25 lines
353 B
Plaintext
25 lines
353 B
Plaintext
PixelPerfectRendering
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UnityEngine
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Experimental
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U2D
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SpriteBone
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Profiler
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ConnectionTarget
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Networking
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PlayerConnection
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IConnectionState
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PlayerLoopSystemInternal
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LowLevel
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PlayerLoopSystem
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PlayerLoop
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Initialization
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EarlyUpdate
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FixedUpdate
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PreUpdate
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Update
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PreLateUpdate
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PostLateUpdate
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VertexAttribute
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Rendering
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RenderingThreadingMode
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