#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E; // System.Action`1 struct Action_1_tA4CC4B05C836AB92F811D67AC960A6ED20CCCB7B; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`2 struct Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19; // System.Action`2 struct Action_2_tB79528C85CFEF7DFF52C575DDAA398D2FE6BC333; // System.Action`2 struct Action_2_t4943DD8C32CAB983950535CEF3BABA85DF8C9AAA; // System.Action`2 struct Action_2_t4D6C6A84A6B44BE6193A1F64753F6E48558FBE9D; // System.Action`3 struct Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0; // System.Collections.Generic.Dictionary`2,System.Object> struct Dictionary_2_t28372F4EC39F4F91AF54C2B6902494C299EB408C; // System.Collections.Generic.Dictionary`2,System.Object> struct Dictionary_2_t75B3851683946D9E81C88EB6AE173C2857737B27; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9283A2526EFCCE82F0B8EBAF55887B5456F4480A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t84C395D6616E2C30128BA4396899757AAA7B89D7; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_tBE995FA87CE27220FD97BCC009668BA7930F425B; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4878CC9FF62AE29C882F2E787384F2E6D06C08FE; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t760E9A9490B53715AE11CA76450386C19A39A0C8; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t91C6CE9606BDA85C77443D05E3B9D8CAB951172E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t8692D65464844EB649ABD241057B7447F5B945B6; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3082339123A235665A1142FCA16B1B8BB2D63735; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB87BEC840CF876F5CE38D31A5FD1BFD7BDCCCD75; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t17BB14695909F39BA5B9F9F51F527D09419C12FC; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t50CD26719E8BE899BA7D94BA34FBEA7DB2EC2EFA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t33145CB3CB36DD50D39C1BC1C5E82CEC9F0987F0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t66703E5B5DAC871FEE58F3ED3A50BC6863FC12DC; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4B29EB34D6BDD7CF67CE77D60AC718EB61186713; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF5AD295CF9A7806ED3FB7698E9F1E9E0D0DC20E4; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t37F557505423C20CABB84F18ADA6FE019FD5411F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4A0148843FDD82FE00634A604A772FC4EE3A0379; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t058B78C04CBFB0F1C72F95C9880AE09DA041219F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t433D1FE2CDB69C9F583F79D5252A34112439D0AD; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t25574638E247E1D55E6ED2A97A5C38F3EBA31BA9; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1FFEE4C9AF6AF524CAD4FDCEA8F3AB34E585451D; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD68C40116E127FE79F9E7AF07820CFDDBF20A8C1; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2AB2F09285677DDC3A0A75E97B5A7492F1E236C9; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tDBC7BB75C617E4886F85171F2758C7996F98EC36; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t06F13A62631EF131A5D9922F1851E4211F417C59; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2EDFFA8C88267125923C377EC815E642568BCCAA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5C96F4B6841710A9013966F76224BAE01FB4B4D1; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2A9A7F3ECFC3483F89253F3C4BB5BE98A37F6EF3; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t69734EC5CF354F3B1434F2527067B631D09E1D27; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t75A8B633DE9720231DC0708521F0AE6894563237; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4E6622C812441EAFF008F50711A58A543B1AE46F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD2936860D0DBBB809F916DD79F6A1FDA961C3185; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t61287F587BEBE6E14046F1E7BF0DEFBD6A5F503E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1E85CF9786F2C7C796C8CC2EB86ADA13A263ECAB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t834D336DF500618699E81CE51EB7F877BDC3656A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD9E4A24F8EC9B8E4518103105947B4EF124299A8; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t41479D9F29C6C1BC07FC7F8D3DD313D8A9A419E1; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t32B53163040D949B578E5B6FB09F404497E63DAD; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t59872F59645AC1330A11D759A7914EB73BB345E8; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9D7CF52F4047A314527F07C2051F6BE788FEC5FF; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5F1A85DF1A91026CF22D5B4541976876227507AA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t28C16705618E8C4EF5E6C43EEF930EBD09B796FA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t377C2B6CAA20982B0AC7A180E3800172E88C8BDE; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6682243BDABA638FCBE4F1D9875B5B1455A7686E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tDD72F78A572F94ECEDBDA75C3D17C3ED05C167E0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1A4804CA9724B6CE01D6ECABE81CE0848CBA80B4; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC8FA8E0C06C3A9584490723EC95DC65E5AFFF71A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tBB4036DDC0B6D94C9A83A1CFCCB8113DBA189B5F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t51690F8426AE5C5CDFF18B8E1108DED306E49456; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB3B61E350D8E1818C782158D2BE6C9BA0BF1DB52; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4C24DAED9184D8A74F6AEC259CCC28776158D484; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t38E92DE43DC11F4F58609F42AA96BA0846B31923; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t784B3BEA654DB613312EB14F772A8EEE3E2C0D6B; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA06D47A9E83F6FE69E39F1FF32E19C633FF91318; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9B2ADF59B0E83212023684CAE164D0B1C22E800C; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB13D0A847475988F23522A8642F7D24BA304F9B7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3E3BA8CACCC3C085000EC19576E2BA73F8CFC78E; // System.Func`1 struct Func_1_t97C6124008260D65F78265F8B3965ACA776F0671; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Func`3 struct Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937; // System.Func`3 struct Func_3_t3E644C82345CE04737DA5CDE018481FE0A88F821; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2EC13BE6E93BB0C99D5CF97A25799B40FD6CBAF4; // System.Collections.Generic.HashSet`1 struct HashSet_1_t87C47CF88B1B88398D4F9A1E51E92F834CF5160B; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885; // System.Collections.Generic.HashSet`1 struct HashSet_1_t5DD20B42149A11AEBF12A75505306E6EFC34943A; // System.Collections.Generic.HashSet`1 struct HashSet_1_t03A441EC1493E313B17FAEAEFD9B0BEBFA3F6206; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IDictionary`2 struct IDictionary_2_tC6EEF4DE19255D76EDF497CDE277E5578CB81EB2; // System.Collections.Generic.IEnumerator`1> struct IEnumerator_1_t5926539DBBB2302C569D0A07AF3A95A874CEBE33; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tF175EE4608832085A0EE2A97DAE545B83F097888; // UnityEngine.Pool.IObjectPool`1 struct IObjectPool_1_tE8CA6468BE6707A63684BDE52B62C116D73785BA; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 struct InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC; // System.Collections.Generic.LinkedListNode`1> struct LinkedListNode_1_t3D72DB8920AB6360452D769682957E08F5F28556; // System.Collections.Generic.LinkedListNode`1> struct LinkedListNode_1_tA106A2E6023AB785A969B47055ED0A2AF6496C77; // System.Collections.Generic.LinkedListNode`1 struct LinkedListNode_1_t293BB098D459DDAE6A26977D0731A997186D1D4C; // System.Collections.Generic.LinkedListNode`1 struct LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1; // System.Collections.Generic.LinkedList`1> struct LinkedList_1_t27DBEDC80D1C8528A11CD88F5115EC28392E4B58; // System.Collections.Generic.LinkedList`1> struct LinkedList_1_tD26A79130B7108EECEE38CDDF50025D36ABB9616; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_t49DC5CF34D4D642E6417F1245CDEC26A32F60C76; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_t4D10BEF648526B008BEB75C8576A7D1EBFD73A83; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_tC447E3396770813CE332360F6EECEEFB6B51FA69; // System.Collections.Generic.List`1> struct List_1_tD6E9BF2C1CD2353BB63217A1CB2E87737D7D6F5E; // System.Collections.Generic.List`1> struct List_1_t8A1639802238DEF3222B6CBBC0DEF0B4B5F350EB; // System.Collections.Generic.List`1> struct List_1_t8722BDA3E6F39614DB740A6467F64680B62B8D3F; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1> struct List_1_tD3D80A48908E0B8646110C913780E72E2157A541; // System.Collections.Generic.List`1> struct List_1_t74C6AEA308C4F693A59399B52C271D29F073582E; // System.Collections.Generic.List`1> struct List_1_t5E17A2E3291E460F8DD6196CD63348A836B2447F; // System.Collections.Generic.List`1> struct List_1_t378B8C211A07C4A6817DBDD56B4C8AAA19C7208F; // System.Collections.Generic.List`1> struct List_1_t907DB8AD76E5F78DD0F5BA1DFFA98419DAFC2562; // System.Collections.Generic.List`1> struct List_1_t520C0B34D99032321C9766EAAE2A67FB12109F76; // System.Collections.Generic.List`1>> struct List_1_t5E7CB67AB7C87928F1E26BF81BA3299EACC3128C; // System.Collections.Generic.List`1 struct List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331; // System.Collections.Generic.List`1 struct List_1_t01207CE5982A7640E56B1F9F672A06F96B09367A; // System.Collections.Generic.List`1 struct List_1_t7D15BE3246500BBF1A24C24DBF963B89A876255B; // System.Collections.Generic.List`1 struct List_1_t1FDED00FA37F39564E09D01CFDF33C22BCF5C8A7; // System.Collections.Generic.List`1 struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8; // System.Collections.Generic.List`1 struct List_1_t888EAF80C1646E9D51193F9F6E183344845FB66C; // System.Collections.Generic.List`1 struct List_1_t6B6DC2938E9228A2348281CC1F7016D44F756535; // System.Collections.Generic.List`1 struct List_1_tB02B18D095115D4107200D52B2D4E4126519DBF0; // System.Collections.Generic.List`1 struct List_1_t78D17974730334A3A9B24E41C74B9F638882BE13; // System.Collections.Generic.List`1 struct List_1_tB8FCB3FF6EF5999674312ED4AB0DBCCC0252FBA6; // System.Collections.Generic.List`1 struct List_1_t3B9A886482AE1A521B03F1658F080A2585035C35; // System.Collections.Generic.List`1 struct List_1_t495F03F47D827883530F951D563C0BB7340E5995; // System.Collections.Generic.List`1 struct List_1_t7B1253C6D5FD660C7A64508876B65A5CB63C3A9A; // System.Collections.Generic.List`1 struct List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B; // System.Collections.Generic.List`1 struct List_1_t3CA8EA3609B406A4099002CBD02BB599F3B1D5DB; // System.Collections.Generic.List`1 struct List_1_t425D3A455811E316D2DF73E46CF9CD90A4341C1B; // System.Collections.Generic.List`1 struct List_1_t348DB816683936C664231900D6E77653B7AE20F8; // System.Collections.Generic.List`1 struct List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF; // System.Collections.Generic.List`1 struct List_1_t7C6556266E371C7B4770C8E549D4A7CCE5A55683; // System.Collections.Generic.List`1 struct List_1_tB66D13E0427CA48C600AEA4DBA5B173C3734C6CE; // System.Collections.Generic.List`1 struct List_1_t72A5A2FBDCA3B232C55F4954694E1CD53C9134CF; // System.Collections.Generic.List`1 struct List_1_tDED7E0C66749F8E622E5B6D639BE146DBBC37448; // System.Collections.Generic.List`1 struct List_1_t36734ACA044956B5B61977FA4D7D11B59AB0202C; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576; // System.Collections.Generic.List`1 struct List_1_tF9D88C946600C782EE786A252258C0AA97BD019A; // System.Collections.Generic.List`1 struct List_1_tC23196A52DD34610E9BB37151CD73C50C263A937; // System.Collections.Generic.List`1 struct List_1_t5F075F07C02D0CCF50D7FB6C844DE693B2851FC6; // System.Collections.Generic.List`1 struct List_1_t1BA5420E5B2ABFBBDD0C6877FF58D71D7EF77A06; // System.Collections.Generic.List`1 struct List_1_t569CB45C96475FFA9C716A7CC2ADE24112D38121; // System.Collections.Generic.List`1 struct List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452; // System.Collections.Generic.List`1 struct List_1_tF542FB9F97D34CC06B085D6872645B0DC0AA5E43; // System.Collections.Generic.List`1 struct List_1_t8A57A4B80A041F8DB4118B5BC7717E3FE6654C06; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD; // System.Collections.Generic.List`1 struct List_1_t70114F63D98416DFBC85070704AB213FA087F64F; // System.Collections.Generic.List`1 struct List_1_t3F16D5D88FAFD68886DA28A9E82E74E30BE371F8; // System.Collections.Generic.List`1 struct List_1_t2EF0515F9247C0F480F55BF3E296366A47CB0324; // System.Collections.Generic.List`1 struct List_1_t8292C421BBB00D7661DC07462822936152BAB446; // System.Collections.Generic.List`1 struct List_1_t6988D2B11937CB8462E839C2DE1714ACD7797AF4; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_t98F0570B73B9B69D31F0B760C00375B90AA3C5B5; // System.Collections.Generic.List`1 struct List_1_tB068F6876F36A8D0FD515CD3094C8D1F23E36106; // System.Collections.Generic.List`1 struct List_1_t87AE23082814D175C791AB0CD6E68302C3E42536; // System.Collections.Generic.List`1 struct List_1_t91D94788DFFF98BEB1318A5549946309D4C94116; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC; // System.Collections.Generic.List`1 struct List_1_t640FAF5655E936ED6904C052B506D9C41B4C01EC; // System.Collections.Generic.List`1 struct List_1_tA1D3D4FCA4CFF8E02845F48D747A4C704D4C9CAE; // System.Collections.Generic.List`1 struct List_1_t4673975A297A80D4D4A65EB5A2BE3B6BD1EED9AF; // System.Collections.Generic.List`1 struct List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918; // System.Collections.Generic.List`1 struct List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268; // System.Collections.Generic.List`1 struct List_1_t893BC4E6EA21D89E7107414FB1199B089EB9F122; // System.Collections.Generic.List`1 struct List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63; // System.Collections.Generic.List`1 struct List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF; // System.Collections.Generic.List`1 struct List_1_t7EE6A5C0B2D6A0225722C4CCEFDCD7C2904D3F60; // System.Collections.Generic.List`1 struct List_1_t686B3253BF1ECA33C528F281967CD2DA263C252E; // System.Collections.Generic.List`1 struct List_1_t05E80B72E11DAF32DE5C2209E33E4AA7D99CCE45; // System.Collections.Generic.List`1 struct List_1_t4EB7DA35FB6C543101A0C09A56EE4B652F4E1777; // System.Collections.Generic.List`1 struct List_1_tC4C8D746916C433D3343B92925052F1B9DB34A29; // System.Collections.Generic.List`1 struct List_1_tEC89FC50F70542ABB089B7EE159B57C5071F2F59; // System.Collections.Generic.List`1 struct List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF; // System.Collections.Generic.List`1 struct List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506; // System.Collections.Generic.List`1 struct List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0; // System.Collections.Generic.List`1 struct List_1_t67A1600A303BB89506DFD21B59687088B7E0675B; // System.Collections.Generic.List`1 struct List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5; // System.Collections.Generic.List`1 struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A; // System.Collections.Generic.List`1 struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8; // System.Collections.Generic.List`1 struct List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A; // System.Collections.Generic.List`1 struct List_1_tB88E7361EE76DFB3EBB7FCD60CC59ACC3E48C284; // System.Collections.Generic.List`1 struct List_1_t41896DF347A129D13205BBFADE03DFB21E05E459; // System.Collections.Generic.List`1 struct List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_t14F08D1F5A2E0F276F976F81CC13B7CB7EDABE33; // System.Collections.Generic.List`1 struct List_1_tB5E6131382BD8F3FB4090AD7EA52B72231DBDDCB; // System.Collections.Generic.List`1 struct List_1_tB3AD940C3EFA3B62F5F00791CB82A01B87D1F4CE; // System.Collections.Generic.List`1 struct List_1_tE07459D48AF9F19C6ECC25436DA9F1F6C12FFF0A; // System.Collections.Generic.List`1 struct List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2; // System.Collections.Generic.List`1 struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A; // System.Collections.Generic.List`1 struct List_1_t3FD5514751EB43E4AB1C145E04BA259B6CD6C74E; // System.Collections.Generic.List`1 struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48; // System.Collections.Generic.List`1 struct List_1_tECB13E82883EA864AEBA60A256302E1C8CFD6EF4; // System.Collections.Generic.List`1 struct List_1_t1E5153E8DEAD85313AA04E76AD2CCE8D74D92EDC; // System.Collections.Generic.List`1 struct List_1_tBEC422EE22D34073615F97E5DCD4C4FD2EF4D95E; // System.Collections.Generic.List`1 struct List_1_t9221D7A398CA969A7B1EA6FB9A356CE734881C18; // System.Collections.Generic.List`1 struct List_1_tFFB65DC939B85D88A1FA5032C24DA82DD9685B4C; // System.Collections.Generic.List`1 struct List_1_t6690AAF08A47C036CB0C7F2C5A058233917B4FBF; // System.Collections.Generic.List`1 struct List_1_t218CEA415E5769B47AB34C68D264977822ECAD17; // System.Collections.Generic.List`1 struct List_1_t75FC6D059D696BAD77462D09FCDC98B4A7B7D3D4; // System.Collections.Generic.List`1 struct List_1_t1E327CB749CA1F2F2DA41B2D4DFF57FD6BE0FF66; // System.Collections.Generic.List`1 struct List_1_t3858E48BB083F1FE977819934ACB97F9BC44439A; // System.Collections.Generic.List`1 struct List_1_t66029D02EA129D03A082E470EB98C85812301A0C; // System.Collections.Generic.List`1 struct List_1_t268ADAE63E623B42094720668F8DB571CF6085E6; // System.Collections.Generic.List`1 struct List_1_t4558882AD14755C4B92482052EE4BAF43D4838C4; // System.Collections.Generic.List`1 struct List_1_tBF847DD77CE898FDD304012AB5DFBFC15986D8F7; // System.Collections.Generic.List`1 struct List_1_tC41C589EC5D2B0C53BF9E6B76193FECB76139177; // System.Collections.Generic.List`1 struct List_1_t4A80BCCFB0BC8742C8BB601365DB07226750573A; // System.Collections.Generic.List`1 struct List_1_t391BA6B2CE520013FC44ED9EA12FCDB151ECBE07; // System.Collections.Generic.List`1 struct List_1_t76F0B957C54456D9FEEEA81D78039166218CC88A; // System.Collections.Generic.List`1 struct List_1_tC20250B5734C9A17DB6E94E40B0DEFFBB28A73AD; // System.Collections.Generic.List`1 struct List_1_t03E52A8B805456075B901A2138B79B253B61FCCA; // System.Collections.Generic.List`1 struct List_1_tA7664A76D08D167CE0B1613F9E8743459C145E8F; // System.Collections.Generic.List`1 struct List_1_tF8F8C0C66B6588C8702472B4307F0F15C166F977; // System.Collections.Generic.List`1 struct List_1_t08E5025438EEA0AC7FD25BB993FC19544CA7C292; // System.Collections.Generic.List`1 struct List_1_t5C3B529515A169CE0401AC7EBA26DCB4DF654FFA; // System.Collections.Generic.List`1 struct List_1_t9F15086189A9401719178EA3A7122587601C9F5C; // System.Collections.Generic.List`1 struct List_1_tDB6FA8EDA7A26227B5CA100203EF7BAFA0FDBDDF; // System.Collections.Generic.List`1 struct List_1_tAF3B3F03351330B5C2EA012DB4C7E417DC6551AB; // System.Collections.Generic.List`1 struct List_1_t81EEE7F18E489CE6C6F14BC3CC6A0B3A7419AE39; // System.Collections.Generic.List`1 struct List_1_t724C1F5A9CCDF4C20EC12C2E1245B099548106A3; // System.Collections.Generic.List`1 struct List_1_t1C14AAD71C37C870C7CEAF46FD2A29F572AA05C0; // System.Collections.Generic.List`1 struct List_1_t70EE7982F45810D4B024CF720D910E67974A3094; // System.Collections.Generic.List`1 struct List_1_tA1547550E5FBA50050B20DA74245C38434654EE8; // System.Collections.Generic.List`1 struct List_1_t0BE12F16A937298114B20824E93D706BCA5214D5; // System.Collections.Generic.List`1 struct List_1_t4627353295F8415A37CF5B575A1EE871A8174EF0; // System.Collections.Generic.List`1 struct List_1_t33D0D5DC1CC999D9E66584CFA3E5F86E9C719E8C; // System.Collections.Generic.List`1 struct List_1_t2C68AC15B44F139479D9C8C55F4D093DE5F74CD2; // System.Collections.Generic.List`1 struct List_1_tDAC168B85619D7ADBBDA6B87ED8C7124EE28A782; // System.Collections.Generic.List`1 struct List_1_t0F71CB5AFC85735AD9783198E170E7B36A890E4D; // System.Collections.Generic.List`1 struct List_1_tE6A967BAC61940A70814BDD10C019CC887E70047; // System.Collections.Generic.List`1 struct List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15; // System.Collections.Generic.List`1 struct List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2; // System.Collections.Generic.List`1 struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4; // System.Collections.Generic.List`1 struct List_1_t70BBA01AC05569034FEB9847D92E5F046528FBAF; // System.Collections.Generic.List`1 struct List_1_t10D8EC0B84DD3EDB54DA9AE6AF65B5AB50BA9D5A; // System.Collections.Generic.List`1 struct List_1_t3A511618E31C01BE3D1EA788ABB9AD6F354E8485; // System.Collections.Generic.List`1 struct List_1_t92717732BF98956375510DF49F6E823610AF4FA0; // System.Collections.Generic.List`1 struct List_1_t4E502B2E42676E48E6F9A8F0251ADB1DF4BD490E; // System.Collections.Generic.List`1 struct List_1_tEF1F730575B559C751675A2E35F61E0555D1E7C4; // System.Collections.Generic.List`1 struct List_1_t065A1950A0B1D84B65A5256E8063120B10018641; // UnityEngine.Rendering.ObjectPool`1> struct ObjectPool_1_t3A33A7777CD31531F84E4C4C7742FDC244671C92; // UnityEngine.Rendering.ObjectPool`1> struct ObjectPool_1_tE624E5E8ABCD66103B2744ACE30C347FBBA148F0; // UnityEngine.Rendering.ObjectPool`1> struct ObjectPool_1_t82A23F94CF978AD6719D0EF277CDDAECC926E633; // UnityEngine.Rendering.ObjectPool`1 struct ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Threading.SparselyPopulatedArrayFragment`1 struct SparselyPopulatedArrayFragment_1_tB32DA8C2B7461E80CE4C271B76C103629BDFA035; // System.Threading.SparselyPopulatedArrayFragment`1 struct SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC; // System.Collections.Generic.Stack`1 struct Stack_1_t3197E0F5EA36E611B259A88751D31FC2396FE4B6; // System.Collections.Generic.Stack`1 struct Stack_1_t509AEAED71EF48FB8551C238C1BA01882CC654B9; // System.Collections.Generic.Stack`1 struct Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E; // System.Collections.Generic.Stack`1 struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5; // System.Collections.Generic.Stack`1 struct Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA; // System.Collections.Generic.Stack`1 struct Stack_1_t3B750F239246A65B0BACFB807CBA1961CA8DE0A6; // System.Collections.Generic.Stack`1 struct Stack_1_tB568ED1852EE70A3EECA2CD66F2AB41DDEC262FA; // System.Collections.Generic.Stack`1 struct Stack_1_t19851BEF370D35BCE2A6C3848C5148B09113067C; // System.Collections.Generic.Stack`1 struct Stack_1_t05ACB97F6B8149384560FB1C8E3AC7901C6D8EA9; // System.Collections.Generic.Stack`1 struct Stack_1_t26AC719A2FAC6B6D9396AC26A3A1BD4EDDDBD3DD; // System.Collections.Generic.Stack`1 struct Stack_1_t0B236E77382B6037C04F4090B3C6259495694C1C; // System.Threading.Tasks.Task`1> struct Task_1_t75694119DBB4B68675BB4BAB3E446BA4EE5C91C7; // System.Threading.Tasks.Task`1> struct Task_1_tFF67A2EFF1771DDAF11A06438D12EF7597D0010D; // System.Threading.Tasks.Task`1> struct Task_1_t0E679CF373AED311E3AE3FC87E3C59FCA835479C; // System.Threading.Tasks.Task`1> struct Task_1_t92877BA87ADE0900BD5EBC3E66E94C5598602A9A; // System.Threading.Tasks.Task`1 struct Task_1_t824317F4B958F7512E8F7300511752937A6C6043; // System.Threading.Tasks.Task`1 struct Task_1_t13594BD064D52253F9CC25E4B5E593A08A8A881F; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2; // System.Threading.Tasks.Task`1 struct Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17; // System.Action`1[] struct