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@ -46,7 +46,7 @@ MonoBehaviour:
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@ -423,6 +400,30 @@ MonoBehaviour:
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@ -467,10 +468,10 @@ MonoBehaviour:
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@ -538,6 +539,99 @@ MonoBehaviour:
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--- !u!114 &5280067682064400094
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--- !u!114 &5280067682064400094
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@ -560,10 +654,10 @@ MonoBehaviour:
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@ -643,6 +737,99 @@ MonoBehaviour:
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--- !u!114 &7642338151924403047
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--- !u!114 &7642338151924403047
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@ -56,6 +56,13 @@ public class RongMaoSkinMesh : MonoBehaviour
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isInit = Init();
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isInit = Init();
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}
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}
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//更新毛发渲染
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//更新毛发渲染
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private void Update()
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{
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if (skinHasValue)
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{
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skinnedMeshRenderer.BakeMesh(mesh);
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}
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}
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void LateUpdate()
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void LateUpdate()
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{
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{
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//目标为空就不渲染
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//目标为空就不渲染
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@ -143,10 +150,7 @@ public class RongMaoSkinMesh : MonoBehaviour
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void UpDateInstance()
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void UpDateInstance()
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{
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{
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if (skinHasValue)
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{
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skinnedMeshRenderer.BakeMesh(mesh);
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}
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for (int i = 0; i < LayerCount; i++)
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for (int i = 0; i < LayerCount; i++)
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{
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{
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instanceMatrices[i] = target.transform.localToWorldMatrix;
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instanceMatrices[i] = target.transform.localToWorldMatrix;
