#include "pch-c.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" // 0x00000001 System.Void UnityEngine.AssetBundle::.ctor() extern void AssetBundle__ctor_m12989CA081324BB49ED893BDA5E3B4E758D61410 (void); // 0x00000002 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync_Internal(System.String,System.UInt32,System.UInt64) extern void AssetBundle_LoadFromFileAsync_Internal_mB3D099E653D4AF91E5EA8CDCC49E8AB1BBAB764B (void); // 0x00000003 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String) extern void AssetBundle_LoadFromFileAsync_m4C768290B7B6EE3CF7483BD4F0D338D496735F94 (void); // 0x00000004 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile_Internal(System.String,System.UInt32,System.UInt64) extern void AssetBundle_LoadFromFile_Internal_m806E92FA35F9FF7F9868058055FB347B9E35BD74 (void); // 0x00000005 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile(System.String) extern void AssetBundle_LoadFromFile_mAFD7B0E8F0A0A88E9BB60180EBA0A99B8B3F2629 (void); // 0x00000006 T UnityEngine.AssetBundle::LoadAsset(System.String) // 0x00000007 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset(System.String,System.Type) extern void AssetBundle_LoadAsset_m021FE0B52DD660E54AE4C225D9AE66147902B8FE (void); // 0x00000008 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset_Internal(System.String,System.Type) extern void AssetBundle_LoadAsset_Internal_mD096392756815901FE982C1AF64DDF0846551433 (void); // 0x00000009 System.Void UnityEngine.AssetBundle::Unload(System.Boolean) extern void AssetBundle_Unload_m0A189871E61A0D6735A2B41B3360A1F0677B636B (void); // 0x0000000A System.Void UnityEngine.AssetBundleCreateRequest::.ctor() extern void AssetBundleCreateRequest__ctor_mAD1A6314795AC1B548A29A32E01815D33B6D0B46 (void); static Il2CppMethodPointer s_methodPointers[10] = { AssetBundle__ctor_m12989CA081324BB49ED893BDA5E3B4E758D61410, AssetBundle_LoadFromFileAsync_Internal_mB3D099E653D4AF91E5EA8CDCC49E8AB1BBAB764B, AssetBundle_LoadFromFileAsync_m4C768290B7B6EE3CF7483BD4F0D338D496735F94, AssetBundle_LoadFromFile_Internal_m806E92FA35F9FF7F9868058055FB347B9E35BD74, AssetBundle_LoadFromFile_mAFD7B0E8F0A0A88E9BB60180EBA0A99B8B3F2629, NULL, AssetBundle_LoadAsset_m021FE0B52DD660E54AE4C225D9AE66147902B8FE, AssetBundle_LoadAsset_Internal_mD096392756815901FE982C1AF64DDF0846551433, AssetBundle_Unload_m0A189871E61A0D6735A2B41B3360A1F0677B636B, AssetBundleCreateRequest__ctor_mAD1A6314795AC1B548A29A32E01815D33B6D0B46, }; static const int32_t s_InvokerIndices[10] = { 7815, 10018, 12580, 10018, 12580, 0, 2799, 2799, 6100, 7815, }; static const Il2CppTokenRangePair s_rgctxIndices[1] = { { 0x06000006, { 0, 2 } }, }; extern const uint32_t g_rgctx_T_t8F5466E687C8861B9EA9A0932E573160D9356A57; extern const uint32_t g_rgctx_T_t8F5466E687C8861B9EA9A0932E573160D9356A57; static const Il2CppRGCTXDefinition s_rgctxValues[2] = { { (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t8F5466E687C8861B9EA9A0932E573160D9356A57 }, { (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t8F5466E687C8861B9EA9A0932E573160D9356A57 }, }; IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule; const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule = { "UnityEngine.AssetBundleModule.dll", 10, s_methodPointers, 0, NULL, s_InvokerIndices, 0, NULL, 1, s_rgctxIndices, 2, s_rgctxValues, NULL, NULL, // module initializer, NULL, NULL, NULL, };