92 lines
3.5 KiB
C
92 lines
3.5 KiB
C
#include "pch-c.h"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include "codegen/il2cpp-codegen-metadata.h"
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// 0x00000001 System.Void UnityEngine.AssetBundle::.ctor()
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extern void AssetBundle__ctor_m12989CA081324BB49ED893BDA5E3B4E758D61410 (void);
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// 0x00000002 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync_Internal(System.String,System.UInt32,System.UInt64)
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extern void AssetBundle_LoadFromFileAsync_Internal_mB3D099E653D4AF91E5EA8CDCC49E8AB1BBAB764B (void);
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// 0x00000003 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String)
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extern void AssetBundle_LoadFromFileAsync_m4C768290B7B6EE3CF7483BD4F0D338D496735F94 (void);
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// 0x00000004 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile_Internal(System.String,System.UInt32,System.UInt64)
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extern void AssetBundle_LoadFromFile_Internal_m806E92FA35F9FF7F9868058055FB347B9E35BD74 (void);
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// 0x00000005 UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromFile(System.String)
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extern void AssetBundle_LoadFromFile_mAFD7B0E8F0A0A88E9BB60180EBA0A99B8B3F2629 (void);
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// 0x00000006 T UnityEngine.AssetBundle::LoadAsset(System.String)
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// 0x00000007 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset(System.String,System.Type)
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extern void AssetBundle_LoadAsset_m021FE0B52DD660E54AE4C225D9AE66147902B8FE (void);
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// 0x00000008 UnityEngine.Object UnityEngine.AssetBundle::LoadAsset_Internal(System.String,System.Type)
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extern void AssetBundle_LoadAsset_Internal_mD096392756815901FE982C1AF64DDF0846551433 (void);
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// 0x00000009 System.Void UnityEngine.AssetBundle::Unload(System.Boolean)
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extern void AssetBundle_Unload_m0A189871E61A0D6735A2B41B3360A1F0677B636B (void);
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// 0x0000000A System.Void UnityEngine.AssetBundleCreateRequest::.ctor()
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extern void AssetBundleCreateRequest__ctor_mAD1A6314795AC1B548A29A32E01815D33B6D0B46 (void);
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static Il2CppMethodPointer s_methodPointers[10] =
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{
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AssetBundle__ctor_m12989CA081324BB49ED893BDA5E3B4E758D61410,
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AssetBundle_LoadFromFileAsync_Internal_mB3D099E653D4AF91E5EA8CDCC49E8AB1BBAB764B,
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AssetBundle_LoadFromFileAsync_m4C768290B7B6EE3CF7483BD4F0D338D496735F94,
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AssetBundle_LoadFromFile_Internal_m806E92FA35F9FF7F9868058055FB347B9E35BD74,
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AssetBundle_LoadFromFile_mAFD7B0E8F0A0A88E9BB60180EBA0A99B8B3F2629,
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NULL,
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AssetBundle_LoadAsset_m021FE0B52DD660E54AE4C225D9AE66147902B8FE,
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AssetBundle_LoadAsset_Internal_mD096392756815901FE982C1AF64DDF0846551433,
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AssetBundle_Unload_m0A189871E61A0D6735A2B41B3360A1F0677B636B,
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AssetBundleCreateRequest__ctor_mAD1A6314795AC1B548A29A32E01815D33B6D0B46,
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};
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static const int32_t s_InvokerIndices[10] =
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{
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7815,
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10018,
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12580,
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10018,
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12580,
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0,
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2799,
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2799,
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6100,
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7815,
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};
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static const Il2CppTokenRangePair s_rgctxIndices[1] =
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{
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{ 0x06000006, { 0, 2 } },
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};
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extern const uint32_t g_rgctx_T_t8F5466E687C8861B9EA9A0932E573160D9356A57;
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extern const uint32_t g_rgctx_T_t8F5466E687C8861B9EA9A0932E573160D9356A57;
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static const Il2CppRGCTXDefinition s_rgctxValues[2] =
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{
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{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t8F5466E687C8861B9EA9A0932E573160D9356A57 },
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{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t8F5466E687C8861B9EA9A0932E573160D9356A57 },
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};
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IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule;
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const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule =
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{
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"UnityEngine.AssetBundleModule.dll",
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10,
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s_methodPointers,
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0,
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NULL,
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s_InvokerIndices,
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0,
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NULL,
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1,
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s_rgctxIndices,
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2,
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s_rgctxValues,
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NULL,
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NULL, // module initializer,
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NULL,
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NULL,
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NULL,
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};
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