QingGangLongGu/Library/Bee/artifacts/WebGL/il2cppOutput/cpp/UnityEngine.ImageConversionModule.cpp
2025-03-11 15:30:07 +08:00

208 lines
6.5 KiB
C++

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
// System.String
struct String_t;
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t33B45E84B8820001E6F644E31DCC9BAEE6DCE23F
{
};
struct Il2CppArrayBounds;
// UnityEngine.ImageConversion
struct ImageConversion_tD7B6C2CDCD3E1078708B1668B9695914A502C252 : public RuntimeObject
{
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
{
ALIGN_FIELD (8) uint8_t m_Items[1];
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Byte[] UnityEngine.ImageConversion::EncodeToPNG(UnityEngine.Texture2D)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ImageConversion_EncodeToPNG_m0804AD31B83C653AEBB234F6CC31A02D4FA7C945 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___tex0, const RuntimeMethod* method)
{
typedef ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* (*ImageConversion_EncodeToPNG_m0804AD31B83C653AEBB234F6CC31A02D4FA7C945_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static ImageConversion_EncodeToPNG_m0804AD31B83C653AEBB234F6CC31A02D4FA7C945_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ImageConversion_EncodeToPNG_m0804AD31B83C653AEBB234F6CC31A02D4FA7C945_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ImageConversion::EncodeToPNG(UnityEngine.Texture2D)");
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* icallRetVal = _il2cpp_icall_func(___tex0);
return icallRetVal;
}
// System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___tex0, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___data1, bool ___markNonReadable2, const RuntimeMethod* method)
{
typedef bool (*ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, bool);
static ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean)");
bool icallRetVal = _il2cpp_icall_func(___tex0, ___data1, ___markNonReadable2);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif