#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericVirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct GenericInterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InvokerFuncInvoker1 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1) { R ret; void* params[1] = { &p1 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker1 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { R ret; void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker2; template struct InvokerFuncInvoker2 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2) { R ret; void* params[2] = { p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker2 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { R ret; void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; // System.Action`1 struct Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53; // System.Action`1 struct Action_1_tA4CC4B05C836AB92F811D67AC960A6ED20CCCB7B; // System.Action`1 struct Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6; // System.Action`1 struct Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`2 struct Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19; // System.Action`2 struct Action_2_tB79528C85CFEF7DFF52C575DDAA398D2FE6BC333; // System.Action`2 struct Action_2_t4943DD8C32CAB983950535CEF3BABA85DF8C9AAA; // System.Action`2 struct Action_2_t4D6C6A84A6B44BE6193A1F64753F6E48558FBE9D; // System.Action`3 struct Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6682243BDABA638FCBE4F1D9875B5B1455A7686E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Func`3 struct Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem struct HandleElem_t70BE97BBB6F868C20BAA127800F25CBD901E5CC6; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tB05E3484560B25B7256FA873CC25D0535092079F; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t85AF6758BDF07BCEF6628A95FE6FAD7AB16C9311; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tFD2D4CFC82FDC0123F02143BBC5AA284407619D6; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tD6A90A7446DA8E6CF865EDFBBF18C1200BB6D452; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t6999C610E1C05F2C90151CD5C41E24528ACB3255; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tBBAE7A086BB8551DBC40DA5D2D737592B6A23443; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t74105E6C32CA7AC4F4202BB870BF99B1C95BA2DE; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t43D2E4BA9246755F293DFA74F001FB1A70A648FD; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t736E9F8BD2FD38A5E9EA2E8A510AFED788D05010; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t8ED46B87E7705380C41A64C1E848D3F32789C639; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t2AE506746DD40D1B5F17C877E00D1A2DC8E3EC13; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t9F467D6B8346BA28D59C7613A12C8092265D57DC; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tFB94D0AF6D95F58DEC65B8B3CEFC8EA4F2418CB2; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tE448B7EE079805406D664C2451CAC17486C43699; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t88BE43B6DC421B6B8A63EB09557816D1F5C614D3; // UnityEngine.Pool.IObjectPool`1 struct IObjectPool_1_tE8CA6468BE6707A63684BDE52B62C116D73785BA; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 struct InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC24A74EF64A292F5C6BA77D0B04CD6620D2DE3AC; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual struct LessOrEqual_t360F964657FABEAA508217ABDC39FFBE8048C47F; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1> struct List_1_tD3D80A48908E0B8646110C913780E72E2157A541; // System.Collections.Generic.List`1 struct List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8; // System.Collections.Generic.List`1 struct List_1_t41896DF347A129D13205BBFADE03DFB21E05E459; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_t4A80BCCFB0BC8742C8BB601365DB07226750573A; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack struct LockedStack_t000073AA14F1B0C46471D9C699C9CDE10CB7CA17; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack struct LockedStack_t55EA3BEB39A80E4F0A2009E69BE4365D6CFFBB7B; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack struct LockedStack_t41A87F7FF06A8633FE1FF193C1AA749E23B5A5DC; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack struct LockedStack_t186AA0980C4EDB1BF65D63C1488AD6ED0C8C03C9; // UnityEngine.Rendering.ObjectPool`1 struct ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tC06B45D8A0C7CBBDAE418090727D1DF1F2FCB9F6; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t63850BEC32FACF94E47CFF944CF6B58B2543653F; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tD5562735DCF56E13A6E77D5FCE083DF6E99D5B3D; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tF22AA147D92D52ECA8DCF500194976E7EFCCD27F; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tD0D241E8B4C5C26C43B7768194903854E4C42061; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t22D7B77092ED927D18B620934135FAAD02002E2A; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t520B53CC4F37D67D0689376B8F1A4FB1C74D8DC7; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t59F9FCB865C5D7B4A04DEAE7E81C9A5144D6769F; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t56F6D2635D6382C1E029DE649D815FE02D89C992; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t9B9D650698BC91EF798DA66EE411D67A42F308B7; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_tCB5FF624A2594B211A03F4A4ECAC14EE050CAF47; // UnityEngine.UIElements.PointerCaptureEventBase`1 struct PointerCaptureEventBase_1_t265201C952224C804DDA3B4C56A4CA46B8A665CC; // UnityEngine.UIElements.PointerEventBase`1 struct PointerEventBase_1_tCC99C5B34F8B8F012105435FC4A3CE4FD098045F; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t27E4FD357A3B81F8F35FB8CAB45141E3C6A6795A; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_tD2B8BDFEA0EFB99FB246D04A0049ED47005AAB3B; // System.Predicate`1> struct Predicate_1_t86E0B5C7432618970D8A1069D68D0FF13E26AE31; // System.Predicate`1> struct Predicate_1_t0B612DAA35B2BEA45EDDF255B0953294ADE97CD3; // System.Predicate`1> struct Predicate_1_tBA9FD8C6E4A8E5DDA2941D095C08911FF15F54F5; // System.Predicate`1> struct Predicate_1_t6328F1823DE9D6F5CF075A63BF639D901C18F0CA; // System.Predicate`1> struct Predicate_1_t68221EC57DB28B2281188E15CA634974BC5F0DC4; // System.Predicate`1> struct Predicate_1_tB930C763B92502FF0D651FF955C47792E376E512; // System.Predicate`1> struct Predicate_1_t531942891EA75039CD6552ABB9031AAC98FB61F1; // System.Predicate`1> struct Predicate_1_tDA42E977373543DF07581D8F70E45B2860637D62; // System.Predicate`1> struct Predicate_1_t95A9F6D0A68D4EC9BDDA30F414986307F279DFA3; // System.Predicate`1>> struct Predicate_1_t9F882AB2AEA1D46C073645C2CFC3F363046DF0ED; // System.Predicate`1 struct Predicate_1_t7C22446D86E534484B9F66ACCBF0B7E1C8AEB588; // System.Predicate`1 struct Predicate_1_tC0ECFF551C9E980E6022D575E9097589E010E584; // System.Predicate`1 struct Predicate_1_tFE5918AF30C7947F1B23F2777E30351884D834E2; // System.Predicate`1 struct Predicate_1_t498CAB8C3A239510DF1CD4E0D9D0B8EFB398536E; // System.Predicate`1 struct Predicate_1_t134ABA8D774E13C8AAF117E61638F91FC07DF10F; // System.Predicate`1 struct Predicate_1_tC9C6851E26B700167C533F8020C5E001634C932B; // System.Predicate`1 struct Predicate_1_t7BDE1990F24B0932600F7FC4DC25C1D46B7FC784; // System.Predicate`1 struct Predicate_1_t7548320F27D4E574DEA8684F4BCADE7FAF7D99CB; // System.Predicate`1 struct Predicate_1_tF22881A47A45E702CAA370DE516FE026A48ECC43; // System.Predicate`1 struct Predicate_1_t4F2B6EF16CA317D6330F414F59BFCE7C6A712F61; // System.Predicate`1 struct Predicate_1_t00D936DF925C6418133055576368A2265A0516A1; // System.Predicate`1 struct Predicate_1_tFD0FBA2B16ECCF5F78DAEF47BB57AED9D5C00103; // System.Predicate`1 struct Predicate_1_tD342C855A615107CC8D95AF70BEF061044EFEBE3; // System.Predicate`1 struct Predicate_1_tB0A202E234791DEC3EB14E4481B929B58D5F5C87; // System.Predicate`1 struct Predicate_1_t41A292D787559D27EFF52A663E15AC7062F21FF9; // System.Predicate`1 struct Predicate_1_t57BE7B707D080A864F17031A97B4D0E7D17AECF4; // System.Predicate`1 struct Predicate_1_tD86F16489689EF310618E80DCAB3BC95AED04027; // System.Predicate`1 struct Predicate_1_t18D8EBD08EDF1F7F4D668AD2B49BAF731533876E; // System.Predicate`1 struct Predicate_1_t80FB7E5C66BEF660F7A73B065A0027BEB853ED76; // System.Predicate`1 struct Predicate_1_t2F2BEC402386E3B09B1D7D7D935BD33BDB4FAFF8; // System.Predicate`1 struct Predicate_1_tDF8F70C8D505D46B036F1C5F5089459C9D44A2FD; // System.Predicate`1 struct Predicate_1_t2DF0E7DBC4309449559BF46E80C79293D7C812C9; // System.Predicate`1 struct Predicate_1_tD6D987D67889B47487837636A399BAFEB8B73476; // System.Predicate`1 struct Predicate_1_t1F0D31C97B74C37A9764B0BCF88B6E15E2930219; // System.Predicate`1 struct Predicate_1_tF5C5F9F2C3CFB2FA0A40089B46C80C8B21D9ADCB; // System.Predicate`1 struct Predicate_1_t6CDE3111264F492F4F13277756366A07CA78A4C3; // System.Predicate`1 struct Predicate_1_t5C52E5DEC72D8848A1024CF1E1E512DB092F800A; // System.Predicate`1 struct Predicate_1_t92F2E90B1EAD00A30D1CC5D15AB968FC7C1029AD; // System.Predicate`1 struct Predicate_1_t153828F20EBDF2E6C7265AEADAB682A3CEF4D2FF; // System.Predicate`1 struct Predicate_1_t2EB8AC06BBCD4AE7BBA9CACDDC3C1B9F611618FD; // System.Predicate`1 struct Predicate_1_tB7D0E77B7B289E75D3AADFB16B9DABBF41135D5D; // System.Predicate`1 struct Predicate_1_t8A36A16586A785169751044D47DFD03165CFBFA7; // System.Predicate`1 struct Predicate_1_t4C407F62BAC454EA127AEFFEA4CB1B00FBC8E788; // System.Predicate`1 struct Predicate_1_t8CFA91D4D02A049830E5D472DAAE120481DD8FC0; // System.Predicate`1 struct Predicate_1_tDF40C5B214B8C1CD42C03A302327D001EDCFE1A0; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_t7B569681B7374B43F1CFD395E239DB0399A2469B; // System.Predicate`1 struct Predicate_1_t8045C987DADD00C027566685C4FF3E698F78F5D8; // System.Predicate`1 struct Predicate_1_tEBFDDF86F69D6F1953EB8ED8D6B402F8C8A0171A; // System.Predicate`1 struct Predicate_1_t231FE77F451704871DD8332FA13BC563C1DF98A7; // System.Predicate`1 struct Predicate_1_t1335EE59D89A3558FF28D51C2BD57E9A6CBEE4A2; // System.Predicate`1 struct Predicate_1_t4E2DCAD6B2A184221B5B5B7CB2856915444BEFAA; // System.Predicate`1 struct Predicate_1_t7E4FA42E5B0E34D98B83ED23E70B1BE5E102A876; // System.Predicate`1 struct Predicate_1_t19619042667917B0B894137E604127BCDA70771C; // System.Predicate`1 struct Predicate_1_t4BC6F89EF5A569A9F35F0811B1E7BCC483C6F6B2; // System.Predicate`1 struct Predicate_1_tA9E6CF32B60B5B634F6496B7B36485F10F75C80A; // System.Predicate`1 struct Predicate_1_t67961D4F65418942198AF1EE29C48B14CDAF3D70; // System.Predicate`1 struct Predicate_1_tE64ACFF904D66F46B773381B865A18D1EDD99B51; // System.Predicate`1 struct Predicate_1_t73712DDC60A72913D08D4AB937615171122702A6; // System.Predicate`1 struct Predicate_1_t335E1C5FF683D1333BBF66A6381A618BD07EAC9B; // System.Predicate`1 struct Predicate_1_t082074DFBBB16B23CBEAF213047C359D45971EBD; // System.Predicate`1 struct Predicate_1_t678C2AAAB4D5E236101DD0ADB5511B85B28AA381; // System.Predicate`1 struct Predicate_1_tECA06EB82DA6AEBC4F101B945A192111822901DD; // System.Predicate`1 struct Predicate_1_t0FA75C2688E250A8F997BCC1793B987042152CAD; // System.Predicate`1 struct Predicate_1_t2DA82FB1808C6902625283DE5A7167D87CFA99EE; // System.Predicate`1 struct Predicate_1_t33210454BBD5525EDCF57579B4F30B5893B8C8EC; // System.Predicate`1 struct Predicate_1_tD44833D3E82DB77FCCAF428B5A05B3F717AC19D7; // System.Predicate`1 struct Predicate_1_t86E77B1D9A29DD60AA05047257FCF6BBDE992299; // System.Predicate`1 struct Predicate_1_t9058548C4810505B646B00E24AECF8F76512256C; // System.Predicate`1 struct Predicate_1_t52040C0404BB605626DC3B4050B99A7392B681C6; // System.Predicate`1 struct Predicate_1_t67DD53883C4A1D53416D3D5AC04450D4C2D550B9; // System.Predicate`1 struct Predicate_1_tA26E40D8D8E40E1F1751F90FEBED87F4AAD88308; // System.Predicate`1 struct Predicate_1_tD5A949E7B7A12F5D7F1F939A0DC04B213ACF03CD; // System.Predicate`1 struct Predicate_1_t8BFFAEFC5F80E3A5CD534EFA1FCE8E02111F2938; // System.Predicate`1 struct Predicate_1_tF77354EE58DBBBB2118B440CD2E5CCC285D7509B; // System.Predicate`1 struct Predicate_1_tB42DFC3FAEDCC361490394CE84FDAB0897614DCA; // System.Predicate`1 struct Predicate_1_tD9C43B9F9F1E24AC8BF0B13DA518A038655CF159; // System.Predicate`1 struct Predicate_1_t8BE8EDB6E5831599B205FAC82EE0FE3F1E170EEE; // System.Predicate`1 struct Predicate_1_t2F212B682F64543895DDB2A14A8816A433567EFF; // System.Predicate`1 struct Predicate_1_t4CC76CDB2DE98076E841155882228372ED64954D; // System.Predicate`1 struct Predicate_1_tEAAAB877302235E809D3416D8DD71E15AB6CA7ED; // System.Predicate`1 struct Predicate_1_t7744EBE2271FC2C4CBF28703CF361AF669D73B95; // System.Predicate`1 struct Predicate_1_tE96ECD003F473EE07C8DCDFCCD657300A8DE453B; // System.Predicate`1 struct Predicate_1_t9ADD2AEC8229E068388E35FC4B0E7C4F2AE588D6; // System.Predicate`1 struct Predicate_1_t5D3885F0B10D3F6345B19C0FFF8C67C14C7ECE1D; // System.Predicate`1 struct Predicate_1_tB2B4613BB6B50416AC05F114BE23CAB79DB2105B; // System.Predicate`1 struct Predicate_1_tB9999C9C9C42FA89BBE6865404B6372BA3E8F5F5; // System.Predicate`1 struct Predicate_1_t8EE10E3A7926E35DADB779EDBF2DF995990D45A6; // System.Predicate`1 struct Predicate_1_tC379A53B19F3F1C0ECABCA66530F99E7247AC01E; // System.Predicate`1 struct Predicate_1_tBFE57AFB40F122ABA33A14C3E1EED7AAE31221E1; // System.Predicate`1 struct Predicate_1_t8194F57B81937B278B5EFEF0F5B667BBB054B0D0; // System.Predicate`1 struct Predicate_1_t52FF23711F254610555E47294A60791608149553; // System.Predicate`1 struct Predicate_1_tEDE782A7E00A3B0A1407E39ED2B4100C82C29760; // System.Predicate`1 struct Predicate_1_t258CD6CAE611C185DC779CAE16FB5C0AAC3AB2F4; // System.Predicate`1 struct Predicate_1_t25ACD0735EE67D67B552B4414BE97FF66EC81EA5; // System.Predicate`1 struct Predicate_1_t3D476505A5052AD1F9DD52B2C566C4AEFDDFB221; // System.Predicate`1 struct Predicate_1_t5B82E089F5309EBFCCFD54EA34C4859A7D92AD1D; // System.Predicate`1 struct Predicate_1_t971C92DB42C38C2B7E0149F26055838A0A4BD625; // System.Predicate`1 struct Predicate_1_tA8C3B0FA6979937077F1D0AEDBAB0CA71EFBDA20; // System.Predicate`1 struct Predicate_1_t44DCEC204E26EFC09B4010F471C482F35789FC56; // System.Predicate`1 struct Predicate_1_tABC7C098EE8EF07897599821E821E7475DD7748A; // System.Predicate`1 struct Predicate_1_tE7A821CD57BA00206E0206E8CE3F6FF208B143AE; // System.Predicate`1 struct Predicate_1_tFB60CD13D423EFABC2480AB1A0005D748762F6DD; // System.Predicate`1 struct Predicate_1_t8DCFD1E780C42A60574281B4F7F34FD875DDB856; // System.Predicate`1 struct Predicate_1_t5F82C0C3503EA1B68ECEC5CA226056D878DF53F0; // System.Predicate`1 struct Predicate_1_t307A0D6E571F6E29070EB62217398E9D4D45C556; // System.Predicate`1 struct Predicate_1_t707D110447A1E467577F8726EDDBA914E487B1B1; // System.Predicate`1 struct Predicate_1_tDA45FFEC703500A529E702D9733C1C2095D663FC; // System.Predicate`1 struct Predicate_1_tCC6C1019817F23EFFAC06C8D0EDD8803C71D54E4; // System.Predicate`1 struct Predicate_1_t81E65ECFCC613C16F7408ECA5D3D94536697174D; // System.Predicate`1 struct Predicate_1_tF07631EDC3B41687C1E8B085B75A0ABB943B36A6; // System.Predicate`1 struct Predicate_1_t30B6C0EA4B49279CABE20C001AAC4DD54EAE9AB6; // System.Predicate`1 struct Predicate_1_tB8B0E4D4ADB4D4EE1BB6E7A271303C62A5C3BC6C; // System.Predicate`1 struct Predicate_1_t1E8360EC3B7A81B337DFD3ED315523A3C0798C37; // System.Predicate`1 struct Predicate_1_t0A8B1D8384987A0395E8759C8B74C77034D05A56; // System.Predicate`1 struct Predicate_1_t5A70C5A9AECB81F305FDCA2BA8DA7F1255B165F3; // System.Predicate`1 struct Predicate_1_t46D8635E12E308D32EE1B6E1CC0A7F4AD3776CC1; // System.Predicate`1 struct Predicate_1_tC5CEFE66A1D7EB2FCBDE3FB25878A23B2C71263E; // System.Predicate`1 struct Predicate_1_tF69BA778A948714DEFE72B317377C8618DA93085; // System.Predicate`1 struct Predicate_1_t1FEE44F5F8B10F23BCF286BB965565AB3FEF3C7D; // System.Predicate`1 struct Predicate_1_tE2EC6722C4907DA1B13042DC2A494F32ADA06D45; // System.Predicate`1 struct Predicate_1_t107748E0E0D2277266234EAF67AC068394C4351C; // System.Predicate`1 struct Predicate_1_t11FD0E9C3E3027EDC3E795B12D6DEAB00BE6209E; // System.Predicate`1 struct Predicate_1_t9AAA020BADF7DE3BB8BC539BDD3CF783C06F3045; // System.Predicate`1 struct Predicate_1_tBB8B6491265077B4F583BB0BFA7684A69E4EF898; // System.Predicate`1 struct Predicate_1_t0E3FB9FD3D8C6DA362AA22F3F3F95A4F7032FAE7; // System.Predicate`1 struct Predicate_1_t107D8CE9FC1B0BA157AAD7CD7E348AE164501FD1; // System.Predicate`1 struct Predicate_1_t546115A2F357F567387DBC71B7C5B72F430C494F; // System.Predicate`1 struct Predicate_1_t5EB227002D89EF0CF4F03AEB8D282C36CBF2EEE7; // System.Predicate`1 struct Predicate_1_t7ED9B622E51E090A6006AF45320697BC4751B3E4; // System.Predicate`1 struct Predicate_1_t6BB7E4172E2E29F92C012A7C3025F88C4E728C26; // System.Predicate`1 struct Predicate_1_t20C13F67E07281566962B0F1E6104186F9CFA5C0; // System.Predicate`1 struct Predicate_1_t93A520FF4A311DBC767E0D16024BB6FCBC117E50; // System.Predicate`1 struct Predicate_1_tEA1CCA3281D75EE7B85C0D2558DB3D824584974E; // System.Predicate`1 struct Predicate_1_t866B5EAE9FE560007C1219A3435F35DF418529B1; // System.Predicate`1 struct Predicate_1_t14C1668DE809C43E0E351F726EF563DC2185B994; // System.Predicate`1 struct Predicate_1_tABA3F2B456466FC41C6CFE9D2D19083D4453A2CD; // System.Predicate`1 struct Predicate_1_tD953B0F4B3BD6E98B848FC9DB790EB9A05F546E9; // System.Predicate`1 struct Predicate_1_t33A8CDF19F89B1EF4129A6FF690C5026588D9CA5; // System.Predicate`1 struct Predicate_1_t5A30DC3457D23124EDD16C06F92FCB77A9C8A8FD; // System.Predicate`1 struct Predicate_1_t9C66117359C44DD2D158092707A1241BC3C8C88C; // System.Predicate`1 struct Predicate_1_t0E4E7545667C4F2A2A04DDC6DB49E5736E94C9F1; // System.Predicate`1 struct Predicate_1_t1DE99100B4CFA269FC837F0124B03EF65D7CC56A; // System.Predicate`1 struct Predicate_1_t03BE024AE37F064A204DD4C45AA68DCE510D6E60; // System.Predicate`1 struct Predicate_1_t7E5B83C99F6527762BD489BA76550A25F6333DA8; // System.Predicate`1 struct Predicate_1_t4217DDE556AA2DD5A06797A7B6ADC3C6E795D010; // System.Predicate`1 struct Predicate_1_t8A5AF3450E7B0054E5339AB18FD29FA24A371BC1; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1 struct PriorityHeap_1_t27C4E50D1FF598D4F90E7BAC5C344EB2BA828B3D; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC; // System.Collections.Generic.Queue`1 struct Queue_1_tCA24E420CB13C6411AEFC3ECE9E62219F7937A1E; // System.Collections.Generic.Queue`1 struct Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_t84943A0CE24AD654A64A9D5B0090B390FD315049; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Collections.Generic.Stack`1 struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A; // System.Action`1[] struct Action_1U5BU5D_t18C922CAB85EAE463E29566305D718EF64B12A16; // System.Action`2[] struct Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529; // System.Action`3[] struct Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB; // System.Func`3[] struct Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem[] struct HandleElemU5BU5D_t189482DC4CE6DE269E569AC7A07BFD95FBC0C00C; // System.Collections.Generic.KeyValuePair`2[] struct KeyValuePair_2U5BU5D_tF8154B2302178CCE00D745DBF55F703880469DFC; // System.Collections.Generic.List`1[] struct List_1U5BU5D_t37294D7C303231F2FD83B3C398AED0937F4F3206; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] struct LockedStackU5BU5D_tC7986140D8705D936FFB7A563D611A656663DC23; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] struct LockedStackU5BU5D_t4C264F6FD602057050E44BD8CD3923760EC109CC; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] struct LockedStackU5BU5D_t462C10653559369B223A5E1BD4B60B0D28BC4933; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] struct LockedStackU5BU5D_t7A158CD596BE99938D5116FEB55E74DD641EAF85; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1/StackItem[] struct StackItemU5BU5D_t1640DDDB26C1073C90312539D0109D762BA05CB3; // System.Byte[][] struct ByteU5BU5DU5BU5D_t19A0C6D66F22DF673E9CDB37DEF566FE0EC947FA; // System.Char[][] struct CharU5BU5DU5BU5D_tE6ABF380CD3BBDBB52C3EF725A02224F2B4AA680; // System.Int32[][] struct Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E; // System.Object[][] struct ObjectU5BU5DU5BU5D_t6491927494F825352C40DCE9D447C97B17297969; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.InputSystem.EnhancedTouch.Finger[] struct FingerU5BU5D_t7D581BC6C3943F4482AA079AE68BBE33F3E58D7F; // UnityEngine.InputSystem.InputBinding[] struct InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57; // UnityEngine.InputSystem.InputControlScheme[] struct InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86; // UnityEngine.InputSystem.InputDevice[] struct InputDeviceU5BU5D_tA9AEFC6AF63557D3D5DCFB2B26DDA6F63147D548; // UnityEngine.InputSystem.Users.InputUser[] struct InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.InputSystem.Utilities.InternedString[] struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; // UnityEngine.InputSystem.Utilities.NameAndParameters[] struct NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2; // UnityEngine.InputSystem.Utilities.NamedValue[] struct NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // UnityEngine.Rendering.ShaderTagId[] struct ShaderTagIdU5BU5D_tE1BA124E13B8096153E25C5AF9C1D15D71466143; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // UnityEngine.InputSystem.EnhancedTouch.Touch[] struct TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354; // UnityEngine.InputSystem.Touchscreen[] struct TouchscreenU5BU5D_t73D22E3D2A7039C6C374D75B796C8F83BCA897E3; // UnityEngine.UIElements.EventDispatcher/EventRecord[] struct EventRecordU5BU5D_tB7CC04280192D9B2B4980F107F93ABBBE4E4DCA8; // UnityEngine.InputSystem.HID.HIDSupport/HIDPageUsage[] struct HIDPageUsageU5BU5D_t021CBAE17F584DBB0E9E003DA47E89ADE04211CD; // UnityEngine.InputSystem.Layouts.InputControlLayout/ControlItem[] struct ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] struct DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE; // UnityEngine.InputSystem.LowLevel.InputEventTrace/DeviceInfo[] struct DeviceInfoU5BU5D_t83A513EC4EB7BD3AA21A9352117520BC63C34E1A; // UnityEngine.InputSystem.Users.InputUser/OngoingAccountSelection[] struct OngoingAccountSelectionU5BU5D_t0CC84AB78BA7B45022C3D6E08B0DADA7A61BCBD8; // UnityEngine.InputSystem.Users.InputUser/UserData[] struct UserDataU5BU5D_t5CB4987877C71E61FA131704B58CA6D8E5272C7E; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // UnityEngine.Rendering.PostProcessing.BoolParameter struct BoolParameter_t7957C491633DF3788B565B3755C35557A293C1AE; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.UIElements.ContextualMenuManager struct ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B; // UnityEngine.Rendering.CullingAllocationInfo struct CullingAllocationInfo_tB260F5CD0B290F74E145EB16E54B901CC68D9D5A; // UnityEngine.Rendering.Universal.DecalCachedChunk struct DecalCachedChunk_tDEF493C8A3A1F442BDEC1794BDDA0996B32DCACE; // UnityEngine.Rendering.Universal.DecalCulledChunk struct DecalCulledChunk_tFD4472F0ADDD173C7B13E8B0529983E745F12ED3; // UnityEngine.Rendering.Universal.DecalDrawCallChunk struct DecalDrawCallChunk_tBD0491A1B0B7D19DF01A5C9EDE0A40CBEDBF7A3A; // UnityEngine.Rendering.Universal.DecalEntityChunk struct DecalEntityChunk_t2CDCBFA35711DA074631D26572EF9755A3AD740C; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.UIElements.ElementUnderPointer struct ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // UnityEngine.InputSystem.EnhancedTouch.Finger struct Finger_t0E27A005E4B818F9D0078D69AF2B22649DDD4C6A; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // UnityEngine.UIElements.HierarchyEvent struct HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // UnityEngine.UIElements.ICursorManager struct ICursorManager_t78B026DED2559C62810B21C54C5F882457073A8B; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // UnityEngine.UIElements.IEventHandler struct IEventHandler_tB1627CA1B7729F3E714572E69A79C91A1578C9A3; // UnityEngine.Playables.INotification struct INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // UnityEngine.UIElements.IPointerEvent struct IPointerEvent_t934940574FFC2D6D155265ACC6D78BC48174D9B7; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // UnityEngine.InputSystem.InputDevice struct InputDevice_t8BCF67533E872A75779C24C93D1D7085B72D364B; // UnityEngine.InputSystem.LowLevel.InputEvent struct InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // UnityEngine.Rendering.PostProcessing.ParameterOverride struct