#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include #include // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.String struct String_t; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t33B45E84B8820001E6F644E31DCC9BAEE6DCE23F { }; struct Il2CppArrayBounds; // UnityEngine.ImageConversion struct ImageConversion_tD7B6C2CDCD3E1078708B1668B9695914A502C252 : public RuntimeObject { }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields { // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; struct IntPtr_t_StaticFields { // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields { // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields { // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; }; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 { }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray { ALIGN_FIELD (8) uint8_t m_Items[1]; inline uint8_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline uint8_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, uint8_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value) { m_Items[index] = value; } }; #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Byte[] UnityEngine.ImageConversion::EncodeToPNG(UnityEngine.Texture2D) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ImageConversion_EncodeToPNG_m0804AD31B83C653AEBB234F6CC31A02D4FA7C945 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___tex0, const RuntimeMethod* method) { typedef ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*ImageConversion_EncodeToPNG_m0804AD31B83C653AEBB234F6CC31A02D4FA7C945_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*); static ImageConversion_EncodeToPNG_m0804AD31B83C653AEBB234F6CC31A02D4FA7C945_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ImageConversion_EncodeToPNG_m0804AD31B83C653AEBB234F6CC31A02D4FA7C945_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ImageConversion::EncodeToPNG(UnityEngine.Texture2D)"); ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* icallRetVal = _il2cpp_icall_func(___tex0); return icallRetVal; } // System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___tex0, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data1, bool ___markNonReadable2, const RuntimeMethod* method) { typedef bool (*ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, bool); static ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean)"); bool icallRetVal = _il2cpp_icall_func(___tex0, ___data1, ___markNonReadable2); return icallRetVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif