#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Action`1 struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_t7F8A08D55E64F30F0E9A4213699C99903459421A; // System.Action`1 struct Action_1_tB93AB717F9D419A1BEC832FF76E74EAA32184CC1; // System.Action`2 struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8; // System.Comparison`1 struct Comparison_1_tB7DE1436CB53924C2FC41FF926D074C1ACC14D89; // System.Collections.Generic.Dictionary`2,System.Collections.Generic.LinkedListNode`1>> struct Dictionary_2_t9FB13B661433DEEC78301CAC98E6FF103A9FF47E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC61348D10610A6B3D7B65102D82AC3467D59EAA7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tCB5FEF8D6CEA1557D9B9BA25946AD6BF3E6C14D0; // TMPro.FastAction`1 struct FastAction_1_tFC26007E6ECC49160C91059DC218FDD0602EE4F3; // TMPro.FastAction`1 struct FastAction_1_t30779A2821DCE05CA702D5800B30CABF67687135; // TMPro.FastAction`1 struct FastAction_1_tE50C6A692DF85AB55BE3160B659FA7DF19DFA005; // TMPro.FastAction`2 struct FastAction_2_tECA23F8F5AC1D6DF8BAB8AEDD017A064D210F83A; // TMPro.FastAction`2 struct FastAction_2_t67E5AC7D6D05EC71192B279EA4EC495B4B3B4A9B; // TMPro.FastAction`2 struct FastAction_2_t7A930CE5DBE699F7BADA18E19F951E3D68821A0D; // TMPro.FastAction`3 struct FastAction_3_tF1621854653F0CB64C7EE2C86A181B843FA49E77; // System.Func`2,UnityEngine.Vector3> struct Func_2_t02FA65445FDB0972487E45A000B16A8FE54CD877; // System.Func`3 struct Func_3_tC721DF8CDD07ED66A4833A19A2ED2302608C906C; // System.Func`3 struct Func_3_t6F6D9932638EA1A5A45303C6626C818C25D164E5; // System.Func`3> struct Func_3_t5A745A2A818D67325AFC7CB25D0EA2F89FE271C8; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2; // System.Collections.Generic.HashSet`1 struct HashSet_1_t8D851F00ECF2687086FCCC18EDD968A2DAEBDDB4; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885; // System.Collections.Generic.HashSet`1 struct HashSet_1_t5DD20B42149A11AEBF12A75505306E6EFC34943A; // System.Collections.Generic.IEnumerable`1>> struct IEnumerable_1_t964CF7E074A80192F0A8F0AAC36C258B2270621B; // System.Collections.Generic.IEnumerable`1> struct IEnumerable_1_t6519764FF9F2748F42E47AD4C9CB0128ED660B76; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tB8C86BD783ADA156CF66B9AF8F1FB3B64D57CE5C; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t5C1E5CDFEA99062D152E83B174072FEDB9763788; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t81ED550082D7FA9DD9644A873DB590B91498D2E1; // System.Collections.Generic.IList`1 struct IList_1_tFB8BE2ED9A601C1259EAB8D73D1B3E96EA321FA1; // System.Collections.Generic.LinkedList`1> struct LinkedList_1_tA75C78C76C8C00278F758EE6873486604C8C880C; // System.Collections.Generic.List`1 struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B; // System.Collections.Generic.List`1 struct List_1_t95DB74B8EE315F8F92B7B96D93C901C8C3F6FE2C; // System.Collections.Generic.List`1 struct List_1_t425D3A455811E316D2DF73E46CF9CD90A4341C1B; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B; // System.Collections.Generic.List`1 struct List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918; // System.Collections.Generic.List`1 struct List_1_tCE1ACAA0C2736A7797B2C134895298CAB10BEB5E; // System.Collections.Generic.List`1 struct List_1_t06C3ABB0C6F2347B32881E33D154431EADAE3ECF; // System.Collections.Generic.List`1 struct List_1_tAB7976FADCF872E418770E60783056C23394843D; // System.Collections.Generic.List`1 struct List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_t02254AA23D2228AC532431064FAE622D13BFC74D; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4; // System.Collections.Generic.HashSet`1/Slot[] struct SlotU5BU5D_t1B065AD15B17E95946F7D6F2E526D98BC50FA02F; // TMPro.TMP_TextProcessingStack`1[] struct TMP_TextProcessingStack_1U5BU5D_t08293E0BB072311BB96170F351D1083BCA97B9B2; // UnityEngine.Vector3[][] struct Vector3U5BU5DU5BU5D_t9E2E40AB6AB9079C8F16A0B6410FF6CF2EE8B53D; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // System.Decimal[] struct DecimalU5BU5D_t93BA0C88FA80728F73B792EE1A5199D0C060B615; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // TMPro.FontWeight[] struct FontWeightU5BU5D_t2A406B5BAB0DD0F06E7F1773DB062E4AF98067BA; // TMPro.HighlightState[] struct HighlightStateU5BU5D_tA878A0AF1F4F52882ACD29515AADC277EE135622; // TMPro.HorizontalAlignmentOptions[] struct HorizontalAlignmentOptionsU5BU5D_t4D185662282BFB910D8B9A8199E91578E9422658; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Keyframe[] struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3; // UnityEngine.Material[] struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D; // TMPro.MaterialReference[] struct MaterialReferenceU5BU5D_t7491D335AB3E3E13CE9C0F5E931F396F6A02E1F2; // UnityEngine.Mesh[] struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689; // UnityEngine.MeshFilter[] struct MeshFilterU5BU5D_tCE3B457E6F7ECE5ECEE9E09150642150448685BA; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Renderer[] struct RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A; // TMPro.RichTextTagAttribute[] struct RichTextTagAttributeU5BU5D_t5816316EFD8F59DBC30B9F88E15828C564E47B6D; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // UnityEngine.SkinnedMeshRenderer[] struct SkinnedMeshRendererU5BU5D_tB7C495C5EF8CD078193C03ABCEF8FF36ABE6014B; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // TMPro.TMP_CharacterInfo[] struct TMP_CharacterInfoU5BU5D_t297D56FCF66DAA99D8FEA7C30F9F3926902C5B99; // TMPro.TMP_ColorGradient[] struct TMP_ColorGradientU5BU5D_t2F65E8C42F268DFF33BB1392D94BCF5B5087308A; // TMPro.TMP_FontWeightPair[] struct TMP_FontWeightPairU5BU5D_t0A3A5955F13FEB2F7329D81BA157110DB99F9F37; // TMPro.TMP_LineInfo[] struct TMP_LineInfoU5BU5D_tE485ECF6A7A96441C72B53D75E7A5A5461A2CA0E; // TMPro.TMP_LinkInfo[] struct TMP_LinkInfoU5BU5D_tE11BE54A5923BD2148E716289F44EA465E06536E; // TMPro.TMP_MeshInfo[] struct TMP_MeshInfoU5BU5D_t3549EA3B9F542558E0DB1EDFAB98C612FE4231D7; // TMPro.TMP_PageInfo[] struct TMP_PageInfoU5BU5D_tE3DAAA8E2E9147F97C424A9034F677A516E8DAF9; // TMPro.TMP_SubMeshUI[] struct TMP_SubMeshUIU5BU5D_tC77B263183A59A75345C26152457207EAC3BBF29; // TMPro.TMP_WordInfo[] struct TMP_WordInfoU5BU5D_tD1759E5A84DCCCD42B718D79E953E72A432BB4DC; // UnityEngine.Texture2D[] struct