修改考核模式前备份提交
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Load Diff
@ -373,6 +373,21 @@ namespace DongWuYiXue.DaoNiaoShu
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}
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GameManager.Instance.uiManager.GetUI<TipBtnPanel>().tip = false;
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}
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public void AddScore(int score, int id, bool isYiJianShuRu)
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{
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if (score.Equals(0) && isYiJianShuRu)
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{
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if (GameManager.Instance.uiManager.GetUI<TipBtnPanel>().tip == false)
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{
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GameManager.Instance.kaoheManager.AddScore(score, id, (s, t) =>
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{
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GameManager.Instance.uiManager.GetUI<ScorePanel>().SetScore(s.ToString(), t.ToString());
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});
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}
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}
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}
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public void ShowArrow(string txt, Vector2 v, int arrowType = 0, int showtime = 2, int hidetime = 5, bool isKaoHe = false)
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{
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if (main_gameModel.modeType == ModeType.KaoHe && !isKaoHe) return;
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@ -37,6 +37,7 @@ namespace DongWuYiXue.DaoNiaoShu
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}
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break;
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case 2:
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fsm.AddScore(0, 0, true);
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Game.Instance.eventManager.Raise(new PlayTrueOrFalseEvent() { isTrue = true });
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break;
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default:
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@ -37,6 +37,7 @@ namespace DongWuYiXue.DaoNiaoShu
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}
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break;
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case 2:
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fsm.AddScore(0, 0, true);
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Game.Instance.eventManager.Raise(new PlayTrueOrFalseEvent() { isTrue = true });
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break;
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default:
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@ -7,6 +7,8 @@ namespace DongWuYiXue.DaoNiaoShu
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{
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base.OnStateEnter();
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this.Log("½øÈë½á¹û״̬");
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GameManager.Instance.timeCounterManager.StopTimeCounter();
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GameManager.Instance.uiManager.ShowUI<ChengJiPanel>();
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}
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public override void OnStateStay()
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{
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@ -15,6 +17,8 @@ namespace DongWuYiXue.DaoNiaoShu
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public override void OnStateExit()
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{
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base.OnStateExit();
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GameManager.Instance.uiManager.CloseUI<ChengJiPanel>();
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fsm.nextState = false;
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}
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}
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}
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@ -36,6 +36,7 @@ namespace DongWuYiXue.DaoNiaoShu
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}
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break;
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case 2:
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fsm.AddScore(0, 0, true);
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Game.Instance.eventManager.Raise(new PlayTrueOrFalseEvent() { isTrue = true });
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break;
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default:
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@ -37,6 +37,7 @@ namespace DongWuYiXue.DaoNiaoShu
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}
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break;
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case 2:
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fsm.AddScore(0, 0, true);
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Game.Instance.eventManager.Raise(new PlayTrueOrFalseEvent() { isTrue = true });
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break;
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default:
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