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@ -157,10 +161,10 @@ public class RongMaoSkinMesh : MonoBehaviour
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//未使用GPU实例化
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//未使用GPU实例化
|
||||||
void UpDateMesh()
|
void UpDateMesh()
|
||||||
{
|
{
|
||||||
if (skinHasValue)
|
//if (skinHasValue)
|
||||||
{
|
//{
|
||||||
skinnedMeshRenderer.BakeMesh(mesh);
|
// skinnedMeshRenderer.BakeMesh(mesh);
|
||||||
}
|
//}
|
||||||
|
|
||||||
layerMat.DisableKeyword("INSTANCE");
|
layerMat.DisableKeyword("INSTANCE");
|
||||||
float furOffset = 1.0f / LayerCount;
|
float furOffset = 1.0f / LayerCount;
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -64922,8 +64922,6 @@ PlayableDirector:
|
|||||||
m_DirectorUpdateMode: 1
|
m_DirectorUpdateMode: 1
|
||||||
m_InitialTime: 0
|
m_InitialTime: 0
|
||||||
m_SceneBindings:
|
m_SceneBindings:
|
||||||
- key: {fileID: 1150961415269729823, guid: 490195d0c2c0b1147bed32c20037e656, type: 2}
|
|
||||||
value: {fileID: 1842047664}
|
|
||||||
- key: {fileID: 5280067682064400094, guid: 490195d0c2c0b1147bed32c20037e656, type: 2}
|
- key: {fileID: 5280067682064400094, guid: 490195d0c2c0b1147bed32c20037e656, type: 2}
|
||||||
value: {fileID: 897224936}
|
value: {fileID: 897224936}
|
||||||
- key: {fileID: -331109556353995784, guid: 490195d0c2c0b1147bed32c20037e656, type: 2}
|
- key: {fileID: -331109556353995784, guid: 490195d0c2c0b1147bed32c20037e656, type: 2}
|
||||||
@ -64938,6 +64936,10 @@ PlayableDirector:
|
|||||||
value: {fileID: 2082519387}
|
value: {fileID: 2082519387}
|
||||||
- key: {fileID: -9153701530900657781, guid: 490195d0c2c0b1147bed32c20037e656, type: 2}
|
- key: {fileID: -9153701530900657781, guid: 490195d0c2c0b1147bed32c20037e656, type: 2}
|
||||||
value: {fileID: 1623308590}
|
value: {fileID: 1623308590}
|
||||||
|
- key: {fileID: 5228063916436333575, guid: 490195d0c2c0b1147bed32c20037e656, type: 2}
|
||||||
|
value: {fileID: 1842047664}
|
||||||
|
- key: {fileID: 6585408633701472423, guid: 490195d0c2c0b1147bed32c20037e656, type: 2}
|
||||||
|
value: {fileID: 942457368}
|
||||||
m_ExposedReferences:
|
m_ExposedReferences:
|
||||||
m_References: []
|
m_References: []
|
||||||
--- !u!114 &1561347668
|
--- !u!114 &1561347668
|
||||||
@ -104735,6 +104737,11 @@ PrefabInstance:
|
|||||||
propertyPath: MainTex
|
propertyPath: MainTex
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 2800000, guid: 48efe854dfe8c274fac2bab3b5762fda, type: 3}
|
objectReference: {fileID: 2800000, guid: 48efe854dfe8c274fac2bab3b5762fda, type: 3}
|
||||||
|
- target: {fileID: 7272785262801721381, guid: c42ca1dac4e598d439d97bc5398228f8,
|
||||||
|
type: 3}
|
||||||
|
propertyPath: isInStance
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: c42ca1dac4e598d439d97bc5398228f8, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: c42ca1dac4e598d439d97bc5398228f8, type: 3}
|
||||||
--- !u!1 &4002677323983680167 stripped
|
--- !u!1 &4002677323983680167 stripped
|
||||||
|
|||||||
@ -6,42 +6,52 @@ namespace DongWuYiXue.QiGuanChaGuan
|
|||||||
public class BaoLuHuiYanState : FsmState<FSMManager>
|
public class BaoLuHuiYanState : FsmState<FSMManager>
|
||||||
{
|
{
|
||||||
bool isChaRu;
|
bool isChaRu;
|
||||||
|
float chaRuValue;
|
||||||