Texture2DU5BU5D_t05332F1E3F7D4493E304C702201F9BE4F9236191; // System.UInt32[] struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // TMPro.WordWrapState[] struct WordWrapStateU5BU5D_t473D59C9DBCC949CE72EF1EB471CBA152A6CEAC9; // QuickOutline.Outline/ListVector3[] struct ListVector3U5BU5D_t6A85E0E6FD51AC811C111BA1BF3F6AD7D6B520DD; // TMPro.TMP_Text/UnicodeChar[] struct UnicodeCharU5BU5D_t67F27D09F8EB28D2C42DFF16FE60054F157012F5; // TMPro.Examples.VertexJitter/VertexAnim[] struct VertexAnimU5BU5D_tC74236D4EB454A8EF2CE1E6145CE5F78E1D5CF38; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Canvas struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26; // UnityEngine.CanvasRenderer struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.EventSystems.EventSystem struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707; // TMPro.FaceInfo_Legacy struct FaceInfo_Legacy_t23B118EFD5AB7162515ABF18C0212DF155CCF7B8; // TMPro.FastAction struct FastAction_t32D4ADE06921D3EAB9BCE9B6397C82A4A898644D; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // TMPro.ITextPreprocessor struct ITextPreprocessor_tDBB49C8B68D7B80E8D233B9D9666C43981EFAAB9; // TMPro.KerningTable struct KerningTable_t040C3FE3B519B12AADE1C5B00628581551D5AB6B; // UnityEngine.UI.LayoutElement struct LayoutElement_tB1F24CC11AF4AA87015C8D8EE06D22349C5BF40A; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.MeshFilter struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // QuickOutline.Outline struct Outline_tA1B0A94D771D093439FC198D1AFE8B88DF79BFFE; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB; // UnityEngine.UI.RectMask2D struct RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670; // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37; // UnityEngine.SkinnedMeshRenderer struct SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E; // System.String struct String_t; // TMPro.TMP_Character struct TMP_Character_t7D37A55EF1A9FF6D0BFE6D50E86A00F80E7FAF35; // TMPro.TMP_ColorGradient struct TMP_ColorGradient_t17B51752B4E9499A1FF7D875DCEC1D15A0F4AEBB; // TMPro.TMP_FontAsset struct TMP_FontAsset_t923BF2F78D7C5AC36376E168A1193B7CB4855160; // TMPro.TMP_FontFeatureTable struct TMP_FontFeatureTable_t726A09E64FDF682A8FFE294BB6CFE7747F6C40EA; // TMPro.TMP_SpriteAnimator struct TMP_SpriteAnimator_t2E0F016A61CA343E3222FF51E7CF0E53F9F256E4; // TMPro.TMP_SpriteAsset struct TMP_SpriteAsset_t81F779E6F705CE190DC0D1F93A954CB8B1774B39; // TMPro.TMP_Style struct TMP_Style_tA9E5B1B35EBFE24EF980CEA03251B638282E120C; // TMPro.TMP_StyleSheet struct TMP_StyleSheet_t70C71699F5CB2D855C361DBB78A44C901236C859; // TMPro.TMP_Text struct TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9; // TMPro.TMP_TextElement struct TMP_TextElement_t262A55214F712D4274485ABE5676E5254B84D0A5; // TMPro.TMP_TextInfo struct TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D; // TMPro.Examples.TMP_TextSelector_B struct TMP_TextSelector_B_t57166268B8E5437286F55085EA19969D0A528CC2; // TMPro.Examples.TMP_UiFrameRateCounter struct TMP_UiFrameRateCounter_t3CB67462256A3570DFD0BD10261E7CABB11AFC0E; // TMPro.TextMeshProUGUI struct TextMeshProUGUI_t101091AF4B578BB534C92E9D1EEAF0611636D957; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // TMPro.Examples.VertexColorCycler struct VertexColorCycler_t527535DC3F38CBB70E8A4B35907DA8EC4FC62C8D; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE; // TMPro.Examples.VertexJitter struct VertexJitter_t5D8689E23D1DD2CCF81ACE6FFC9E34797E8AE4C7; // TMPro.Examples.VertexShakeA struct VertexShakeA_t0915AA60878050D69BA28697506CF5CF6F789E8F; // TMPro.Examples.VertexShakeB struct VertexShakeB_tA3849618A1BE8DCE150A615F38CE2E247FC6F6C8; // TMPro.Examples.VertexZoom struct VertexZoom_t51F05EB153497034D27896F07590D790A73981A6; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3; // TMPro.Examples.WarpTextExample struct WarpTextExample_tB54C406E58B9D90FC49CD73B5FBF7FAFCCD3CD7E; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.Canvas/WillRenderCanvases struct WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent struct CullStateChangedEvent_t6073CD0D951EC1256BF74B8F9107D68FC89B99B8; // QuickOutline.Outline/<>c struct U3CU3Ec_t56B678AEC6457E57C6648071C5E5DCA4C7B65217; // QuickOutline.Outline/ListVector3 struct ListVector3_t64D5836BD9D944F74C5D348B41465840EB184B66; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24; // TMPro.Examples.VertexColorCycler/d__3 struct U3CAnimateVertexColorsU3Ed__3_t88CF335125784EBBA1DA65AF7B815F1814D31264; // TMPro.Examples.VertexJitter/d__11 struct U3CAnimateVertexColorsU3Ed__11_t2EF4BA1F3569F2C4ECDD4AD4980AAC251CD1D956; // TMPro.Examples.VertexShakeA/d__11 struct U3CAnimateVertexColorsU3Ed__11_t2E62EF65D8AE7185E18D8711E582A76E45AC843E; // TMPro.Examples.VertexShakeB/d__10 struct U3CAnimateVertexColorsU3Ed__10_tD6C6C3147726423C8C82952A638432E12AA2C91E; // TMPro.Examples.VertexZoom/<>c__DisplayClass10_0 struct U3CU3Ec__DisplayClass10_0_t62C0E1CEED92DDFC3DD4C58EC8806FC7D82A7FB7; // TMPro.Examples.VertexZoom/d__10 struct U3CAnimateVertexColorsU3Ed__10_t2EB585545BBB614E711BE1D5C7BF139053486123; // TMPro.Examples.WarpTextExample/d__8 struct U3CWarpTextU3Ed__8_tF1A14DF86D48AE9144155D4BF8E31E63471F358E; IL2CPP_EXTERN_C RuntimeClass* Action_1_t7F8A08D55E64F30F0E9A4213699C99903459421A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Comparison_1_tB7DE1436CB53924C2FC41FF926D074C1ACC14D89_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_t02FA65445FDB0972487E45A000B16A8FE54CD877_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_3_t5A745A2A818D67325AFC7CB25D0EA2F89FE271C8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t8D851F00ECF2687086FCCC18EDD968A2DAEBDDB4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t6519764FF9F2748F42E47AD4C9CB0128ED660B76_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t964CF7E074A80192F0A8F0AAC36C258B2270621B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t74EA0BDE56E2EC06DBC0D5E1876227691E642FF4_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CSmoothNormalsU3Eb__30_0_mA046D34D9D1A3B0825A3FDCD26DDB306B2CABB59_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CSmoothNormalsU3Eb__30_1_mEC75A3758330B9D459BB19ABF4FD224CB7B5452C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass10_0_U3CAnimateVertexColorsU3Eb__0_m8E51A05E012CCFA439DCF10A8B5C4FA196E4344A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* U3CWarpTextU3Ed__8_System_Collections_IEnumerator_Reset_m07746C332D2D8CE5DEA59873C26F2FAD4B369B42_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VertexJitter_ON_TEXT_CHANGED_m0CF9C49A1033B4475C04A417440F39490FED64A8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VertexShakeA_ON_TEXT_CHANGED_mE7A41CEFDB0008A1CD15F156EFEE1C895A92EE77_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VertexShakeB_ON_TEXT_CHANGED_mF8641640C828A9664AE03AF01CB4832E14EF436D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* VertexZoom_ON_TEXT_CHANGED_mFF049D0455A7DD19D6BDACBEEB737B4AAE32DDA7_RuntimeMethod_var; struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3; struct Vector3U5BU5DU5BU5D_t9E2E40AB6AB9079C8F16A0B6410FF6CF2EE8B53D; struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3; struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D; struct MeshFilterU5BU5D_tCE3B457E6F7ECE5ECEE9E09150642150448685BA; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct RendererU5BU5D_t32FDD782F67917B2291EA4FF242719877440A02A; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct SkinnedMeshRendererU5BU5D_tB7C495C5EF8CD078193C03ABCEF8FF36ABE6014B; struct TMP_CharacterInfoU5BU5D_t297D56FCF66DAA99D8FEA7C30F9F3926902C5B99; struct TMP_LineInfoU5BU5D_tE485ECF6A7A96441C72B53D75E7A5A5461A2CA0E; struct TMP_LinkInfoU5BU5D_tE11BE54A5923BD2148E716289F44EA465E06536E; struct TMP_MeshInfoU5BU5D_t3549EA3B9F542558E0DB1EDFAB98C612FE4231D7; struct TMP_WordInfoU5BU5D_tD1759E5A84DCCCD42B718D79E953E72A432BB4DC; struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct VertexAnimU5BU5D_tC74236D4EB454A8EF2CE1E6145CE5F78E1D5CF38; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // TMPro.FastAction`1 struct FastAction_1_tE50C6A692DF85AB55BE3160B659FA7DF19DFA005 : public RuntimeObject { // System.Collections.Generic.LinkedList`1> TMPro.FastAction`1::delegates LinkedList_1_tA75C78C76C8C00278F758EE6873486604C8C880C* ___delegates_0; // System.Collections.Generic.Dictionary`2,System.Collections.Generic.LinkedListNode`1>> TMPro.FastAction`1::lookup Dictionary_2_t9FB13B661433DEEC78301CAC98E6FF103A9FF47E* ___lookup_1; }; // System.Collections.Generic.HashSet`1 struct HashSet_1_t8D851F00ECF2687086FCCC18EDD968A2DAEBDDB4 : public RuntimeObject { // System.Int32[] System.Collections.Generic.HashSet`1::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7; // System.Collections.Generic.HashSet`1/Slot[] System.Collections.Generic.HashSet`1::_slots SlotU5BU5D_t1B065AD15B17E95946F7D6F2E526D98BC50FA02F* ____slots_8; // System.Int32 System.Collections.Generic.HashSet`1::_count int32_t ____count_9; // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex int32_t ____lastIndex_10; // System.Int32 System.Collections.Generic.HashSet`1::_freeList int32_t ____freeList_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.HashSet`1::_comparer RuntimeObject* ____comparer_12; // System.Int32 System.Collections.Generic.HashSet`1::_version int32_t ____version_13; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t386E09F4F22DDE4D2AC41A8567FFF283C254537B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5; }; // System.Collections.Generic.List`1 struct List_1_t02254AA23D2228AC532431064FAE622D13BFC74D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ListVector3U5BU5D_t6A85E0E6FD51AC811C111BA1BF3F6AD7D6B520DD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; struct List_1_t02254AA23D2228AC532431064FAE622D13BFC74D_StaticFields { // T[] System.Collections.Generic.List`1::s_emptyArray ListVector3U5BU5D_t6A85E0E6FD51AC811C111BA1BF3F6AD7D6B520DD* ___s_emptyArray_5; }; // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 : public RuntimeObject { // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used bool ___m_Used_0; }; struct Il2CppArrayBounds; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // TMPro.TMPro_EventManager struct TMPro_EventManager_t0234DB5BF625FC164B395C5C3B6F2CB8C89A3BA9 : public RuntimeObject { }; struct TMPro_EventManager_t0234DB5BF625FC164B395C5C3B6F2CB8C89A3BA9_StaticFields { // TMPro.FastAction`2 TMPro.TMPro_EventManager::COMPUTE_DT_EVENT FastAction_2_t7A930CE5DBE699F7BADA18E19F951E3D68821A0D* ___COMPUTE_DT_EVENT_0; // TMPro.FastAction`2 TMPro.TMPro_EventManager::MATERIAL_PROPERTY_EVENT FastAction_2_tECA23F8F5AC1D6DF8BAB8AEDD017A064D210F83A* ___MATERIAL_PROPERTY_EVENT_1; // TMPro.FastAction`2 TMPro.TMPro_EventManager::FONT_PROPERTY_EVENT FastAction_2_t67E5AC7D6D05EC71192B279EA4EC495B4B3B4A9B* ___FONT_PROPERTY_EVENT_2; // TMPro.FastAction`2 TMPro.TMPro_EventManager::SPRITE_ASSET_PROPERTY_EVENT FastAction_2_t67E5AC7D6D05EC71192B279EA4EC495B4B3B4A9B* ___SPRITE_ASSET_PROPERTY_EVENT_3; // TMPro.FastAction`2 TMPro.TMPro_EventManager::TEXTMESHPRO_PROPERTY_EVENT FastAction_2_t67E5AC7D6D05EC71192B279EA4EC495B4B3B4A9B* ___TEXTMESHPRO_PROPERTY_EVENT_4; // TMPro.FastAction`3 TMPro.TMPro_EventManager::DRAG_AND_DROP_MATERIAL_EVENT FastAction_3_tF1621854653F0CB64C7EE2C86A181B843FA49E77* ___DRAG_AND_DROP_MATERIAL_EVENT_5; // TMPro.FastAction`1 TMPro.TMPro_EventManager::TEXT_STYLE_PROPERTY_EVENT FastAction_1_tFC26007E6ECC49160C91059DC218FDD0602EE4F3* ___TEXT_STYLE_PROPERTY_EVENT_6; // TMPro.FastAction`1 TMPro.TMPro_EventManager::COLOR_GRADIENT_PROPERTY_EVENT FastAction_1_tE50C6A692DF85AB55BE3160B659FA7DF19DFA005* ___COLOR_GRADIENT_PROPERTY_EVENT_7; // TMPro.FastAction TMPro.TMPro_EventManager::TMP_SETTINGS_PROPERTY_EVENT FastAction_t32D4ADE06921D3EAB9BCE9B6397C82A4A898644D* ___TMP_SETTINGS_PROPERTY_EVENT_8; // TMPro.FastAction TMPro.TMPro_EventManager::RESOURCE_LOAD_EVENT FastAction_t32D4ADE06921D3EAB9BCE9B6397C82A4A898644D* ___RESOURCE_LOAD_EVENT_9; // TMPro.FastAction`2 TMPro.TMPro_EventManager::TEXTMESHPRO_UGUI_PROPERTY_EVENT FastAction_2_t67E5AC7D6D05EC71192B279EA4EC495B4B3B4A9B* ___TEXTMESHPRO_UGUI_PROPERTY_EVENT_10; // TMPro.FastAction`1 TMPro.TMPro_EventManager::TEXT_CHANGED_EVENT FastAction_1_tE50C6A692DF85AB55BE3160B659FA7DF19DFA005* ___TEXT_CHANGED_EVENT_11; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject { }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { }; // QuickOutline.Outline/<>c struct U3CU3Ec_t56B678AEC6457E57C6648071C5E5DCA4C7B65217 : public RuntimeObject { }; struct U3CU3Ec_t56B678AEC6457E57C6648071C5E5DCA4C7B65217_StaticFields { // QuickOutline.Outline/<>c QuickOutline.Outline/<>c::<>9 U3CU3Ec_t56B678AEC6457E57C6648071C5E5DCA4C7B65217* ___U3CU3E9_0; // System.Func`3> QuickOutline.Outline/<>c::<>9__30_0 