAF9420CB85EE2236C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray RuleMatcherU5BU5D_t0135EA06151E72D04414F3EAF9420CB85EE2236C* ___s_emptyArray_5; }; // DG.Tweening.Core.ABSSequentiable struct ABSSequentiable_t05DF85FC63E3650D2D4CF6ABBA0F43263EB8CE89 : public RuntimeObject { // DG.Tweening.TweenType DG.Tweening.Core.ABSSequentiable::tweenType int32_t ___tweenType_0; // System.Single DG.Tweening.Core.ABSSequentiable::sequencedPosition float ___sequencedPosition_1; // System.Single DG.Tweening.Core.ABSSequentiable::sequencedEndPosition float ___sequencedEndPosition_2; // DG.Tweening.TweenCallback DG.Tweening.Core.ABSSequentiable::onStart TweenCallback_t7C8B8A38E7B30905FF1B83C943256EF23617BB24* ___onStart_3; }; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // DG.Tweening.DOTween struct DOTween_t96369E1D40ABE93A56308F57DEA6B04219C66D13 : public RuntimeObject { }; struct DOTween_t96369E1D40ABE93A56308F57DEA6B04219C66D13_StaticFields { // System.String DG.Tweening.DOTween::Version String_t* ___Version_0; // System.Boolean DG.Tweening.DOTween::useSafeMode bool ___useSafeMode_1; // System.Boolean DG.Tweening.DOTween::showUnityEditorReport bool ___showUnityEditorReport_2; // System.Single DG.Tweening.DOTween::timeScale float ___timeScale_3; // System.Boolean DG.Tweening.DOTween::useSmoothDeltaTime bool ___useSmoothDeltaTime_4; // DG.Tweening.LogBehaviour DG.Tweening.DOTween::_logBehaviour int32_t ____logBehaviour_5; // System.Boolean DG.Tweening.DOTween::drawGizmos bool ___drawGizmos_6; // DG.Tweening.UpdateType DG.Tweening.DOTween::defaultUpdateType int32_t ___defaultUpdateType_7; // System.Boolean DG.Tweening.DOTween::defaultTimeScaleIndependent bool ___defaultTimeScaleIndependent_8; // DG.Tweening.AutoPlay DG.Tweening.DOTween::defaultAutoPlay int32_t ___defaultAutoPlay_9; // System.Boolean DG.Tweening.DOTween::defaultAutoKill bool ___defaultAutoKill_10; // DG.Tweening.LoopType DG.Tweening.DOTween::defaultLoopType int32_t ___defaultLoopType_11; // System.Boolean DG.Tweening.DOTween::defaultRecyclable bool ___defaultRecyclable_12; // DG.Tweening.Ease DG.Tweening.DOTween::defaultEaseType int32_t ___defaultEaseType_13; // System.Single DG.Tweening.DOTween::defaultEaseOvershootOrAmplitude float ___defaultEaseOvershootOrAmplitude_14; // System.Single DG.Tweening.DOTween::defaultEasePeriod float ___defaultEasePeriod_15; // DG.Tweening.Core.DOTweenComponent DG.Tweening.DOTween::instance DOTweenComponent_tEA6C5A1520B40681AE6FA1703529F60EBC3691DC* ___instance_16; // System.Boolean DG.Tweening.DOTween::isUnityEditor bool ___isUnityEditor_17; // System.Boolean DG.Tweening.DOTween::isDebugBuild bool ___isDebugBuild_18; // System.Int32 DG.Tweening.DOTween::maxActiveTweenersReached int32_t ___maxActiveTweenersReached_19; // System.Int32 DG.Tweening.DOTween::maxActiveSequencesReached int32_t ___maxActiveSequencesReached_20; // System.Collections.Generic.List`1 DG.Tweening.DOTween::GizmosDelegates List_1_t6EF58ECBFCFA6FA99AC1281CE3A14BB083B08524* ___GizmosDelegates_21; // System.Boolean DG.Tweening.DOTween::initialized bool ___initialized_22; // System.Boolean DG.Tweening.DOTween::isQuitting bool ___isQuitting_23; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD : public RuntimeObject { // System.Int32 UnityEngine.UIElements.StyleComplexSelector::m_Specificity int32_t ___m_Specificity_0; // UnityEngine.UIElements.StyleRule UnityEngine.UIElements.StyleComplexSelector::k__BackingField StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E* ___U3CruleU3Ek__BackingField_1; // UnityEngine.UIElements.StyleSelector[] UnityEngine.UIElements.StyleComplexSelector::m_Selectors StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D* ___m_Selectors_2; // System.Int32 UnityEngine.UIElements.StyleComplexSelector::ruleIndex int32_t ___ruleIndex_3; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.StyleComplexSelector::nextInTable StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___nextInTable_4; // System.Int32 UnityEngine.UIElements.StyleComplexSelector::orderInStyleSheet int32_t ___orderInStyleSheet_5; }; struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD_StaticFields { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StyleComplexSelector::s_PseudoStates Dictionary_2_t29D782BF5D0A26D11A04865B4306B86575506834* ___s_PseudoStates_6; }; // UnityEngine.UIElements.StyleSelector struct StyleSelector_t9B00AE16312CA9F598A45B52F74BC14899CA7362 : public RuntimeObject { // UnityEngine.UIElements.StyleSelectorPart[] UnityEngine.UIElements.StyleSelector::m_Parts StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B* ___m_Parts_0; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.StyleSelector::m_PreviousRelationship int32_t ___m_PreviousRelationship_1; // System.Int32 UnityEngine.UIElements.StyleSelector::pseudoStateMask int32_t ___pseudoStateMask_2; // System.Int32 UnityEngine.UIElements.StyleSelector::negatedPseudoStateMask int32_t ___negatedPseudoStateMask_3; }; // DG.Tweening.TweenSettingsExtensions struct TweenSettingsExtensions_t633F1D7D5B2C6D63B9331B5E0B63A14326F4F426 : public RuntimeObject { }; // UnityEngine.InputSystem.Utilities.TypeHelpers struct TypeHelpers_tF2D4804F9906DD09986DC5852EE53402EA9B3FA3 : public RuntimeObject { }; // ZXKFramework.UIManager struct UIManager_t44B729FFB6E708F9F53363F2677B4F1903C1C613 : public RuntimeObject { // UnityEngine.GameObject ZXKFramework.UIManager::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CcanvasU3Ek__BackingField_0; // System.String ZXKFramework.UIManager::k__BackingField String_t* ___U3CcurPanelNameU3Ek__BackingField_1; // System.Collections.Generic.Dictionary`2 ZXKFramework.UIManager::k__BackingField Dictionary_2_t5C88926A3D7C4704D645EBD7757BB374483FA5C0* ___U3CallUIU3Ek__BackingField_2; // System.String ZXKFramework.UIManager::uiDir String_t* ___uiDir_3; // ZXKFramework.IRes ZXKFramework.UIManager::resManager RuntimeObject* ___resManager_4; }; // ZXKFramework.UnityExtension struct UnityExtension_tCDDDE696F49DB75A36C7C61B9F56DE512DC4296E : public RuntimeObject { }; struct UnityExtension_tCDDDE696F49DB75A36C7C61B9F56DE512DC4296E_StaticFields { // System.Collections.Generic.List`1 ZXKFramework.UnityExtension::s_CachedTransforms List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D* ___s_CachedTransforms_0; }; // System.Runtime.CompilerServices.Unsafe struct Unsafe_t013486CBD5A88F5F394651AB34F2AC5AE97E71E4 : public RuntimeObject { }; // Unity.Burst.Unsafe struct Unsafe_t7A5BFA4CCC4DE54D6A25FB6312C3DB95A35D2B9E : public RuntimeObject { }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject { }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t77D164DCA1370DB06991787EC849693AD5DE98F8 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data bool ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t31AECFF735259A0FDFB7AA894944339927FD14A2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint8_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_tDEDE36731BCA4BBF0A258F5E9A0155E556B11BB3 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data int32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t53B55C3036B75CD530173E6F70215F17986BF37A { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data int32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t8B2704248131E32283F29FE1808F75EF8FB18A4A { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data float ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t82117C0F9F1FB124A9CEB4215A5BB62387D6E5D2 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint16_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t1D98A9CFF0C9114AE482F0AA11708126EC3AB019 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint32_t ___data_1; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1 struct AlignOfHelper_1_t84005CDD923F2FAA0990DF7256AB404C250EB817 { // System.Byte Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::dummy uint8_t ___dummy_0; // T Unity.Collections.LowLevel.Unsafe.UnsafeUtility/AlignOfHelper`1::data uint64_t ___data_1; }; // UnityEngine.Timeline.IntervalTree`1/Entry struct Entry_t2EBE8F0B2EC8789846CCD693457A5504B953A43E { // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalStart int64_t ___intervalStart_0; // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalEnd int64_t ___intervalEnd_1; // T UnityEngine.Timeline.IntervalTree`1/Entry::item RuntimeObject* ___item_2; }; // Unity.Collections.LowLevel.Unsafe.UnsafeUtility/IsUnmanagedCache`1 