Coroutine cor;
|
Coroutine cor;
|
||||||
public override void OnStateEnter()
|
public override void OnStateEnter()
|
||||||
{
|
{
|
||||||
base.OnStateEnter();
|
base.OnStateEnter();
|
||||||
this.Log("进入暴露会厌状态");
|
this.Log("进入暴露会厌状态");
|
||||||
|
isChaRu = false;
|
||||||
|
chaRuValue = 0;
|
||||||
fsm.ShowCamera("暴露会厌_Camera");
|
fsm.ShowCamera("暴露会厌_Camera");
|
||||||
fsm.ShowTip(1);
|
fsm.ShowTip(1);
|
||||||
fsm.PlayBgm(1);
|
fsm.PlayBgm(1);
|
||||||
cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
|
//cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
|
||||||
{
|
//{
|
||||||
isChaRu = true;
|
isChaRu = true;
|
||||||
});
|
//});
|
||||||
}
|
}
|
||||||
public override void OnStateStay()
|
public override void OnStateStay()
|
||||||
{
|
{
|
||||||
base.OnStateStay();
|
base.OnStateStay();
|
||||||
if (isChaRu)
|
if (isChaRu)
|
||||||
{
|
{
|
||||||
isChaRu = false;
|
if (Input.GetKeyDown(KeyCode.L))
|
||||||
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
|
||||||
{
|
{
|
||||||
fsm.AddScore(6, 0);
|
chaRuValue = 1;
|
||||||
}
|
}
|
||||||
if (fsm.main_gameModel.modeType == ModeType.KaoHe)
|
fsm.PlayClip("±©Â¶»áÑá_TimeLine", null, chaRuValue);
|
||||||
{
|
if (chaRuValue >= 1.0f)
|
||||||
fsm.AddScore(6, 0);
|
|
||||||
}
|
|
||||||
fsm.PlayClip("±©Â¶»áÑá_TimeLine", () =>
|
|
||||||
{
|
{
|
||||||
|
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
||||||
|
{
|
||||||
|
fsm.AddScore(6, 0);
|
||||||
|
}
|
||||||
|
if (fsm.main_gameModel.modeType == ModeType.KaoHe)
|
||||||
|
{
|
||||||
|
fsm.AddScore(6, 0);
|
||||||
|
}
|
||||||
|
isChaRu = false;
|
||||||
|
chaRuValue = 0;
|
||||||
fsm.nextState = true;
|
fsm.nextState = true;
|
||||||
});
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public override void OnStateExit()
|
public override void OnStateExit()
|
||||||
{
|
{
|
||||||
base.OnStateExit();
|
base.OnStateExit();
|
||||||
|
chaRuValue = 0;
|
||||||
isChaRu = false;
|
isChaRu = false;
|
||||||
if (null != cor)
|
if (null != cor)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -6,36 +6,37 @@ namespace DongWuYiXue.QiGuanChaGuan
|
|||||||
public class ChaRuQiGuanDaoGuanState : FsmState<FSMManager>
|
public class ChaRuQiGuanDaoGuanState : FsmState<FSMManager>
|
||||||
{
|
{
|
||||||
bool isChaRu;
|
bool isChaRu;
|
||||||
|
float chaRuValue;
|
||||||
Coroutine cor;
|
Coroutine cor;
|
||||||
public override void OnStateEnter()
|
public override void OnStateEnter()
|
||||||
{
|
{
|
||||||
base.OnStateEnter();
|
base.OnStateEnter();
|
||||||
this.Log("½øÈë²åÈëÆø¹Üµ¼¹Ü״̬");
|
this.Log("½øÈë²åÈëÆø¹Üµ¼¹Ü״̬");
|
||||||
|
isChaRu = false;
|
||||||
|
chaRuValue = 0;
|
||||||
fsm.ShowCamera("²åÈëÆø¹Üµ¼¹Ü_Camera");
|
fsm.ShowCamera("²åÈëÆø¹Üµ¼¹Ü_Camera");
|
||||||
fsm.ShowTip(1);
|
fsm.ShowTip(1);
|
||||||
fsm.PlayBgm(1);
|
fsm.PlayBgm(1);
|
||||||
cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
|
//cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
|
||||||
{
|
//{
|
||||||
isChaRu = true;
|
isChaRu = true;
|
||||||
});
|
//});
|
||||||
|
|
||||||
}
|
}
|
||||||
public override void OnStateStay()
|
public override void OnStateStay()
|
||||||
{
|
{
|
||||||
base.OnStateStay();
|
base.OnStateStay();
|
||||||
if (isChaRu)
|
if (isChaRu)
|
||||||
{
|
{
|
||||||
isChaRu = false;
|
|
||||||
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