ParameterOverride_t4B8E2A574A094A139B512403B38CE2B594A72A90; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer struct PostProcessEffectRenderer_tCC78D070AF41520485143246418FC2F18AD5D24D; // UnityEngine.Rendering.PostProcessing.PostProcessEffectSettings struct PostProcessEffectSettings_tEB820A5FBBCB3B1CBEFE11BEA55390EC1B090449; // UnityEngine.Experimental.Rendering.ProbeReferenceVolumeProfile struct ProbeReferenceVolumeProfile_t7E258E0C21DBA74C68F6F73D272EB9B56A15C7A5; // UnityEngine.Experimental.Rendering.ProbeVolumeAsset struct ProbeVolumeAsset_t06802A1A4A4B3197799AEC2D220AFEBBCC458D8B; // UnityEngine.UIElements.PropagationPaths struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphPass struct RenderGraphPass_t7689449D6979D97B31E962897EB038EA3F01D361; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.UIElements.RepaintData struct RepaintData_t90534752135661579EC254884F550545D001B5EA; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // System.String struct String_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.InputSystem.Touchscreen struct Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Yoga.YogaConfig struct YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArrayTypeMismatchException_t95F1723A5A166E62D3FBEF9734DEFBF61594F8F1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventType_tC62F0D77DB08D7326B58B2D8CF43BD45CFD3203E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerEventInternal_tF0950F230320BC22B077741EA08AC538EE878833_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerEvent_t934940574FFC2D6D155265ACC6D78BC48174D9B7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PointerDeviceState_tD94EF3C9710026DE8B7E83B6C842524C7C6EBA8C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RuntimeThread_tCBB9EE72E36F8C1C2A88781C20608F426A139E9D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral08B4AAA9BDED6950A01736DBF6AAE7BCCD5DF5B3; IL2CPP_EXTERN_C String_t* _stringLiteral1102619AA6FB2A4AADBDAA47DDC096AE04C772C0; 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IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_IndexOf_mB0290D946917DED43A56915D80416F717DDB52D5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_IndexOf_mCD96F649D01B1568C86983EC4E2C0A9A5D47FFDA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_IndexOf_mE73744156F24BE30E9B361FE7B214DE70C63EE5B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_IndexOf_mF3FA48518E8960D3A270D8FE61868258E983A817_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_IndexOf_mFE4262FD29B7CC10555B765F22C7D263C0BC97AB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m04330518DA15D9B10349F6FCBFB201DAFCC75747_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m05A99C75002E0F39F7375FF6137095A8E52E4B43_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m1B48B5B84CD98353C0E203B6E556E617FD3CA90E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m1BEFFB3B6F62DAA475BFD462C7D0960755A950DB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m20907EA946F72D55FC8BD8031EA4F9BF13AE164D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m33CCD0200E2AC2E282AD02BAED65A68EE4AAB7DA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m3C26D8D16A39B39ACAA2055880C770EF5841B083_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m428877DB540279F16189CA8B1697F69717789D88_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_m69AFBAAD6EB0E82AA39F56E13EF7F7B8FDA974FF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_mDAAB3D7833424DD373EA449309C8728D5BA96C4A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_mDFB5E4BE282F80EE3CF856F0DD06DD5BD72B8B2A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_mEFFFDCA2553F1C3B52903479ED4A2F57AE42CBBB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ReadOnlyArray_1_get_Item_mF89401BF1E594CF00433FFAC12A3B3D321A44B37_RuntimeMethod_var; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com; struct DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct InputUser_tD938B6FAC4D79FB2BA7040DE247549A4F832000E; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_com; struct Touch_t07A55E11962F143607E917F0B6FEFB36EE2DDA70_marshaled_pinvoke; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_com; struct UserData_t0F7AA24AC638FDFB7CF552415A75CAE057C2D42C_marshaled_pinvoke; struct HandleElemU5BU5D_t189482DC4CE6DE269E569AC7A07BFD95FBC0C00C; struct LockedStackU5BU5D_tC7986140D8705D936FFB7A563D611A656663DC23; struct LockedStackU5BU5D_t4C264F6FD602057050E44BD8CD3923760EC109CC; struct LockedStackU5BU5D_t462C10653559369B223A5E1BD4B60B0D28BC4933; struct LockedStackU5BU5D_t7A158CD596BE99938D5116FEB55E74DD641EAF85; struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57; struct InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86; struct InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5; struct NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2; struct NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354; struct EventRecordU5BU5D_tB7CC04280192D9B2B4980F107F93ABBBE4E4DCA8; struct HIDPageUsageU5BU5D_t021CBAE17F584DBB0E9E003DA47E89ADE04211CD; struct ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104; struct DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE; struct DeviceInfoU5BU5D_t83A513EC4EB7BD3AA21A9352117520BC63C34E1A; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem struct HandleElem_t70BE97BBB6F868C20BAA127800F25CBD901E5CC6 : public RuntimeObject { // TValue UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem::_key RuntimeObject* ____key_0; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem::_node int32_t ____node_1; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack struct LockedStack_t000073AA14F1B0C46471D9C699C9CDE10CB7CA17 : public RuntimeObject { // T[][] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_arrays ByteU5BU5DU5BU5D_t19A0C6D66F22DF673E9CDB37DEF566FE0EC947FA* ____arrays_0; // System.Int32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_count int32_t ____count_1; // System.UInt32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_firstStackItemMS uint32_t ____firstStackItemMS_2; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack struct LockedStack_t55EA3BEB39A80E4F0A2009E69BE4365D6CFFBB7B : public RuntimeObject { // T[][] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_arrays CharU5BU5DU5BU5D_tE6ABF380CD3BBDBB52C3EF725A02224F2B4AA680* ____arrays_0; // System.Int32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_count int32_t ____count_1; // System.UInt32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_firstStackItemMS uint32_t ____firstStackItemMS_2; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack struct LockedStack_t41A87F7FF06A8633FE1FF193C1AA749E23B5A5DC : public RuntimeObject { // T[][] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_arrays Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E* ____arrays_0; // System.Int32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_count int32_t ____count_1; // System.UInt32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_firstStackItemMS uint32_t ____firstStackItemMS_2; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack struct LockedStack_t186AA0980C4EDB1BF65D63C1488AD6ED0C8C03C9 : public RuntimeObject { // T[][] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_arrays ObjectU5BU5DU5BU5D_t6491927494F825352C40DCE9D447C97B17297969* ____arrays_0; // System.Int32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_count int32_t ____count_1; // System.UInt32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack::_firstStackItemMS uint32_t ____firstStackItemMS_2; }; // UnityEngine.Rendering.ObjectPool`1 struct ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58 : public RuntimeObject { // System.Collections.Generic.Stack`1 UnityEngine.Rendering.ObjectPool`1::m_Stack Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5* ___m_Stack_0; // UnityEngine.Events.UnityAction`1 UnityEngine.Rendering.ObjectPool`1::m_ActionOnGet UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___m_ActionOnGet_1; // UnityEngine.Events.UnityAction`1 UnityEngine.Rendering.ObjectPool`1::m_ActionOnRelease UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A* ___m_ActionOnRelease_2; // System.Boolean UnityEngine.Rendering.ObjectPool`1::m_CollectionCheck bool ___m_CollectionCheck_3; // System.Int32 UnityEngine.Rendering.ObjectPool`1::k__BackingField int32_t ___U3CcountAllU3Ek__BackingField_4; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t59F9FCB865C5D7B4A04DEAE7E81C9A5144D6769F : public RuntimeObject { // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks::_perCoreStacks LockedStackU5BU5D_tC7986140D8705D936FFB7A563D611A656663DC23* ____perCoreStacks_0; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t56F6D2635D6382C1E029DE649D815FE02D89C992 : public RuntimeObject { // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks::_perCoreStacks LockedStackU5BU5D_t4C264F6FD602057050E44BD8CD3923760EC109CC* ____perCoreStacks_0; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t9B9D650698BC91EF798DA66EE411D67A42F308B7 : public RuntimeObject { // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks::_perCoreStacks LockedStackU5BU5D_t462C10653559369B223A5E1BD4B60B0D28BC4933* ____perCoreStacks_0; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_tCB5FF624A2594B211A03F4A4ECAC14EE050CAF47 : public RuntimeObject { // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks::_perCoreStacks LockedStackU5BU5D_t7A158CD596BE99938D5116FEB55E74DD641EAF85* ____perCoreStacks_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1 struct Pooled_1_t27E4FD357A3B81F8F35FB8CAB45141E3C6A6795A : public RuntimeObject { }; struct Pooled_1_t27E4FD357A3B81F8F35FB8CAB45141E3C6A6795A_StaticFields { // System.Collections.Generic.Stack`1 UnityEngine.Rendering.Universal.LibTessDotNet.MeshUtils/Pooled`1::_stack Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5* ____stack_0; }; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1 struct PriorityHeap_1_t27C4E50D1FF598D4F90E7BAC5C344EB2BA828B3D : public RuntimeObject { // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_leq LessOrEqual_t360F964657FABEAA508217ABDC39FFBE8048C47F* ____leq_0; // System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_nodes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____nodes_1; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/HandleElem[] UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_handles HandleElemU5BU5D_t189482DC4CE6DE269E569AC7A07BFD95FBC0C00C* ____handles_2; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_size int32_t ____size_3; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_max int32_t ____max_4; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_freeList int32_t ____freeList_5; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1::_initialized bool ____initialized_6; }; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1 struct PriorityQueue_1_tF2BA11CD1FC53E256D0BC75990326AC2D3D268DC : public RuntimeObject { // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1/LessOrEqual UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_leq LessOrEqual_t360F964657FABEAA508217ABDC39FFBE8048C47F* ____leq_0; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityHeap`1 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_heap PriorityHeap_1_t27C4E50D1FF598D4F90E7BAC5C344EB2BA828B3D* ____heap_1; // TValue[] UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_keys ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____keys_2; // System.Int32[] UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_order Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____order_3; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_size int32_t ____size_4; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_max int32_t ____max_5; // System.Boolean UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1::_initialized bool ____initialized_6; }; // System.Collections.Generic.QueueDebugView`1 struct QueueDebugView_1_tC025F5831E126D041C81DC488DE5A3FD06BDF7C4 : public RuntimeObject { }; // System.Collections.Generic.Queue`1 struct Queue_1_tCA24E420CB13C6411AEFC3ECE9E62219F7937A1E : public RuntimeObject { // T[] System.Collections.Generic.Queue`1::_array Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____array_0; // System.Int32 System.Collections.Generic.Queue`1::_head int32_t ____head_1; // System.Int32 System.Collections.Generic.Queue`1::_tail int32_t ____tail_2; // System.Int32 System.Collections.Generic.Queue`1::_size int32_t ____size_3; // System.Int32 System.Collections.Generic.Queue`1::_version int32_t ____version_4; // System.Object System.Collections.Generic.Queue`1::_syncRoot RuntimeObject* ____syncRoot_5; }; // System.Collections.Generic.Queue`1 struct Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5 : public RuntimeObject { // T[] System.Collections.Generic.Queue`1::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0; // System.Int32 System.Collections.Generic.Queue`1::_head int32_t ____head_1; // System.Int32 System.Collections.Generic.Queue`1::_tail int32_t ____tail_2; // System.Int32 System.Collections.Generic.Queue`1::_size int32_t ____size_3; // System.Int32 System.Collections.Generic.Queue`1::_version int32_t ____version_4; // System.Object System.Collections.Generic.Queue`1::_syncRoot RuntimeObject* ____syncRoot_5; }; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68 : public RuntimeObject { // T[] System.Collections.Generic.Queue`1::_array EventRecordU5BU5D_tB7CC04280192D9B2B4980F107F93ABBBE4E4DCA8* ____array_0; // System.Int32 System.Collections.Generic.Queue`1::_head int32_t ____head_1; // System.Int32 System.Collections.Generic.Queue`1::_tail int32_t ____tail_2; // System.Int32 System.Collections.Generic.Queue`1::_size int32_t ____size_3; // System.Int32 System.Collections.Generic.Queue`1::_version int32_t ____version_4; // System.Object System.Collections.Generic.Queue`1::_syncRoot RuntimeObject* ____syncRoot_5; }; // UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1/StackItem struct StackItem_t653DA96524E2146197E46E4AB44EB360B1531DEB : public RuntimeObject { // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1/StackItem::p int32_t ___p_0; // System.Int32 UnityEngine.Rendering.Universal.LibTessDotNet.PriorityQueue`1/StackItem::r int32_t ___r_1; }; // System.Collections.Generic.Stack`1> struct Stack_1_t38413C4C92848F5F31443B6F0CB782EFCCC5DF75 : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array StackItemU5BU5D_t1640DDDB26C1073C90312539D0109D762BA05CB3* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Collections.Generic.Stack`1 struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5 : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; struct Il2CppArrayBounds; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // UnityEngine.Rendering.PostProcessing.ParameterOverride struct ParameterOverride_t4B8E2A574A094A139B512403B38CE2B594A72A90 : public RuntimeObject { // System.Boolean UnityEngine.Rendering.PostProcessing.ParameterOverride::overrideState bool ___overrideState_0; }; // UnityEngine.UIElements.PointerId struct PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C : public RuntimeObject { }; struct PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C_StaticFields { // System.Int32 UnityEngine.UIElements.PointerId::maxPointers int32_t ___maxPointers_0; // System.Int32 UnityEngine.UIElements.PointerId::invalidPointerId int32_t ___invalidPointerId_1; // System.Int32 UnityEngine.UIElements.PointerId::mousePointerId int32_t ___mousePointerId_2; // System.Int32 UnityEngine.UIElements.PointerId::touchPointerIdBase int32_t ___touchPointerIdBase_3; // System.Int32 UnityEngine.UIElements.PointerId::touchPointerCount int32_t ___touchPointerCount_4; // System.Int32 UnityEngine.UIElements.PointerId::penPointerIdBase int32_t ___penPointerIdBase_5; // System.Int32 UnityEngine.UIElements.PointerId::penPointerCount int32_t ___penPointerCount_6; // System.Int32[] UnityEngine.UIElements.PointerId::hoveringPointers Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___hoveringPointers_7; }; // UnityEngine.UIElements.PointerType struct PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4 : public RuntimeObject { }; struct PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4_StaticFields { // System.String UnityEngine.UIElements.PointerType::mouse String_t* ___mouse_0; // System.String