struct IsUnmanagedCache_1_tE5D6368D07650466BB811DA7691C45F9A426DD1D { union { struct { }; uint8_t IsUnmanagedCache_1_t4EC78B6D56EDE2BE0671B056588A183E099584F9__padding[1]; }; }; struct IsUnmanagedCache_1_tE5D6368D07650466BB811DA7691C45F9A426DD1D_StaticFields { // System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility/IsUnmanagedCache`1::value int32_t ___value_0; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Memory`1 struct Memory_1_tB7CEF4416F5014E364267478CEF016A4AC5C0036 { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // System.Memory`1 struct Memory_1_tFE195D25CCBF8766EF8DE394FB116ED523C220DA { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Unity.Collections.NativeArray`1 struct NativeArray_1_t107C57D0357BCF9956A60495CD8FAADDF1D26AFB { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3D8121943984EEED49DC98DED560DCC6638111B6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB64676789FBC7DC3DA7BB2D7765883A285CA6065 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t197AED29D4CF7A6BC8C6C69B7BABD82BDC8475E2 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t65CDBEDCEF4486754ED91C90C782929F1397FD01 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t07975297AD7F7512193094A7C0703BA872EF7A7B { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t46D43179C2B71BAB34958401E08B5C5DA4488E9E { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB5EA234C6ABA1F626A4BEF4053D06783E15A3881 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t63326FF687E26631308829A9CDB0C51D523D4E9A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tE645174F30913B665DE45D85525F90B1F64E054A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t5FEA39536E1682DB238154A8C48A45BC6E2C233D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Nullable`1 struct Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value bool ___value_1; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // System.ReadOnlyMemory`1 struct ReadOnlyMemory_1_t63F301BF893B0AB689953D86A641168CA66D2399 { // System.Object System.ReadOnlyMemory`1::_object RuntimeObject* ____object_0; // System.Int32 System.ReadOnlyMemory`1::_index int32_t ____index_1; // System.Int32 System.ReadOnlyMemory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // System.ReadOnlyMemory`1 struct ReadOnlyMemory_1_tD0F5C18058EEAB5F76AA982D1F430D67DFB7FCBC { // System.Object System.ReadOnlyMemory`1::_object RuntimeObject* ____object_0; // System.Int32 System.ReadOnlyMemory`1::_index int32_t ____index_1; // System.Int32 System.ReadOnlyMemory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo struct ResourceLogInfo_t1FA44296E83BFFF7118C3D41B7D2550D7B0AF8DB { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::name String_t* ___name_0; // System.Int64 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::size int64_t ___size_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke { char* ___name_0; int64_t ___size_1; }; #endif // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com { Il2CppChar* ___name_0; int64_t ___size_1; }; #endif // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // UnityEngine.UIElements.UQueryBuilder`1 struct UQueryBuilder_1_t8CB9E64859C07C671A5AFE928DC28F2828EC1BD2 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_StyleSelectors List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63* ___m_StyleSelectors_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Parts List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF* ___m_Parts_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryBuilder`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_3; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.UQueryBuilder`1::m_Relationship int32_t ___m_Relationship_4; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::pseudoStatesMask int32_t ___pseudoStatesMask_5; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::negatedPseudoStatesMask int32_t ___negatedPseudoStatesMask_6; }; // UnityEngine.UIElements.UQueryBuilder`1 struct UQueryBuilder_1_tC18E0AFFC0E0113DFEBC6E56C8BB13FD596A3139 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_StyleSelectors List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63* ___m_StyleSelectors_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Parts List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF* ___m_Parts_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryBuilder`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_3; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.UQueryBuilder`1::m_Relationship int32_t ___m_Relationship_4; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::pseudoStatesMask int32_t ___pseudoStatesMask_5; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::negatedPseudoStatesMask int32_t ___negatedPseudoStatesMask_6; }; // UnityEngine.UIElements.UQueryState`1 struct UQueryState_1_tDA47936DEF27643350186CA4E1DED7053A3D02B2 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryState`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_2; }; struct UQueryState_1_tDA47936DEF27643350186CA4E1DED7053A3D02B2_StaticFields { // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher UnityEngine.UIElements.UQueryState`1::s_Action ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E* ___s_Action_0; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 UnityEngine.UIElements.UQueryState`1::s_List ListQueryMatcher_1_t4D10BEF648526B008BEB75C8576A7D1EBFD73A83* ___s_List_3; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 UnityEngine.UIElements.UQueryState`1::s_EnumerationList ListQueryMatcher_1_tC447E3396770813CE332360F6EECEEFB6B51FA69* ___s_EnumerationList_4; }; // UnityEngine.UIElements.UQueryState`1 struct UQueryState_1_t9A60C9E48C10156AE4F8BF8D5C4657061CEF02BA { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryState`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_2; }; struct UQueryState_1_t9A60C9E48C10156AE4F8BF8D5C4657061CEF02BA_StaticFields { // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher UnityEngine.UIElements.UQueryState`1::s_Action ActionQueryMatcher_tBA08813774EDD8920F40BFFC2F27B8329C7923DD* ___s_Action_0; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 UnityEngine.UIElements.UQueryState`1::s_List ListQueryMatcher_1_t7F21A0BB6BC47F1797366366A8E33731906C2940* ___s_List_3; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 UnityEngine.UIElements.UQueryState`1::s_EnumerationList ListQueryMatcher_1_t7F21A0BB6BC47F1797366366A8E33731906C2940* ___s_EnumerationList_4; }; // System.ValueTuple`2 struct ValueTuple_2_tD9DCD90C6490444503B936F72B6882564ED11825 { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 { // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields { // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.BMPAlloc::Invalid BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___Invalid_0; }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA { // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields { // System.Byte[] System.Char::s_categoryForLatin1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // DG.Tweening.Plugins.Options.ColorOptions struct ColorOptions_t9F2151E3A21F3FE2A41BEEF7D288D670C2685F39 { // System.Boolean DG.Tweening.Plugins.Options.ColorOptions::alphaOnly bool ___alphaOnly_0; }; // Native definition for P/Invoke marshalling of DG.Tweening.Plugins.Options.ColorOptions struct ColorOptions_t9F2151E3A21F3FE2A41BEEF7D288D670C2685F39_marshaled_pinvoke { int32_t ___alphaOnly_0; }; // Native definition for COM marshalling of DG.Tweening.Plugins.Options.ColorOptions struct ColorOptions_t9F2151E3A21F3FE2A41BEEF7D288D670C2685F39_marshaled_com { int32_t ___alphaOnly_0; }; // UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1 { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.ComputedTransitionProperty::id int32_t ___id_0; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::durationMs int32_t ___durationMs_1; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::delayMs int32_t ___delayMs_2; // System.Func`2 UnityEngine.UIElements.ComputedTransitionProperty::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_StaticFields { // System.Int32[] System.DateTime::s_daysToMonth365 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth365_30; // System.Int32[] System.DateTime::s_daysToMonth366 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth366_31; // System.DateTime