Func_3_t5A745A2A818D67325AFC7CB25D0EA2F89FE271C8* ___U3CU3E9__30_0_1; // System.Func`2,UnityEngine.Vector3> QuickOutline.Outline/<>c::<>9__30_1 Func_2_t02FA65445FDB0972487E45A000B16A8FE54CD877* ___U3CU3E9__30_1_2; }; // QuickOutline.Outline/ListVector3 struct ListVector3_t64D5836BD9D944F74C5D348B41465840EB184B66 : public RuntimeObject { // System.Collections.Generic.List`1 QuickOutline.Outline/ListVector3::data List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___data_0; }; // TMPro.Examples.VertexColorCycler/d__3 struct U3CAnimateVertexColorsU3Ed__3_t88CF335125784EBBA1DA65AF7B815F1814D31264 : public RuntimeObject { // System.Int32 TMPro.Examples.VertexColorCycler/d__3::<>1__state int32_t ___U3CU3E1__state_0; // System.Object TMPro.Examples.VertexColorCycler/d__3::<>2__current RuntimeObject* ___U3CU3E2__current_1; // TMPro.Examples.VertexColorCycler TMPro.Examples.VertexColorCycler/d__3::<>4__this VertexColorCycler_t527535DC3F38CBB70E8A4B35907DA8EC4FC62C8D* ___U3CU3E4__this_2; // TMPro.TMP_TextInfo TMPro.Examples.VertexColorCycler/d__3::5__2 TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D* ___U3CtextInfoU3E5__2_3; // System.Int32 TMPro.Examples.VertexColorCycler/d__3::5__3 int32_t ___U3CcurrentCharacterU3E5__3_4; }; // TMPro.Examples.VertexJitter/d__11 struct U3CAnimateVertexColorsU3Ed__11_t2EF4BA1F3569F2C4ECDD4AD4980AAC251CD1D956 : public RuntimeObject { // System.Int32 TMPro.Examples.VertexJitter/d__11::<>1__state int32_t ___U3CU3E1__state_0; // System.Object TMPro.Examples.VertexJitter/d__11::<>2__current RuntimeObject* ___U3CU3E2__current_1; // TMPro.Examples.VertexJitter TMPro.Examples.VertexJitter/d__11::<>4__this VertexJitter_t5D8689E23D1DD2CCF81ACE6FFC9E34797E8AE4C7* ___U3CU3E4__this_2; // TMPro.TMP_TextInfo TMPro.Examples.VertexJitter/d__11::5__2 TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D* ___U3CtextInfoU3E5__2_3; // System.Int32 TMPro.Examples.VertexJitter/d__11::5__3 int32_t ___U3CloopCountU3E5__3_4; // TMPro.Examples.VertexJitter/VertexAnim[] TMPro.Examples.VertexJitter/d__11::5__4 VertexAnimU5BU5D_tC74236D4EB454A8EF2CE1E6145CE5F78E1D5CF38* ___U3CvertexAnimU3E5__4_5; // TMPro.TMP_MeshInfo[] TMPro.Examples.VertexJitter/d__11::5__5 TMP_MeshInfoU5BU5D_t3549EA3B9F542558E0DB1EDFAB98C612FE4231D7* ___U3CcachedMeshInfoU3E5__5_6; }; // TMPro.Examples.VertexShakeA/d__11 struct U3CAnimateVertexColorsU3Ed__11_t2E62EF65D8AE7185E18D8711E582A76E45AC843E : public RuntimeObject { // System.Int32 TMPro.Examples.VertexShakeA/d__11::<>1__state int32_t ___U3CU3E1__state_0; // System.Object TMPro.Examples.VertexShakeA/d__11::<>2__current RuntimeObject* ___U3CU3E2__current_1; // TMPro.Examples.VertexShakeA TMPro.Examples.VertexShakeA/d__11::<>4__this VertexShakeA_t0915AA60878050D69BA28697506CF5CF6F789E8F* ___U3CU3E4__this_2; // TMPro.TMP_TextInfo TMPro.Examples.VertexShakeA/d__11::5__2 TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D* ___U3CtextInfoU3E5__2_3; // UnityEngine.Vector3[][] TMPro.Examples.VertexShakeA/d__11::5__3 Vector3U5BU5DU5BU5D_t9E2E40AB6AB9079C8F16A0B6410FF6CF2EE8B53D* ___U3CcopyOfVerticesU3E5__3_4; }; // TMPro.Examples.VertexShakeB/d__10 struct U3CAnimateVertexColorsU3Ed__10_tD6C6C3147726423C8C82952A638432E12AA2C91E : public RuntimeObject { // System.Int32 TMPro.Examples.VertexShakeB/d__10::<>1__state int32_t ___U3CU3E1__state_0; // System.Object TMPro.Examples.VertexShakeB/d__10::<>2__current RuntimeObject* ___U3CU3E2__current_1; // TMPro.Examples.VertexShakeB TMPro.Examples.VertexShakeB/d__10::<>4__this VertexShakeB_tA3849618A1BE8DCE150A615F38CE2E247FC6F6C8* ___U3CU3E4__this_2; // TMPro.TMP_TextInfo TMPro.Examples.VertexShakeB/d__10::5__2 TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D* ___U3CtextInfoU3E5__2_3; // UnityEngine.Vector3[][] TMPro.Examples.VertexShakeB/d__10::5__3 Vector3U5BU5DU5BU5D_t9E2E40AB6AB9079C8F16A0B6410FF6CF2EE8B53D* ___U3CcopyOfVerticesU3E5__3_4; }; // TMPro.Examples.VertexZoom/<>c__DisplayClass10_0 struct U3CU3Ec__DisplayClass10_0_t62C0E1CEED92DDFC3DD4C58EC8806FC7D82A7FB7 : public RuntimeObject { // System.Collections.Generic.List`1 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::modifiedCharScale List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___modifiedCharScale_0; // System.Comparison`1 TMPro.Examples.VertexZoom/<>c__DisplayClass10_0::<>9__0 Comparison_1_tB7DE1436CB53924C2FC41FF926D074C1ACC14D89* ___U3CU3E9__0_1; }; // TMPro.Examples.VertexZoom/d__10 struct U3CAnimateVertexColorsU3Ed__10_t2EB585545BBB614E711BE1D5C7BF139053486123 : public RuntimeObject { // System.Int32 TMPro.Examples.VertexZoom/d__10::<>1__state int32_t ___U3CU3E1__state_0; // System.Object TMPro.Examples.VertexZoom/d__10::<>2__current RuntimeObject* ___U3CU3E2__current_1; // TMPro.Examples.VertexZoom TMPro.Examples.VertexZoom/d__10::<>4__this VertexZoom_t51F05EB153497034D27896F07590D790A73981A6* ___U3CU3E4__this_2; // TMPro.Examples.VertexZoom/<>c__DisplayClass10_0 TMPro.Examples.VertexZoom/d__10::<>8__1 U3CU3Ec__DisplayClass10_0_t62C0E1CEED92DDFC3DD4C58EC8806FC7D82A7FB7* ___U3CU3E8__1_3; // TMPro.TMP_TextInfo TMPro.Examples.VertexZoom/d__10::5__2 TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D* ___U3CtextInfoU3E5__2_4; // TMPro.TMP_MeshInfo[] TMPro.Examples.VertexZoom/d__10::5__3 TMP_MeshInfoU5BU5D_t3549EA3B9F542558E0DB1EDFAB98C612FE4231D7* ___U3CcachedMeshInfoVertexDataU3E5__3_5; // System.Collections.Generic.List`1 TMPro.Examples.VertexZoom/d__10::5__4 List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___U3CscaleSortingOrderU3E5__4_6; }; // TMPro.Examples.WarpTextExample/d__8 struct U3CWarpTextU3Ed__8_tF1A14DF86D48AE9144155D4BF8E31E63471F358E : public RuntimeObject { // System.Int32 TMPro.Examples.WarpTextExample/d__8::<>1__state int32_t ___U3CU3E1__state_0; // System.Object TMPro.Examples.WarpTextExample/d__8::<>2__current RuntimeObject* ___U3CU3E2__current_1; // TMPro.Examples.WarpTextExample TMPro.Examples.WarpTextExample/d__8::<>4__this WarpTextExample_tB54C406E58B9D90FC49CD73B5FBF7FAFCCD3CD7E* ___U3CU3E4__this_2; // System.Single TMPro.Examples.WarpTextExample/d__8::5__2 float ___U3Cold_CurveScaleU3E5__2_3; // UnityEngine.AnimationCurve TMPro.Examples.WarpTextExample/d__8::5__3 AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___U3Cold_curveU3E5__3_4; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tA5C8CED87DD9E73F6359E23B334FFB5B6F813FD4 