更改加分动画后提交
8
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436
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@ -1,3 +1,4 @@
|
|||||||
|
using TMPro;
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
@ -16,45 +17,49 @@ namespace DongWuYiXue.DaoNiaoShu
|
|||||||
base.Init(uictrl);
|
base.Init(uictrl);
|
||||||
scoreText = transform.FindFirst<Text>("Score");
|
scoreText = transform.FindFirst<Text>("Score");
|
||||||
}
|
}
|
||||||
public void SetScore(string addScore,string totalScore)
|
public void SetScore(string addScore, string totalScore)
|
||||||
{
|
{
|
||||||
AddEffect(addScore,totalScore);
|
AddEffect(addScore, totalScore);
|
||||||
}
|
}
|
||||||
void AddEffect(string score,string totalScore)
|
void AddEffect(string score, string totalScore)
|
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{
|
{
|
||||||
switch (score)
|
transform.FindFirst<TextMeshProUGUI>("AddScore_Txt").text = $"+{score}";
|
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{
|
transform.FindFirst("AddScoreAnim").gameObject.SetActive(false);
|
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case "1":
|
transform.FindFirst("AddScoreAnim").gameObject.SetActive(true);
|
||||||
Game.Instance.objectPool.Clear(transform.FindFirst("+1").name);
|
scoreText.text = totalScore;
|
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Game.Instance.objectPool.Spawn(transform.FindFirst("+1"), transform.FindFirst<Transform>("ScoreContainer"), obj=> {
|
//switch (score)
|
||||||
scoreText.text = totalScore;
|
//{
|
||||||
});
|
// case "1":
|
||||||
break;
|
// Game.Instance.objectPool.Clear(transform.FindFirst("+1").name);
|
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case "2":
|
// Game.Instance.objectPool.Spawn(transform.FindFirst("+1"), transform.FindFirst<Transform>("ScoreContainer"), obj=> {
|
||||||
Game.Instance.objectPool.Clear(transform.FindFirst("+2").name);
|
// scoreText.text = totalScore;
|
||||||
Game.Instance.objectPool.Spawn(transform.FindFirst("+2"), transform.FindFirst<Transform>("ScoreContainer"), obj => {
|
// });
|
||||||
scoreText.text = totalScore;
|
// break;
|
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});
|
// case "2":
|
||||||
break;
|
// Game.Instance.objectPool.Clear(transform.FindFirst("+2").name);
|
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case "3":
|
// Game.Instance.objectPool.Spawn(transform.FindFirst("+2"), transform.FindFirst<Transform>("ScoreContainer"), obj => {
|
||||||
Game.Instance.objectPool.Clear(transform.FindFirst("+3").name);
|
// scoreText.text = totalScore;
|
||||||
Game.Instance.objectPool.Spawn(transform.FindFirst("+3"), transform.FindFirst<Transform>("ScoreContainer"), obj => {
|
// });
|
||||||
scoreText.text = totalScore;
|
// break;
|
||||||
});
|
// case "3":
|
||||||
break;
|
// Game.Instance.objectPool.Clear(transform.FindFirst("+3").name);
|
||||||
case "4":
|
// Game.Instance.objectPool.Spawn(transform.FindFirst("+3"), transform.FindFirst<Transform>("ScoreContainer"), obj => {
|
||||||
Game.Instance.objectPool.Clear(transform.FindFirst("+4").name);
|
// scoreText.text = totalScore;
|
||||||
Game.Instance.objectPool.Spawn(transform.FindFirst("+4"), transform.FindFirst<Transform>("ScoreContainer"), obj => {
|
// });
|
||||||
scoreText.text = totalScore;
|
// break;
|
||||||
});
|
// case "4":
|
||||||
break;
|
// Game.Instance.objectPool.Clear(transform.FindFirst("+4").name);
|
||||||
case "5":
|
// Game.Instance.objectPool.Spawn(transform.FindFirst("+4"), transform.FindFirst<Transform>("ScoreContainer"), obj => {
|
||||||
Game.Instance.objectPool.Clear(transform.FindFirst("+5").name);
|
// scoreText.text = totalScore;
|
||||||
Game.Instance.objectPool.Spawn(transform.FindFirst("+5"), transform.FindFirst<Transform>("ScoreContainer"), obj => {
|
// });
|
||||||
scoreText.text = totalScore;
|
// break;
|
||||||
});
|
// case "5":
|
||||||
break;
|
// Game.Instance.objectPool.Clear(transform.FindFirst("+5").name);
|
||||||
}
|
// Game.Instance.objectPool.Spawn(transform.FindFirst("+5"), transform.FindFirst<Transform>("ScoreContainer"), obj => {
|
||||||
|
// scoreText.text = totalScore;
|
||||||
|
// });
|
||||||
|
// break;
|
||||||
|
//}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||