System.DateTime::MinValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MinValue_32; // System.DateTime System.DateTime::MaxValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MaxValue_33; // System.DateTime System.DateTime::UnixEpoch DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___UnixEpoch_34; }; // UnityEngine.Rendering.Universal.DecalEntity struct DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD { // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::index int32_t ___index_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::version int32_t ___version_1; }; // UnityEngine.Rendering.Universal.DecalSubDrawCall struct DecalSubDrawCall_t68CDD2E663F805776DE0281AB4FAEDC8B8D9EC49 { // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::start int32_t ___start_0; // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::end int32_t ___end_1; }; // System.Decimal struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F { union { #pragma pack(push, tp, 1) struct { // System.Int32 System.Decimal::flags int32_t ___flags_8; }; #pragma pack(pop, tp) struct { int32_t ___flags_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hi_9_OffsetPadding[4]; // System.Int32 System.Decimal::hi int32_t ___hi_9; }; #pragma pack(pop, tp) struct { char ___hi_9_OffsetPadding_forAlignmentOnly[4]; int32_t ___hi_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lo_10_OffsetPadding[8]; // System.Int32 System.Decimal::lo int32_t ___lo_10; }; #pragma pack(pop, tp) struct { char ___lo_10_OffsetPadding_forAlignmentOnly[8]; int32_t ___lo_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___mid_11_OffsetPadding[12]; // System.Int32 System.Decimal::mid int32_t ___mid_11; }; #pragma pack(pop, tp) struct { char ___mid_11_OffsetPadding_forAlignmentOnly[12]; int32_t ___mid_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___ulomidLE_12_OffsetPadding[8]; // System.UInt64 System.Decimal::ulomidLE uint64_t ___ulomidLE_12; }; #pragma pack(pop, tp) struct { char ___ulomidLE_12_OffsetPadding_forAlignmentOnly[8]; uint64_t ___ulomidLE_12_forAlignmentOnly; }; }; }; struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F_StaticFields { // System.Decimal System.Decimal::Zero Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___Zero_3; // System.Decimal System.Decimal::One Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___One_4; // System.Decimal System.Decimal::MinusOne Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MinusOne_5; // System.Decimal System.Decimal::MaxValue Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MaxValue_6; // System.Decimal System.Decimal::MinValue Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MinValue_7; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.Rendering.Universal.DoublePoint struct DoublePoint_t446FD90BD115DB77200658E482706463B1E514AF { // System.Double UnityEngine.Rendering.Universal.DoublePoint::X double ___X_0; // System.Double UnityEngine.Rendering.Universal.DoublePoint::Y double ___Y_1; }; // UnityEngine.UIElements.UIR.DrawBufferRange struct DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 { // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::firstIndex int32_t ___firstIndex_0; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::indexCount int32_t ___indexCount_1; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::minIndexVal int32_t ___minIndexVal_2; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::vertsReferenced int32_t ___vertsReferenced_3; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // DG.Tweening.Plugins.Options.FloatOptions struct FloatOptions_t8A9B05DB7CF6CC90A27F300C2977D91A48B3FEF5 { // System.Boolean DG.Tweening.Plugins.Options.FloatOptions::snapping bool ___snapping_0; }; // Native definition for P/Invoke marshalling of DG.Tweening.Plugins.Options.FloatOptions struct FloatOptions_t8A9B05DB7CF6CC90A27F300C2977D91A48B3FEF5_marshaled_pinvoke { int32_t ___snapping_0; }; // Native definition for COM marshalling of DG.Tweening.Plugins.Options.FloatOptions struct FloatOptions_t8A9B05DB7CF6CC90A27F300C2977D91A48B3FEF5_marshaled_com { int32_t ___snapping_0; }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // UnityEngine.InputSystem.Utilities.FourCC