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack FontWeightU5BU5D_t2A406B5BAB0DD0F06E7F1773DB062E4AF98067BA* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_t243EA1B5D7FD2295D6533B953F0BBE8F52EFB8A0 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack HorizontalAlignmentOptionsU5BU5D_t4D185662282BFB910D8B9A8199E91578E9422658* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tFBA719426D68CE1F2B5849D97AF5E5D65846290C { // T[] TMPro.TMP_TextProcessingStack`1::itemStack Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_t138EC06BE7F101AA0A3C8D2DC951E55AACE085E9 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem float ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tC8FAEB17246D3B171EFD11165A5761AE39B40D0C { // T[] TMPro.TMP_TextProcessingStack`1::itemStack TMP_ColorGradientU5BU5D_t2F65E8C42F268DFF33BB1392D94BCF5B5087308A* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem TMP_ColorGradient_t17B51752B4E9499A1FF7D875DCEC1D15A0F4AEBB* ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F : public AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 { // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___m_EventSystem_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756 { // System.Int32 UnityEngine.TextCore.FaceInfo::m_FaceIndex int32_t ___m_FaceIndex_0; // System.String UnityEngine.TextCore.FaceInfo::m_FamilyName String_t* ___m_FamilyName_1; // System.String UnityEngine.TextCore.FaceInfo::m_StyleName String_t* ___m_StyleName_2; // System.Int32 UnityEngine.TextCore.FaceInfo::m_PointSize int32_t ___m_PointSize_3; // System.Single UnityEngine.TextCore.FaceInfo::m_Scale float ___m_Scale_4; // System.Single UnityEngine.TextCore.FaceInfo::m_LineHeight float ___m_LineHeight_5; // System.Single UnityEngine.TextCore.FaceInfo::m_AscentLine float ___m_AscentLine_6; // System.Single UnityEngine.TextCore.FaceInfo::m_CapLine float ___m_CapLine_7; // System.Single UnityEngine.TextCore.FaceInfo::m_MeanLine float ___m_MeanLine_8; // System.Single UnityEngine.TextCore.FaceInfo::m_Baseline float ___m_Baseline_9; // System.Single UnityEngine.TextCore.FaceInfo::m_DescentLine float ___m_DescentLine_10; // System.Single UnityEngine.TextCore.FaceInfo::m_SuperscriptOffset float ___m_SuperscriptOffset_11; // System.Single UnityEngine.TextCore.FaceInfo::m_SuperscriptSize float ___m_SuperscriptSize_12; // System.Single UnityEngine.TextCore.FaceInfo::m_SubscriptOffset float ___m_SubscriptOffset_13; // System.Single UnityEngine.TextCore.FaceInfo::m_SubscriptSize float ___m_SubscriptSize_14; // System.Single UnityEngine.TextCore.FaceInfo::m_UnderlineOffset float ___m_UnderlineOffset_15; // System.Single UnityEngine.TextCore.FaceInfo::m_UnderlineThickness float ___m_UnderlineThickness_16; // System.Single UnityEngine.TextCore.FaceInfo::m_StrikethroughOffset float ___m_StrikethroughOffset_17; // System.Single UnityEngine.TextCore.FaceInfo::m_StrikethroughThickness float ___m_StrikethroughThickness_18; // System.Single UnityEngine.TextCore.FaceInfo::m_TabWidth float ___m_TabWidth_19; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756_marshaled_pinvoke { int32_t ___m_FaceIndex_0; char* ___m_FamilyName_1; char* ___m_StyleName_2; int32_t ___m_PointSize_3; float ___m_Scale_4; float ___m_LineHeight_5; float ___m_AscentLine_6; float ___m_CapLine_7; float ___m_MeanLine_8; float ___m_Baseline_9; float ___m_DescentLine_10; float ___m_SuperscriptOffset_11; float ___m_SuperscriptSize_12; float ___m_SubscriptOffset_13; float ___m_SubscriptSize_14; float ___m_UnderlineOffset_15; float ___m_UnderlineThickness_16; float ___m_StrikethroughOffset_17; float ___m_StrikethroughThickness_18; float ___m_TabWidth_19; }; // Native definition for COM marshalling of UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756_marshaled_com { int32_t ___m_FaceIndex_0; Il2CppChar* ___m_FamilyName_1; Il2CppChar* ___m_StyleName_2; int32_t ___m_PointSize_3; float ___m_Scale_4; float ___m_LineHeight_5; float ___m_AscentLine_6; float ___m_CapLine_7; float ___m_MeanLine_8; float ___m_Baseline_9; float ___m_DescentLine_10; float ___m_SuperscriptOffset_11; float ___m_SuperscriptSize_12; float ___m_SubscriptOffset_13; float ___m_SubscriptSize_14; float ___m_UnderlineOffset_15; float ___m_UnderlineThickness_16; float ___m_StrikethroughOffset_17; float ___m_StrikethroughThickness_18; float ___m_TabWidth_19; }; // TMPro.FontAssetCreationSettings struct FontAssetCreationSettings_t2B94078737A72F814E8BC2126F967B94231190DF { // System.String TMPro.FontAssetCreationSettings::sourceFontFileName String_t* ___sourceFontFileName_0; // System.String TMPro.FontAssetCreationSettings::sourceFontFileGUID String_t* ___sourceFontFileGUID_1; // System.Int32 TMPro.FontAssetCreationSettings::pointSizeSamplingMode int32_t ___pointSizeSamplingMode_2; // System.Int32 TMPro.FontAssetCreationSettings::pointSize int32_t ___pointSize_3; // System.Int32 TMPro.FontAssetCreationSettings::padding int32_t ___padding_4; // System.Int32 TMPro.FontAssetCreationSettings::packingMode int32_t ___packingMode_5; // System.Int32 TMPro.FontAssetCreationSettings::atlasWidth int32_t ___atlasWidth_6; // System.Int32 TMPro.FontAssetCreationSettings::atlasHeight int32_t ___atlasHeight_7; // System.Int32 TMPro.FontAssetCreationSettings::characterSetSelectionMode int32_t ___characterSetSelectionMode_8; // System.String TMPro.FontAssetCreationSettings::characterSequence String_t* ___characterSequence_9; // System.String TMPro.FontAssetCreationSettings::referencedFontAssetGUID String_t* ___referencedFontAssetGUID_10; // System.String TMPro.FontAssetCreationSettings::referencedTextAssetGUID String_t* ___referencedTextAssetGUID_11; // System.Int32 TMPro.FontAssetCreationSettings::fontStyle int32_t ___fontStyle_12; // System.Single TMPro.FontAssetCreationSettings::fontStyleModifier float ___fontStyleModifier_13; // System.Int32 TMPro.FontAssetCreationSettings::renderMode int32_t ___renderMode_14; // System.Boolean TMPro.FontAssetCreationSettings::includeFontFeatures bool ___includeFontFeatures_15; }; // Native definition for P/Invoke marshalling of TMPro.FontAssetCreationSettings struct FontAssetCreationSettings_t2B94078737A72F814E8BC2126F967B94231190DF_marshaled_pinvoke { char* ___sourceFontFileName_0; char* ___sourceFontFileGUID_1; int32_t ___pointSizeSamplingMode_2; int32_t ___pointSize_3; int32_t ___padding_4; int32_t ___packingMode_5; int32_t ___atlasWidth_6; int32_t ___atlasHeight_7; int32_t ___characterSetSelectionMode_8; char* ___characterSequence_9; char* ___referencedFontAssetGUID_10; char* ___referencedTextAssetGUID_11; int32_t ___fontStyle_12; float ___fontStyleModifier_13; int32_t ___renderMode_14; int32_t ___includeFontFeatures_15; }; // Native definition for COM marshalling of TMPro.FontAssetCreationSettings struct FontAssetCreationSettings_t2B94078737A72F814E8BC2126F967B94231190DF_marshaled_com { Il2CppChar* ___sourceFontFileName_0; Il2CppChar* ___sourceFontFileGUID_1; int32_t ___pointSizeSamplingMode_2; int32_t ___pointSize_3; int32_t ___padding_4; int32_t ___packingMode_5; int32_t ___atlasWidth_6; int32_t ___atlasHeight_7; int32_t ___characterSetSelectionMode_8; Il2CppChar* ___characterSequence_9; Il2CppChar* ___referencedFontAssetGUID_10; Il2CppChar* ___referencedTextAssetGUID_11; int32_t ___fontStyle_12; float ___fontStyleModifier_13; int32_t ___renderMode_14; int32_t ___includeFontFeatures_15; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.Keyframe struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 { // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; }; // TMPro.MaterialReference struct MaterialReference_tFD98FFFBBDF168028E637446C6676507186F4D0B { // System.Int32 TMPro.MaterialReference::index int32_t ___index_0; // TMPro.TMP_FontAsset TMPro.MaterialReference::fontAsset TMP_FontAsset_t923BF2F78D7C5AC36376E168A1193B7CB4855160* ___fontAsset_1; // TMPro.TMP_SpriteAsset TMPro.MaterialReference::spriteAsset TMP_SpriteAsset_t81F779E6F705CE190DC0D1F93A954CB8B1774B39* ___spriteAsset_2; // UnityEngine.Material TMPro.MaterialReference::material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3; // System.Boolean TMPro.MaterialReference::isDefaultMaterial bool ___isDefaultMaterial_4; // System.Boolean TMPro.MaterialReference::isFallbackMaterial bool ___isFallbackMaterial_5; // UnityEngine.Material TMPro.MaterialReference::fallbackMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___fallbackMaterial_6; // System.Single TMPro.MaterialReference::padding float ___padding_7; // System.Int32 TMPro.MaterialReference::referenceCount int32_t ___referenceCount_8; }; // Native definition for P/Invoke marshalling of TMPro.MaterialReference struct MaterialReference_tFD98FFFBBDF168028E637446C6676507186F4D0B_marshaled_pinvoke { int32_t ___index_0; TMP_FontAsset_t923BF2F78D7C5AC36376E168A1193B7CB4855160* ___fontAsset_1; TMP_SpriteAsset_t81F779E6F705CE190DC0D1F93A954CB8B1774B39* ___spriteAsset_2; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3; int32_t ___isDefaultMaterial_4; int32_t ___isFallbackMaterial_5; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___fallbackMaterial_6; float ___padding_7; int32_t ___referenceCount_8; }; // Native definition for COM marshalling of TMPro.MaterialReference struct MaterialReference_tFD98FFFBBDF168028E637446C6676507186F4D0B_marshaled_com { int32_t ___index_0; TMP_FontAsset_t923BF2F78D7C5AC36376E168A1193B7CB4855160* ___fontAsset_1; TMP_SpriteAsset_t81F779E6F705CE190DC0D1F93A954CB8B1774B39* ___spriteAsset_2; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3; int32_t ___isDefaultMaterial_4; int32_t ___isFallbackMaterial_5; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___fallbackMaterial_6; float ___padding_7; int32_t ___referenceCount_8; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields { // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields { // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // TMPro.TMP_FontStyleStack struct TMP_FontStyleStack_t52885F172FADBC21346C835B5302167BDA8020DC { // System.Byte TMPro.TMP_FontStyleStack::bold uint8_t ___bold_0; // System.Byte TMPro.TMP_FontStyleStack::italic uint8_t ___italic_1; // System.Byte TMPro.TMP_FontStyleStack::underline uint8_t ___underline_2; // System.Byte TMPro.TMP_FontStyleStack::strikethrough uint8_t ___strikethrough_3; // System.Byte TMPro.TMP_FontStyleStack::highlight uint8_t ___highlight_4; // System.Byte TMPro.TMP_FontStyleStack::superscript uint8_t ___superscript_5; // System.Byte TMPro.TMP_FontStyleStack::subscript uint8_t ___subscript_6; // System.Byte TMPro.TMP_FontStyleStack::uppercase uint8_t ___uppercase_7; // System.Byte TMPro.TMP_FontStyleStack::lowercase uint8_t ___lowercase_8; // System.Byte TMPro.TMP_FontStyleStack::smallcaps uint8_t ___smallcaps_9; }; // TMPro.TMP_LinkInfo struct TMP_LinkInfo_t9DC08E8BF8C5E8094AFF8C9FB3C251AF88B92DA6 { // TMPro.TMP_Text TMPro.TMP_LinkInfo::textComponent TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9* ___textComponent_0; // System.Int32 TMPro.TMP_LinkInfo::hashCode int32_t ___hashCode_1; // System.Int32 TMPro.TMP_LinkInfo::linkIdFirstCharacterIndex int32_t ___linkIdFirstCharacterIndex_2; // System.Int32 TMPro.TMP_LinkInfo::linkIdLength int32_t ___linkIdLength_3; // System.Int32 TMPro.TMP_LinkInfo::linkTextfirstCharacterIndex int32_t ___linkTextfirstCharacterIndex_4; // System.Int32 TMPro.TMP_LinkInfo::linkTextLength int32_t ___linkTextLength_5; // System.Char[] TMPro.TMP_LinkInfo::linkID CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___linkID_6; }; // Native definition for P/Invoke marshalling of TMPro.TMP_LinkInfo struct TMP_LinkInfo_t9DC08E8BF8C5E8094AFF8C9FB3C251AF88B92DA6_marshaled_pinvoke { TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9* ___textComponent_0; int32_t ___hashCode_1; int32_t ___linkIdFirstCharacterIndex_2; int32_t ___linkIdLength_3; int32_t ___linkTextfirstCharacterIndex_4; int32_t ___linkTextLength_5; uint8_t* ___linkID_6; }; // Native definition for COM marshalling of TMPro.TMP_LinkInfo struct TMP_LinkInfo_t9DC08E8BF8C5E8094AFF8C9FB3C251AF88B92DA6_marshaled_com { TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9* ___textComponent_0; int32_t ___hashCode_1; int32_t ___linkIdFirstCharacterIndex_2; int32_t ___linkIdLength_3; int32_t ___linkTextfirstCharacterIndex_4; int32_t ___linkTextLength_5; uint8_t* ___linkID_6; }; // TMPro.TMP_Offset struct TMP_Offset_t2262BE4E87D9662487777FF8FFE1B17B0E4438C6 { // System.Single TMPro.TMP_Offset::m_Left float ___m_Left_0; // System.Single TMPro.TMP_Offset::m_Right float ___m_Right_1; // System.Single TMPro.TMP_Offset::m_Top float ___m_Top_2; // System.Single TMPro.TMP_Offset::m_Bottom float ___m_Bottom_3; }; struct