using JetBrains.Annotations; using System.Collections; using System.Collections.Generic; using Unity.VisualScripting; using UnityEngine; using UnityEngine.UI; namespace DongWuYiXue.DaoNiaoShu { public class Point : MonoBehaviour { public enum Group { group1, group2, group3, group4 } public Group group; public bool multip; public List answers; [SerializeField] private GameObject selectImage; private GameObject falseImage; PointLineManager pointLineManager; [HideInInspector] public Button btn; public void Init(PointLineManager pointLineManager) { this.pointLineManager = pointLineManager; btn = GetComponent