UnityEngine.UIElements.PointerType::touch String_t* ___touch_1; // System.String UnityEngine.UIElements.PointerType::pen String_t* ___pen_2; // System.String UnityEngine.UIElements.PointerType::unknown String_t* ___unknown_3; }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer struct PostProcessEffectRenderer_tCC78D070AF41520485143246418FC2F18AD5D24D : public RuntimeObject { // System.Boolean UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer::m_ResetHistory bool ___m_ResetHistory_0; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; struct String_t_StaticFields { // System.String System.String::Empty String_t* ___Empty_6; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.Timeline.IntervalTree`1/Entry struct Entry_t2EBE8F0B2EC8789846CCD693457A5504B953A43E { // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalStart int64_t ___intervalStart_0; // System.Int64 UnityEngine.Timeline.IntervalTree`1/Entry::intervalEnd int64_t ___intervalEnd_1; // T UnityEngine.Timeline.IntervalTree`1/Entry::item RuntimeObject* ___item_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t1A96525DC4A4DB84933680B0C21DBE32D39746CB { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t337B0B590FEAA70C6300095CFAD85469A8E987E3 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t5057D6C7C3C92532513BF1CCF992E606744608B4 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // System.Collections.Generic.Queue`1/Enumerator struct Enumerator_tC5D53D94AA54C1739681E6FC364E9CD8AE31ECE0 { // System.Collections.Generic.Queue`1 System.Collections.Generic.Queue`1/Enumerator::_q Queue_1_tCA24E420CB13C6411AEFC3ECE9E62219F7937A1E* ____q_0; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Queue`1/Enumerator::_currentElement int32_t ____currentElement_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t247F0979C46030952B5BC4838793880B3551C4B1 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t271547CFBD4091AFFFAB150FA861C7675500D005 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t143FA65339CA8DBAF42C7A5253F96ACFFA4BCC41 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // System.Collections.Generic.Queue`1/Enumerator struct Enumerator_t30E3290EE12437374037B3CF0EE4D614F96D030A { // System.Collections.Generic.Queue`1 System.Collections.Generic.Queue`1/Enumerator::_q Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5* ____q_0; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Queue`1/Enumerator::_currentElement RuntimeObject* ____currentElement_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t13B0EDB01F0A85A952803970AFD1073D96A46C94 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_tA94B4F01B0C3AD75EB4E9169C8ED8F921F731D64 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t1401BB8858A2A2ED1A0698D23EB25FD52FAC9B34 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t1858EB5DA113EEDAF7EDEE685C04492B2FBE9C6D { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array HIDPageUsageU5BU5D_t021CBAE17F584DBB0E9E003DA47E89ADE04211CD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_tEDF92AFCC05D1B0B00370110CE3A4BE62C632C7C { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t924412C78294BC2600FCB913AF5CF4D5F45C239A { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator struct Enumerator_t2B51120BAD814F6BF2C35804FB000B6FB85EDCDE { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Array DeviceInfoU5BU5D_t83A513EC4EB7BD3AA21A9352117520BC63C34E1A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexStart int32_t ___m_IndexStart_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_IndexEnd int32_t ___m_IndexEnd_2; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1/Enumerator::m_Index int32_t ___m_Index_3; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tFABE06D675C714FC44C09C36D7B9C908690ADEAD { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_1_tA4CC4B05C836AB92F811D67AC960A6ED20CCCB7B* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_1U5BU5D_t18C922CAB85EAE463E29566305D718EF64B12A16* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tB2FA5372BE7591F760748AE97979B26DDD7E9A0E { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_2_t6A27AF0A3585FFCF87D39ADE472BCFD2F2930F19* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_2U5BU5D_tBE18774DE78EE629377991D4C8F3B44D96E3A529* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_tC64553F2D494A77784441699A84E32D1096DC2F2 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Action_3_tE646D5EE2107669AE49025C0E3DC04C831ACCAE0* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Action_3U5BU5D_t624B9D1D653A8F69756207CB2B95EEF3143387DB* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1> struct InlinedArray_1_t89D09048674475F5C319FE41264ED79405A8209D { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Func_3_t42E9F5CDEF4CF174C35D943F427EF585FE829937* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues Func_3U5BU5D_t46F58FB7530550D36B775F49E118190032295BE6* ___additionalValues_2; }; // UnityEngine.InputSystem.Utilities.InlinedArray`1 struct InlinedArray_1_t1BB3E1C727E53B8F4342843F1042AFE85C5A70C3 { // System.Int32 UnityEngine.InputSystem.Utilities.InlinedArray`1::length int32_t ___length_0; // TValue UnityEngine.InputSystem.Utilities.InlinedArray`1::firstValue Touchscreen_t5A3B494C10A53A822AEDB3508093860D142D84CE* ___firstValue_1; // TValue[] UnityEngine.InputSystem.Utilities.InlinedArray`1::additionalValues TouchscreenU5BU5D_t73D22E3D2A7039C6C374D75B796C8F83BCA897E3* ___additionalValues_2; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_t63850BEC32FACF94E47CFF944CF6B58B2543653F : public ParameterOverride_t4B8E2A574A094A139B512403B38CE2B594A72A90 { // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value int32_t ___value_1; }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tD5562735DCF56E13A6E77D5FCE083DF6E99D5B3D : public ParameterOverride_t4B8E2A574A094A139B512403B38CE2B594A72A90 { // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value RuntimeObject* ___value_1; }; // UnityEngine.Rendering.PostProcessing.ParameterOverride`1 struct ParameterOverride_1_tF22AA147D92D52ECA8DCF500194976E7EFCCD27F : public ParameterOverride_t4B8E2A574A094A139B512403B38CE2B594A72A90 { // T UnityEngine.Rendering.PostProcessing.ParameterOverride`1::value float ___value_1; }; // UnityEngine.Rendering.ObjectPool`1/PooledObject struct PooledObject_tBA4B486F707087AB2ED5AACE52B650C7F6F6D863 { // T UnityEngine.Rendering.ObjectPool`1/PooledObject::m_ToReturn RuntimeObject* ___m_ToReturn_0; // UnityEngine.Rendering.ObjectPool`1 UnityEngine.Rendering.ObjectPool`1/PooledObject::m_Pool ObjectPool_1_t99595E72EFE3F4492DB424138C3B94C9E0C18B58* ___m_Pool_1; }; // UnityEngine.Pool.PooledObject`1 struct PooledObject_1_tAA91CAE93DC8A19E0A5B6C1D78C3AE149F635F8E { // T UnityEngine.Pool.PooledObject`1::m_ToReturn RuntimeObject* ___m_ToReturn_0; // UnityEngine.Pool.IObjectPool`1 UnityEngine.Pool.PooledObject`1::m_Pool RuntimeObject* ___m_Pool_1; }; // UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1 struct PostProcessEffectRenderer_1_tD2B8BDFEA0EFB99FB246D04A0049ED47005AAB3B : public PostProcessEffectRenderer_tCC78D070AF41520485143246418FC2F18AD5D24D { // T UnityEngine.Rendering.PostProcessing.PostProcessEffectRenderer`1::k__BackingField RuntimeObject* ___U3CsettingsU3Ek__BackingField_1; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tF49E7A2430C7D717C5DF8A8C2626314D0D9C1CF4 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputBindingU5BU5D_t7E47E87B9CAE12B6F6A0659008B425C58D84BB57* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tC41FC1476A6CC9385BDD74ECC6D3AF66A6C82BF9 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputControlSchemeU5BU5D_tAE603126FBD4D6B8F67EA6F8CFA531A646C63D86* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tF5AA7E538ACDA6A1D80C6333E00398EBA2C5D84C { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InputUserU5BU5D_t4B71AE3CDE5BB252EADB6494FEE05EE141C2B1FD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1C2864D7CF4D444AB2616316AC8DD33932F77064 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array InternedStringU5BU5D_t0B851758733FC0B118D84BE83AED10A0404C18D5* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t1B44D48F2E9F425D218BABD5DE616117E8725D41 