Using pre-set license Built from '2021.3/china_unity/release' branch; Version is '2021.3.8f1c1 (c20728c1e961) revision 12715816'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'zh' Physical Memory: 65389 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: E:\UnityEditor\2021.3.8f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath E:/Unity/Ttems/轻钢龙骨石膏板隔墙 -logFile Logs/AssetImportWorker1.log -srvPort 60615 Successfully changed project path to: E:/Unity/Ttems/轻钢龙骨石膏板隔墙 E:/Unity/Ttems/轻钢龙骨石膏板隔墙 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" AS: AutoStreaming module initializing. Refreshing native plugins compatible for Editor in 190.41 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.8f1c1 (c20728c1e961) [Subsystems] Discovering subsystems at path E:/UnityEditor/2021.3.8f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/Unity/Ttems/轻钢龙骨石膏板隔墙/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488) Vendor: NVIDIA VRAM: 8031 MB Driver: 31.0.15.3640 Initialize mono Mono path[0] = 'E:/UnityEditor/2021.3.8f1c1/Editor/Data/Managed' Mono path[1] = 'E:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'E:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56228 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: E:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: E:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: E:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.004571 seconds. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 154.31 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.689 seconds Domain Reload Profiling: ReloadAssembly (689ms) BeginReloadAssembly (76ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (515ms) LoadAssemblies (71ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (99ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (27ms) SetupLoadedEditorAssemblies (332ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (47ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (154ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (90ms) ProcessInitializeOnLoadMethodAttributes (38ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.027101 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image E:\Unity\Ttems\轻钢龙骨石膏板隔墙\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image E:\Unity\Ttems\轻钢龙骨石膏板隔墙\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll OnLevelWasLoaded was found on Game This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed OnLevelWasLoaded was found on DOTweenComponent This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 162.38 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.639 seconds Domain Reload Profiling: ReloadAssembly (1639ms) BeginReloadAssembly (223ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (127ms) EndReloadAssembly (1294ms) LoadAssemblies (112ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (265ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (78ms) SetupLoadedEditorAssemblies (787ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (13ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (162ms) BeforeProcessingInitializeOnLoad (147ms) ProcessInitializeOnLoadAttributes (359ms) ProcessInitializeOnLoadMethodAttributes (90ms) AfterProcessingInitializeOnLoad (16ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Refreshing native plugins compatible for Editor in 2.90 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 6852 Unused Serialized files (Serialized files now loaded: 0) Unloading 167 unused Assets / (2.2 MB). Loaded Objects now: 7219. Memory consumption went from 351.4 MB to 349.2 MB. Total: 5.982400 ms (FindLiveObjects: 0.525200 ms CreateObjectMapping: 0.630500 ms MarkObjects: 3.975800 ms DeleteObjects: 0.849700 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.025682 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image E:\Unity\Ttems\轻钢龙骨石膏板隔墙\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image E:\Unity\Ttems\轻钢龙骨石膏板隔墙\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 1.71 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.353 seconds Domain Reload Profiling: ReloadAssembly (1353ms) BeginReloadAssembly (143ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) EndReloadAssembly (1104ms) LoadAssemblies (119ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (294ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (59ms) SetupLoadedEditorAssemblies (562ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (21ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (113ms) ProcessInitializeOnLoadAttributes (326ms) ProcessInitializeOnLoadMethodAttributes (88ms) AfterProcessingInitializeOnLoad (12ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Platform modules already initialized, skipping OnLevelWasLoaded was found on Game This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed OnLevelWasLoaded was found on DOTweenComponent This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed Refreshing native plugins compatible for Editor in 26.61 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 6663 Unused Serialized files (Serialized files now loaded: 0) Unloading 140 unused Assets / (2.2 MB). Loaded Objects now: 7234. Memory consumption went from 339.3 MB to 337.1 MB. Total: 7.601500 ms (FindLiveObjects: 0.771400 ms CreateObjectMapping: 0.967400 ms MarkObjects: 4.860200 ms DeleteObjects: 1.001000 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->