2025-03-11 15:30:07 +08:00

8 lines
348 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.Animation.Runtime")]
[assembly: InternalsVisibleTo("Unity.2D.Animation.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.Animation.Tests.RuntimeTests")]
[assembly: InternalsVisibleTo("Unity.2D.IK.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.PSDImporter.Editor")]