Action_1U5BU5D_t18C922CAB85EAE463E29566305D718EF64B12A16; // System.Action`2[] struct Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529; // System.Action`3[] struct Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t60D6EDC5438323017497721F3A8E4A0376F2B741; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t8EE2FFAAC9B7C301CF4690109183A2EFDFC5A20F; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tB3A736D4DE7E747B7C1B6CA7B36EB41FA6207653; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tFD0240910F0FF75CC94A141EDE346043BD9C179C; // System.Func`3[] struct Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_t45BAFB41C049BDC49B00275E5A255BB6DEB1396C; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC; // System.Collections.Generic.List`1[] struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tF87CDE51588E78D4C87C144731581FB5284776E0; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t73BFD33363F897414B879236BE0A0DCA6962B9AB; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tD406BDE6B313334D7A7241DDEA636226CC9C0043; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tDA10AD1016A9574B39F73BE1DBE2E3A55720EAA9; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t8ACFC9D6C572747CB5326B98E34DEE3AC989D876; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t93B88656D82161E5A58053D74E6C823720B88361; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tBB18CE54D6B9B54229E01AFF7CCB44B8305F2386; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t988DBB7FAB3D7D4E114C94A5CF2E305E3FFB2A7F; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t73D276E94B9F65AFF0A22B0D465D05D5E9438F5E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t597C3C3BF0BFFC87AB6037E85E0829D999602263; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tDCCCED3D71A0A84CDB77E5222463121D4EB611CC; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tAD21796096D8CBCE199118430F1C659AA1DFB822; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t0DDECCB612303E94B577E5978AB4B36B5192AFB1; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t03C8C38B8DBF52B9A23FB2B77BEC41E63D4A3994; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t45DAD27FEA03547B7581715461816FA37E7EC651; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t9253C6811381B1932706D115D067841C7175C077; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_tA5BE0E019AB587A0072682D5535D2295EC6F04B9; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t86A2877F21E58289C845548B2244BFCA090918B1; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_tE963FB40D15F6761CC687300F7A3EFCD58A8505A; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t0BCD78985159E6EF1D974E34B209EDE880E06269; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t370B0476A79A76456F04BA6664A963CC579E9CD0; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_tE92E1403336542C4CF4B76824A22545D0EB14E14; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t1C0E9B6D937D57C27438BFA33BC2DB905EE4973E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t634CA6261A1EDA23867D38722881D8D9610065E3; // UnityEngine.AnimationCurve[] struct AnimationCurveU5BU5D_t2C4A38D7EFA8095F32316A4D9CE4CBB6840FB7EC; // UnityEngine.UIElements.Background[] struct BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46; // System.Boolean[] struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Reflection.ConstructorInfo[] struct ConstructorInfoU5BU5D_t515A0B944728842263B6033C9A62F6392C3BCD8A; // System.Reflection.EventInfo[] struct EventInfoU5BU5D_t15CC441197507A7E14B3F62A53BB711E7E0E6110; // System.Reflection.FieldInfo[] struct FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8; // UnityEngine.InputSystem.EnhancedTouch.Finger[] struct FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F; // UnityEngine.UIElements.FontDefinition[] struct FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39; // TMPro.FontWeight[] struct FontWeightU5BU5D_t2A406B5BAB0DD0F06E7F1773DB062E4AF98067BA; // System.Runtime.InteropServices.GCHandle[] struct GCHandleU5BU5D_t7EA6F2FA83CDF86871001174CF7D30033AC4A785; // UnityEngine.InputSystem.Gamepad[] struct GamepadU5BU5D_t907383551E67ACF51B8B4ECCC0E399DAE2AB3762; // TMPro.HighlightState[] struct HighlightStateU5BU5D_tA878A0AF1F4F52882ACD29515AADC277EE135622; // TMPro.HorizontalAlignmentOptions[] struct HorizontalAlignmentOptionsU5BU5D_t4D185662282BFB910D8B9A8199E91578E9422658; // UnityEngine.HumanBone[] struct HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52; // UnityEngine.InputSystem.IInputInteraction[] struct IInputInteractionU5BU5D_t175AB10EB3221C36393F258F530F94D8DD01CB93; // UnityEngine.InputSystem.InputAction[] struct InputActionU5BU5D_t6F881A9FE5C2016615C8D2E0B192608EA5FCE810; // UnityEngine.InputSystem.InputActionMap[] struct InputActionMapU5BU5D_t4B352E8DA73976FEDA107E35E81FB5BE6838C045; // UnityEngine.InputSystem.InputBinding[] struct InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57; // UnityEngine.InputSystem.InputBindingComposite[] struct InputBindingCompositeU5BU5D_tB9A645573A56F8DC9EC7AD84F1BE24C2B0F4319E; // UnityEngine.InputSystem.InputControl[] struct InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17; // UnityEngine.InputSystem.InputControlScheme[] struct InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86; // UnityEngine.InputSystem.InputDevice[] struct InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548; // UnityEngine.InputSystem.InputProcessor[] struct InputProcessorU5BU5D_t79582BEBC3FAF824D9762566AA6E979F95E6EB64; // UnityEngine.InputSystem.Users.InputUser[] struct InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.Int32Enum[] struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; // UnityEngine.InputSystem.Utilities.InternedString[] struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; // UnityEngine.InputSystem.Joystick[] struct JoystickU5BU5D_tF04167FBAEECAD6E2C47C144DD866A5B5790B8FD; // UnityEngine.InputSystem.Controls.KeyControl[] struct KeyControlU5BU5D_t247D92FAA9E46BA28BB54BB6E38E7F99BD2C02DA; // UnityEngine.UIElements.Length[] struct LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE; // TMPro.MaterialReference[] struct MaterialReferenceU5BU5D_t7491D335AB3E3E13CE9C0F5E931F396F6A02E1F2; // System.Reflection.MethodInfo[] struct MethodInfoU5BU5D_tDF3670604A0AECF814A0B0BA09B91FBF0D6A3265; // UnityEngine.InputSystem.Utilities.NameAndParameters[] struct NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2; // UnityEngine.InputSystem.Utilities.NamedValue[] struct NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // UnityEngine.InputSystem.PlayerInput[] struct PlayerInputU5BU5D_t68A8570E76E18996F872BEEBA1C81ED2E4671080; // UnityEngine.LowLevel.PlayerLoopSystem[] struct PlayerLoopSystemU5BU5D_t07C04E53AAC3CDA17603E8BA1B41D7E1AC083C6D; // UnityEngine.InputSystem.UI.PointerModel[] struct PointerModelU5BU5D_tE7B1CA281F392BD0840E1A81754AC94AF44FEE81; // System.Reflection.PropertyInfo[] struct PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7; // UnityEngine.UIElements.Rotate[] struct RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772; // UnityEngine.UIElements.Scale[] struct ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // UnityEngine.SkeletonBone[] struct SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] struct StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // UnityEngine.InputSystem.Utilities.Substring[] struct SubstringU5BU5D_t9973080FDB519ED771E9FB3E6FDC90DF45211B77; // TMPro.TMP_ColorGradient[] struct TMP_ColorGradientU5BU5D_t2F65E8C42F268DFF33BB1392D94BCF5B5087308A; // UnityEngine.UIElements.TextShadow[] struct TextShadowU5BU5D_tF37C87EBD3D8745BEDABCE2EA499DE16C15B5D8C; // UnityEngine.InputSystem.EnhancedTouch.Touch[] struct TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354; // UnityEngine.InputSystem.Controls.TouchControl[] struct TouchControlU5BU5D_t339733075857CFF82B4E43BFB310F2350225836D; // UnityEngine.InputSystem.Touchscreen[] struct TouchscreenU5BU5D_t73D22E3D2A7039C6C374D75B796C8F83BCA897E3; // UnityEngine.UIElements.TransformOrigin[] struct TransformOriginU5BU5D_t0BDBC9C8F1888009152284DC2903B3C289F826DA; // UnityEngine.UIElements.Translate[] struct TranslateU5BU5D_t9199DFD72A8EC5FA4C33D75E5F85242F9F97E358; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt32[] struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; // System.UInt64[] struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // UnityEngine.Rendering.VertexAttributeDescriptor[] struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2; // UnityEngine.UIElements.VisualElement[] struct VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF; // TMPro.WordWrapState[] struct WordWrapStateU5BU5D_t473D59C9DBCC949CE72EF1EB471CBA152A6CEAC9; // MS.Internal.Xml.Cache.XPathNode[] struct XPathNodeU5BU5D_tABD91BA95C61EF982E9FB7D2386FCE4C39F8B90C; // System.Xml.Schema.XmlTypeCode[] struct XmlTypeCodeU5BU5D_tD0B97C4F52D97F28CCCD25F34390B7414EA4BA41; // UnityEngine.InputSystem.HID.HID/HIDCollectionDescriptor[] struct HIDCollectionDescriptorU5BU5D_t2EE9F27CC218220B385B2D167312D3873741FCD5; // UnityEngine.InputSystem.HID.HID/HIDElementDescriptor[] struct HIDElementDescriptorU5BU5D_t9E391A41D8235F774682AAD7A77842E6436DF50D; // UnityEngine.InputSystem.HID.HIDSupport/HIDPageUsage[] struct HIDPageUsageU5BU5D_t021CBAE17F584DBB0E9E003DA47E89ADE04211CD; // UnityEngine.InputSystem.InputActionMap/BindingJson[] struct BindingJsonU5BU5D_t29AC06DF255ED44F4154C5D663FA094BE8A65B5D; // UnityEngine.InputSystem.InputActionMap/ReadActionJson[] struct ReadActionJsonU5BU5D_t77929C62C9D95D0C5DF96AEB33748B4CD11EF89D; // UnityEngine.InputSystem.InputActionMap/ReadMapJson[] struct ReadMapJsonU5BU5D_t68A2EDFE76A2A6CBA2E01CEB45D87BF711694308; // UnityEngine.InputSystem.InputActionMap/WriteActionJson[] struct WriteActionJsonU5BU5D_t028B15E467D7812D1C4C9B6F905E414007BEF46A; // UnityEngine.InputSystem.InputActionMap/WriteMapJson[] struct WriteMapJsonU5BU5D_t1EAB4643E85B94D085A480A170E86E912A5FB2F4; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem[] struct ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItemJson[] struct ControlItemJsonU5BU5D_t6E6FCFDEF49F701232A4D4BCB5B40A7349E12F00; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] struct DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE; // UnityEngine.InputSystem.InputControlScheme/SchemeJson[] struct SchemeJsonU5BU5D_tE8D200C4C143F0FE243B6AE24496ED24284FEC28; // UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo[] struct DeviceInfoU5BU5D_t83A513EC4EB7BD3AA21A9352117520BC63C34E1A; // UnityEngine.InputSystem.InputManager/StateChangeMonitorListener[] struct StateChangeMonitorListenerU5BU5D_tEF042EA5E57858FE7C48A9F1AF7A55B249ADB5A9; // UnityEngine.InputSystem.InputManager/StateChangeMonitorTimeout[] struct StateChangeMonitorTimeoutU5BU5D_t475D94CE66B17064D5DE2966779E7E9006A09D82; // UnityEngine.InputSystem.InputRemoting/RemoteInputDevice[] struct RemoteInputDeviceU5BU5D_tB3C8B8C0AAE6347DB4E4D58D94254291C1FDD7F5; // UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection[] struct OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8; // UnityEngine.InputSystem.Users.InputUser/UserData[] struct UserDataU5BU5D_t5CB4987877C71E61FA131704B58CA6D8E5272C7E; // UnityEngine.InputSystem.Utilities.MemoryHelpers/BitRegion[] struct BitRegionU5BU5D_t6D477477F7EB84242BA07FA65BC1BD6DA74A3D39; // UnityEngine.InputSystem.OnScreen.OnScreenControl/OnScreenDeviceInfo[] struct OnScreenDeviceInfoU5BU5D_t0C70881971941DEFDD18CFFD3E4133B5CA0B7F30; // UnityEngine.InputSystem.PlayerInput/ActionEvent[] struct ActionEventU5BU5D_t45BD340B9AA6F3287339EA686E3FE0A47801E88F; // UnityEngine.InputSystem.InputControlScheme/SchemeJson/DeviceJson[] struct DeviceJsonU5BU5D_tD8A3D5639BB87977D72F14C0AEDA8EBC7C625278; // UnityEngine.InputSystem.Layouts.InputDeviceMatcher/MatcherJson/Capability[] struct CapabilityU5BU5D_tAB21826273F0E3FC45A0E93F8F7B6368653124EA; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.InputSystem.LowLevel.ActionEvent struct ActionEvent_tFC934B0EAC602EBEF4E6F4A34EC21B329DE11444; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // System.Xml.Schema.BitSet struct BitSet_t89F906D542C052F4565FBEF32E1E9713B966026B; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // System.Runtime.Remoting.Messaging.CADMethodReturnMessage struct CADMethodReturnMessage_t943B6349A656BEF12D8C8F19B0E24F49451A0FD3; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // System.Threading.CancellationCallbackInfo struct CancellationCallbackInfo_tC8BE558ED1E173434DD1919D574C9FAFE501E22D; // System.Threading.CancellationTokenSource struct CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B; // Cinemachine.CinemachineVirtualCameraBase struct CinemachineVirtualCameraBase_tAD070AA799E9D3990F0B2DA9AC5889CF138261DE; // UnityEngine.ComputeBuffer struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233; // System.Reflection.ConstructorInfo struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A; // UnityEngine.Rendering.Universal.DecalCachedChunk struct DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE; // UnityEngine.Rendering.Universal.DecalCulledChunk struct DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3; // UnityEngine.Rendering.Universal.DecalDrawCallChunk struct DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A; // UnityEngine.Rendering.Universal.DecalEntityChunk struct DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C; // System.Text.Decoder struct Decoder_tE16E789E38B25DD304004FC630EA8B21000ECBBC; // UnityEngine.InputSystem.DefaultInputActions struct DefaultInputActions_t8041965208E4C6952C7969FD33249007DE96F0A6; // System.Text.Encoding struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.EventDispatcher struct EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398; // System.Reflection.EventInfo struct EventInfo_t; // System.Runtime.ExceptionServices.ExceptionDispatchInfo struct ExceptionDispatchInfo_tD7AF19E75FEC22F4A8329FD1E9EDF96615CB2757; // System.Threading.ExecutionContext struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710; // UnityEngine.InputSystem.UI.ExtendedPointerEventData struct ExtendedPointerEventData_t164B462A9B123B2EE69B7DEC4F33F6AA3DE7937F; // System.Reflection.FieldInfo struct FieldInfo_t; // UnityEngine.InputSystem.EnhancedTouch.Finger struct Finger_t0E27A005E4B818F9D0078D69AF2B22649DDD4C6A; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // System.Runtime.CompilerServices.IAsyncStateMachine struct IAsyncStateMachine_t0680C7F905C553076B552D5A1A6E39E2F0F36AA2; // UnityEngine.UIElements.IDragAndDropData struct IDragAndDropData_t874AF06100BE87C351790840E55E1207CD3E675A; // System.Xml.IDtdEntityInfo struct IDtdEntityInfo_t554100CF6FA38D7516CEFDDA083D02E64A2D5C27; // UnityEngine.InputSystem.IInputActionCollection struct IInputActionCollection_tCACBB682A8D400B755D43654E7FF9B4F3CECD3FD; // UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor struct IInputStateChangeMonitor_t043FD8736A6F45C06A2FAFFC5BE70A565F999598; // UnityEngine.Playables.INotification struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // System.Buffers.IPinnable struct IPinnable_tA3989EA495C0118966BAAF8848C0009947BB49C0; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // UnityEngine.InputSystem.InputAction struct InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD; // UnityEngine.InputSystem.InputActionAsset struct InputActionAsset_tF217AC5223B4AAA46EBCB44B33E9259FB117417D; // UnityEngine.InputSystem.InputActionMap struct InputActionMap_tFCE82E0E014319D4DED9F8962B06655DD0420A09; // UnityEngine.InputSystem.InputActionReference struct InputActionReference_t64730C6B41271E0983FC21BFB416169F5D6BC4A1; // UnityEngine.InputSystem.InputActionState struct InputActionState_t780948EA293BAA800AD8699518B58B59FFB8A700; // UnityEngine.InputSystem.InputControl struct InputControl_t74F06B623518F992BF8E38656A5E0857169E3E2E; // UnityEngine.InputSystem.InputDevice struct InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B; // UnityEngine.InputSystem.LowLevel.InputEvent struct InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5; // UnityEngine.InputSystem.LowLevel.InputStateHistory struct InputStateHistory_tF2145C4E34E0E3AC84270533F58F047D6E28A480; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C; // UnityEngine.Light struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3; // UnityEngine.Rendering.Universal.LightCookieManager struct LightCookieManager_t47C455537F06ECCE295272AF0BE14CDF1FB54C2B; // System.Threading.Lock struct Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7; // System.Runtime.Remoting.Messaging.LogicalCallContext struct LogicalCallContext_t4BB407B088DB9FA68FE1EC2DB78D33F5BB4BDE9E; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.MeshCollider struct MeshCollider_tB525E4DDE383252364ED0BDD32CF2B53914EE455; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.InputSystem.OnScreen.OnScreenControl struct OnScreenControl_t449BC1FA3DCA3F7787643FAB4F4B1906A7B32418; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // UnityEngine.UIElements.Panel struct Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9; // UnityEngine.ParticleSystem struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1; // UnityEngine.Rendering.PerformDynamicRes struct PerformDynamicRes_t0949EAA6943CF225A1F61B233E13A440C1C09B47; // UnityEngine.Rendering.PostProcessing.PostProcessBundle struct PostProcessBundle_t47765BC04F18153CBF171A121A1D2A9B30FE7511; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile struct ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5; // UnityEngine.Experimental.Rendering.ProbeVolumeAsset struct ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B; // System.Reflection.PropertyInfo struct PropertyInfo_t; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph struct RenderGraph_t5AA201AC80DFD885B4FFB147432366185AE489BB; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass struct RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourceRegistry struct RenderGraphResourceRegistry_t8BCEB5376056E4818FA9B6CC82057B9FE9ACA06C; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.UIElements.ReusableCollectionItem struct ReusableCollectionItem_t58A07E0E19A545B24DBE7711A46490EF5E239086; // UnityEngine.Rendering.ScaleFunc struct ScaleFunc_t423F661DAD5C7A18F509C8F1F62C9D6AEA9A9791; // UnityEngine.Rendering.Universal.ScriptableRenderer struct ScriptableRenderer_tF15B95BB85F26BE4B4719901D909831B89DC8892; // UnityEngine.UI.Selectable struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // System.Xml.Schema.SequenceNode struct SequenceNode_t49ACD22961E06675458A60447D7AA32B26835AB0; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // UnityEngine.TextCore.Text.SpriteAsset struct SpriteAsset_t1D3CF1D9DC350A4690CB09DE228A8B59F2F02313; // System.IO.Stream struct Stream_tF844051B786E8F7F4244DBD218D74E8617B9A2DE; // System.String struct String_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleValueCollection struct StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377; // System.Threading.SynchronizationContext struct SynchronizationContext_tCDB842BBE53B050802CBBB59C6E6DC45B5B06DC0; // TMPro.TMP_ColorGradient struct TMP_ColorGradient_t17B51752B4E9499A1FF7D875DCEC1D15A0F4AEBB; // TMPro.TMP_FontAsset struct TMP_FontAsset_t923BF2F78D7C5AC36376E168A1193B7CB4855160; // TMPro.TMP_SpriteAsset struct TMP_SpriteAsset_t81F779E6F705CE190DC0D1F93A954CB8B1774B39; // TMPro.TMP_Text struct TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9; // TMPro.TMP_TextElement struct TMP_TextElement_t262A55214F712D4274485ABE5676E5254B84D0A5; // TMPro.TMP_TextInfo struct TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572; // UnityEngine.TextCore.Text.TextElement struct TextElement_tCEF567A8810788262275B39DC39CBA6EBE7472DA; // System.IO.TextReader struct TextReader_tB8D43017CB6BE1633E5A86D64E7757366507C1F7; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Texture3D struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1; // System.Threading.Thread struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F; // UnityEngine.InputSystem.Touchscreen struct Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // System.Uri struct Uri_t1500A52B5F71A04F5D05C0852D0F2A0941842A0E; // UnityEngine.UIElements.VectorImage struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // System.Net.WebConnection struct WebConnection_tA0CBB804ED8C101A5D64C7C17C63949D763C53FC; // System.Net.WebException struct WebException_t106BE934ACC529D73F9EA01B0545487E8F6582C8; // System.Net.WebOperation struct WebOperation_t32CC0FAFF5B575DB5E11E5C50A7D7542A70D74C9; // MS.Internal.Xml.Cache.XPathNodeInfoAtom struct XPathNodeInfoAtom_t4E1898849C241487219F72C0B61B5D474E1059FE; // UnityEngine.Rendering.Universal.XRPass struct XRPass_t0A618D61DBC9E3F8BC970B7C9D2679375C6C8A24; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.UIElements.UIR.Allocator2D/Row struct Row_t5CAF04F94A4359C08ADDBA867B0817101F351999; // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback struct ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E; // TMPro.FloatTween/FloatTweenCallback struct FloatTweenCallback_t5348AE7D6567149477FA6C0B7A70DBCEA1E73C7E; // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback struct FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC; // UnityEngine.InputSystem.InputActionState/ActionMapIndices struct ActionMapIndices_t013BEFD76B7FE52E413C5DBF5C7CDA4194800CBD; // UnityEngine.InputSystem.InputActionState/BindingState struct BindingState_t69D9579E13933436EAF3A3886EAED220DFD696EA; // UnityEngine.InputSystem.InputActionState/InteractionState struct InteractionState_t057CEDBCC55120B30A48DAD0A4111EF8FF62D3AE; // UnityEngine.InputSystem.InputActionState/TriggerState struct TriggerState_t99B6AEA05EECEE1FEE7B60C2ABA73FA03685F38D; // UnityEngine.InputSystem.Layouts.InputControlLayout/Builder struct Builder_t83F17A26F53DA7EA6D8C35E5C65C5DF0147E7821; // UnityEngine.InputSystem.LowLevel.InputEventListener/ObserverState struct ObserverState_t147E85316A8DB8E0C6B3D4485B1480B41EA6A1A8; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Edge struct Edge_tDE31D57C8B6DEA55584A88865059E0B3029E2805; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction struct UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4; // Mono.RuntimeStructs/MonoClass struct MonoClass_t5D3CFC02F2F712B23EDBD78C02C8D37345E5CB90; // Mono.Unity.UnityTls/unitytls_tlsctx_read_callback struct unitytls_tlsctx_read_callback_tDBE877327789CABE940C2A724EC9A5D142318851; // Mono.Unity.UnityTls/unitytls_tlsctx_write_callback struct unitytls_tlsctx_write_callback_t5D4B64AD846D04E819A49689F7EAA47365636611; // UnityEngine.Rendering.Universal.XRPass/CustomMirrorView struct CustomMirrorView_t826B740E52CCFCC96FCCDD7DCC1B2D7208D8D316; // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator struct Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3; struct ActionEvent_tFC934B0EAC602EBEF4E6F4A34EC21B329DE11444; struct ActionMapIndices_t013BEFD76B7FE52E413C5DBF5C7CDA4194800CBD; struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com; struct BindingJson_tD39890E66B1818DE8FEDA640970E315109723F7A_marshaled_com; struct BindingJson_tD39890E66B1818DE8FEDA640970E315109723F7A_marshaled_pinvoke; struct BindingState_t69D9579E13933436EAF3A3886EAED220DFD696EA; struct BitRegion_tFE885CE2CC6C0287CF86BF59672C19D86D8DFC4C; struct Capability_t1A686C4F719B0408BCBB428021405F440196E16E_marshaled_com; struct Capability_t1A686C4F719B0408BCBB428021405F440196E16E_marshaled_pinvoke; struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct DeviceJson_t62221814EF0AB9D5DB20A870D7C15C45A8AC06F2_marshaled_com; struct DeviceJson_t62221814EF0AB9D5DB20A870D7C15C45A8AC06F2_marshaled_pinvoke; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke; struct HIDCollectionDescriptor_t9235094BD1880EA02E4E07F9C02AC98088EFB9F7; struct HIDElementDescriptor_t18CA9618F730F541BA1C873745A1AE71823D4CED_marshaled_com; struct HIDElementDescriptor_t18CA9618F730F541BA1C873745A1AE71823D4CED_marshaled_pinvoke; struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com; struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke; struct InputUser_tD938B6FAC4D79FB2BA7040DE247549A4F832000E; struct InteractionState_t057CEDBCC55120B30A48DAD0A4111EF8FF62D3AE; struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com; struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com; struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke; struct ReadActionJson_t912C3AB53939E37EA2AAE5AC5E50CABB2CE52A75_marshaled_com; struct ReadActionJson_t912C3AB53939E37EA2AAE5AC5E50CABB2CE52A75_marshaled_pinvoke; struct ReadMapJson_t4C2C1BF7E023C8F056170F9BB2E037A0C2BED356_marshaled_com; struct ReadMapJson_t4C2C1BF7E023C8F056170F9BB2E037A0C2BED356_marshaled_pinvoke; struct RemoteInputDevice_tF7E8C5EB795DA20F3EABAA259FE5A118C976C5AE_marshaled_com; struct RemoteInputDevice_tF7E8C5EB795DA20F3EABAA259FE5A118C976C5AE_marshaled_pinvoke; struct SchemeJson_t35D7E80205240ADFCEC9BDED04EFD8AC94D18E80_marshaled_com; struct SchemeJson_t35D7E80205240ADFCEC9BDED04EFD8AC94D18E80_marshaled_pinvoke; struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0; struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com; struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke; struct StateChangeMonitorListener_t8DDE11DEF769AE92B7A6B6554D41511AA2A7BDDA_marshaled_com; struct StateChangeMonitorListener_t8DDE11DEF769AE92B7A6B6554D41511AA2A7BDDA_marshaled_pinvoke; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_com; struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_pinvoke; struct