struct FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED { // System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code int32_t ___m_Code_0; }; // UnityEngine.FrustumPlanes struct FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 { // System.Single UnityEngine.FrustumPlanes::left float ___left_0; // System.Single UnityEngine.FrustumPlanes::right float ___right_1; // System.Single UnityEngine.FrustumPlanes::bottom float ___bottom_2; // System.Single UnityEngine.FrustumPlanes::top float ___top_3; // System.Single UnityEngine.FrustumPlanes::zNear float ___zNear_4; // System.Single UnityEngine.FrustumPlanes::zFar float ___zFar_5; }; // UnityEngine.TextCore.GlyphRect struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D { // System.Int32 UnityEngine.TextCore.GlyphRect::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Height int32_t ___m_Height_3; }; struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D_StaticFields { // UnityEngine.TextCore.GlyphRect UnityEngine.TextCore.GlyphRect::s_ZeroGlyphRect GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D ___s_ZeroGlyphRect_4; }; // UnityEngine.TextCore.LowLevel.GlyphValueRecord struct GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E { // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XPlacement float ___m_XPlacement_0; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YPlacement float ___m_YPlacement_1; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XAdvance float ___m_XAdvance_2; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YAdvance float ___m_YAdvance_3; }; // UnityEngine.Hash128 struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 { // System.UInt64 UnityEngine.Hash128::u64_0 uint64_t ___u64_0_0; // System.UInt64 UnityEngine.Hash128::u64_1 uint64_t ___u64_1_1; }; // RenderHeads.Media.AVProVideo.HttpHeader struct HttpHeader_tBB03B8AEA0B7B25D6B59C1AF8E69F4679DD00A45 { // System.String RenderHeads.Media.AVProVideo.HttpHeader::name String_t* ___name_0; // System.String RenderHeads.Media.AVProVideo.HttpHeader::value String_t* ___value_1; }; // Native definition for P/Invoke marshalling of RenderHeads.Media.AVProVideo.HttpHeader struct HttpHeader_tBB03B8AEA0B7B25D6B59C1AF8E69F4679DD00A45_marshaled_pinvoke { char* ___name_0; char* ___value_1; }; // Native definition for COM marshalling of RenderHeads.Media.AVProVideo.HttpHeader struct HttpHeader_tBB03B8AEA0B7B25D6B59C1AF8E69F4679DD00A45_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___value_1; }; // UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 { // System.String UnityEngine.InputSystem.InputBinding::m_Name String_t* ___m_Name_2; // System.String UnityEngine.InputSystem.InputBinding::m_Id String_t* ___m_Id_3; // System.String UnityEngine.InputSystem.InputBinding::m_Path String_t* ___m_Path_4; // System.String UnityEngine.InputSystem.InputBinding::m_Interactions String_t* ___m_Interactions_5; // System.String UnityEngine.InputSystem.InputBinding::m_Processors String_t* ___m_Processors_6; // System.String UnityEngine.InputSystem.InputBinding::m_Groups String_t* ___m_Groups_7; // System.String UnityEngine.InputSystem.InputBinding::m_Action String_t* ___m_Action_8; // UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags int32_t ___m_Flags_9; // System.String UnityEngine.InputSystem.InputBinding::m_OverridePath String_t* ___m_OverridePath_10; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions String_t* ___m_OverrideInteractions_11; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors String_t* ___m_OverrideProcessors_12; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke { char* ___m_Name_2; char* ___m_Id_3; char* ___m_Path_4; char* ___m_Interactions_5; char* ___m_Processors_6; char* ___m_Groups_7; char* ___m_Action_8; int32_t ___m_Flags_9; char* ___m_OverridePath_10; char* ___m_OverrideInteractions_11; char* ___m_OverrideProcessors_12; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com { Il2CppChar* ___m_Name_2; Il2CppChar* ___m_Id_3; Il2CppChar* ___m_Path_4; Il2CppChar* ___m_Interactions_5; Il2CppChar* ___m_Processors_6; Il2CppChar* ___m_Groups_7; Il2CppChar* ___m_Action_8; int32_t ___m_Flags_9; Il2CppChar* ___m_OverridePath_10; Il2CppChar* ___m_OverrideInteractions_11; Il2CppChar* ___m_OverrideProcessors_12; }; // UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD { // System.UInt64 UnityEngine.XR.InputDevice::m_DeviceId uint64_t ___m_DeviceId_0; // System.Boolean UnityEngine.XR.InputDevice::m_Initialized bool ___m_Initialized_1; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_pinvoke { uint64_t ___m_DeviceId_0; int32_t ___m_Initialized_1; }; // Native definition for COM marshalling of UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_com { uint64_t ___m_DeviceId_0; int32_t ___m_Initialized_1; }; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F { // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName String_t* ___m_InterfaceName_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass String_t* ___m_DeviceClass_1; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer String_t* ___m_Manufacturer_2; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product String_t* ___m_Product_3; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial String_t* ___m_Serial_4; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version String_t* ___m_Version_5; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities String_t* ___m_Capabilities_6; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke { char* ___m_InterfaceName_0; char* ___m_DeviceClass_1; char* ___m_Manufacturer_2; char* ___m_Product_3; char* ___m_Serial_4; char* ___m_Version_5; char* ___m_Capabilities_6; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com { Il2CppChar* ___m_InterfaceName_0; Il2CppChar* ___m_DeviceClass_1; Il2CppChar* ___m_Manufacturer_2; Il2CppChar* ___m_Product_3; Il2CppChar* ___m_Serial_4; Il2CppChar* ___m_Version_5; Il2CppChar* ___m_Capabilities_6; }; // UnityEngine.InputSystem.LowLevel.InputEventPtr struct InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 { // UnityEngine.InputSystem.LowLevel.InputEvent* UnityEngine.InputSystem.LowLevel.InputEventPtr::m_EventPtr InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5* ___m_EventPtr_0; }; // System.Int16 struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175 { // System.Int16 System.Int16::m_value int16_t ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // UnityEngine.Rendering.Universal.IntPoint struct IntPoint_t2AA3A6066E5DF1400D3A9CFA2F8E84A82132174A { // System.Int64 UnityEngine.Rendering.Universal.IntPoint::N int64_t ___N_0; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::X int64_t ___X_1; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::Y int64_t ___Y_2; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::D int64_t ___D_3; // System.Double UnityEngine.Rendering.Universal.IntPoint::NX double ___NX_4; // System.Double UnityEngine.Rendering.Universal.IntPoint::NY double ___NY_5; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 { // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase String_t* ___m_StringOriginalCase_0; // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase String_t* ___m_StringLowerCase_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke { char* ___m_StringOriginalCase_0; char* ___m_StringLowerCase_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com { Il2CppChar* ___m_StringOriginalCase_0; Il2CppChar* ___m_StringLowerCase_1; }; // UnityEngine.Timeline.IntervalTreeNode struct IntervalTreeNode_tDAA7D63276D62CD178C91CC7DF932C97896332EC { // System.Int64 UnityEngine.Timeline.IntervalTreeNode::center int64_t ___center_0; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::first int32_t ___first_1; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::last int32_t ___last_2; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::left int32_t ___left_3; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::right int32_t ___right_4; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.Rendering.Universal.LightMinMaxZ struct LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 { // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::minZ float ___minZ_0; // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::maxZ float ___maxZ_1; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::