TMP_Offset_t2262BE4E87D9662487777FF8FFE1B17B0E4438C6_StaticFields { // TMPro.TMP_Offset TMPro.TMP_Offset::k_ZeroOffset TMP_Offset_t2262BE4E87D9662487777FF8FFE1B17B0E4438C6 ___k_ZeroOffset_4; }; // TMPro.TMP_WordInfo struct TMP_WordInfo_t825112AF0B76E4461F9C7DD336A02CC6A090A983 { // TMPro.TMP_Text TMPro.TMP_WordInfo::textComponent TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9* ___textComponent_0; // System.Int32 TMPro.TMP_WordInfo::firstCharacterIndex int32_t ___firstCharacterIndex_1; // System.Int32 TMPro.TMP_WordInfo::lastCharacterIndex int32_t ___lastCharacterIndex_2; // System.Int32 TMPro.TMP_WordInfo::characterCount int32_t ___characterCount_3; }; // Native definition for P/Invoke marshalling of TMPro.TMP_WordInfo struct TMP_WordInfo_t825112AF0B76E4461F9C7DD336A02CC6A090A983_marshaled_pinvoke { TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9* ___textComponent_0; int32_t ___firstCharacterIndex_1; int32_t ___lastCharacterIndex_2; int32_t ___characterCount_3; }; // Native definition for COM marshalling of TMPro.TMP_WordInfo struct TMP_WordInfo_t825112AF0B76E4461F9C7DD336A02CC6A090A983_marshaled_com { TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9* ___textComponent_0; int32_t ___firstCharacterIndex_1; int32_t ___lastCharacterIndex_2; int32_t ___characterCount_3; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields { // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields { // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields { // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D { // System.Single UnityEngine.WaitForSeconds::m_Seconds float ___m_Seconds_0; }; // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { float ___m_Seconds_0; }; // Native definition for COM marshalling of UnityEngine.WaitForSeconds struct WaitForSeconds_tF179DF251655B8DF044952E70A60DF4B358A3DD3_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { float ___m_Seconds_0; }; // TMPro.TMP_Text/SpecialCharacter struct SpecialCharacter_t6C1DBE8C490706D1620899BAB7F0B8091AD26777 { // TMPro.TMP_Character TMPro.TMP_Text/SpecialCharacter::character TMP_Character_t7D37A55EF1A9FF6D0BFE6D50E86A00F80E7FAF35* ___character_0; // TMPro.TMP_FontAsset TMPro.TMP_Text/SpecialCharacter::fontAsset TMP_FontAsset_t923BF2F78D7C5AC36376E168A1193B7CB4855160* ___fontAsset_1; // UnityEngine.Material TMPro.TMP_Text/SpecialCharacter::material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_2; // System.Int32 TMPro.TMP_Text/SpecialCharacter::materialIndex int32_t ___materialIndex_3; }; // Native definition for P/Invoke marshalling of TMPro.TMP_Text/SpecialCharacter struct SpecialCharacter_t6C1DBE8C490706D1620899BAB7F0B8091AD26777_marshaled_pinvoke { TMP_Character_t7D37A55EF1A9FF6D0BFE6D50E86A00F80E7FAF35* ___character_0; TMP_FontAsset_t923BF2F78D7C5AC36376E168A1193B7CB4855160* ___fontAsset_1; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_2; int32_t ___materialIndex_3; }; // Native definition for COM marshalling of TMPro.TMP_Text/SpecialCharacter struct SpecialCharacter_t6C1DBE8C490706D1620899BAB7F0B8091AD26777_marshaled_com { TMP_Character_t7D37A55EF1A9FF6D0BFE6D50E86A00F80E7FAF35* ___character_0; TMP_FontAsset_t923BF2F78D7C5AC36376E168A1193B7CB4855160* ___fontAsset_1; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_2; int32_t ___materialIndex_3; }; // TMPro.TMP_Text/TextBackingContainer struct TextBackingContainer_t33D1CE628E7B26C45EDAC1D87BEF2DD22A5C6361 { // System.UInt32[] TMPro.TMP_Text/TextBackingContainer::m_Array UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA* ___m_Array_0; // System.Int32 TMPro.TMP_Text/TextBackingContainer::m_Count int32_t ___m_Count_1; }; // Native definition for P/Invoke marshalling of TMPro.TMP_Text/TextBackingContainer struct TextBackingContainer_t33D1CE628E7B26C45EDAC1D87BEF2DD22A5C6361_marshaled_pinvoke { Il2CppSafeArray/*NONE*/* ___m_Array_0; int32_t ___m_Count_1; }; // Native definition for COM marshalling of TMPro.TMP_Text/TextBackingContainer struct TextBackingContainer_t33D1CE628E7B26C45EDAC1D87BEF2DD22A5C6361_marshaled_com { Il2CppSafeArray/*NONE*/* ___m_Array_0; int32_t ___m_Count_1; }; // TMPro.Examples.VertexJitter/VertexAnim struct VertexAnim_tFF5399F548EE5426E46DEB662F561DDE129E20D7 { // System.Single TMPro.Examples.VertexJitter/VertexAnim::angleRange float ___angleRange_0; // System.Single TMPro.Examples.VertexJitter/VertexAnim::angle float ___angle_1; // System.Single TMPro.Examples.VertexJitter/VertexAnim::speed float ___speed_2; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t86D9DFA4534415620BC2CEBABBA2D34ED9CC169E { // TKey System.Collections.Generic.KeyValuePair`2::key Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tF2CD5BE59E5EB22EA9E3EE3043A004EA918C4BB3 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_tB03E08F69415B281A5A81138F09E49EE58402DF9 { // T[] TMPro.TMP_TextProcessingStack`1::itemStack MaterialReferenceU5BU5D_t7491D335AB3E3E13CE9C0F5E931F396F6A02E1F2* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem MaterialReference_tFD98FFFBBDF168028E637446C6676507186F4D0B ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject { // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D { // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { intptr_t ___m_Ptr_0; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; struct Exception_t_StaticFields { // System.Object System.Exception::s_EDILock RuntimeObject* ___s_EDILock_0; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // TMPro.Extents struct Extents_tA2D2F95811D0A18CB7AC3570D2D8F8CD3AF4C4A8 { // UnityEngine.Vector2 TMPro.Extents::min Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___min_2; // UnityEngine.Vector2 TMPro.Extents::max Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___max_3; }; struct Extents_tA2D2F95811D0A18CB7AC3570D2D8F8CD3AF4C4A8_StaticFields { // TMPro.Extents TMPro.Extents::zero Extents_tA2D2F95811D0A18CB7AC3570D2D8F8CD3AF4C4A8 ___zero_0; // TMPro.Extents TMPro.Extents::uninitialized Extents_tA2D2F95811D0A18CB7AC3570D2D8F8CD3AF4C4A8 ___uninitialized_1; }; // TMPro.HighlightState struct HighlightState_tE4F50287E5E2E91D42AB77DEA281D88D3AD6A28B { // UnityEngine.Color32 TMPro.HighlightState::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_0; // TMPro.TMP_Offset TMPro.HighlightState::padding TMP_Offset_t2262BE4E87D9662487777FF8FFE1B17B0E4438C6 ___padding_1; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // Unity.Profiling.ProfilerMarker struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD { // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 { // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_6; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_10; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9; int32_t ___displayIndex_10; }; // TMPro.TMP_TextInfo struct TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D : public RuntimeObject { // TMPro.TMP_Text TMPro.TMP_TextInfo::textComponent TMP_Text_tE8D677872D43AD4B2AAF0D6101692A17D0B251A9* ___textComponent_2; // System.Int32 TMPro.TMP_TextInfo::characterCount int32_t ___characterCount_3; // System.Int32 TMPro.TMP_TextInfo::spriteCount int32_t ___spriteCount_4; // System.Int32 TMPro.TMP_TextInfo::spaceCount int32_t ___spaceCount_5; // System.Int32 TMPro.TMP_TextInfo::wordCount int32_t ___wordCount_6; // System.Int32 TMPro.TMP_TextInfo::linkCount int32_t ___linkCount_7; // System.Int32 TMPro.TMP_TextInfo::lineCount int32_t ___lineCount_8; // System.Int32 TMPro.TMP_TextInfo::pageCount int32_t ___pageCount_9; // System.Int32 TMPro.TMP_TextInfo::materialCount int32_t ___materialCount_10; // TMPro.TMP_CharacterInfo[] TMPro.TMP_TextInfo::characterInfo TMP_CharacterInfoU5BU5D_t297D56FCF66DAA99D8FEA7C30F9F3926902C5B99* ___characterInfo_11; // TMPro.TMP_WordInfo[] TMPro.TMP_TextInfo::wordInfo TMP_WordInfoU5BU5D_tD1759E5A84DCCCD42B718D79E953E72A432BB4DC* ___wordInfo_12; // TMPro.TMP_LinkInfo[] TMPro.TMP_TextInfo::linkInfo TMP_LinkInfoU5BU5D_tE11BE54A5923BD2148E716289F44EA465E06536E* ___linkInfo_13; // TMPro.TMP_LineInfo[] TMPro.TMP_TextInfo::lineInfo TMP_LineInfoU5BU5D_tE485ECF6A7A96441C72B53D75E7A5A5461A2CA0E* ___lineInfo_14; // TMPro.TMP_PageInfo[] TMPro.TMP_TextInfo::pageInfo TMP_PageInfoU5BU5D_tE3DAAA8E2E9147F97C424A9034F677A516E8DAF9* ___pageInfo_15; // TMPro.TMP_MeshInfo[] TMPro.TMP_TextInfo::meshInfo TMP_MeshInfoU5BU5D_t3549EA3B9F542558E0DB1EDFAB98C612FE4231D7* ___meshInfo_16; // TMPro.TMP_MeshInfo[] TMPro.TMP_TextInfo::m_CachedMeshInfo TMP_MeshInfoU5BU5D_t3549EA3B9F542558E0DB1EDFAB98C612FE4231D7* ___m_CachedMeshInfo_17; }; struct TMP_TextInfo_t09A8E906329422C3F0C059876801DD695B8D524D_StaticFields { // UnityEngine.Vector2 TMPro.TMP_TextInfo::k_InfinityVectorPositive Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___k_InfinityVectorPositive_0; // UnityEngine.Vector2 TMPro.TMP_TextInfo::k_InfinityVectorNegative Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___k_InfinityVectorNegative_1; }; // TMPro.TMP_Vertex struct TMP_Vertex_t0FD80AE2515219689310A8F619A265667B530E1A { // UnityEngine.Vector3 TMPro.TMP_Vertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Vector2 TMPro.TMP_Vertex::uv Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uv_1; // UnityEngine.Vector2 TMPro.TMP_Vertex::uv2 Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uv2_2; // UnityEngine.Vector2 TMPro.TMP_Vertex::uv4 Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uv4_3; // UnityEngine.Color32 TMPro.TMP_Vertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_4; }; struct TMP_Vertex_t0FD80AE2515219689310A8F619A265667B530E1A_StaticFields { // TMPro.TMP_Vertex TMPro.TMP_Vertex::k_Zero TMP_Vertex_t0FD80AE2515219689310A8F619A265667B530E1A ___k_Zero_5; }; // TMPro.VertexGradient struct VertexGradient_t2C057B53C0EA6E987C2B7BAB0305E686DA1C9A8F { // UnityEngine.Color TMPro.VertexGradient::topLeft Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topLeft_0; // UnityEngine.Color TMPro.VertexGradient::topRight Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topRight_1; // UnityEngine.Color TMPro.VertexGradient::bottomLeft Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomLeft_2; // UnityEngine.Color TMPro.VertexGradient::bottomRight Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomRight_3; }; // TMPro.TMP_TextProcessingStack`1 struct TMP_TextProcessingStack_1_t57AECDCC936A7FF1D6CF66CA11560B28A675648D { // T[] TMPro.TMP_TextProcessingStack`1::itemStack HighlightStateU5BU5D_tA878A0AF1F4F52882ACD29515AADC277EE135622* ___itemStack_0; // System.Int32 TMPro.TMP_TextProcessingStack`1::index int32_t ___index_1; // T TMPro.TMP_TextProcessingStack`1::m_DefaultItem HighlightState_tE4F50287E5E2E91D42AB77DEA281D88D3AD6A28B ___m_DefaultItem_2; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 TMPro.TMP_TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F { // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerEnterU3Ek__BackingField_2; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PointerPress_3; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3ClastPressU3Ek__BackingField_4; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CrawPointerPressU3Ek__BackingField_5; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerDragU3Ek__BackingField_6; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerClickU3Ek__BackingField_7; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerCurrentRaycastU3Ek__BackingField_8; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerPressRaycastU3Ek__BackingField_9; // System.Collections.Generic.List`1 UnityEngine.EventSystems.PointerEventData::hovered List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___hovered_10; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CeligibleForClickU3Ek__BackingField_11; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CpointerIdU3Ek__BackingField_12; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpositionU3Ek__BackingField_13; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CdeltaU3Ek__BackingField_14; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpressPositionU3Ek__BackingField_15; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldPositionU3Ek__BackingField_16; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldNormalU3Ek__BackingField_17; // System.Single UnityEngine.EventSystems.PointerEventData::k__BackingField float ___U3CclickTimeU3Ek__BackingField_18; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CclickCountU3Ek__BackingField_19; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscrollDeltaU3Ek__BackingField_20; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CuseDragThresholdU3Ek__BackingField_21; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CdraggingU3Ek__BackingField_22; // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::