TriggerState_t99B6AEA05EECEE1FEE7B60C2ABA73FA03685F38D; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_com; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_pinvoke; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3; struct WriteActionJson_t42C7FFE506F2CC1ADC4FFA45CCE53AD6AC00404A_marshaled_com; struct WriteActionJson_t42C7FFE506F2CC1ADC4FFA45CCE53AD6AC00404A_marshaled_pinvoke; struct WriteMapJson_tC52CE27F1307259B5B16A31FA675ACC13305A0A5_marshaled_com; struct WriteMapJson_tC52CE27F1307259B5B16A31FA675ACC13305A0A5_marshaled_pinvoke; struct XPathNode_t4A9DCD8092B3B7DBA0A6DA09C03DB5274D43C3CA_marshaled_com; struct XPathNode_t4A9DCD8092B3B7DBA0A6DA09C03DB5274D43C3CA_marshaled_pinvoke; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Background> struct AnimationDataSet_2_t07C050B2EAC67E726A0EDE08E5279AEDE10CD2E1 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.Color> struct AnimationDataSet_2_t5C2C52995428480EE498ED27BBDAFCCE55045703 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.FontDefinition> struct AnimationDataSet_2_t484294514C51AC5E0E440CDA5AF2A1043C53E0FC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Int32> struct AnimationDataSet_2_t4DB9D41C1AF8039FC6D44B76F29446F2BEC85A14 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Length> struct AnimationDataSet_2_tC6CE5153E3EAA98BB106BC6F00B2A9DE6FD23D69 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Object> struct AnimationDataSet_2_t2AB6B1DCEF83474EFD60DF81EB5AC7788DA9AEE1 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Rotate> struct AnimationDataSet_2_tC89D9008D3FFA8DFDC3145842EFEC11F9D8EBEAC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Scale> struct AnimationDataSet_2_tF4CF89DB617BD2ACE24400B864B2FB32EADB9D04 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Single> struct AnimationDataSet_2_t37FCD741F1DDE73FBF7D33FB969BB39D5F0EB530 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t60D6EDC5438323017497721F3A8E4A0376F2B741* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.TextShadow> struct AnimationDataSet_2_t41E105586D98932D715A57A47A3E21B5C3A7B340 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t8EE2FFAAC9B7C301CF4690109183A2EFDFC5A20F* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TextShadowU5BU5D_tF37C87EBD3D8745BEDABCE2EA499DE16C15B5D8C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.TransformOrigin> struct AnimationDataSet_2_t4532152E7A78B3E14F61FA9CA7C80BC1C3269D33 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tB3A736D4DE7E747B7C1B6CA7B36EB41FA6207653* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TransformOriginU5BU5D_t0BDBC9C8F1888009152284DC2903B3C289F826DA* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Translate> struct AnimationDataSet_2_t9D395E96FBE02DA4D17B2E175F9B5C297C1BBAA8 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tFD0240910F0FF75CC94A141EDE346043BD9C179C* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TranslateU5BU5D_t9199DFD72A8EC5FA4C33D75E5F85242F9F97E358* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_tA243970D144368E3CCB216CDCA976F7B00517D50 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t0DDECCB612303E94B577E5978AB4B36B5192AFB1* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tF87CDE51588E78D4C87C144731581FB5284776E0* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t05E5B46314C503F32CE3258CA1AF9DF73160F79D { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t03C8C38B8DBF52B9A23FB2B77BEC41E63D4A3994* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t73BFD33363F897414B879236BE0A0DCA6962B9AB* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_tEF417861004C34C4652386FBC8E77254726BA9AC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t45DAD27FEA03547B7581715461816FA37E7EC651* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tD406BDE6B313334D7A7241DDEA636226CC9C0043* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t85603CE9660948961D59A0333F6A6309C7BB17FF { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t9253C6811381B1932706D115D067841C7175C077* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tDA10AD1016A9574B39F73BE1DBE2E3A55720EAA9* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t45555A77E9CCB1712AFAC90FC398811D0DFC89D0 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_tA5BE0E019AB587A0072682D5535D2295EC6F04B9* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t8ACFC9D6C572747CB5326B98E34DEE3AC989D876* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t1BF178588B6708AE2B0B1E189EA53A67F8B421FB { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t86A2877F21E58289C845548B2244BFCA090918B1* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t93B88656D82161E5A58053D74E6C823720B88361* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t0C85CDF29C591FFB68A31A73E030182698C727FA { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_tE963FB40D15F6761CC687300F7A3EFCD58A8505A* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tBB18CE54D6B9B54229E01AFF7CCB44B8305F2386* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t295398C1274FE0EB846F0554EBF4EF36A80BCDBE { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t0BCD78985159E6EF1D974E34B209EDE880E06269* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t988DBB7FAB3D7D4E114C94A5CF2E305E3FFB2A7F* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t6CCD1B60CF99FF9003A6D1D5C5902EC074711A32 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t370B0476A79A76456F04BA6664A963CC579E9CD0* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t73D276E94B9F65AFF0A22B0D465D05D5E9438F5E* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t9B3435A0C6251F2602B478702F4F7EC8CEDBC437 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_tE92E1403336542C4CF4B76824A22545D0EB14E14* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t597C3C3BF0BFFC87AB6037E85E0829D999602263* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t51062A50DDCEFF7458A164F033D211C9E0701513 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t1C0E9B6D937D57C27438BFA33BC2DB905EE4973E* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tDCCCED3D71A0A84CDB77E5222463121D4EB611CC* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t22FC41AC7166F393727321C212FD541AA7DC4880 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t634CA6261A1EDA23867D38722881D8D9610065E3* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tAD21796096D8CBCE199118430F1C659AA1DFB822* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2 struct AnimationDataSet_2_tB6DDCD2FDFA114849F7C40F1C87A714449EE4095 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // System.ArraySegment`1 struct ArraySegment_1_t3DC888623B720A071D69279F1FCB95A109195093 { // T[] System.ArraySegment`1::_array ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ____array_1; // System.Int32 System.ArraySegment`1::_offset int32_t ____offset_2; // System.Int32 System.ArraySegment`1::_count int32_t ____count_3; }; struct ArraySegment_1_t3DC888623B720A071D69279F1FCB95A109195093_StaticFields { // System.ArraySegment`1 System.ArraySegment`1::k__BackingField ArraySegment_1_t3DC888623B720A071D69279F1FCB95A109195093 ___U3CEmptyU3Ek__BackingField_0; }; // System.ArraySegment`1 struct ArraySegment_1_t199BE877B98FC94CCFAAD9CADA95807C92AECD2F { // T[] System.ArraySegment`1::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_1; // System.Int32 System.ArraySegment`1::_offset int32_t ____offset_2; // System.Int32 System.ArraySegment`1::_count int32_t ____count_3; }; struct ArraySegment_1_t199BE877B98FC94CCFAAD9CADA95807C92AECD2F_StaticFields { // System.ArraySegment`1 System.ArraySegment`1::k__BackingField ArraySegment_1_t199BE877B98FC94CCFAAD9CADA95807C92AECD2F ___U3CEmptyU3Ek__BackingField_0; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> struct ConfiguredTaskAwaiter_t55C4D50A016D191AA666134EE36747E9B51C76B5 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t75694119DBB4B68675BB4BAB3E446BA4EE5C91C7* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> struct ConfiguredTaskAwaiter_tF9E09AAA624DFAC26E447FFC011F497039500719 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_tFF67A2EFF1771DDAF11A06438D12EF7597D0010D* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> struct ConfiguredTaskAwaiter_t5086CFED8E3AFAC65C9ADB222B7B4B568693FCB9 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t0E679CF373AED311E3AE3FC87E3C59FCA835479C* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter> struct ConfiguredTaskAwaiter_tA4E12A0D799D1D2599D99BCE685DD94CBB7119FC { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t92877BA87ADE0900BD5EBC3E66E94C5598602A9A* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_tADFEF9AE6CB4E22E17B1DFA386EE3D86DB8955E4 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t824317F4B958F7512E8F7300511752937A6C6043* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t8FC486401D1951F2426478F2050EE290197B6E80 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t4C228DE57804012969575431CFF12D57C875552D* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t28A5A60199BBE7F1F31159301DD211EFDCF955E2 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t10F0057B7F31913C37CBB3E2900A547A6C29CD6A { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_tE4B20CAB5BCFEE711EB4A26F077DC700987C0C2D { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t6871E5DBF19AB4DC7E1134B32A03B7A458D52E9F { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t697913D630F101B4E464B7E9EA06368015C9C266 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t21332918528099194FD36C74FF0FA14696F39493 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t2F4206AD914A542566326F41DFB2E2A79639E2B4 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t6DA6A9F254D124ACEDCE61FF80970908A6715335 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t53F01DB17DD6900DF964560312FF648796485BDA { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t01584891E0B395EBB431AF255A7FB1D43CEBD7A7 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.InputSystem.InputBindingCompositeContext/DefaultComparer`1 struct DefaultComparer_1_tD5AE5A1A1257191A99DD8A768794EDC0D6032AA7 { union { struct { }; uint8_t DefaultComparer_1_tAFA9308213550ECEB767DDACA30D572E74485220__padding[1]; }; }; // UnityEngine.Rendering.CoreUnsafeUtils/DefaultKeyGetter`1 struct DefaultKeyGetter_1_tBFAC52555BBFEA1112D9C2E76596CD28686FAD3A { union { struct { }; uint8_t DefaultKeyGetter_1_t950CA550A126A63B3A46F66B28CC7EF6EB6E3B9A__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t3ADF94D95DAB6657C31C89FBD83359BCC8B247EC { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t3ADF94D95DAB6657C31C89FBD83359BCC8B247EC_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t3ADF94D95DAB6657C31C89FBD83359BCC8B247EC ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t48DAAB7E0603E64673C08055B3C11B08F9AB5A83 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t48DAAB7E0603E64673C08055B3C11B08F9AB5A83_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t48DAAB7E0603E64673C08055B3C11B08F9AB5A83 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tF289285BF36F0D81770920F887D038CEE0FDE022 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_tF289285BF36F0D81770920F887D038CEE0FDE022_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_tF289285BF36F0D81770920F887D038CEE0FDE022 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t02ECBE01728C0979248845C107F3FCE871DDC9E3 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t02ECBE01728C0979248845C107F3FCE871DDC9E3_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t02ECBE01728C0979248845C107F3FCE871DDC9E3 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tB976A2FB38B5384D01F0E788A4C35E43321C374C { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_tB976A2FB38B5384D01F0E788A4C35E43321C374C_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_tB976A2FB38B5384D01F0E788A4C35E43321C374C ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tF13A138DEF2627A8D32807954AEF9E30615B8182 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_tF13A138DEF2627A8D32807954AEF9E30615B8182_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_tF13A138DEF2627A8D32807954AEF9E30615B8182 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t4FC1686BC526371087AD5A5B28DBE30D1ECDD533 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t4FC1686BC526371087AD5A5B28DBE30D1ECDD533_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t4FC1686BC526371087AD5A5B28DBE30D1ECDD533 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t4A4F82A772FE766AA090A0628F398EA4D55646F0 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t4A4F82A772FE766AA090A0628F398EA4D55646F0_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t4A4F82A772FE766AA090A0628F398EA4D55646F0 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t43DE49ADBBE9CFA603DCA7C5CDC998DE6DC976A1 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t43DE49ADBBE9CFA603DCA7C5CDC998DE6DC976A1_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t43DE49ADBBE9CFA603DCA7C5CDC998DE6DC976A1 ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tA8769B9E6E130745DA8CFF6D496ED462ED74B44F { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_tA8769B9E6E130745DA8CFF6D496ED462ED74B44F_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_tA8769B9E6E130745DA8CFF6D496ED462ED74B44F ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t2CB75995D335E22F6BF31D1CB979DB1067C5025E { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_t2CB75995D335E22F6BF31D1CB979DB1067C5025E_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_t2CB75995D335E22F6BF31D1CB979DB1067C5025E ___Default_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tED1BB22234DD4A2FBA90416759D025535300EDCB { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; struct EmptyData_tED1BB22234DD4A2FBA90416759D025535300EDCB_StaticFields { // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData::Default EmptyData_tED1BB22234DD4A2FBA90416759D025535300EDCB ___Default_0; }; // UnityEngine.Timeline.IntervalTree`1/Entry struct Entry_t2EBE8F0B2EC8789846CCD693457A5504B953A43E { // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalStart int64_t ___intervalStart_0; // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalEnd int64_t ___intervalEnd_1; // T UnityEngine.Timeline.IntervalTree`1/Entry::item RuntimeObject* ___item_2; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t740F919D5BA6D1FE201C58777E6EB966B35EE2EE { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value bool ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_tD522C09559070EF861CE8629AC53D945627CD974 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value uint8_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t5A1DD43C826878A3853C7DF32E971C3D19805227 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value Il2CppChar ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t7D024B3A4DD33F9564AB9F99900543A39F8D6C1F { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int16_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_tA212E7034D981AC2F7E219C600769EE485919684 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int32_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t56DFE5C32B6C0F59B83A080FD15B9AFB39F27185 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int32_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t4F374F13C9422AE969BA033893F5B076AEE88131 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int64_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t59E90724C756CA6F3F5F5B2D04D9E6A4FDDFC339 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value RuntimeObject* ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t532FECF491646E3372F9D145FEC277E0C5089CBC { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value float ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_tEF6BEA499CCB8C4F2AA974BD354B4E3BCFE5EC4B { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value uint64_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t7B3861A33B85B48715972326859F7104EAEFDF50 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value bool ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t4D5A107E6414D8B9DE012405A201C46AACFACF98 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value RuntimeObject* ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_tFFDF932514D611FAE4AB69C8DDC8FA5F889B6438 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int64_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value RuntimeObject* ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_tF9C4D725857FFCC0AD98E4629FD00A7E064A0C1C { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key RuntimeObject* ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value bool ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t3E9BC9EC2D9161E6078E219EF6BEE9162020CD39 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key RuntimeObject* ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int32_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t1FBA063A7158A877EF3D4306E7BE0559C3A13202 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key RuntimeObject* ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int32_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_tCCEE77FB83F33718CFB5E786A11E06DC9D5B63CC { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key RuntimeObject* ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value RuntimeObject* ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_tC44036EDE3BC084F847AF870E0FA6D39AA7CF48A { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key RuntimeObject* ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value float ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t2679F25F22E3E7DB5F988C82C064BA4BE59F5677 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key uint32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int32_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t1F21171535DEAE77D533CFCFAF0EF8C51862C715 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key uint32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value RuntimeObject* ___value_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tCC04FB1803AFE7880193CE87A1E4C0C010165DA6 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t01207CE5982A7640E56B1F9F672A06F96B09367A* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current bool ____current_3; }; // System.ArraySegment`1/Enumerator struct Enumerator_tE4187847E43327C605CF1B9CA4C1F761A604EFA4 { // T[] System.ArraySegment`1/Enumerator::_array ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ____array_0; // System.Int32 System.ArraySegment`1/Enumerator::_start int32_t ____start_1; // System.Int32 System.ArraySegment`1/Enumerator::_end int32_t ____end_2; // System.Int32 System.ArraySegment`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tC5339EB6E9A23E34DEEF2F0B458F1F376762DDBA { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t7D15BE3246500BBF1A24C24DBF963B89A876255B* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current uint8_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t4016CCA94D50E9317613E883E74A4DCA4D1C287D { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t1FDED00FA37F39564E09D01CFDF33C22BCF5C8A7* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current Il2CppChar ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tD0DD7883AD95059E8DB54CF116E88DA61D2F8239 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t495F03F47D827883530F951D563C0BB7340E5995* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current double ____current_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t1A96525DC4A4DB84933680B0C21DBE32D39746CB { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t337B0B590FEAA70C6300095CFAD85469A8E987E3 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t5057D6C7C3C92532513BF1CCF992E606744608B4 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t3931E6BA6E74FDB51FA376F644FAB53A41D9F5DC { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t36734ACA044956B5B61977FA4D7D11B59AB0202C* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current int16_t ____current_3; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t28FAA6D38864A25718956AF2B8AFCB3B8CCF4376 { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.Stack`1/Enumerator struct Enumerator_t1ED2EFBA8997D05D3B6586A9FF9D467F8D5482F0 { // System.Collections.Generic.Stack`1 System.Collections.Generic.Stack`1/Enumerator::_stack Stack_1_t3197E0F5EA36E611B259A88751D31FC2396FE4B6* ____stack_0; // System.Int32 System.Collections.Generic.Stack`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Stack`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Stack`1/Enumerator::_currentElement int32_t ____currentElement_3; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t5438B9989E702349A6790B901A8E6B408ED3B3CD { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t2EC13BE6E93BB0C99D5CF97A25799B40FD6CBAF4* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t6209EE23CCD16838DA331AC87789A15508C6C72B { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.Stack`1/Enumerator struct Enumerator_t0D7F1F6081F1B6DDB263573004129C443F04F41C { // System.Collections.Generic.Stack`1 System.Collections.Generic.Stack`1/Enumerator::_stack Stack_1_t509AEAED71EF48FB8551C238C1BA01882CC654B9* ____stack_0; // System.Int32 System.Collections.Generic.Stack`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Stack`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Stack`1/Enumerator::_currentElement int32_t ____currentElement_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tDEE7A82F9EBB2E12CEB7806400A93B079002A634 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tF9D88C946600C782EE786A252258C0AA97BD019A* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current int64_t ____current_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t247F0979C46030952B5BC4838793880B3551C4B1 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t271547CFBD4091AFFFAB150FA861C7675500D005 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t143FA65339CA8DBAF42C7A5253F96ACFFA4BCC41 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // System.ArraySegment`1/Enumerator struct Enumerator_t11A92DCAC5FA9EE1CAF4172305ED8AE6E250CEE8 { // T[] System.ArraySegment`1/Enumerator::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0; // System.Int32 System.ArraySegment`1/Enumerator::_start int32_t ____start_1; // System.Int32 System.ArraySegment`1/Enumerator::_end int32_t ____end_2; // System.Int32 System.ArraySegment`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8 { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.LinkedList`1/Enumerator struct Enumerator_tC25D6382B2C7E2606E12FC6637F714A98D52DE22 { // System.Collections.Generic.LinkedList`1 System.Collections.Generic.LinkedList`1/Enumerator::_list LinkedList_1_t49DC5CF34D4D642E6417F1245CDEC26A32F60C76* ____list_0; // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedList`1/Enumerator::_node LinkedListNode_1_t293BB098D459DDAE6A26977D0731A997186D1D4C* ____node_1; // System.Int32 System.Collections.Generic.LinkedList`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.LinkedList`1/Enumerator::_current RuntimeObject* ____current_3; // System.Int32 System.Collections.Generic.LinkedList`1/Enumerator::_index int32_t ____index_4; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t13B0EDB01F0A85A952803970AFD1073D96A46C94 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // System.Collections.Generic.Stack`1/Enumerator struct Enumerator_t852186DADC50D976C4BD8FE59C506354ED48B974 { // System.Collections.Generic.Stack`1 System.Collections.Generic.Stack`1/Enumerator::_stack Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5* ____stack_0; // System.Int32 System.Collections.Generic.Stack`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Stack`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Stack`1/Enumerator::_currentElement RuntimeObject* ____currentElement_3; }; // UnityEngine.UIElements.UQueryState`1/Enumerator struct Enumerator_t57A78D289FDDA170CCE0D57634C17C08AABC5358 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1/Enumerator::iterationList List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___iterationList_0; // System.Int32 UnityEngine.UIElements.UQueryState`1/Enumerator::currentIndex int32_t ___currentIndex_1; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t181E254BE04BED1101D24144AFAA151ADE1C02C5 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t640FAF5655E936ED6904C052B506D9C41B4C01EC* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current int8_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t2EB0E98DCA027A450E71AC1FC8108D34C9E4FD2C { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current float ____current_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_tA94B4F01B0C3AD75EB4E9169C8ED8F921F731D64 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t1FF294CA2A50EDBD3A405D19EEB828D1B4FE12F3 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current uint16_t ____current_3; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t4CFD59DAFC3EC5FB49F484BCE727EF83D3179CD1 { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t5DD20B42149A11AEBF12A75505306E6EFC34943A* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current uint32_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tE11EF15BE791F6B44F4B296E90476ADCDDC5D87F { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current uint32_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t70A8D395D3DE5F360B445F6583EA858859FFB344 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tB88E7361EE76DFB3EBB7FCD60CC59ACC3E48C284* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current uint64_t ____current_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t1858EB5DA113EEDAF7EDEE685C04492B2FBE9C6D { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array HIDPageUsageU5BU5D_t021CBAE17F584DBB0E9E003DA47E89ADE04211CD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_tEDF92AFCC05D1B0B00370110CE3A4BE62C632C7C { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t924412C78294BC2600FCB913AF5CF4D5F45C239A { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t2B51120BAD814F6BF2C35804FB000B6FB85EDCDE { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array DeviceInfoU5BU5D_t83A513EC4EB7BD3AA21A9352117520BC63C34E1A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator,System.Object> struct Enumerator_tC720F1061EFE7B4E8ED168D36E7225E734B10B77 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t28372F4EC39F4F91AF54C2B6902494C299EB408C* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator,System.Object> struct Enumerator_tBFEAC64AFD2883C2C90C9843C88CC6F2F3E1ABB5 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t75B3851683946D9E81C88EB6AE173C2857737B27* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tD3252BEE819DAE5D8CD86A47818ED60CABC8A2F8 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t9283A2526EFCCE82F0B8EBAF55887B5456F4480A* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tB44B757C90AE9F41268B3EB14A83811A8F584611 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tB41FAC88F07BAB98D6D373F7C94FB0496D1BDA32* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t4B9747E0DED988EBFA9BEAC2508F85486F7299D2 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t84C395D6616E2C30128BA4396899757AAA7B89D7* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator> struct Enumerator_t19FEE720DC621483942735C9E8DB1F559FFB2923 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tBE995FA87CE27220FD97BCC009668BA7930F425B* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tCA36A7A792A69A50222AA40A7FBD8BC1179A1BB5 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tB4BDDA7E14C70ECA6D390F8E04CA725A4719586F { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t01224C8DBCCFE276E97D2BF52F4D7B10D3642682* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue bool ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tEFBB1EA5A7B2D2021ACFB14E1C452D8EC992F7B8 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t4878CC9FF62AE29C882F2E787384F2E6D06C08FE* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t9A0E50896014C1B747A567C538871662C0BC24DA { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t4878CC9FF62AE29C882F2E787384F2E6D06C08FE* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue uint8_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t13E5236E59ABAA13978E95291218D8E5A6D398E7 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t760E9A9490B53715AE11CA76450386C19A39A0C8* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t8CF2FC6120127CDEACEF05799B832714B74A6176 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t760E9A9490B53715AE11CA76450386C19A39A0C8* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue Il2CppChar ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tC8709FF56E8C5512C0ADC71D55D647E108BDBB1C { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t91C6CE9606BDA85C77443D05E3B9D8CAB951172E* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t5F89E68364130BF80C96E42880C4AF83350B6F70 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t91C6CE9606BDA85C77443D05E3B9D8CAB951172E* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int16_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tCAFD4C04AFC727004D6B8304226F97895113A76D { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t52A21703D5DED2AD36A2FCA23A75D48DCA41BEAE { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t22EA6C6FD8C707C93677CDCC390907B481978FD7 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t8692D65464844EB649ABD241057B7447F5B945B6* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tFB965D75F252B9B29B409BA1DC2C763796539C0B { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t8692D65464844EB649ABD241057B7447F5B945B6* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t0DB69AE7BE771E039DFC9E432342EE36D4C7F9D6 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t3082339123A235665A1142FCA16B1B8BB2D63735* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t05786E6B0FF1A45697AF7485884614A05FE7A169 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t3082339123A235665A1142FCA16B1B8BB2D63735* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int64_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t9E8B7A8E56EF3FDE46965824E1C7001E47045468 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tC17DB73F53085145D57EE2A8168426239B0B569D { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t7F61EBDB90474C0C0EA5F672BD513C21833A1F37 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t17BB14695909F39BA5B9F9F51F527D09419C12FC* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t58056A4DE44A00E72F88A9E4C5DD7B4A2A4D9753 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t17BB14695909F39BA5B9F9F51F527D09419C12FC* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue float ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t679EC2A7D4546B30D86BC453848597F647FF7C84 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t50CD26719E8BE899BA7D94BA34FBEA7DB2EC2EFA* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tAD4F40933BB7758E4E0E8BF626618E3A33F36004 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t50CD26719E8BE899BA7D94BA34FBEA7DB2EC2EFA* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue uint64_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tC10DAB385655A854313572E3687907FBB8E40382 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t33145CB3CB36DD50D39C1BC1C5E82CEC9F0987F0* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t08506607DDE9E5AA22C7D6A7F4F415D06326F659 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t66703E5B5DAC871FEE58F3ED3A50BC6863FC12DC* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tEFD5647D865118F5BEF24F2C40367BADA8A6518E { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t4B29EB34D6BDD7CF67CE77D60AC718EB61186713* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t5CFD3916EA13CCD03EDF17ECE83D6971B5CE19E2 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tF5AD295CF9A7806ED3FB7698E9F1E9E0D0DC20E4* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t013925C28E620DDD2C4E1C1C267001339966846C { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tF5AD295CF9A7806ED3FB7698E9F1E9E0D0DC20E4* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue bool ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tF119E0D034DE2970D049BD22C731B81DD15F2F13 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tF9B1C7464F1BFE1675CFE608CC62D4507968CF08 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t35A152E65B213D71005FA99162A21A3D00219802 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t37F557505423C20CABB84F18ADA6FE019FD5411F* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int64_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t5A027953D647D8819B20995746D7FD211CB2299C { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t4A0148843FDD82FE00634A604A772FC4EE3A0379* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int64_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t101EECDB54BD1F67FD91D0D649333AC62D79665D { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t4A0148843FDD82FE00634A604A772FC4EE3A0379* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t3A5C11E95B64CDFD7EFED8D1BF957CCA9DCD52B7 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t25574638E247E1D55E6ED2A97A5C38F3EBA31BA9* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tBA05213706879D07A6A3E115913EFC2DC99F2D9A { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t2AB2F09285677DDC3A0A75E97B5A7492F1E236C9* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t357C1101698473B0000091EAAD6AED12103FF364 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tDBC7BB75C617E4886F85171F2758C7996F98EC36* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tB2682E91444B0C40C232A7D01642727EFE719F60 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tDBC7BB75C617E4886F85171F2758C7996F98EC36* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue bool ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tDBC7B72056B236EB465983E0C31DAF3B51263BAF { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t06F13A62631EF131A5D9922F1851E4211F417C59* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t1D86F33D82F8FA77717B488CD4BD4BB6610D20AF { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t2EDFFA8C88267125923C377EC815E642568BCCAA* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t0EF9FB8013961DF612AC6D349B739450CA287820 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t5C96F4B6841710A9013966F76224BAE01FB4B4D1* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t6D29ABBB83FA87A5B411B3317C6AE5C93836ADB4 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t5C96F4B6841710A9013966F76224BAE01FB4B4D1* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t49B8BEA40FEF5C3B12986F016B11C9E4E8A486F9 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t2A9A7F3ECFC3483F89253F3C4BB5BE98A37F6EF3* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t7B58C8B8A2CB9EC9F2C9407CC3343E88CC43BEFC { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t2A9A7F3ECFC3483F89253F3C4BB5BE98A37F6EF3* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t65CC956745B1180C04CE6C6910FB27C5F32BB9FF { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t44124D16E0B2F7308FF4069BE06369B5A83896EB { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t9A8F353D750322322D83B4EF18CEC0FA98950D97 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t69734EC5CF354F3B1434F2527067B631D09E1D27* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tBA22B74A749C5938F715A9C87763E10793898846 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t75A8B633DE9720231DC0708521F0AE6894563237* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tC9FADE3BB11D1DDAB5718F88DD09462A8384AD1B { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t4E6622C812441EAFF008F50711A58A543B1AE46F* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t365897D73A51B952398203B1D4B77913A68476C5 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tD2936860D0DBBB809F916DD79F6A1FDA961C3185* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t1AF361A349C6F557DFC6AAECDB88DEFE2AFA66DA { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t61287F587BEBE6E14046F1E7BF0DEFBD6A5F503E* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t48C87AC7B90E312E39C6BA4AC2D90D98B7E43A79 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t1E85CF9786F2C7C796C8CC2EB86ADA13A263ECAB* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t34AB0373E8B32E5CB11A397F31878E630F10E569 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t1E85CF9786F2C7C796C8CC2EB86ADA13A263ECAB* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue float ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tCFDD2483B0FC0C570B75A80BACBA53B76F3E0E19 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t834D336DF500618699E81CE51EB7F877BDC3656A* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t856F3D13D43C6A7F489892C990CF93290958A19F { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tD9E4A24F8EC9B8E4518103105947B4EF124299A8* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t089AC3F97C2D104F7991D277C0911B3A307A7FBB { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t41479D9F29C6C1BC07FC7F8D3DD313D8A9A419E1* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tD2EF08FF7E209AC01BE3946C211F5DDCFEAFDD6A { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t32B53163040D949B578E5B6FB09F404497E63DAD* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t9B492230C9253AC8B22E9A6DA03C5D9345CF3798 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t59872F59645AC1330A11D759A7914EB73BB345E8* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tFA3BB2288E86E60BC2C2C4F419E1AA76ADEA962E { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t9D7CF52F4047A314527F07C2051F6BE788FEC5FF* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t1D7B02D03C2938CA0D5D8D6C9DA19801DCB4845E { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t5F1A85DF1A91026CF22D5B4541976876227507AA* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tAA305D1CF29AE048D916866C7F5811B056E596A6 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t28C16705618E8C4EF5E6C43EEF930EBD09B796FA* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t9E664ECB39D4B8AAB61DE76D2413103D6BCE75E6 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t377C2B6CAA20982B0AC7A180E3800172E88C8BDE* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t29FC2F52EAA0C640CD8877284538AB177679A8E0 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tDD72F78A572F94ECEDBDA75C3D17C3ED05C167E0* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey uint32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tB687337939D49AF4260701211A7E590EC5A3319F { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t1A4804CA9724B6CE01D6ECABE81CE0848CBA80B4* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey uint32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t05442764962AD2380EC5A17E7C7EC132C8C0BDE6 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t1A4804CA9724B6CE01D6ECABE81CE0848CBA80B4* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tFBFEC5AE499185CCA0FFBAADB968FC90549259BB { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tC8FA8E0C06C3A9584490723EC95DC65E5AFFF71A* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey uint32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t6353924CB051A7A6822A7F1993B5FBDD8A49AC76 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tC8FA8E0C06C3A9584490723EC95DC65E5AFFF71A* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t24F29F25F3C9F42D404434B470237DC97C4092EA { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tBB4036DDC0B6D94C9A83A1CFCCB8113DBA189B5F* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t4E7C4E17AE98F1EB206F19A5B6D9FED064A73B72 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tB3B61E350D8E1818C782158D2BE6C9BA0BF1DB52* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t2492A79BFB765EC8BE2E9553F8D5CC509341A07B { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t784B3BEA654DB613312EB14F772A8EEE3E2C0D6B* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tE1C77355DA4649B3EE55DBB62E3C5AD99A73E1FF { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tA06D47A9E83F6FE69E39F1FF32E19C633FF91318* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t800E65A31B781A9F1088A0E23B71B23A54F7F554 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t04EBE55720F87F8E254E6A0F9E991E46F952F396 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t9B2ADF59B0E83212023684CAE164D0B1C22E800C* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t875F7F66AB717402986AEF72F0F50CDA071515EC { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tB13D0A847475988F23522A8642F7D24BA304F9B7* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t6EA7EB5F7E12ADD345ECE1DF86B14E123CAD91E4 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t3E3BA8CACCC3C085000EC19576E2BA73F8CFC78E* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_tA4CC4B05C836AB92F811D67AC960A6ED20CCCB7B* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_t18C922CAB85EAE463E29566305D718EF64B12A16* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_tC2490B07B1DD813665B621955586CF31457DB284 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue int32_t ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t686EF64AD1CAE4599FCACB01447C59FA04174EF4 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue RuntimeObject* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues TouchscreenU5BU5D_t73D22E3D2A7039C6C374D75B796C8F83BCA897E3* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t60EEC56093C0FF56195A546A68BC099B551DD4C5 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue uint64_t ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ___additionalValues_2; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t0EAC8DA2D95957AFA60DD198D013622384C0D213 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value bool ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tE9D30A991F93C5CC802881BEB1E7D7627F086D79 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value uint8_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t25871D01DA51BBB8CEF1F27E727B5D3A545FD4EF { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Il2CppChar ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t2132409A44BC7FAE80FD412954A8D3FAA78C5AD7 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int16_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA6BE5EEAC56CB97CB7383FCC3CC6C84FAF129189 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t59FB72438A8C1A0E1CBC80F6A2F18FA16FC5295C { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t90B506CAD143B28FB88CA6965C9B35679F8F9678 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int64_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t505A343A26517F6679CE90A143FD6590F5400A93 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t891D449DA189ED572EFC0E4457FE9D980AF86555 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value float ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tB80CFCE1FE63EA90A1922B957B5C34F1F5C3C606 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value uint64_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t763E38DF50581B1045C4F039531270BA08203934 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value bool ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tF70DDE0C5A349727371FB070D433FA147032A13B { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t88288FD7C987CABEE070E49639E8603D27AF799F { // TKey System.Collections.Generic.KeyValuePair`2::key int64_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t7E5E41B933054DBF6F52C6CDF0BC2CB4B1606423 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value bool ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tF11CA6D20F09EC4DAB7CB3C2C394F6F2C394E6B8 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t35AA315F507A224F8B43D106DA0814C9811D8A7E { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA76653DFC8A4C9B07EC11B4FF878E42681D3EACE { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value float ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tBEE55F2A4574C64393155C322376FD98C7BFC7B9 { // TKey System.Collections.Generic.KeyValuePair`2::key String_t* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t47AB280304B50F542FD7E14F25DB2C374AEDD80A { // TKey System.Collections.Generic.KeyValuePair`2::key String_t* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value String_t* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tD7A9FB8434DB35CD2164C352717C14A5797233AF { // TKey System.Collections.Generic.KeyValuePair`2::key Type_t* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value PostProcessBundle_t47765BC04F18153CBF171A121A1D2A9B30FE7511* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t5A3FDAC04D913E59FF60D58CAFA8264F5F43A655 { // TKey System.Collections.Generic.KeyValuePair`2::key uint32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tAC06C9E6230AA7E6BDA2F07D910C3CBE2F36399B { // TKey System.Collections.Generic.KeyValuePair`2::key uint32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_t7EEBFC0C87077B89FFE7AA945BCB0DB9D056BA48 { // T[] System.RuntimeType/ListBuilder`1::_items ConstructorInfoU5BU5D_t515A0B944728842263B6033C9A62F6392C3BCD8A* ____items_0; // T System.RuntimeType/ListBuilder`1::_item ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_t6AE59A92C0436EB56E551C474AB89DAFF5273F3F { // T[] System.RuntimeType/ListBuilder`1::_items EventInfoU5BU5D_t15CC441197507A7E14B3F62A53BB711E7E0E6110* ____items_0; // T System.RuntimeType/ListBuilder`1::_item EventInfo_t* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_t6DBB52172663F99B058E8E5F0A95BC7CA306EDA5 { // T[] System.RuntimeType/ListBuilder`1::_items FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8* ____items_0; // T System.RuntimeType/ListBuilder`1::_item FieldInfo_t* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_t84AF6020C1575B2CFEAEAB94F0025266C5F86D26 { // T[] System.RuntimeType/ListBuilder`1::_items MethodInfoU5BU5D_tDF3670604A0AECF814A0B0BA09B91FBF0D6A3265* ____items_0; // T System.RuntimeType/ListBuilder`1::_item MethodInfo_t* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_t10EA7EF81E581F185694283BDCEAAAB96F50A9A0 { // T[] System.RuntimeType/ListBuilder`1::_items PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7* ____items_0; // T System.RuntimeType/ListBuilder`1::_item PropertyInfo_t* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_tEFDCEEBBEFFBA498EC810C6DB9010F5BA547C073 { // T[] System.RuntimeType/ListBuilder`1::_items TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ____items_0; // T System.RuntimeType/ListBuilder`1::_item Type_t* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.Memory`1 struct Memory_1_tB7CEF4416F5014E364267478CEF016A4AC5C0036 { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // System.Memory`1 struct Memory_1_tFE195D25CCBF8766EF8DE394FB116ED523C220DA { // System.Object System.Memory`1::_object RuntimeObject* ____object_0; // System.Int32 System.Memory`1::_index int32_t ____index_1; // System.Int32 System.Memory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.Memory`1 #ifndef Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define #define Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com_define struct Memory_1_t56F63672B8E752B13E0BBBBD034BA3C1F6CFDC17_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Unity.Collections.NativeArray`1 struct NativeArray_1_t39BA841475121E3F8A81F9BCA6646FD6FD6A32A8 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t107C57D0357BCF9956A60495CD8FAADDF1D26AFB { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3D8121943984EEED49DC98DED560DCC6638111B6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6AE72D578EEA854475A487A2795F8C90FD258D8D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0783F5E3C7AF6C600A6A20DA7A32D82CA836528D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t83F02282C33BAD818D67110F7760483208880311 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB64676789FBC7DC3DA7BB2D7765883A285CA6065 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t197AED29D4CF7A6BC8C6C69B7BABD82BDC8475E2 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t143552DDF7456B05CFEF10DA16ECCC701C9D0418 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7879B53B71098A407257E3AB6EF30AC53C41005E { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tE0DCAF7ED58915BC160F767E310F0F0A55B6BC75 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0670C94F239C615B37C52F3DC5FD502E2CE8A0A9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6739DC6AF1C1AD43D630BC5B257B25EB7C21C652 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6D4C2D5161FC101BAF06059CD9414A2153CCC2A0 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA04FF6E7BE3D24B3E6351C63BF7229421DFE1259 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t65CDBEDCEF4486754ED91C90C782929F1397FD01 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0AB49EE6A37F6BC668C15EDFBE9BE92A22B2F0DB { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t5576C5C8F17BB3E1BA11BBA3EC50A55FC1246445 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t3848EE4B6647317212A754634DE6DBC90B99FBEF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7E7FEB7601A0E8158B43F2495CB02DBB211ADF51 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t453E3DEA4CC9F1056F24E417C3308C35174BC184 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t07975297AD7F7512193094A7C0703BA872EF7A7B { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0BB246A2F65C2C705F83BEBE1B62D9543C330B70 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1319594EE236701FE431CF2885AEB88373076DA8 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t71485A1E60B31CCAD3E525C907CF172E8B804468 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tC826716DABB82121E3B759802E04D86B6B20F991 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t46D43179C2B71BAB34958401E08B5C5DA4488E9E { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tEDE9DAD2CAE5954286BC0EF394A57ED0AC69FEE6 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB5EA234C6ABA1F626A4BEF4053D06783E15A3881 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t63326FF687E26631308829A9CDB0C51D523D4E9A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tE645174F30913B665DE45D85525F90B1F64E054A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t62F665F6F1043DBADFD78F35DA8AB9BAAA4A065F { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t5FEA39536E1682DB238154A8C48A45BC6E2C233D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t8518F3A7AFD8ADA56C678731C133961B10113734 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tCD560B25A8B4F8654C3DF3626A5F13D31353E25A { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t379B1F960D4300C8AF09D1DF600888266C633C14 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tBDD0B6C963222DE23BD34911416213E058F9FBAF { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Nullable`1 struct Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value bool ___value_1; }; // System.Nullable`1 struct Nullable_1_tD52F1D0FC7EBB336F119BE953E59F426766032C1 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value Il2CppChar ___value_1; }; // System.Nullable`1 struct Nullable_1_tF55AC8D90CD572D33B494B63A09F30BA424C9DF0 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t163D49A1147F217B7BD43BE8ACC8A5CC6B846D14 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t365991B3904FDA7642A788423B28692FDC7CDB17 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int64_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t93085375A199522C60696471B1FB8B4B7FCB89FD { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t2C68E51BB6FC0BF5D7980289134BAC137BB0F317 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t732CF400959D84218642820F71E43BA47619AD00 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t3D746CBB6123D4569FF4DEA60BC4240F32C6FE75 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value float ___value_1; }; // System.Nullable`1 struct Nullable_1_t9A98093485034F2B86BC66B725022122E0E5B2A4 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // UnityEngine.InputSystem.Utilities.OneOrMore`2 struct OneOrMore_2_t0723C4BAE2AFDD1D25130D2711F7CF2A1170B80A { // System.Boolean UnityEngine.InputSystem.Utilities.OneOrMore`2::m_IsSingle bool ___m_IsSingle_0; // TValue UnityEngine.InputSystem.Utilities.OneOrMore`2::m_Single RuntimeObject* ___m_Single_1; // TList UnityEngine.InputSystem.Utilities.OneOrMore`2::m_Multiple RuntimeObject* ___m_Multiple_2; }; // UnityEngine.Rendering.ObjectPool`1/PooledObject> struct PooledObject_t89FB5451922217B1C81DBA275A0CE0A398776F47 { // T UnityEngine.Rendering.ObjectPool`1/PooledObject::m_ToReturn Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* ___m_ToReturn_0; // UnityEngine.Rendering.ObjectPool`1 UnityEngine.Rendering.ObjectPool`1/PooledObject::m_Pool ObjectPool_1_t3A33A7777CD31531F84E4C4C7742FDC244671C92* ___m_Pool_1; }; // UnityEngine.Rendering.ObjectPool`1/PooledObject> struct PooledObject_tE992DE9C2B2DB8194B25E5890E71D8BBF0EE3133 { // T UnityEngine.Rendering.ObjectPool`1/PooledObject::m_ToReturn HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* ___m_ToReturn_0; // UnityEngine.Rendering.ObjectPool`1 UnityEngine.Rendering.ObjectPool`1/PooledObject::m_Pool ObjectPool_1_tE624E5E8ABCD66103B2744ACE30C347FBBA148F0* ___m_Pool_1; }; // UnityEngine.Rendering.ObjectPool`1/PooledObject> struct PooledObject_tFEF04A9BE285E371F080497B4605581FD2C33EF3 { // T UnityEngine.Rendering.ObjectPool`1/PooledObject::m_ToReturn List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___m_ToReturn_0; // UnityEngine.Rendering.ObjectPool`1 UnityEngine.Rendering.ObjectPool`1/PooledObject::m_Pool ObjectPool_1_t82A23F94CF978AD6719D0EF277CDDAECC926E633* ___m_Pool_1; }; // UnityEngine.Rendering.ObjectPool`1/PooledObject struct PooledObject_tBA4B486F707087AB2ED5AACE52B650C7F6F6D863 { // T UnityEngine.Rendering.ObjectPool`1/PooledObject::m_ToReturn RuntimeObject* ___m_ToReturn_0; // UnityEngine.Rendering.ObjectPool`1 UnityEngine.Rendering.ObjectPool`1/PooledObject::m_Pool ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58* ___m_Pool_1; }; // UnityEngine.Pool.PooledObject`1 struct PooledObject_1_tAA91CAE93DC8A19E0A5B6C1D78C3AE149F635F8E { // T UnityEngine.Pool.PooledObject`1::m_ToReturn RuntimeObject* ___m_ToReturn_0; // UnityEngine.Pool.IObjectPool`1 UnityEngine.Pool.PooledObject`1::m_Pool RuntimeObject* ___m_Pool_1; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tC39B40DE6AC1167DBED7CED5C4E165AFACA30E36 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t95AD181DADAA8A73852BCC3884676AA308F0D788 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array GamepadU5BU5D_t907383551E67ACF51B8B4ECCC0E399DAE2AB3762* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t87BBFDC4C52C189E583DEC4E87E663DF435F7915 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputActionU5BU5D_t6F881A9FE5C2016615C8D2E0B192608EA5FCE810* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tB688C6ED4807227AAD260815DAFB574392403081 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputActionMapU5BU5D_t4B352E8DA73976FEDA107E35E81FB5BE6838C045* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tF49E7A2430C7D717C5DF8A8C2626314D0D9C1CF4 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tA1DF7A256AD2BF17FB155224CB2611ED215EFCD3 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputControlU5BU5D_t0B951FEF1504D6340387C4735F5D6F426F40FE17* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t21E90B3F1DF1E9A2088EA0523F03C47910735BCA { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tF5AA7E538ACDA6A1D80C6333E00398EBA2C5D84C { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t49622D32F91AF3FC514CC826B395EB6400F12602 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array JoystickU5BU5D_tF04167FBAEECAD6E2C47C144DD866A5B5790B8FD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t70E0271A446BC73F7AF00812E663878F56510B43 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array KeyControlU5BU5D_t247D92FAA9E46BA28BB54BB6E38E7F99BD2C02DA* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t40B8DDDCD6ACBA3B2C0AF1387BE23D68DAEF77B5 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t721E5F7346723A2D0C08533BE0C7E4A4D839A3BC { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array PlayerInputU5BU5D_t68A8570E76E18996F872BEEBA1C81ED2E4671080* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t30FAB5F37C9949740CA9F4F0BC6ECFA00146450B { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t2221E33FFA1DEDB4C4179E62014550834DDAE95E { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1AB67C13630F5ECC78559C8BCEFFC00C4457333E { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array TouchControlU5BU5D_t339733075857CFF82B4E43BFB310F2350225836D* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4E5F2E199C64150C506F6058B4ACA149156276C7 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array HIDPageUsageU5BU5D_t021CBAE17F584DBB0E9E003DA47E89ADE04211CD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t33FF20B344958C68734E3615E9381A0A6F882670 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t3389F7460233E259F0CCA6A6D86C359BD8271B17 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tA6BF8CE904C9753E9B1BA944C102C36E3B75E570 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array DeviceInfoU5BU5D_t83A513EC4EB7BD3AA21A9352117520BC63C34E1A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t2CDA5A430C6BC34BBBC04076303FDE02F1EF5FE1 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array ActionEventU5BU5D_t45BD340B9AA6F3287339EA686E3FE0A47801E88F* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // System.ReadOnlyMemory`1 struct ReadOnlyMemory_1_t63F301BF893B0AB689953D86A641168CA66D2399 { // System.Object System.ReadOnlyMemory`1::_object RuntimeObject* ____object_0; // System.Int32 System.ReadOnlyMemory`1::_index int32_t ____index_1; // System.Int32 System.ReadOnlyMemory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // System.ReadOnlyMemory`1 struct ReadOnlyMemory_1_tD0F5C18058EEAB5F76AA982D1F430D67DFB7FCBC { // System.Object System.ReadOnlyMemory`1::_object RuntimeObject* ____object_0; // System.Int32 System.ReadOnlyMemory`1::_index int32_t ____index_1; // System.Int32 System.ReadOnlyMemory`1::_length int32_t ____length_2; }; // Native definition for P/Invoke marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_pinvoke { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // Native definition for COM marshalling of System.ReadOnlyMemory`1 #ifndef ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define #define ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com_define struct ReadOnlyMemory_1_t766DD3EE24B08138FB23CBC5B315D83C6E1272F5_marshaled_com { Il2CppIUnknown* ____object_0; int32_t ____index_1; int32_t ____length_2; }; #endif // UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record struct Record_t4205712C85C6F00A9F1DC4D23E20F595FCB4F6A4 { // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Owner InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___m_Owner_0; // System.Int32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_IndexPlusOne int32_t ___m_IndexPlusOne_1; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Version uint32_t ___m_Version_2; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo struct ResourceLogInfo_t1FA44296E83BFFF7118C3D41B7D2550D7B0AF8DB { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::name String_t* ___name_0; // System.Int64 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::size int64_t ___size_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke { char* ___name_0; int64_t ___size_1; }; #endif // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com { Il2CppChar* ___name_0; int64_t ___size_1; }; #endif // System.Collections.Generic.HashSet`1/Slot struct Slot_t22B135B722F7D592A58FAEDAD31DDA9BB7CD2FC8 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value int32_t ___value_2; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t0A95045068CA69D35855DB49026245B2D7F2E059 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value int32_t ___value_2; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t4BB8CC974E5E3453C5B4BD5E6DC16498D0EF7744 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value RuntimeObject* ___value_2; }; // System.Linq.Set`1/Slot struct Slot_tE40ADD3E3758BFA1DB21D9E728F98EBFEF2AE27E { // System.Int32 System.Linq.Set`1/Slot::hashCode int32_t ___hashCode_0; // TElement System.Linq.Set`1/Slot::value RuntimeObject* ___value_1; // System.Int32 System.Linq.Set`1/Slot::next int32_t ___next_2; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t0F2C4321FC082433EA1889FA7952BA1F9A0D2382 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value uint32_t ___value_2; }; // System.Threading.SparselyPopulatedArrayAddInfo`1 struct SparselyPopulatedArrayAddInfo_1_t3C73DC53EB2CF8545348E3275C09690FFA1E5359 { // System.Threading.SparselyPopulatedArrayFragment`1 System.Threading.SparselyPopulatedArrayAddInfo`1::_source SparselyPopulatedArrayFragment_1_tB32DA8C2B7461E80CE4C271B76C103629BDFA035* ____source_0; // System.Int32 System.Threading.SparselyPopulatedArrayAddInfo`1::_index int32_t ____index_1; }; // System.Threading.SparselyPopulatedArrayAddInfo`1 struct SparselyPopulatedArrayAddInfo_1_tC49C525D3AFE80CB49D53650F40C9A49D4CDD19D { // System.Threading.SparselyPopulatedArrayFragment`1 System.Threading.SparselyPopulatedArrayAddInfo`1::_source SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC* ____source_0; // System.Int32 System.Threading.SparselyPopulatedArrayAddInfo`1::_index int32_t ____index_1; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData struct StyleData_t8D7506F1365A34AF8BCC7E63AABBB64F8330C595 { // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::startValue int32_t ___startValue_0; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::endValue int32_t ___endValue_1; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::reversingAdjustedStartValue int32_t ___reversingAdjustedStartValue_2; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::currentValue int32_t ___currentValue_3; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData struct StyleData_t8D2C4DFD73B2CF505708E2AC1C384DE4D6CE30C6 { // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::startValue RuntimeObject* ___startValue_0; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::endValue RuntimeObject* ___endValue_1; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::reversingAdjustedStartValue RuntimeObject* ___reversingAdjustedStartValue_2; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::currentValue RuntimeObject* ___currentValue_3; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData struct StyleData_t3B3F0F1CEB43B375FD26CB3095AAC800DC07A976 { // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::startValue float ___startValue_0; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::endValue float ___endValue_1; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::reversingAdjustedStartValue float ___reversingAdjustedStartValue_2; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::currentValue float ___currentValue_3; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t3B02FFF55849C9C8E6A7C0AA9C7E5F65F10C9C69 { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t4C47F320FF81E91A50EC2AD0D70A3D620362BBAE { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t3DD2EBD4E359AFE77C2974ECAA1DEE50E0FACEDC { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_tDDEAB09F1AAFEA72821D32D702E5349040FF46D9 { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t4ADD569E34B475D3DC8CA33E13A80CA59AA1C07D { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tA5C8CED87DD9E73F6359E23B334FFB5B6F813FD4 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack FontWeightU5BU5D_t2A406B5BAB0DD0F06E7F1773DB062E4AF98067BA* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_t243EA1B5D7FD2295D6533B953F0BBE8F52EFB8A0 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack HorizontalAlignmentOptionsU5BU5D_t4D185662282BFB910D8B9A8199E91578E9422658* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tFBA719426D68CE1F2B5849D97AF5E5D65846290C { // T[] TMPro.TMP_TextProcessingStack`1::itemStack Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tA1252F156B42CCD2773D5A32C56DA9E021706659 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_t2A4A4F86DEC2892F4B6D6B29A6473437E6C9EE35 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem RuntimeObject* ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_t138EC06BE7F101AA0A3C8D2DC951E55AACE085E9 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem float ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tC8FAEB17246D3B171EFD11165A5761AE39B40D0C { // T[] TMPro.TMP_TextProcessingStack`1::itemStack TMP_ColorGradientU5BU5D_t2F65E8C42F268DFF33BB1392D94BCF5B5087308A* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem TMP_ColorGradient_t17B51752B4E9499A1FF7D875DCEC1D15A0F4AEBB* ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // System.Runtime.CompilerServices.TaskAwaiter`1> struct TaskAwaiter_1_tCACCBBA5CA5653F570D3835BA0C34A930F245E00 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t75694119DBB4B68675BB4BAB3E446BA4EE5C91C7* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1> struct TaskAwaiter_1_t71E5D4318351FBCF73EFDE2CE9E6EC7ED58A3ECE { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_tFF67A2EFF1771DDAF11A06438D12EF7597D0010D* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1> struct TaskAwaiter_1_tC8AE2C22E92E5E2C1CDC49AE72FBBB39A3DB983C { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t0E679CF373AED311E3AE3FC87E3C59FCA835479C* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1> struct TaskAwaiter_1_t77F4BB9F6E6517A2B9DF2EF17EC7C709FB302981 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t92877BA87ADE0900BD5EBC3E66E94C5598602A9A* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t1F3F1A2BD44A71ED705D6586CA2594868672DE35 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t824317F4B958F7512E8F7300511752937A6C6043* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t6207F4E776722AC1BA32517028D30E6E3071F48E { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t4C228DE57804012969575431CFF12D57C875552D* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t0B808409CD8201F13AAC85F29D646518C4857BEA { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_tC0C120E538FED5AD1F0AFF399320BF6EF3DABCF2 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17* ___m_task_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t9A97DB81A0CFA7AC972B32A494B47406B711AD0D { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t34C4E95C26A0148A8A1940FA3BE460BD371FE5FE { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t450BF01CAD1A7E919F8D4B1A54453DBF72EFB1AF { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_tB9F07E55FE507E685F5E816A57949C38DCD6E263 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t9FA7CAC423BACD236FBF49326BDD83D06DF44288 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_tAC897652D090176D4DE63A3E05988D165A785F09 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t9F5BE2ECB5F5FDBD04072B4459F64CB033858F11 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t098AB9F533C2FCADF814F88C5A5C79F7AF2FCF49 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t7E5D81E44DD38F0BFB0350F529E539BB94000C7A { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t70F8D4FF0A51972717A1ED53525241240EF457FE { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t0F88AE7B3D3525F39CAAED92C1983CCCF4961B92 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_tD402D38A47B4E24DECDDD6B9725E579AD10131F3 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.UQueryBuilder`1 struct UQueryBuilder_1_t8CB9E64859C07C671A5AFE928DC28F2828EC1BD2 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_StyleSelectors List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63* ___m_StyleSelectors_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Parts List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF* ___m_Parts_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryBuilder`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_3; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.UQueryBuilder`1::m_Relationship int32_t ___m_Relationship_4; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::pseudoStatesMask int32_t ___pseudoStatesMask_5; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::negatedPseudoStatesMask int32_t ___negatedPseudoStatesMask_6; }; // UnityEngine.UIElements.UQueryState`1 struct UQueryState_1_tDA47936DEF27643350186CA4E1DED7053A3D02B2 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryState`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_2; }; struct UQueryState_1_tDA47936DEF27643350186CA4E1DED7053A3D02B2_StaticFields { // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher UnityEngine.UIElements.UQueryState`1::s_Action ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E* ___s_Action_0; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 UnityEngine.UIElements.UQueryState`1::s_List ListQueryMatcher_1_t4D10BEF648526B008BEB75C8576A7D1EBFD73A83* ___s_List_3; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 UnityEngine.UIElements.UQueryState`1::s_EnumerationList ListQueryMatcher_1_tC447E3396770813CE332360F6EECEEFB6B51FA69* ___s_EnumerationList_4; }; // System.Threading.Tasks.ValueTask`1 struct ValueTask_1_t823DE87C36EA952D24C4E64F532E9D4425B72F21 { // System.Object System.Threading.Tasks.ValueTask`1::_obj RuntimeObject* ____obj_1; // TResult System.Threading.Tasks.ValueTask`1::_result int32_t ____result_2; // System.Int16 System.Threading.Tasks.ValueTask`1::_token int16_t ____token_3; // System.Boolean System.Threading.Tasks.ValueTask`1::_continueOnCapturedContext bool ____continueOnCapturedContext_4; }; struct ValueTask_1_t823DE87C36EA952D24C4E64F532E9D4425B72F21_StaticFields { // System.Threading.Tasks.Task`1 System.Threading.Tasks.ValueTask`1::s_canceledTask Task_1_t4C228DE57804012969575431CFF12D57C875552D* ___s_canceledTask_0; }; // System.Threading.Tasks.ValueTask`1 struct ValueTask_1_t7C5C39AB5B4A0ABA07AC934800D43DED916F9215 { // System.Object System.Threading.Tasks.ValueTask`1::_obj RuntimeObject* ____obj_1; // TResult System.Threading.Tasks.ValueTask`1::_result RuntimeObject* ____result_2; // System.Int16 System.Threading.Tasks.ValueTask`1::_token int16_t ____token_3; // System.Boolean System.Threading.Tasks.ValueTask`1::_continueOnCapturedContext bool ____continueOnCapturedContext_4; }; struct ValueTask_1_t7C5C39AB5B4A0ABA07AC934800D43DED916F9215_StaticFields { // System.Threading.Tasks.Task`1 System.Threading.Tasks.ValueTask`1::s_canceledTask Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___s_canceledTask_0; }; // System.ValueTuple`1 struct ValueTuple_1_tBFF71B8F72F9D197DB09CFE88F0C8C7FE97CEF75 { // T1 System.ValueTuple`1::Item1 bool ___Item1_0; }; // System.ValueTuple`1 struct ValueTuple_1_t663569ADAA18CD8C235E326982F6DF261C2C59A7 { // T1 System.ValueTuple`1::Item1 RuntimeObject* ___Item1_0; }; // System.ValueTuple`2,System.Net.WebException> struct ValueTuple_2_tB959F7219291533C1864E4F131E94DA0CF06E492 { // T1 System.ValueTuple`2::Item1 Task_1_t13594BD064D52253F9CC25E4B5E593A08A8A881F* ___Item1_0; // T2 System.ValueTuple`2::Item2 WebException_t106BE934ACC529D73F9EA01B0545487E8F6582C8* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_t307FF872C9931F811F5573093B923498C2EFC798 { // T1 System.ValueTuple`2::Item1 bool ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_t59EA86A4554751F310F35CC735D50E8E9255EFDC { // T1 System.ValueTuple`2::Item1 ExceptionDispatchInfo_tD7AF19E75FEC22F4A8329FD1E9EDF96615CB2757* ___Item1_0; // T2 System.ValueTuple`2::Item2 bool ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tB358DB210B9947851BE1C2586AD7532BEB639942 { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 bool ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_t973F7AB0EF5DD3619E518A966941F10D8098F52D { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tD9DCD90C6490444503B936F72B6882564ED11825 { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tBAB581C4F7C7A850493D1F133E22C5683F495DC8 { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 bool ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC3717D4552EE1E5FC27BFBA3F5155741BC04557A { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_t31DDC08932EECDE6BB545AFAC9A0C7B4E2A2A071 { // T1 System.ValueTuple`2::Item1 Type_t* ___Item1_0; // T2 System.ValueTuple`2::Item2 String_t* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_t2909147DB71401C73A2A1319B78B1703716F6C7F { // T1 System.ValueTuple`2::Item1 WebConnection_tA0CBB804ED8C101A5D64C7C17C63949D763C53FC* ___Item1_0; // T2 System.ValueTuple`2::Item2 bool ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_t7A46D5C155CEB5421A6C27D6CBEEE8746FEF81E3 { // T1 System.ValueTuple`2::Item1 WebOperation_t32CC0FAFF5B575DB5E11E5C50A7D7542A70D74C9* ___Item1_0; // T2 System.ValueTuple`2::Item2 bool ___Item2_1; }; // System.ValueTuple`3 struct ValueTuple_3_t572F29F9771D9B8B871C0C91213509EE16360375 { // T1 System.ValueTuple`3::Item1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Item1_0; // T2 System.ValueTuple`3::Item2 int32_t ___Item2_1; // T3 System.ValueTuple`3::Item3 int32_t ___Item3_2; }; // System.ValueTuple`3 struct ValueTuple_3_tFD2ADB3DA89E958885034AAFEF1ABDA8C814D987 { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 int32_t ___Item2_1; // T3 System.ValueTuple`3::Item3 int32_t ___Item3_2; }; // System.ValueTuple`3 struct ValueTuple_3_tF2051B729BAC568E721EF95E4D0DDA41E7744C5F { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 RuntimeObject* ___Item2_1; // T3 System.ValueTuple`3::Item3 int32_t ___Item3_2; }; // System.ValueTuple`3 struct ValueTuple_3_tC9C1846E6BD237797AE9B56D5138EE67C1B5FA01 { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 RuntimeObject* ___Item2_1; // T3 System.ValueTuple`3::Item3 RuntimeObject* ___Item3_2; }; // System.ValueTuple`4,System.Net.WebException> struct ValueTuple_4_tA9D9E60B440115BD989F1F1FF6C209E6CFF37B4D { // T1 System.ValueTuple`4::Item1 bool ___Item1_0; // T2 System.ValueTuple`4::Item2 bool ___Item2_1; // T3 System.ValueTuple`4::Item3 Task_1_t13594BD064D52253F9CC25E4B5E593A08A8A881F* ___Item3_2; // T4 System.ValueTuple`4::Item4 WebException_t106BE934ACC529D73F9EA01B0545487E8F6582C8* ___Item4_3; }; // System.ValueTuple`4 struct ValueTuple_4_t7125CA26D7CDCCCBF982BD0678D8EC2F3435E5B8 { // T1 System.ValueTuple`4::Item1 bool ___Item1_0; // T2 System.ValueTuple`4::Item2 bool ___Item2_1; // T3 System.ValueTuple`4::Item3 RuntimeObject* ___Item3_2; // T4 System.ValueTuple`4::Item4 RuntimeObject* ___Item4_3; }; // System.ValueTuple`4 struct ValueTuple_4_t1AEE63E47542F123A442EE1EAA8798A72E33616A { // T1 System.ValueTuple`4::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`4::Item2 RuntimeObject* ___Item2_1; // T3 System.ValueTuple`4::Item3 RuntimeObject* ___Item3_2; // T4 System.ValueTuple`4::Item4 RuntimeObject* ___Item4_3; }; // System.ValueTuple`5 struct ValueTuple_5_t0ECA92C4CF82E53BCE5CFE578708475CBA45B999 { // T1 System.ValueTuple`5::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`5::Item2 bool ___Item2_1; // T3 System.ValueTuple`5::Item3 bool ___Item3_2; // T4 System.ValueTuple`5::Item4 RuntimeObject* ___Item4_3; // T5 System.ValueTuple`5::Item5 RuntimeObject* ___Item5_4; }; // System.ValueTuple`5 struct ValueTuple_5_t011CD436C301398A3665631431AAF43901860DE3 { // T1 System.ValueTuple`5::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`5::Item2 RuntimeObject* ___Item2_1; // T3 System.ValueTuple`5::Item3 RuntimeObject* ___Item3_2; // T4 System.ValueTuple`5::Item4 RuntimeObject* ___Item4_3; // T5 System.ValueTuple`5::Item5 RuntimeObject* ___Item5_4; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.UIElements.Angle struct Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC { // System.Single UnityEngine.UIElements.Angle::m_Value float ___m_Value_0; // UnityEngine.UIElements.Angle/Unit UnityEngine.UIElements.Angle::m_Unit int32_t ___m_Unit_1; }; // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 { // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; }; // UnityEngine.AnimatorStateInfo struct AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 { // System.Int32 UnityEngine.AnimatorStateInfo::m_Name int32_t ___m_Name_0; // System.Int32 UnityEngine.AnimatorStateInfo::m_Path int32_t ___m_Path_1; // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath int32_t ___m_FullPath_2; // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime float ___m_NormalizedTime_3; // System.Single UnityEngine.AnimatorStateInfo::m_Length float ___m_Length_4; // System.Single UnityEngine.AnimatorStateInfo::m_Speed float ___m_Speed_5; // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier float ___m_SpeedMultiplier_6; // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag int32_t ___m_Tag_7; // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop int32_t ___m_Loop_8; }; // LitJson.ArrayMetadata struct ArrayMetadata_tACCCBD1B8815EDDC21759548BA3FD120086DAA7D { // System.Type LitJson.ArrayMetadata::element_type Type_t* ___element_type_0; // System.Boolean LitJson.ArrayMetadata::is_array bool ___is_array_1; // System.Boolean LitJson.ArrayMetadata::is_list bool ___is_list_2; }; // Native definition for P/Invoke marshalling of LitJson.ArrayMetadata struct ArrayMetadata_tACCCBD1B8815EDDC21759548BA3FD120086DAA7D_marshaled_pinvoke { Type_t* ___element_type_0; int32_t ___is_array_1; int32_t ___is_list_2; }; // Native definition for COM marshalling of LitJson.ArrayMetadata struct ArrayMetadata_tACCCBD1B8815EDDC21759548BA3FD120086DAA7D_marshaled_com { Type_t* ___element_type_0; int32_t ___is_array_1; int32_t ___is_list_2; }; // ZXKFramework.AssetBundleLoadData struct AssetBundleLoadData_tDF19DEC163A211F8D2F6AD7FC720D819E3C30682 { // System.String ZXKFramework.AssetBundleLoadData::k__BackingField String_t* ___U3CabNameU3Ek__BackingField_0; // System.String ZXKFramework.AssetBundleLoadData::k__BackingField String_t* ___U3CpathU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of ZXKFramework.AssetBundleLoadData struct AssetBundleLoadData_tDF19DEC163A211F8D2F6AD7FC720D819E3C30682_marshaled_pinvoke { char* ___U3CabNameU3Ek__BackingField_0; char* ___U3CpathU3Ek__BackingField_1; }; // Native definition for COM marshalling of ZXKFramework.AssetBundleLoadData struct AssetBundleLoadData_tDF19DEC163A211F8D2F6AD7FC720D819E3C30682_marshaled_com { Il2CppChar* ___U3CabNameU3Ek__BackingField_0; Il2CppChar* ___U3CpathU3Ek__BackingField_1; }; // System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF { // System.Runtime.CompilerServices.IAsyncStateMachine System.Runtime.CompilerServices.AsyncMethodBuilderCore::m_stateMachine RuntimeObject* ___m_stateMachine_0; // System.Action System.Runtime.CompilerServices.AsyncMethodBuilderCore::m_defaultContextAction Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___m_defaultContextAction_1; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_pinvoke { RuntimeObject* ___m_stateMachine_0; Il2CppMethodPointer ___m_defaultContextAction_1; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_com { RuntimeObject* ___m_stateMachine_0; Il2CppMethodPointer ___m_defaultContextAction_1; }; // UnityEngine.AudioConfiguration struct AudioConfiguration_t4C8585EA98B6559B306B6FAD6A68088555394A5D { // UnityEngine.AudioSpeakerMode UnityEngine.AudioConfiguration::speakerMode int32_t ___speakerMode_0; // System.Int32 UnityEngine.AudioConfiguration::dspBufferSize int32_t ___dspBufferSize_1; // System.Int32 UnityEngine.AudioConfiguration::sampleRate int32_t ___sampleRate_2; // System.Int32 UnityEngine.AudioConfiguration::numRealVoices int32_t ___numRealVoices_3; // System.Int32 UnityEngine.AudioConfiguration::numVirtualVoices int32_t ___numVirtualVoices_4; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields { // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.BMPAlloc::Invalid BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___Invalid_0; }; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 { // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA { // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; }; // System.Numerics.BigInteger struct BigInteger_tF7779A0AA6D6B9BE0E0C1C293E7708765DEF7D0F { // System.Int32 System.Numerics.BigInteger::_sign int32_t ____sign_0; // System.UInt32[] System.Numerics.BigInteger::_bits UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ____bits_1; }; struct BigInteger_tF7779A0AA6D6B9BE0E0C1C293E7708765DEF7D0F_StaticFields { // System.Numerics.BigInteger System.Numerics.BigInteger::s_bnMinInt BigInteger_tF7779A0AA6D6B9BE0E0C1C293E7708765DEF7D0F ___s_bnMinInt_2; // System.Numerics.BigInteger System.Numerics.BigInteger::s_bnOneInt BigInteger_tF7779A0AA6D6B9BE0E0C1C293E7708765DEF7D0F ___s_bnOneInt_3; // System.Numerics.BigInteger System.Numerics.BigInteger::s_bnZeroInt BigInteger_tF7779A0AA6D6B9BE0E0C1C293E7708765DEF7D0F ___s_bnZeroInt_4; // System.Numerics.BigInteger System.Numerics.BigInteger::s_bnMinusOneInt BigInteger_tF7779A0AA6D6B9BE0E0C1C293E7708765DEF7D0F ___s_bnMinusOneInt_5; // System.Byte[] System.Numerics.BigInteger::s_success ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_success_6; }; // Native definition for P/Invoke marshalling of System.Numerics.BigInteger struct BigInteger_tF7779A0AA6D6B9BE0E0C1C293E7708765DEF7D0F_marshaled_pinvoke { int32_t ____sign_0; Il2CppSafeArray/*NONE*/* ____bits_1; }; // Native definition for COM marshalling of System.Numerics.BigInteger struct BigInteger_tF7779A0AA6D6B9BE0E0C1C293E7708765DEF7D0F_marshaled_com { int32_t ____sign_0; Il2CppSafeArray/*NONE*/* ____bits_1; }; // UnityEngine.Rendering.BitArray128 struct BitArray128_t5AEC0B352EEDEFEA123E2488ED9999B39CE01C74 { // System.UInt64 UnityEngine.Rendering.BitArray128::data1 uint64_t ___data1_0; // System.UInt64 UnityEngine.Rendering.BitArray128::data2 uint64_t ___data2_1; }; // UnityEngine.Rendering.BitArray16 struct BitArray16_tB1486582C1789E3E9F78DE8A08F86562A4282E92 { // System.UInt16 UnityEngine.Rendering.BitArray16::data uint16_t ___data_0; }; // UnityEngine.Rendering.BitArray256 struct BitArray256_t0DE4E04AA8D8DD6866983C3F67A3E1ADB2578E66 { // System.UInt64 UnityEngine.Rendering.BitArray256::data1 uint64_t ___data1_0; // System.UInt64 UnityEngine.Rendering.BitArray256::data2 uint64_t ___data2_1; // System.UInt64 UnityEngine.Rendering.BitArray256::data3 uint64_t ___data3_2; // System.UInt64 UnityEngine.Rendering.BitArray256::data4 uint64_t ___data4_3; }; // UnityEngine.Rendering.BitArray32 struct BitArray32_t487FB2D247BEC327FF00CF881D4B3B80DCFEDCBB { // System.UInt32 UnityEngine.Rendering.BitArray32::data uint32_t ___data_0; }; // UnityEngine.Rendering.BitArray64 struct BitArray64_t630523C0D47F12E589F334C50855954E6F544D4F { // System.UInt64 UnityEngine.Rendering.BitArray64::data uint64_t ___data_0; }; // UnityEngine.Rendering.BitArray8 struct BitArray8_tBB8D4B0A78FFB3AFE676856271490A6AEF930BA0 { // System.Byte UnityEngine.Rendering.BitArray8::data uint8_t ___data_0; }; // UnityEngine.XR.Bone struct Bone_t2558B1DD1E4F405EA4D76A3B8D5149CA16011975 { // System.UInt64 UnityEngine.XR.Bone::m_DeviceId uint64_t ___m_DeviceId_0; // System.UInt32 UnityEngine.XR.Bone::m_FeatureIndex uint32_t ___m_FeatureIndex_1; }; // UnityEngine.BoneWeight struct BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F { // System.Single UnityEngine.BoneWeight::m_Weight0 float ___m_Weight0_0; // System.Single UnityEngine.BoneWeight::m_Weight1 float ___m_Weight1_1; // System.Single UnityEngine.BoneWeight::m_Weight2 float ___m_Weight2_2; // System.Single UnityEngine.BoneWeight::m_Weight3 float ___m_Weight3_3; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex0 int32_t ___m_BoneIndex0_4; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex1 int32_t ___m_BoneIndex1_5; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex2 int32_t ___m_BoneIndex2_6; // System.Int32 UnityEngine.BoneWeight::m_BoneIndex3 int32_t ___m_BoneIndex3_7; }; // RenderHeads.Media.AVProVideo.BufferedFramesState #pragma pack(push, tp, 1) struct BufferedFramesState_t68F1985EEFFE74FD5D8DC7601562AF78B2123036 { // System.Int32 RenderHeads.Media.AVProVideo.BufferedFramesState::freeFrameCount int32_t ___freeFrameCount_0; // System.Int32 RenderHeads.Media.AVProVideo.BufferedFramesState::bufferedFrameCount int32_t ___bufferedFrameCount_1; // System.Int64 RenderHeads.Media.AVProVideo.BufferedFramesState::minTimeStamp int64_t ___minTimeStamp_2; // System.Int64 RenderHeads.Media.AVProVideo.BufferedFramesState::maxTimeStamp int64_t ___maxTimeStamp_3; // System.Int32 RenderHeads.Media.AVProVideo.BufferedFramesState::prerolledCount int32_t ___prerolledCount_4; }; #pragma pack(pop, tp) // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Threading.CancellationCallbackCoreWorkArguments struct CancellationCallbackCoreWorkArguments_t12DB960B203CDDF2119BC6A29ACA80175C15FAD0 { // System.Threading.SparselyPopulatedArrayFragment`1 System.Threading.CancellationCallbackCoreWorkArguments::_currArrayFragment SparselyPopulatedArrayFragment_1_tB32DA8C2B7461E80CE4C271B76C103629BDFA035* ____currArrayFragment_0; // System.Int32 System.Threading.CancellationCallbackCoreWorkArguments::_currArrayIndex int32_t ____currArrayIndex_1; }; // Native definition for P/Invoke marshalling of System.Threading.CancellationCallbackCoreWorkArguments struct CancellationCallbackCoreWorkArguments_t12DB960B203CDDF2119BC6A29ACA80175C15FAD0_marshaled_pinvoke { SparselyPopulatedArrayFragment_1_tB32DA8C2B7461E80CE4C271B76C103629BDFA035* ____currArrayFragment_0; int32_t ____currArrayIndex_1; }; // Native definition for COM marshalling of System.Threading.CancellationCallbackCoreWorkArguments struct CancellationCallbackCoreWorkArguments_t12DB960B203CDDF2119BC6A29ACA80175C15FAD0_marshaled_com { SparselyPopulatedArrayFragment_1_tB32DA8C2B7461E80CE4C271B76C103629BDFA035* ____currArrayFragment_0; int32_t ____currArrayIndex_1; }; // System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED { // System.Threading.CancellationTokenSource System.Threading.CancellationToken::_source CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_StaticFields { // System.Action`1 System.Threading.CancellationToken::s_actionToActionObjShunt Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___s_actionToActionObjShunt_1; }; // Native definition for P/Invoke marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_pinvoke { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for COM marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_com { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Cinemachine.CinemachineBlendDefinition struct CinemachineBlendDefinition_t6A16D5B51D440E317D413EC8612647EDA0A6580B { // Cinemachine.CinemachineBlendDefinition/Style Cinemachine.CinemachineBlendDefinition::m_Style int32_t ___m_Style_0; // System.Single Cinemachine.CinemachineBlendDefinition::m_Time float ___m_Time_1; // UnityEngine.AnimationCurve Cinemachine.CinemachineBlendDefinition::m_CustomCurve AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_CustomCurve_2; }; struct CinemachineBlendDefinition_t6A16D5B51D440E317D413EC8612647EDA0A6580B_StaticFields { // UnityEngine.AnimationCurve[] Cinemachine.CinemachineBlendDefinition::sStandardCurves AnimationCurveU5BU5D_t2C4A38D7EFA8095F32316A4D9CE4CBB6840FB7EC* ___sStandardCurves_3; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // DG.Tweening.Plugins.Options.ColorOptions struct ColorOptions_t9F2151E3A21F3FE2A41BEEF7D288D670C2685F39 { // System.Boolean DG.Tweening.Plugins.Options.ColorOptions::alphaOnly bool ___alphaOnly_0; }; // Native definition for P/Invoke marshalling of DG.Tweening.Plugins.Options.ColorOptions struct ColorOptions_t9F2151E3A21F3FE2A41BEEF7D288D670C2685F39_marshaled_pinvoke { int32_t ___alphaOnly_0; }; // Native definition for COM marshalling of DG.Tweening.Plugins.Options.ColorOptions struct ColorOptions_t9F2151E3A21F3FE2A41BEEF7D288D670C2685F39_marshaled_com { int32_t ___alphaOnly_0; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc struct ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4 { // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::count int32_t ___count_0; // System.Int32 UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::stride int32_t ___stride_1; // UnityEngine.ComputeBufferType UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::type int32_t ___type_2; // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc::name String_t* ___name_3; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc struct ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshaled_pinvoke { int32_t ___count_0; int32_t ___stride_1; int32_t ___type_2; char* ___name_3; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferDesc struct ComputeBufferDesc_t4AFBC6F02239B19810A79101771BBE76388524F4_marshaled_com { int32_t ___count_0; int32_t ___stride_1; int32_t ___type_2; Il2CppChar* ___name_3; }; // UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1 { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.ComputedTransitionProperty::id int32_t ___id_0; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::durationMs int32_t ___durationMs_1; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::delayMs int32_t ___delayMs_2; // System.Func`2 UnityEngine.UIElements.ComputedTransitionProperty::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // System.ConsoleKeyInfo struct ConsoleKeyInfo_t84640C60F53D0F6946B147ADAAF0366BBF1DE900 { // System.Char System.ConsoleKeyInfo::_keyChar Il2CppChar ____keyChar_0; // System.ConsoleKey System.ConsoleKeyInfo::_key int32_t ____key_1; // System.ConsoleModifiers System.ConsoleKeyInfo::_mods int32_t ____mods_2; }; // Native definition for P/Invoke marshalling of System.ConsoleKeyInfo struct ConsoleKeyInfo_t84640C60F53D0F6946B147ADAAF0366BBF1DE900_marshaled_pinvoke { uint8_t ____keyChar_0; int32_t ____key_1; int32_t ____mods_2; }; // Native definition for COM marshalling of System.ConsoleKeyInfo struct ConsoleKeyInfo_t84640C60F53D0F6946B147ADAAF0366BBF1DE900_marshaled_com { uint8_t ____keyChar_0; int32_t ____key_1; int32_t ____mods_2; }; // UnityEngine.Rendering.CoreCameraValues struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F { // System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode int32_t ___filterMode_0; // System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask uint32_t ___cullingMask_1; // System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID int32_t ___instanceID_2; }; // UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.CreationContext::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.CreationContext::k__BackingField VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.CreationContext::k__BackingField Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; // System.Collections.Generic.List`1 UnityEngine.UIElements.CreationContext::k__BackingField List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_StaticFields { // UnityEngine.UIElements.CreationContext UnityEngine.UIElements.CreationContext::Default CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257 ___Default_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // UnityEngine.CullingGroupEvent struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 { // System.Int32 UnityEngine.CullingGroupEvent::m_Index int32_t ___m_Index_0; // System.Byte UnityEngine.CullingGroupEvent::m_PrevState uint8_t ___m_PrevState_1; // System.Byte UnityEngine.CullingGroupEvent::m_ThisState uint8_t ___m_ThisState_2; }; // System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F { // System.Type System.Reflection.CustomAttributeTypedArgument::k__BackingField Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; // System.Object System.Reflection.CustomAttributeTypedArgument::k__BackingField RuntimeObject* ___U3CValueU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_pinvoke { Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; Il2CppIUnknown* ___U3CValueU3Ek__BackingField_1; }; // Native definition for COM marshalling of System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_com { Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; Il2CppIUnknown* ___U3CValueU3Ek__BackingField_1; }; // System.Security.Cryptography.DSAParameters struct DSAParameters_t2FA923FEA7E2DB5515EE54A7E86B0401D025E0E9 { // System.Byte[] System.Security.Cryptography.DSAParameters::P ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___P_0; // System.Byte[] System.Security.Cryptography.DSAParameters::Q ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Q_1; // System.Byte[] System.Security.Cryptography.DSAParameters::G ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___G_2; // System.Byte[] System.Security.Cryptography.DSAParameters::Y ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Y_3; // System.Byte[] System.Security.Cryptography.DSAParameters::J ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___J_4; // System.Byte[] System.Security.Cryptography.DSAParameters::X ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___X_5; // System.Byte[] System.Security.Cryptography.DSAParameters::Seed ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Seed_6; // System.Int32 System.Security.Cryptography.DSAParameters::Counter int32_t ___Counter_7; }; // Native definition for P/Invoke marshalling of System.Security.Cryptography.DSAParameters struct DSAParameters_t2FA923FEA7E2DB5515EE54A7E86B0401D025E0E9_marshaled_pinvoke { Il2CppSafeArray/*NONE*/* ___P_0; Il2CppSafeArray/*NONE*/* ___Q_1; Il2CppSafeArray/*NONE*/* ___G_2; Il2CppSafeArray/*NONE*/* ___Y_3; Il2CppSafeArray/*NONE*/* ___J_4; Il2CppSafeArray/*NONE*/* ___X_5; Il2CppSafeArray/*NONE*/* ___Seed_6; int32_t ___Counter_7; }; // Native definition for COM marshalling of System.Security.Cryptography.DSAParameters struct DSAParameters_t2FA923FEA7E2DB5515EE54A7E86B0401D025E0E9_marshaled_com { Il2CppSafeArray/*NONE*/* ___P_0; Il2CppSafeArray/*NONE*/* ___Q_1; Il2CppSafeArray/*NONE*/* ___G_2; Il2CppSafeArray/*NONE*/* ___Y_3; Il2CppSafeArray/*NONE*/* ___J_4; Il2CppSafeArray/*NONE*/* ___X_5; Il2CppSafeArray/*NONE*/* ___Seed_6; int32_t ___Counter_7; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_StaticFields { // System.Int32[] System.DateTime::s_daysToMonth365 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth365_30; // System.Int32[] System.DateTime::s_daysToMonth366 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth366_31; // System.DateTime System.DateTime::MinValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MinValue_32; // System.DateTime System.DateTime::MaxValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MaxValue_33; // System.DateTime System.DateTime::UnixEpoch DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___UnixEpoch_34; }; // UnityEngine.Rendering.Universal.DecalEntity struct DecalEntity_t8CAF09C65939503449C4138ADCDC4907196293FD { // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::index int32_t ___index_0; // System.Int32 UnityEngine.Rendering.Universal.DecalEntity::version int32_t ___version_1; }; // UnityEngine.Rendering.Universal.DecalSubDrawCall struct DecalSubDrawCall_t68CDD2E663F805776DE0281AB4FAEDC8B8D9EC49 { // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::start int32_t ___start_0; // System.Int32 UnityEngine.Rendering.Universal.DecalSubDrawCall::end int32_t ___end_1; }; // System.Decimal struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F { union { #pragma pack(push, tp, 1) struct { // System.Int32 System.Decimal::flags int32_t ___flags_8; }; #pragma pack(pop, tp) struct { int32_t ___flags_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hi_9_OffsetPadding[4]; // System.Int32 System.Decimal::hi int32_t ___hi_9; }; #pragma pack(pop, tp) struct { char ___hi_9_OffsetPadding_forAlignmentOnly[4]; int32_t ___hi_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lo_10_OffsetPadding[8]; // System.Int32 System.Decimal::lo int32_t ___lo_10; }; #pragma pack(pop, tp) struct { char ___lo_10_OffsetPadding_forAlignmentOnly[8]; int32_t ___lo_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___mid_11_OffsetPadding[12]; // System.Int32 System.Decimal::mid int32_t ___mid_11; }; #pragma pack(pop, tp) struct { char ___mid_11_OffsetPadding_forAlignmentOnly[12]; int32_t ___mid_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___ulomidLE_12_OffsetPadding[8]; // System.UInt64 System.Decimal::ulomidLE uint64_t ___ulomidLE_12; }; #pragma pack(pop, tp) struct { char ___ulomidLE_12_OffsetPadding_forAlignmentOnly[8]; uint64_t ___ulomidLE_12_forAlignmentOnly; }; }; }; struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F_StaticFields { // System.Decimal System.Decimal::Zero Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___Zero_3; // System.Decimal System.Decimal::One Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___One_4; // System.Decimal System.Decimal::MinusOne Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MinusOne_5; // System.Decimal System.Decimal::MaxValue Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MaxValue_6; // System.Decimal System.Decimal::MinValue Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MinValue_7; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB { // System.Object System.Collections.DictionaryEntry::_key RuntimeObject* ____key_0; // System.Object System.Collections.DictionaryEntry::_value RuntimeObject* ____value_1; }; // Native definition for P/Invoke marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_pinvoke { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // Native definition for COM marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_com { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // UnityEngine.UIElements.StyleSheets.Dimension struct Dimension_t5B1EAB500AE32C3789A2BCC4D43F7A29996DF3F8 { // UnityEngine.UIElements.StyleSheets.Dimension/Unit UnityEngine.UIElements.StyleSheets.Dimension::unit int32_t ___unit_0; // System.Single UnityEngine.UIElements.StyleSheets.Dimension::value float ___value_1; }; // UnityEngine.Timeline.DiscreteTime struct DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 { // System.Int64 UnityEngine.Timeline.DiscreteTime::m_DiscreteTime int64_t ___m_DiscreteTime_2; }; struct DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_StaticFields { // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::kMaxTime DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___kMaxTime_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.Rendering.Universal.DoublePoint struct DoublePoint_t446FD90BD115DB77200658E482706463B1E514AF { // System.Double UnityEngine.Rendering.Universal.DoublePoint::X double ___X_0; // System.Double UnityEngine.Rendering.Universal.DoublePoint::Y double ___Y_1; }; // UnityEngine.UIElements.UIR.DrawBufferRange struct DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 { // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::firstIndex int32_t ___firstIndex_0; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::indexCount int32_t ___indexCount_1; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::minIndexVal int32_t ___minIndexVal_2; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::vertsReferenced int32_t ___vertsReferenced_3; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // System.Runtime.CompilerServices.Ephemeron struct Ephemeron_t74F279F5E7CF4A0CFC21C822431DD840572C6DA2 { // System.Object System.Runtime.CompilerServices.Ephemeron::key RuntimeObject* ___key_0; // System.Object System.Runtime.CompilerServices.Ephemeron::value RuntimeObject* ___value_1; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.Ephemeron struct Ephemeron_t74F279F5E7CF4A0CFC21C822431DD840572C6DA2_marshaled_pinvoke { Il2CppIUnknown* ___key_0; Il2CppIUnknown* ___value_1; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.Ephemeron struct Ephemeron_t74F279F5E7CF4A0CFC21C822431DD840572C6DA2_marshaled_com { Il2CppIUnknown* ___key_0; Il2CppIUnknown* ___value_1; }; // UnityEngine.UIElements.EventDispatcherGate struct EventDispatcherGate_t75A9E135B6558D523DCFC5CF95B44F153A779097 { // UnityEngine.UIElements.EventDispatcher UnityEngine.UIElements.EventDispatcherGate::m_Dispatcher EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398* ___m_Dispatcher_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.EventDispatcherGate struct EventDispatcherGate_t75A9E135B6558D523DCFC5CF95B44F153A779097_marshaled_pinvoke { EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398* ___m_Dispatcher_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.EventDispatcherGate struct EventDispatcherGate_t75A9E135B6558D523DCFC5CF95B44F153A779097_marshaled_com { EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398* ___m_Dispatcher_0; }; // UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8 { // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseMoveU3Ek__BackingField_0; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_pinvoke { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_com { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // UnityEngine.XR.Eyes struct Eyes_t9FD3821575977E294F11E0EB92D2A4CA509ED8C7 { // System.UInt64 UnityEngine.XR.Eyes::m_DeviceId uint64_t ___m_DeviceId_0; // System.UInt32 UnityEngine.XR.Eyes::m_FeatureIndex uint32_t ___m_FeatureIndex_1; }; // UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756 { // System.Int32 UnityEngine.TextCore.FaceInfo::m_FaceIndex int32_t ___m_FaceIndex_0; // System.String UnityEngine.TextCore.FaceInfo::m_FamilyName String_t* ___m_FamilyName_1; // System.String UnityEngine.TextCore.FaceInfo::m_StyleName String_t* ___m_StyleName_2; // System.Int32 UnityEngine.TextCore.FaceInfo::m_PointSize int32_t ___m_PointSize_3; // System.Single UnityEngine.TextCore.FaceInfo::m_Scale float ___m_Scale_4; // System.Single UnityEngine.TextCore.FaceInfo::m_LineHeight float ___m_LineHeight_5; // System.Single UnityEngine.TextCore.FaceInfo::m_AscentLine float ___m_AscentLine_6; // System.Single UnityEngine.TextCore.FaceInfo::m_CapLine float ___m_CapLine_7; // System.Single UnityEngine.TextCore.FaceInfo::m_MeanLine float ___m_MeanLine_8; // System.Single UnityEngine.TextCore.FaceInfo::m_Baseline float ___m_Baseline_9; // System.Single UnityEngine.TextCore.FaceInfo::m_DescentLine float ___m_DescentLine_10; // System.Single UnityEngine.TextCore.FaceInfo::m_SuperscriptOffset float ___m_SuperscriptOffset_11; // System.Single UnityEngine.TextCore.FaceInfo::m_SuperscriptSize float ___m_SuperscriptSize_12; // System.Single UnityEngine.TextCore.FaceInfo::m_SubscriptOffset float ___m_SubscriptOffset_13; // System.Single UnityEngine.TextCore.FaceInfo::m_SubscriptSize float ___m_SubscriptSize_14; // System.Single UnityEngine.TextCore.FaceInfo::m_UnderlineOffset float ___m_UnderlineOffset_15; // System.Single UnityEngine.TextCore.FaceInfo::m_UnderlineThickness float ___m_UnderlineThickness_16; // System.Single UnityEngine.TextCore.FaceInfo::m_StrikethroughOffset float ___m_StrikethroughOffset_17; // System.Single UnityEngine.TextCore.FaceInfo::m_StrikethroughThickness float ___m_StrikethroughThickness_18; // System.Single UnityEngine.TextCore.FaceInfo::m_TabWidth float ___m_TabWidth_19; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756_marshaled_pinvoke { int32_t ___m_FaceIndex_0; char* ___m_FamilyName_1; char* ___m_StyleName_2; int32_t ___m_PointSize_3; float ___m_Scale_4; float ___m_LineHeight_5; float ___m_AscentLine_6; float ___m_CapLine_7; float ___m_MeanLine_8; float ___m_Baseline_9; float ___m_DescentLine_10; float ___m_SuperscriptOffset_11; float ___m_SuperscriptSize_12; float ___m_SubscriptOffset_13; float ___m_SubscriptSize_14; float ___m_UnderlineOffset_15; float ___m_UnderlineThickness_16; float ___m_StrikethroughOffset_17; float ___m_StrikethroughThickness_18; float ___m_TabWidth_19; }; // Native definition for COM marshalling of UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756_marshaled_com { int32_t ___m_FaceIndex_0; Il2CppChar* ___m_FamilyName_1; Il2CppChar* ___m_StyleName_2; int32_t ___m_PointSize_3; float ___m_Scale_4; float ___m_LineHeight_5; float ___m_AscentLine_6; float ___m_CapLine_7; float ___m_MeanLine_8; float ___m_Baseline_9; float ___m_DescentLine_10; float ___m_SuperscriptOffset_11; float ___m_SuperscriptSize_12; float ___m_SubscriptOffset_13; float ___m_SubscriptSize_14; float ___m_UnderlineOffset_15; float ___m_UnderlineThickness_16; float ___m_StrikethroughOffset_17; float ___m_StrikethroughThickness_18; float ___m_TabWidth_19; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D { // System.Boolean UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc::inFastMemory bool ___inFastMemory_0; // UnityEngine.Rendering.FastMemoryFlags UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc::flags int32_t ___flags_1; // System.Single UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc::residencyFraction float ___residencyFraction_2; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_pinvoke { int32_t ___inFastMemory_0; int32_t ___flags_1; float ___residencyFraction_2; }; // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.FastMemoryDesc struct FastMemoryDesc_tAD0B2FF1E2C10081569B42C98F9E48DE366F7F4D_marshaled_com { int32_t ___inFastMemory_0; int32_t ___flags_1; float ___residencyFraction_2; }; // DG.Tweening.Plugins.Options.FloatOptions struct FloatOptions_t8A9B05DB7CF6CC90A27F300C2977D91A48B3FEF5 { // System.Boolean DG.Tweening.Plugins.Options.FloatOptions::snapping bool ___snapping_0; }; // Native definition for P/Invoke marshalling of DG.Tweening.Plugins.Options.FloatOptions struct FloatOptions_t8A9B05DB7CF6CC90A27F300C2977D91A48B3FEF5_marshaled_pinvoke { int32_t ___snapping_0; }; // Native definition for COM marshalling of DG.Tweening.Plugins.Options.FloatOptions struct FloatOptions_t8A9B05DB7CF6CC90A27F300C2977D91A48B3FEF5_marshaled_com { int32_t ___snapping_0; }; // TMPro.FloatTween struct FloatTween_t4C6604C5D2B0B4B634B53D545A74431BAE3A98BE { // TMPro.FloatTween/FloatTweenCallback TMPro.FloatTween::m_Target FloatTweenCallback_t5348AE7D6567149477FA6C0B7A70DBCEA1E73C7E* ___m_Target_0; // System.Single TMPro.FloatTween::m_StartValue float ___m_StartValue_1; // System.Single TMPro.FloatTween::m_TargetValue float ___m_TargetValue_2; // System.Single TMPro.FloatTween::m_Duration float ___m_Duration_3; // System.Boolean TMPro.FloatTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_4; }; // Native definition for P/Invoke marshalling of TMPro.FloatTween struct FloatTween_t4C6604C5D2B0B4B634B53D545A74431BAE3A98BE_marshaled_pinvoke { FloatTweenCallback_t5348AE7D6567149477FA6C0B7A70DBCEA1E73C7E* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // Native definition for COM marshalling of TMPro.FloatTween struct FloatTween_t4C6604C5D2B0B4B634B53D545A74431BAE3A98BE_marshaled_com { FloatTweenCallback_t5348AE7D6567149477FA6C0B7A70DBCEA1E73C7E* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A { // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback UnityEngine.UI.CoroutineTween.FloatTween::m_Target FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_StartValue float ___m_StartValue_1; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_TargetValue float ___m_TargetValue_2; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_Duration float ___m_Duration_3; // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_pinvoke { FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_com { FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // UnityEngine.TextCore.Text.FontAssetCreationEditorSettings struct FontAssetCreationEditorSettings_t0FF28D2E78F090105C63C81F9E438A7B09E3EA52 { // System.String UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::sourceFontFileGUID String_t* ___sourceFontFileGUID_0; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::faceIndex int32_t ___faceIndex_1; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::pointSizeSamplingMode int32_t ___pointSizeSamplingMode_2; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::pointSize int32_t ___pointSize_3; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::padding int32_t ___padding_4; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::packingMode int32_t ___packingMode_5; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::atlasWidth int32_t ___atlasWidth_6; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::atlasHeight int32_t ___atlasHeight_7; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::characterSetSelectionMode int32_t ___characterSetSelectionMode_8; // System.String UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::characterSequence String_t* ___characterSequence_9; // System.String UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::referencedFontAssetGUID String_t* ___referencedFontAssetGUID_10; // System.String UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::referencedTextAssetGUID String_t* ___referencedTextAssetGUID_11; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::fontStyle int32_t ___fontStyle_12; // System.Single UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::fontStyleModifier float ___fontStyleModifier_13; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::renderMode int32_t ___renderMode_14; // System.Boolean UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::includeFontFeatures bool ___includeFontFeatures_15; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.FontAssetCreationEditorSettings struct FontAssetCreationEditorSettings_t0FF28D2E78F090105C63C81F9E438A7B09E3EA52_marshaled_pinvoke { char* ___sourceFontFileGUID_0; int32_t ___faceIndex_1; int32_t ___pointSizeSamplingMode_2; int32_t ___pointSize_3; int32_t ___padding_4; int32_t ___packingMode_5; int32_t ___atlasWidth_6; int32_t ___atlasHeight_7; int32_t ___characterSetSelectionMode_8; char* ___characterSequence_9; char* ___referencedFontAssetGUID_10; char* ___referencedTextAssetGUID_11; int32_t ___fontStyle_12; float ___fontStyleModifier_13; int32_t ___renderMode_14; int32_t ___includeFontFeatures_15; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.FontAssetCreationEditorSettings struct FontAssetCreationEditorSettings_t0FF28D2E78F090105C63C81F9E438A7B09E3EA52_marshaled_com { Il2CppChar* ___sourceFontFileGUID_0; int32_t ___faceIndex_1; int32_t ___pointSizeSamplingMode_2; int32_t ___pointSize_3; int32_t ___padding_4; int32_t ___packingMode_5; int32_t ___atlasWidth_6; int32_t ___atlasHeight_7; int32_t ___characterSetSelectionMode_8; Il2CppChar* ___characterSequence_9; Il2CppChar* ___referencedFontAssetGUID_10; Il2CppChar* ___referencedTextAssetGUID_11; int32_t ___fontStyle_12; float ___fontStyleModifier_13; int32_t ___renderMode_14; int32_t ___includeFontFeatures_15; }; // TMPro.FontAssetCreationSettings struct FontAssetCreationSettings_t2B94078737A72F814E8BC2126F967B94231190DF { // System.String TMPro.FontAssetCreationSettings::sourceFontFileName String_t* ___sourceFontFileName_0; // System.String TMPro.FontAssetCreationSettings::sourceFontFileGUID String_t* ___sourceFontFileGUID_1; // System.Int32 TMPro.FontAssetCreationSettings::pointSizeSamplingMode int32_t ___pointSizeSamplingMode_2; // System.Int32 TMPro.FontAssetCreationSettings::pointSize int32_t ___pointSize_3; // System.Int32 TMPro.FontAssetCreationSettings::padding int32_t ___padding_4; // System.Int32 TMPro.FontAssetCreationSettings::packingMode int32_t ___packingMode_5; // System.Int32 TMPro.FontAssetCreationSettings::atlasWidth int32_t ___atlasWidth_6; // System.Int32 TMPro.FontAssetCreationSettings::atlasHeight int32_t ___atlasHeight_7; // System.Int32 TMPro.FontAssetCreationSettings::characterSetSelectionMode int32_t ___characterSetSelectionMode_8; // System.String TMPro.FontAssetCreationSettings::characterSequence String_t* ___characterSequence_9; // System.String TMPro.FontAssetCreationSettings::referencedFontAssetGUID String_t* ___referencedFontAssetGUID_10; // System.String TMPro.FontAssetCreationSettings::referencedTextAssetGUID String_t* ___referencedTextAssetGUID_11; // System.Int32 TMPro.FontAssetCreationSettings::fontStyle int32_t ___fontStyle_12; // System.Single TMPro.FontAssetCreationSettings::fontStyleModifier float ___fontStyleModifier_13; // System.Int32 TMPro.FontAssetCreationSettings::renderMode int32_t ___renderMode_14; // System.Boolean TMPro.FontAssetCreationSettings::includeFontFeatures bool ___includeFontFeatures_15; }; // Native definition for P/Invoke marshalling of TMPro.FontAssetCreationSettings struct FontAssetCreationSettings_t2B94078737A72F814E8BC2126F967B94231190DF_marshaled_pinvoke { char* ___sourceFontFileName_0; char* ___sourceFontFileGUID_1; int32_t ___pointSizeSamplingMode_2; int32_t ___pointSize_3; int32_t ___padding_4; int32_t ___packingMode_5; int32_t ___atlasWidth_6; int32_t ___atlasHeight_7; int32_t ___characterSetSelectionMode_8; char* ___characterSequence_9; char* ___referencedFontAssetGUID_10; char* ___referencedTextAssetGUID_11; int32_t ___fontStyle_12; float ___fontStyleModifier_13; int32_t ___renderMode_14; int32_t ___includeFontFeatures_15; }; // Native definition for COM marshalling of TMPro.FontAssetCreationSettings struct FontAssetCreationSettings_t2B94078737A72F814E8BC2126F967B94231190DF_marshaled_com { Il2CppChar* ___sourceFontFileName_0; Il2CppChar* ___sourceFontFileGUID_1; int32_t ___pointSizeSamplingMode_2; int32_t ___pointSize_3; int32_t ___padding_4; int32_t ___packingMode_5; int32_t ___atlasWidth_6; int32_t ___atlasHeight_7; int32_t ___characterSetSelectionMode_8; Il2CppChar* ___characterSequence_9; Il2CppChar* ___referencedFontAssetGUID_10; Il2CppChar* ___referencedTextAssetGUID_11; int32_t ___fontStyle_12; float ___fontStyleModifier_13; int32_t ___renderMode_14; int32_t ___includeFontFeatures_15; }; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C { // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // UnityEngine.TextCore.Text.FontWeightPair struct FontWeightPair_tB94169BD86D0DFC25D651F890B15991A3E0ADA42 { // UnityEngine.TextCore.Text.FontAsset UnityEngine.TextCore.Text.FontWeightPair::regularTypeface FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___regularTypeface_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.TextCore.Text.FontWeightPair::italicTypeface FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___italicTypeface_1; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.FontWeightPair struct FontWeightPair_tB94169BD86D0DFC25D651F890B15991A3E0ADA42_marshaled_pinvoke { FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___regularTypeface_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___italicTypeface_1; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.FontWeightPair struct FontWeightPair_tB94169BD86D0DFC25D651F890B15991A3E0ADA42_marshaled_com { FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___regularTypeface_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___italicTypeface_1; }; // System.Threading.Tasks.ForceAsyncAwaiter struct ForceAsyncAwaiter_t4F90D8A767F7504702D667A8E69AA7ACCD0B87C2 { // System.Threading.Tasks.Task System.Threading.Tasks.ForceAsyncAwaiter::_task Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ____task_0; }; // Native definition for P/Invoke marshalling of System.Threading.Tasks.ForceAsyncAwaiter struct ForceAsyncAwaiter_t4F90D8A767F7504702D667A8E69AA7ACCD0B87C2_marshaled_pinvoke { Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ____task_0; }; // Native definition for COM marshalling of System.Threading.Tasks.ForceAsyncAwaiter struct ForceAsyncAwaiter_t4F90D8A767F7504702D667A8E69AA7ACCD0B87C2_marshaled_com { Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ____task_0; }; // UnityEngine.InputSystem.Utilities.FourCC struct FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED { // System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code int32_t ___m_Code_0; }; // UnityEngine.Playables.FrameRate struct FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E { // System.Int32 UnityEngine.Playables.FrameRate::m_Rate int32_t ___m_Rate_8; }; struct FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields { // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_24Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_24Fps_0; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_23_976Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_23_976Fps_1; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_25Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_25Fps_2; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_30Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_30Fps_3; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_29_97Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_29_97Fps_4; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_50Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_50Fps_5; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_60Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_60Fps_6; // UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_59_94Fps FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_59_94Fps_7; }; // UnityEngine.FrustumPlanes struct FrustumPlanes_t73B9E1D0C4E0A9EC39A0815D0219FC74031DBC56 { // System.Single UnityEngine.FrustumPlanes::left float ___left_0; // System.Single UnityEngine.FrustumPlanes::right float ___right_1; // System.Single UnityEngine.FrustumPlanes::bottom float ___bottom_2; // System.Single UnityEngine.FrustumPlanes::top float ___top_3; // System.Single UnityEngine.FrustumPlanes::zNear float ___zNear_4; // System.Single UnityEngine.FrustumPlanes::zFar float ___zFar_5; }; // UnityEngine.Rendering.GlobalDynamicResolutionSettings struct GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0 { // System.Boolean UnityEngine.Rendering.GlobalDynamicResolutionSettings::enabled bool ___enabled_0; // System.Boolean UnityEngine.Rendering.GlobalDynamicResolutionSettings::useMipBias bool ___useMipBias_1; // System.Boolean UnityEngine.Rendering.GlobalDynamicResolutionSettings::enableDLSS bool ___enableDLSS_2; // System.UInt32 UnityEngine.Rendering.GlobalDynamicResolutionSettings::DLSSPerfQualitySetting uint32_t ___DLSSPerfQualitySetting_3; // System.Boolean UnityEngine.Rendering.GlobalDynamicResolutionSettings::DLSSUseOptimalSettings bool ___DLSSUseOptimalSettings_4; // System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::DLSSSharpness float ___DLSSSharpness_5; // System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::maxPercentage float ___maxPercentage_6; // System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::minPercentage float ___minPercentage_7; // UnityEngine.Rendering.DynamicResolutionType UnityEngine.Rendering.GlobalDynamicResolutionSettings::dynResType uint8_t ___dynResType_8; // UnityEngine.Rendering.DynamicResUpscaleFilter UnityEngine.Rendering.GlobalDynamicResolutionSettings::upsampleFilter uint8_t ___upsampleFilter_9; // System.Boolean UnityEngine.Rendering.GlobalDynamicResolutionSettings::forceResolution bool ___forceResolution_10; // System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::forcedPercentage float ___forcedPercentage_11; // System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::lowResTransparencyMinimumThreshold float ___lowResTransparencyMinimumThreshold_12; // System.Single UnityEngine.Rendering.GlobalDynamicResolutionSettings::rayTracingHalfResThreshold float ___rayTracingHalfResThreshold_13; }; // Native definition for P/Invoke marshalling of UnityEngine.Rendering.GlobalDynamicResolutionSettings struct GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshaled_pinvoke { int32_t ___enabled_0; int32_t ___useMipBias_1; int32_t ___enableDLSS_2; uint32_t ___DLSSPerfQualitySetting_3; int32_t ___DLSSUseOptimalSettings_4; float ___DLSSSharpness_5; float ___maxPercentage_6; float ___minPercentage_7; uint8_t ___dynResType_8; uint8_t ___upsampleFilter_9; int32_t ___forceResolution_10; float ___forcedPercentage_11; float ___lowResTransparencyMinimumThreshold_12; float ___rayTracingHalfResThreshold_13; }; // Native definition for COM marshalling of UnityEngine.Rendering.GlobalDynamicResolutionSettings struct GlobalDynamicResolutionSettings_t2BF29E3CFADCD55F6AC2D35D728817B79264A9A0_marshaled_com { int32_t ___enabled_0; int32_t ___useMipBias_1; int32_t ___enableDLSS_2; uint32_t ___DLSSPerfQualitySetting_3; int32_t ___DLSSUseOptimalSettings_4; float ___DLSSSharpness_5; float ___maxPercentage_6; float ___minPercentage_7; uint8_t ___dynResType_8; uint8_t ___upsampleFilter_9; int32_t ___forceResolution_10; float ___forcedPercentage_11; float ___lowResTransparencyMinimumThreshold_12; float ___rayTracingHalfResThreshold_13; }; // UnityEngine.TextCore.GlyphMetrics struct GlyphMetrics_t6C1C65A891A6279A0EE807C436436B1E44F7AF1A { // System.Single UnityEngine.TextCore.GlyphMetrics::m_Width float ___m_Width_0; // System.Single UnityEngine.TextCore.GlyphMetrics::m_Height float ___m_Height_1; // System.Single UnityEngine.TextCore.GlyphMetrics::m_HorizontalBearingX float ___m_HorizontalBearingX_2; // System.Single UnityEngine.TextCore.GlyphMetrics::m_HorizontalBearingY float ___m_HorizontalBearingY_3; // System.Single UnityEngine.TextCore.GlyphMetrics::m_HorizontalAdvance float ___m_HorizontalAdvance_4; }; // UnityEngine.TextCore.GlyphRect struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D { // System.Int32 UnityEngine.TextCore.GlyphRect::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Height int32_t ___m_Height_3; }; struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D_StaticFields { // UnityEngine.TextCore.GlyphRect UnityEngine.TextCore.GlyphRect::s_ZeroGlyphRect GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D ___s_ZeroGlyphRect_4; }; // UnityEngine.TextCore.LowLevel.GlyphValueRecord struct GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E { // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XPlacement float ___m_XPlacement_0; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YPlacement float ___m_YPlacement_1; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XAdvance float ___m_XAdvance_2; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YAdvance float ___m_YAdvance_3; }; // TMPro.GlyphValueRecord_Legacy struct GlyphValueRecord_Legacy_t59F1987C0F88D1652DF56DB8519C0D3CEF911FB7 { // System.Single TMPro.GlyphValueRecord_Legacy::xPlacement float ___xPlacement_0; // System.Single TMPro.GlyphValueRecord_Legacy::yPlacement float ___yPlacement_1; // System.Single TMPro.GlyphValueRecord_Legacy::xAdvance float ___xAdvance_2; // System.Single TMPro.GlyphValueRecord_Legacy::yAdvance float ___yAdvance_3; }; // UnityEngine.GradientAlphaKey