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NameAndParametersU5BU5D_tA6C2AC34ACDB1967A7A2CEF4BE1D717ADA695CA2* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4A15F7D15ACB297B45A08889D51E4CACEAD4EDF9 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array NamedValueU5BU5D_tADD8F1373B88C55F68499688D72C21A97F63303A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t40B8DDDCD6ACBA3B2C0AF1387BE23D68DAEF77B5 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t30FAB5F37C9949740CA9F4F0BC6ECFA00146450B { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t3D5F71F2FAC15E8E7413E1B4BDCCA92D49962E72 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array TouchU5BU5D_t32B2235E604E83356406C886C1A817C01F7C6354* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t4E5F2E199C64150C506F6058B4ACA149156276C7 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array HIDPageUsageU5BU5D_t021CBAE17F584DBB0E9E003DA47E89ADE04211CD* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t33FF20B344958C68734E3615E9381A0A6F882670 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array ControlItemU5BU5D_t7798E8B7C7F58B8F6D13B567539CD82E962C7104* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_t3389F7460233E259F0CCA6A6D86C359BD8271B17 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.Utilities.ReadOnlyArray`1 struct ReadOnlyArray_1_tA6BF8CE904C9753E9B1BA944C102C36E3B75E570 { // TValue[] UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Array DeviceInfoU5BU5D_t83A513EC4EB7BD3AA21A9352117520BC63C34E1A* ___m_Array_0; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_StartIndex int32_t ___m_StartIndex_1; // System.Int32 UnityEngine.InputSystem.Utilities.ReadOnlyArray`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record struct Record_t4205712C85C6F00A9F1DC4D23E20F595FCB4F6A4 { // UnityEngine.InputSystem.LowLevel.InputStateHistory`1 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Owner InputStateHistory_1_tFE6497AA1E7DC5B54CA3C00976576A7E88C77798* ___m_Owner_0; // System.Int32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_IndexPlusOne int32_t ___m_IndexPlusOne_1; // System.UInt32 UnityEngine.InputSystem.LowLevel.InputStateHistory`1/Record::m_Version uint32_t ___m_Version_2; }; // UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo struct ResourceLogInfo_t1FA44296E83BFFF7118C3D41B7D2550D7B0AF8DB { // System.String UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::name String_t* ___name_0; // System.Int64 UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo::size int64_t ___size_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_pinvoke { char* ___name_0; int64_t ___size_1; }; #endif // Native definition for COM marshalling of UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphResourcePool`1/ResourceLogInfo #ifndef ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define #define ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com_define struct ResourceLogInfo_tD44FBA10E9FF961EF9ADD4E98C987231C2CC2C1B_marshaled_com { Il2CppChar* ___name_0; int64_t ___size_1; }; #endif // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // System.ValueTuple`2 struct ValueTuple_2_tD9DCD90C6490444503B936F72B6882564ED11825 { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC57529B8C1EE84CA3D138FBE3836C013C6DC40AC { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 { // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30_StaticFields { // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.BMPAlloc::Invalid BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___Invalid_0; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields { // System.Byte[] System.Char::s_categoryForLatin1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1 { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.ComputedTransitionProperty::id int32_t ___id_0; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::durationMs int32_t ___durationMs_1; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::delayMs int32_t ___delayMs_2; // System.Func`2 UnityEngine.UIElements.ComputedTransitionProperty::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D_StaticFields { // System.Int32[] System.DateTime::s_daysToMonth365 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth365_30; // System.Int32[] System.DateTime::s_daysToMonth366 Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_daysToMonth366_31; // System.DateTime System.DateTime::MinValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MinValue_32; // System.DateTime System.DateTime::MaxValue DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___MaxValue_33; // System.DateTime System.DateTime::UnixEpoch DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D ___UnixEpoch_34; }; // System.Decimal struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F { union { #pragma pack(push, tp, 1) struct { // System.Int32 System.Decimal::flags int32_t ___flags_8; }; #pragma pack(pop, tp) struct { int32_t ___flags_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hi_9_OffsetPadding[4]; // System.Int32 System.Decimal::hi int32_t ___hi_9; }; #pragma pack(pop, tp) struct { char ___hi_9_OffsetPadding_forAlignmentOnly[4]; int32_t ___hi_9_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lo_10_OffsetPadding[8]; // System.Int32 System.Decimal::lo int32_t ___lo_10; }; #pragma pack(pop, tp) struct { char ___lo_10_OffsetPadding_forAlignmentOnly[8]; int32_t ___lo_10_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___mid_11_OffsetPadding[12]; // System.Int32 System.Decimal::mid int32_t ___mid_11; }; #pragma pack(pop, tp) struct { char ___mid_11_OffsetPadding_forAlignmentOnly[12]; int32_t ___mid_11_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___ulomidLE_12_OffsetPadding[8]; // System.UInt64 System.Decimal::ulomidLE uint64_t ___ulomidLE_12; }; #pragma pack(pop, tp) struct { char ___ulomidLE_12_OffsetPadding_forAlignmentOnly[8]; uint64_t ___ulomidLE_12_forAlignmentOnly; }; }; }; struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F_StaticFields { // System.Decimal System.Decimal::Zero Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___Zero_3; // System.Decimal System.Decimal::One Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___One_4; // System.Decimal System.Decimal::MinusOne Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MinusOne_5; // System.Decimal System.Decimal::MaxValue Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MaxValue_6; // System.Decimal System.Decimal::MinValue Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F ___MinValue_7; }; // UnityEngine.Rendering.DepthState struct DepthState_t798415D2C1D9202E555FEE5D4C5FDF6B3A077255 { // System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled uint8_t ___m_WriteEnabled_0; // System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction int8_t ___m_CompareFunction_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.Rendering.Universal.DoublePoint struct DoublePoint_t446FD90BD115DB77200658E482706463B1E514AF { // System.Double UnityEngine.Rendering.Universal.DoublePoint::X double ___X_0; // System.Double UnityEngine.Rendering.Universal.DoublePoint::Y double ___Y_1; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields { // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0; }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // UnityEngine.InputSystem.Utilities.FourCC struct FourCC_tA6CAA4015BC25A7F1053B6C512202D57A9C994ED { // System.Int32 UnityEngine.InputSystem.Utilities.FourCC::m_Code int32_t ___m_Code_0; }; // UnityEngine.TextCore.GlyphRect struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D { // System.Int32 UnityEngine.TextCore.GlyphRect::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Height int32_t ___m_Height_3; }; struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D_StaticFields { // UnityEngine.TextCore.GlyphRect UnityEngine.TextCore.GlyphRect::s_ZeroGlyphRect GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D ___s_ZeroGlyphRect_4; }; // UnityEngine.TextCore.LowLevel.GlyphValueRecord struct GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E { // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XPlacement float ___m_XPlacement_0; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YPlacement float ___m_YPlacement_1; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XAdvance float ___m_XAdvance_2; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YAdvance float ___m_YAdvance_3; }; // RenderHeads.Media.AVProVideo.HttpHeader struct HttpHeader_tBB03B8AEA0B7B25D6B59C1AF8E69F4679DD00A45 { // System.String RenderHeads.Media.AVProVideo.HttpHeader::name String_t* ___name_0; // System.String RenderHeads.Media.AVProVideo.HttpHeader::value String_t* ___value_1; }; // Native definition for P/Invoke marshalling of RenderHeads.Media.AVProVideo.HttpHeader struct HttpHeader_tBB03B8AEA0B7B25D6B59C1AF8E69F4679DD00A45_marshaled_pinvoke { char* ___name_0; char* ___value_1; }; // Native definition for COM marshalling of RenderHeads.Media.AVProVideo.HttpHeader struct HttpHeader_tBB03B8AEA0B7B25D6B59C1AF8E69F4679DD00A45_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___value_1; }; // UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5 { // System.String UnityEngine.InputSystem.InputBinding::m_Name String_t* ___m_Name_2; // System.String UnityEngine.InputSystem.InputBinding::m_Id String_t* ___m_Id_3; // System.String UnityEngine.InputSystem.InputBinding::m_Path String_t* ___m_Path_4; // System.String UnityEngine.InputSystem.InputBinding::m_Interactions String_t* ___m_Interactions_5; // System.String UnityEngine.InputSystem.InputBinding::m_Processors String_t* ___m_Processors_6; // System.String UnityEngine.InputSystem.InputBinding::m_Groups String_t* ___m_Groups_7; // System.String UnityEngine.InputSystem.InputBinding::m_Action String_t* ___m_Action_8; // UnityEngine.InputSystem.InputBinding/Flags UnityEngine.InputSystem.InputBinding::m_Flags int32_t ___m_Flags_9; // System.String UnityEngine.InputSystem.InputBinding::m_OverridePath String_t* ___m_OverridePath_10; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideInteractions String_t* ___m_OverrideInteractions_11; // System.String UnityEngine.InputSystem.InputBinding::m_OverrideProcessors String_t* ___m_OverrideProcessors_12; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_pinvoke { char* ___m_Name_2; char* ___m_Id_3; char* ___m_Path_4; char* ___m_Interactions_5; char* ___m_Processors_6; char* ___m_Groups_7; char* ___m_Action_8; int32_t ___m_Flags_9; char* ___m_OverridePath_10; char* ___m_OverrideInteractions_11; char* ___m_OverrideProcessors_12; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputBinding struct InputBinding_t0D75BD1538CF81D29450D568D5C938E111633EC5_marshaled_com { Il2CppChar* ___m_Name_2; Il2CppChar* ___m_Id_3; Il2CppChar* ___m_Path_4; Il2CppChar* ___m_Interactions_5; Il2CppChar* ___m_Processors_6; Il2CppChar* ___m_Groups_7; Il2CppChar* ___m_Action_8; int32_t ___m_Flags_9; Il2CppChar* ___m_OverridePath_10; Il2CppChar* ___m_OverrideInteractions_11; Il2CppChar* ___m_OverrideProcessors_12; }; // UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434 { // System.String UnityEngine.InputSystem.InputControlScheme::m_Name String_t* ___m_Name_0; // System.String UnityEngine.InputSystem.InputControlScheme::m_BindingGroup String_t* ___m_BindingGroup_1; // UnityEngine.InputSystem.InputControlScheme/DeviceRequirement[] UnityEngine.InputSystem.InputControlScheme::m_DeviceRequirements DeviceRequirementU5BU5D_t0496FAAB7554B7BFC270BA53BA6A5EFD5DE061CE* ___m_DeviceRequirements_2; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_pinvoke { char* ___m_Name_0; char* ___m_BindingGroup_1; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_pinvoke* ___m_DeviceRequirements_2; }; // Native definition for COM marshalling of UnityEngine.InputSystem.InputControlScheme struct InputControlScheme_tB60FB32F414727140B32E1A0447679DC7ABC8434_marshaled_com { Il2CppChar* ___m_Name_0; Il2CppChar* ___m_BindingGroup_1; DeviceRequirement_t80E71C44DF1923C15D3AA025242B7348EBF8B056_marshaled_com* ___m_DeviceRequirements_2; }; // UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD { // System.UInt64 UnityEngine.XR.InputDevice::m_DeviceId uint64_t ___m_DeviceId_0; // System.Boolean UnityEngine.XR.InputDevice::m_Initialized bool ___m_Initialized_1; }; // Native definition for P/Invoke marshalling of UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_pinvoke { uint64_t ___m_DeviceId_0; int32_t ___m_Initialized_1; }; // Native definition for COM marshalling of UnityEngine.XR.InputDevice struct InputDevice_t882EE3EE8A71D8F5F38BA3F9356A49F24510E8BD_marshaled_com { uint64_t ___m_DeviceId_0; int32_t ___m_Initialized_1; }; // UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F { // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_InterfaceName String_t* ___m_InterfaceName_0; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_DeviceClass String_t* ___m_DeviceClass_1; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Manufacturer String_t* ___m_Manufacturer_2; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Product String_t* ___m_Product_3; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Serial String_t* ___m_Serial_4; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Version String_t* ___m_Version_5; // System.String UnityEngine.InputSystem.Layouts.InputDeviceDescription::m_Capabilities String_t* ___m_Capabilities_6; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_pinvoke { char* ___m_InterfaceName_0; char* ___m_DeviceClass_1; char* ___m_Manufacturer_2; char* ___m_Product_3; char* ___m_Serial_4; char* ___m_Version_5; char* ___m_Capabilities_6; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Layouts.InputDeviceDescription struct InputDeviceDescription_tE86DD77422AAF60ADDAC788B31E5A05E739B708F_marshaled_com { Il2CppChar* ___m_InterfaceName_0; Il2CppChar* ___m_DeviceClass_1; Il2CppChar* ___m_Manufacturer_2; Il2CppChar* ___m_Product_3; Il2CppChar* ___m_Serial_4; Il2CppChar* ___m_Version_5; Il2CppChar* ___m_Capabilities_6; }; // UnityEngine.InputSystem.LowLevel.InputEventPtr struct InputEventPtr_tC2A58521C9AFB479CC88789D5E0797D817C721C0 { // UnityEngine.InputSystem.LowLevel.InputEvent* UnityEngine.InputSystem.LowLevel.InputEventPtr::m_EventPtr InputEvent_t10F727342D1A79DCFC06529C203BB61C194AEBC5* ___m_EventPtr_0; }; // System.Int16 struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175 { // System.Int16 System.Int16::m_value int16_t ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // UnityEngine.Rendering.Universal.IntPoint struct IntPoint_t2AA3A6066E5DF1400D3A9CFA2F8E84A82132174A { // System.Int64 UnityEngine.Rendering.Universal.IntPoint::N int64_t ___N_0; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::X int64_t ___X_1; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::Y int64_t ___Y_2; // System.Int64 UnityEngine.Rendering.Universal.IntPoint::D int64_t ___D_3; // System.Double UnityEngine.Rendering.Universal.IntPoint::NX double ___NX_4; // System.Double UnityEngine.Rendering.Universal.IntPoint::NY double ___NY_5; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735 { // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringOriginalCase String_t* ___m_StringOriginalCase_0; // System.String UnityEngine.InputSystem.Utilities.InternedString::m_StringLowerCase String_t* ___m_StringLowerCase_1; }; // Native definition for P/Invoke marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_pinvoke { char* ___m_StringOriginalCase_0; char* ___m_StringLowerCase_1; }; // Native definition for COM marshalling of UnityEngine.InputSystem.Utilities.InternedString struct InternedString_t8D62A48CB7D85AAE9CFCCCFB0A77AC2844905735_marshaled_com { Il2CppChar* ___m_StringOriginalCase_0; Il2CppChar* ___m_StringLowerCase_1; }; // UnityEngine.Timeline.IntervalTreeNode struct IntervalTreeNode_tDAA7D63276D62CD178C91CC7DF932C97896332EC { // System.Int64 UnityEngine.Timeline.IntervalTreeNode::center int64_t ___center_0; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::first int32_t ___first_1; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::last int32_t ___last_2; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::left int32_t ___left_3; // System.Int32 UnityEngine.Timeline.IntervalTreeNode::right int32_t ___right_4; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::