struct GradientAlphaKey_tF469955E4BBAF1044320D956CD8D990F1A26EAA0 { // System.Single UnityEngine.GradientAlphaKey::alpha float ___alpha_0; // System.Single UnityEngine.GradientAlphaKey::time float ___time_1; }; // System.Guid struct Guid_t { // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; }; struct Guid_t_StaticFields { // System.Guid System.Guid::Empty Guid_t ___Empty_0; }; // UnityEngine.XR.Hand struct Hand_t67B90BC0D36CBC92DF7E38BD15463B925CB5912C { // System.UInt64 UnityEngine.XR.Hand::m_DeviceId uint64_t ___m_DeviceId_0; // System.UInt32 UnityEngine.XR.Hand::m_FeatureIndex uint32_t ___m_FeatureIndex_1; }; // UnityEngine.InputSystem.XR.Haptics.HapticCapabilities struct HapticCapabilities_tB244F41618170FCA4173536CCC0F0C929D27998B { // System.UInt32 UnityEngine.InputSystem.XR.Haptics.HapticCapabilities::k__BackingField uint32_t ___U3CnumChannelsU3Ek__BackingField_0; // System.UInt32 UnityEngine.InputSystem.XR.Haptics.HapticCapabilities::k__BackingField uint32_t ___U3CfrequencyHzU3Ek__BackingField_1; // System.UInt32 UnityEngine.InputSystem.XR.Haptics.HapticCapabilities::k__BackingField uint32_t ___U3CmaxBufferSizeU3Ek__BackingField_2; }; // UnityEngine.InputSystem.XR.Haptics.HapticState struct HapticState_t8F890D06CB3A0CBC134ED533895F71B30B7E3442 { // System.UInt32 UnityEngine.InputSystem.XR.Haptics.HapticState::k__BackingField uint32_t ___U3CsamplesQueuedU3Ek__BackingField_0; // System.UInt32 UnityEngine.InputSystem.XR.Haptics.HapticState::k__BackingField uint32_t ___U3CsamplesAvailableU3Ek__BackingField_1; }; // UnityEngine.Hash128 struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 { // System.UInt64 UnityEngine.Hash128::u64_0 uint64_t ___u64_0_0; // System.UInt64 UnityEngine.Hash128::u64_1 uint64_t ___u64_1_1; }; // System.Net.HeaderVariantInfo struct HeaderVariantInfo_t99223ED0C557730FBD8AA572065B994254F3386A { // System.String System.Net.HeaderVariantInfo::m_name String_t* ___m_name_0; // System.Net.CookieVariant System.Net.HeaderVariantInfo::m_variant int32_t ___m_variant_1; }; // Native definition for P/Invoke marshalling of System.Net.HeaderVariantInfo struct HeaderVariantInfo_t99223ED0C557730FBD8AA572065B994254F3386A_marshaled_pinvoke { char* ___m_name_0; int32_t ___m_variant_1; }; // Native definition for COM marshalling of System.Net.HeaderVariantInfo struct HeaderVariantInfo_t99223ED0C557730FBD8AA572065B994254F3386A_marshaled_com { Il2CppChar* ___m_name_0; int32_t ___m_variant_1; }; // RenderHeads.Media.AVProVideo.HttpHeader struct HttpHeader_tBB03B8AEA0B7B25D6B59C1AF8E69F4679DD00A45 { // System.String RenderHeads.Media.AVProVideo.HttpHeader::name String_t* ___name_0; // System.String RenderHeads.Media.AVProVideo.HttpHeader::value String_t* ___value_1; }; // Native definition for P/Invoke marshalling of RenderHeads.Media.AVProVideo.HttpHeader struct HttpHeader_tBB03B8AEA0B7B25D6B59C1AF8E69F4679DD00A45_marshaled_pinvoke { char* ___name_0; char* ___value_1; }; // Native definition for COM marshalling of RenderHeads.Media.AVProVideo.HttpHeader struct HttpHeader_tBB03B8AEA0B7B25D6B59C1AF8E69F4679DD00A45_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___value_1; }; // UnityEngine.HumanDescription struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44 { // UnityEngine.HumanBone[] UnityEngine.HumanDescription::human HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52* ___human_0; // UnityEngine.SkeletonBone[] UnityEngine.HumanDescription::skeleton SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85* ___skeleton_1; // System.Single UnityEngine.HumanDescription::m_ArmTwist float ___m_ArmTwist_2; // System.Single UnityEngine.HumanDescription::m_ForeArmTwist float ___m_ForeArmTwist_3; // System.Single UnityEngine.HumanDescription::m_UpperLegTwist float ___m_UpperLegTwist_4; // System.Single UnityEngine.HumanDescription::m_LegTwist float ___m_LegTwist_5; // System.Single UnityEngine.HumanDescription::m_ArmStretch float ___m_ArmStretch_6; // System.Single UnityEngine.HumanDescription::m_LegStretch float ___m_LegStretch_7; // System.Single UnityEngine.HumanDescription::m_FeetSpacing float ___m_FeetSpacing_8; // System.Single UnityEngine.HumanDescription::m_GlobalScale float ___m_GlobalScale_9; // System.String UnityEngine.HumanDescription::m_RootMotionBoneName String_t* ___m_RootMotionBoneName_10; // System.Boolean UnityEngine.HumanDescription::m_HasTranslationDoF bool ___m_HasTranslationDoF_11; // System.Boolean UnityEngine.HumanDescription::m_HasExtraRoot bool ___m_HasExtraRoot_12; // System.Boolean UnityEngine.HumanDescription::m_SkeletonHasParents bool ___m_SkeletonHasParents_13; }; // Native definition for P/Invoke marshalling of UnityEngine.HumanDescription struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_pinvoke { HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke* ___human_0; SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke* ___skeleton_1; float ___m_ArmTwist_2; float ___m_ForeArmTwist_3; float ___m_UpperLegTwist_4; float ___m_LegTwist_5; float ___m_ArmStretch_6; float ___m_LegStretch_7; float ___m_FeetSpacing_8; float ___m_GlobalScale_9; char* ___m_RootMotionBoneName_10; int32_t ___m_HasTranslationDoF_11; int32_t ___m_HasExtraRoot_12; int32_t ___m_SkeletonHasParents_13; }; // Native definition for COM marshalling of UnityEngine.HumanDescription struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_com { HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com* ___human_0; SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com* ___skeleton_1; float ___m_ArmTwist_2; float ___m_ForeArmTwist_3; float ___m_UpperLegTwist_4; float ___m_LegTwist_5; float ___m_ArmStretch_6; float ___m_LegStretch_7; float ___m_FeetSpacing_8; float ___m_GlobalScale_9; Il2CppChar* ___m_RootMotionBoneName_10; int32_t ___m_HasTranslationDoF_11; int32_t ___m_HasExtraRoot_12; int32_t ___m_SkeletonHasParents_13; }; // UnityEngine.InputSystem.InputActionProperty struct InputActionProperty_tE5B1633784A72FC044A0BB5C0BE140DD7BD84FAD { // System.Boolean UnityEngine.InputSystem.InputActionProperty::m_UseReference bool ___m_UseReference_0; // UnityEngine.InputSystem.InputAction UnityEngine.InputSystem.InputActionProperty::m_Action InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_1; // UnityEngine.InputSystem.InputActionReference UnityEngine.InputSystem.InputActionProperty::m_Reference InputActionReference_t64730C6B41271E0983FC21BFB416169F5D6BC4A1* ___m_Reference_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputActionProperty struct InputActionProperty_tE5B1633784A72FC044A0BB5C0BE140DD7BD84FAD_marshaled_pinvoke { int32_t ___m_UseReference_0; InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_1; InputActionReference_t64730C6B41271E0983FC21BFB416169F5D6BC4A1* ___m_Reference_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputActionProperty struct InputActionProperty_tE5B1633784A72FC044A0BB5C0BE140DD7BD84FAD_marshaled_com { int32_t ___m_UseReference_0; InputAction_t1B550AD2B55AF322AFB53CD28DA64081220D01CD* ___m_Action_1; InputActionReference_t64730C6B41271E0983FC21BFB416169F5D6BC4A1* ___m_Reference_2; }; // UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 { // System.String UnityEngine.InputSystem.InputBinding::m_Name String_t* ___m_Name_2; // System.String UnityEngine.InputSystem.InputBinding::m_Id String_t* ___m_Id_3; // System.String UnityEngine.InputSystem.InputBinding::m_Path String_t* ___m_Path_4; // System.String UnityEngine.InputSystem.InputBinding::m_Interactions String_t* ___m_Interactions_5; // System.String UnityEngine.InputSystem.InputBinding::m_Processors String_t* ___m_Processors_6; // System.String UnityEngine.InputSystem.InputBinding::m_Groups String_t* ___m_Groups_7; // System.String UnityEngine.InputSystem.InputBinding::m_Action String_t* ___m_Action_8; // UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags int32_t ___m_Flags_9; // System.String UnityEngine.InputSystem.InputBinding::m_OverridePath String_t* ___m_OverridePath_10; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions String_t* ___m_OverrideInteractions_11; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors String_t* ___m_OverrideProcessors_12; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke { char* ___m_Name_2; char* ___m_Id_3; char* ___m_Path_4; char* ___m_Interactions_5; char* ___m_Processors_6; char* ___m_Groups_7; char* ___m_Action_8; int32_t ___m_Flags_9; char* ___m_OverridePath_10; char* ___m_OverrideInteractions_11; char* ___m_OverrideProcessors_12; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com { Il2CppChar* ___m_Name_2; Il2CppChar* ___m_Id_3; Il2CppChar* ___m_Path_4; Il2CppChar* ___m_Interactions_5; Il2CppChar* ___m_Processors_6; Il2CppChar* ___m_Groups_7; Il2CppChar* ___m_Action_8; int32_t ___m_Flags_9; Il2CppChar* ___m_OverridePath_10; Il2CppChar* ___m_OverrideInteractions_11; Il2CppChar* ___m_OverrideProcessors_12; }; // UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 { // System.String UnityEngine.InputSystem.InputControlScheme::m_Name String_t* ___m_Name_0; // System.String UnityEngine.InputSystem.InputControlScheme::m_BindingGroup String_t* ___m_BindingGroup_1; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] UnityEngine.InputSystem.InputControlScheme::m_DeviceRequirements DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_DeviceRequirements_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_pinvoke { char* ___m_Name_0; char* ___m_BindingGroup_1; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke* ___m_DeviceRequirements_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_com { Il2CppChar* ___m_Name_0; Il2CppChar* ___m_BindingGroup_1; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com* ___m_DeviceRequirements_2; }; // UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD { // System.UInt64 UnityEngine.XR.InputDevice::m_DeviceId uint64_t ___m_DeviceId_0; // System.Boolean UnityEngine.XR.InputDevice::m_Initialized bool ___m_Initialized_1; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_pinvoke { uint64_t ___m_DeviceId_0; int32_t ___m_Initialized_1; }; // Native definition for COM marshalling of UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_com { uint64_t ___m_DeviceId_0; int32_t ___m_Initialized_1; }; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F { // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName String_t* ___m_InterfaceName_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass String_t* ___m_DeviceClass_1; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer String_t* ___m_Manufacturer_2; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product String_t* ___m_Product_3; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial String_t* ___m_Serial_4; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version String_t* ___m_Version_5; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities String_t* ___m_Capabilities_6; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke { char* ___m_InterfaceName_0; char* ___m_DeviceClass_1; char* ___m_Manufacturer_2; char* ___m_Product_3; char* ___m_Serial_4; char* ___m_Version_5; char* ___m_Capabilities_6; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com { Il2CppChar* ___m_InterfaceName_0; Il2CppChar* ___m_DeviceClass_1; Il2CppChar* ___m_Manufacturer_2; Il2CppChar* ___m_Product_3; Il2CppChar* ___m_Serial_4; Il2CppChar* ___m_Version_5; Il2CppChar* ___m_Capabilities_6; }; // UnityEngine.InputSystem.LowLevel.InputEventListener struct InputEventListener_tB0B541BC249BB696401201CF9DCAB4DFA1462B1D { union { struct { }; uint8_t InputEventListener_tB0B541BC249BB696401201CF9DCAB4DFA1462B1D__padding[1]; }; }; struct InputEventListener_tB0B541BC249BB696401201CF9DCAB4DFA1462B1D_StaticFields { // UnityEngine.InputSystem.LowLevel.InputEventListener/ObserverState UnityEngine.InputSystem.LowLevel.InputEventListener::s_ObserverState ObserverState_t147E85316A8DB8E0C6B3D4485B1480B41EA6A1A8* ___s_ObserverState_0; }; // UnityEngine.InputSystem.LowLevel.InputEventPtr struct InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 { // UnityEngine.InputSystem.LowLevel.InputEvent* UnityEngine.InputSystem.LowLevel.InputEventPtr::m_EventPtr InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5* ___m_EventPtr_0; }; // UnityEngine.XR.InputFeatureUsage struct InputFeatureUsage_t1E251DC4F8CD697080F0F5D98388955AF8B87599 { // System.String UnityEngine.XR.InputFeatureUsage::m_Name String_t* ___m_Name_0; // UnityEngine.XR.InputFeatureType UnityEngine.XR.InputFeatureUsage::m_InternalType uint32_t ___m_InternalType_1; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.InputFeatureUsage struct InputFeatureUsage_t1E251DC4F8CD697080F0F5D98388955AF8B87599_marshaled_pinvoke { char* ___m_Name_0; uint32_t ___m_InternalType_1; }; // Native definition for COM marshalling of UnityEngine.XR.InputFeatureUsage struct InputFeatureUsage_t1E251DC4F8CD697080F0F5D98388955AF8B87599_marshaled_com { Il2CppChar* ___m_Name_0; uint32_t ___m_InternalType_1; }; // UnityEngine.InputSystem.LowLevel.InputMetrics struct InputMetrics_t78495D1E8D7F510AC82FAD0A297AE5FA4AAC1338 { // System.Int32 UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField int32_t ___U3CmaxNumDevicesU3Ek__BackingField_0; // System.Int32 UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField int32_t ___U3CcurrentNumDevicesU3Ek__BackingField_1; // System.Int32 UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField int32_t ___U3CmaxStateSizeInBytesU3Ek__BackingField_2; // System.Int32 UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField int32_t ___U3CcurrentStateSizeInBytesU3Ek__BackingField_3; // System.Int32 UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField int32_t ___U3CcurrentControlCountU3Ek__BackingField_4; // System.Int32 UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField int32_t ___U3CcurrentLayoutCountU3Ek__BackingField_5; // System.Int32 UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField int32_t ___U3CtotalEventBytesU3Ek__BackingField_6; // System.Int32 UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField int32_t ___U3CtotalEventCountU3Ek__BackingField_7; // System.Int32 UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField int32_t ___U3CtotalUpdateCountU3Ek__BackingField_8; // System.Double UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField double ___U3CtotalEventProcessingTimeU3Ek__BackingField_9; // System.Double UnityEngine.InputSystem.LowLevel.InputMetrics::k__BackingField double ___U3CtotalEventLagTimeU3Ek__BackingField_10; }; // UnityEngine.InputSystem.Users.InputUserAccountHandle struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302 { // System.String UnityEngine.InputSystem.Users.InputUserAccountHandle::m_ApiName String_t* ___m_ApiName_0; // System.UInt64 UnityEngine.InputSystem.Users.InputUserAccountHandle::m_Handle uint64_t ___m_Handle_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Users.InputUserAccountHandle struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_pinvoke { char* ___m_ApiName_0; uint64_t ___m_Handle_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Users.InputUserAccountHandle struct InputUserAccountHandle_t5776422AE54C62C20D681118AB41AEA387446302_marshaled_com { Il2CppChar* ___m_ApiName_0; uint64_t ___m_Handle_1; }; // UnityEngine.Rendering.Universal.Int128 struct Int128_t27FFCE0C6AA96B1B8DE965EE27CCAD16259F4EEA { // System.Int64 UnityEngine.Rendering.Universal.Int128::hi int64_t ___hi_0; // System.UInt64 UnityEngine.Rendering.Universal.Int128::lo uint64_t ___lo_1; }; // System.Int16 struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175 { // System.Int16 System.Int16::m_value int16_t ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // UnityEngine.Rendering.Universal.IntPoint struct IntPoint_t2AA3A6066E5DF1400D3A9CFA2F8E84A82132174A { // System.Int64 UnityEngine.Rendering.Universal.IntPoint::N int64_t ___N_0; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::X int64_t ___X_1; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::Y int64_t ___Y_2; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::D int64_t ___D_3; // System.Double UnityEngine.Rendering.Universal.IntPoint::NX double ___NX_4; // System.Double UnityEngine.Rendering.Universal.IntPoint::NY double ___NY_5; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.Rendering.Universal.IntRect struct IntRect_t0459B67E4A2E7163BFABD0A309D900ABB5831177 { // System.Int64 UnityEngine.Rendering.Universal.IntRect::left int64_t ___left_0; // System.Int64 UnityEngine.Rendering.Universal.IntRect::top int64_t ___top_1; // System.Int64 UnityEngine.Rendering.Universal.IntRect::right int64_t ___right_2; // System.Int64 UnityEngine.Rendering.Universal.IntRect::bottom int64_t ___bottom_3; }; // System.Globalization.InternalCodePageDataItem struct InternalCodePageDataItem_t6B4913D6507B26FFAE0B805874644D3DBE78F316 { // System.UInt16 System.Globalization.InternalCodePageDataItem::codePage uint16_t ___codePage_0; // System.UInt16 System.Globalization.InternalCodePageDataItem::uiFamilyCodePage uint16_t ___uiFamilyCodePage_1; // System.UInt32 System.Globalization.InternalCodePageDataItem::flags uint32_t ___flags_2; // System.String System.Globalization.InternalCodePageDataItem::Names String_t* ___Names_3; }; // Native definition for P/Invoke marshalling of System.Globalization.InternalCodePageDataItem struct InternalCodePageDataItem_t6B4913D6507B26FFAE0B805874644D3DBE78F316_marshaled_pinvoke { uint16_t ___codePage_0; uint16_t ___uiFamilyCodePage_1; uint32_t ___flags_2; char* ___Names_3; }; // Native definition for COM marshalling of System.Globalization.InternalCodePageDataItem struct InternalCodePageDataItem_t6B4913D6507B26FFAE0B805874644D3DBE78F316_marshaled_com { uint16_t ___codePage_0; uint16_t ___uiFamilyCodePage_1; uint32_t ___flags_2; Il2CppChar* ___Names_3; }; // System.Globalization.InternalEncodingDataItem struct InternalEncodingDataItem_t1D6DA6BCE8389C12ECC229A644D2CA45A86C06EB { // System.String System.Globalization.InternalEncodingDataItem::webName String_t* ___webName_0; // System.UInt16 System.Globalization.InternalEncodingDataItem::codePage uint16_t ___codePage_1; }; // Native definition for P/Invoke marshalling of System.Globalization.InternalEncodingDataItem struct InternalEncodingDataItem_t1D6DA6BCE8389C12ECC229A644D2CA45A86C06EB_marshaled_pinvoke { char* ___webName_0; uint16_t ___codePage_1; }; // Native definition for COM marshalling of System.Globalization.InternalEncodingDataItem struct InternalEncodingDataItem_t1D6DA6BCE8389C12ECC229A644D2CA45A86C06EB_marshaled_com { Il2CppChar* ___webName_0; uint16_t ___codePage_1; }; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 { // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase String_t* ___m_StringOriginalCase_0; // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase String_t* ___m_StringLowerCase_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke { char* ___m_StringOriginalCase_0; char* ___m_StringLowerCase_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com { Il2CppChar* ___m_StringOriginalCase_0; Il2CppChar* ___m_StringLowerCase_1; }; // UnityEngine.Timeline.IntervalTreeNode struct IntervalTreeNode_tDAA7D63276D62CD178C91CC7DF932C97896332EC { // System.Int64 UnityEngine.Timeline.IntervalTreeNode::center int64_t ___center_0; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::first int32_t ___first_1; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::last int32_t ___last_2; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::left int32_t ___left_3; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::right int32_t ___right_4; }; // UnityEngine.Keyframe struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 { // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 { // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Rendering.Universal.LightMinMaxZ struct LightMinMaxZ_t35F5D7C894F59869B016DD721281363A277594A6 { // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::minZ float ___minZ_0; // System.Single UnityEngine.Rendering.Universal.LightMinMaxZ::maxZ float ___maxZ_1; }; // UnityEngine.Rendering.Universal.LightStats struct LightStats_tBB72AF16728E19482A5C8A6B65A94F7FFB9DA80C { // System.Int32 UnityEngine.Rendering.Universal.LightStats::totalLights int32_t ___totalLights_0; // System.Int32 UnityEngine.Rendering.Universal.LightStats::totalNormalMapUsage int32_t ___totalNormalMapUsage_1; // System.Int32 UnityEngine.Rendering.Universal.LightStats::totalVolumetricUsage int32_t ___totalVolumetricUsage_2; // System.UInt32 UnityEngine.Rendering.Universal.LightStats::blendStylesUsed uint32_t ___blendStylesUsed_3; // System.UInt32 UnityEngine.Rendering.Universal.LightStats::blendStylesWithLights uint32_t ___blendStylesWithLights_4; }; // System.Xml.LineInfo struct LineInfo_t415DCF0EAD0FB3806F779BA170EC9058E47CCB24 { // System.Int32 System.Xml.LineInfo::lineNo int32_t ___lineNo_0; // System.Int32 System.Xml.LineInfo::linePos int32_t ___linePos_1; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8 { // System.Int32 UnityEngine.TextCore.Text.LinkInfo::hashCode int32_t ___hashCode_0; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkIdFirstCharacterIndex int32_t ___linkIdFirstCharacterIndex_1; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkIdLength int32_t ___linkIdLength_2; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkTextfirstCharacterIndex int32_t ___linkTextfirstCharacterIndex_3; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkTextLength int32_t ___linkTextLength_4; // System.Char[] UnityEngine.TextCore.Text.LinkInfo::linkId CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___linkId_5; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8_marshaled_pinvoke { int32_t ___hashCode_0; int32_t ___linkIdFirstCharacterIndex_1; int32_t ___linkIdLength_2; int32_t ___linkTextfirstCharacterIndex_3; int32_t ___linkTextLength_4; uint8_t* ___linkId_5; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8_marshaled_com { int32_t ___hashCode_0; int32_t ___linkIdFirstCharacterIndex_1; int32_t ___linkIdLength_2; int32_t ___linkTextfirstCharacterIndex_3; int32_t ___linkTextLength_4; uint8_t* ___linkId_5; }; // UnityEngine.UIElements.ListDragAndDropArgs struct ListDragAndDropArgs_t12CC7206A73BE8F4D8126CD45DA6337DF8C91F53 { // System.Object UnityEngine.UIElements.ListDragAndDropArgs::k__BackingField RuntimeObject* ___U3CtargetU3Ek__BackingField_0; // System.Int32 UnityEngine.UIElements.ListDragAndDropArgs::k__BackingField int32_t ___U3CinsertAtIndexU3Ek__BackingField_1; // UnityEngine.UIElements.DragAndDropPosition UnityEngine.UIElements.ListDragAndDropArgs::k__BackingField int32_t ___U3CdragAndDropPositionU3Ek__BackingField_2; // UnityEngine.UIElements.IDragAndDropData UnityEngine.UIElements.ListDragAndDropArgs::k__BackingField RuntimeObject* ___U3CdragAndDropDataU3Ek__BackingField_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ListDragAndDropArgs struct ListDragAndDropArgs_t12CC7206A73BE8F4D8126CD45DA6337DF8C91F53_marshaled_pinvoke { Il2CppIUnknown* ___U3CtargetU3Ek__BackingField_0; int32_t ___U3CinsertAtIndexU3Ek__BackingField_1; int32_t ___U3CdragAndDropPositionU3Ek__BackingField_2; RuntimeObject* ___U3CdragAndDropDataU3Ek__BackingField_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ListDragAndDropArgs struct ListDragAndDropArgs_t12CC7206A73BE8F4D8126CD45DA6337DF8C91F53_marshaled_com { Il2CppIUnknown* ___U3CtargetU3Ek__BackingField_0; int32_t ___U3CinsertAtIndexU3Ek__BackingField_1; int32_t ___U3CdragAndDropPositionU3Ek__BackingField_2; RuntimeObject* ___U3CdragAndDropDataU3Ek__BackingField_3; }; // UnityEngine.SceneManagement.LoadSceneParameters struct LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E { // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode int32_t ___m_LoadSceneMode_0; // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode int32_t ___m_LocalPhysicsMode_1; }; // System.Threading.LockHolder struct LockHolder_t759094B031976CAB1D40EEA607217A40DB7A0A59 { // System.Threading.Lock System.Threading.LockHolder::_lock Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7* ____lock_0; }; // Native definition for P/Invoke marshalling of System.Threading.LockHolder struct LockHolder_t759094B031976CAB1D40EEA607217A40DB7A0A59_marshaled_pinvoke { Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7* ____lock_0; }; // Native definition for COM marshalling of System.Threading.LockHolder struct LockHolder_t759094B031976CAB1D40EEA607217A40DB7A0A59_marshaled_com { Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7* ____lock_0; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::