if (Input.GetKeyDown(KeyCode.L))
|
||||||
{
|
{
|
||||||
fsm.AddScore(8, 0);
|
chaRuValue = 1;
|
||||||
}
|
}
|
||||||
if (fsm.main_gameModel.modeType == ModeType.KaoHe)
|
fsm.PlayClip("²åÈëÆø¹Üµ¼¹Ü_TimeLine", null, chaRuValue);
|
||||||
{
|
if (chaRuValue >= 1.0f)
|
||||||
fsm.AddScore(6, 0);
|
|
||||||
}
|
|
||||||
fsm.PlayClip("²åÈëÆø¹Üµ¼¹Ü_TimeLine", () =>
|
|
||||||
{
|
{
|
||||||
|
isChaRu = false;
|
||||||
|
chaRuValue = 0;
|
||||||
if (fsm.main_gameModel.modeType == ModeType.KaoHe)
|
if (fsm.main_gameModel.modeType == ModeType.KaoHe)
|
||||||
{
|
{
|
||||||
fsm.ShowTxtQuestion(3, 3, 1, () =>
|
fsm.ShowTxtQuestion(3, 3, 1, () =>
|
||||||
@ -45,15 +46,25 @@ namespace DongWuYiXue.QiGuanChaGuan
|
|||||||
}
|
}
|
||||||
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
||||||
{
|
{
|
||||||
|
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
||||||
|
{
|
||||||
|
fsm.AddScore(8, 0);
|
||||||
|
}
|
||||||
|
if (fsm.main_gameModel.modeType == ModeType.KaoHe)
|
||||||
|
{
|
||||||
|
fsm.AddScore(6, 0);
|
||||||
|
}
|
||||||
fsm.nextState = true;
|
fsm.nextState = true;
|
||||||
}
|
}
|
||||||
});
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public override void OnStateExit()
|
public override void OnStateExit()
|
||||||
{
|
{
|
||||||
base.OnStateExit();
|
base.OnStateExit();
|
||||||
isChaRu = false;
|
isChaRu = false;
|
||||||
|
chaRuValue = 0;
|
||||||
if (null != cor)
|
if (null != cor)
|
||||||
{
|
{
|
||||||
Game.Instance.IEnumeratorManager.Stop(cor);
|
Game.Instance.IEnumeratorManager.Stop(cor);
|
||||||
|
|||||||
@ -12,42 +12,52 @@ namespace DongWuYiXue.QiGuanChaGuan
|
|||||||
|
|
||||||
Coroutine cor;
|
Coroutine cor;
|
||||||
|
|
||||||
|
float openValue;
|
||||||
public override void OnStateEnter()
|
public override void OnStateEnter()
|
||||||
{
|
{
|
||||||
base.OnStateEnter();
|
base.OnStateEnter();
|
||||||
this.Log("½øÈë´ò¿ª¿Úǻ״̬");
|
this.Log("½øÈë´ò¿ª¿Úǻ״̬");
|
||||||
isOpen = false;
|
isOpen = false;
|
||||||
|
openValue = 0;
|
||||||
fsm.ShowCamera("´ò¿ª¿ÚÇ»1_Camera");
|
fsm.ShowCamera("´ò¿ª¿ÚÇ»1_Camera");
|
||||||
fsm.ShowTip(1);
|
fsm.ShowTip(1);
|
||||||
fsm.PlayBgm(1);
|
fsm.PlayBgm(1);
|
||||||
cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
|
openValue = 0;
|
||||||
{
|
//cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
|
||||||
|
//{
|
||||||
isOpen = true;
|
isOpen = true;
|
||||||
});
|
//});
|
||||||
}
|
}
|
||||||
public override void OnStateStay()
|
public override void OnStateStay()
|
||||||
{
|
{
|
||||||
base.OnStateStay();
|
base.OnStateStay();
|
||||||
if (isOpen)
|
if (isOpen)
|
||||||
{
|
{
|
||||||
isOpen = false;
|
if (Input.GetKeyDown(KeyCode.L))
|
||||||
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
|
||||||
{
|
{
|
||||||
fsm.AddScore(6, 0);
|
openValue = 1;
|
||||||
}
|
}
|
||||||
if (fsm.main_gameModel.modeType == ModeType.KaoHe)
|
fsm.PlayClip("´ò¿ª¿ÚÇ»1_TimeLine", null, openValue);
|
||||||
{
|
if (openValue >= 1.0f)
|
||||||
fsm.AddScore(6, 0);
|
|
||||||
}
|
|
||||||
fsm.PlayClip("´ò¿ª¿ÚÇ»1_TimeLine", () =>
|
|
||||||
{
|
{
|
||||||
|
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
||||||
|
{
|
||||||
|
fsm.AddScore(6, 0);
|
||||||
|
}
|
||||||
|
if (fsm.main_gameModel.modeType == ModeType.KaoHe)
|
||||||
|
{
|
||||||
|
fsm.AddScore(6, 0);
|
||||||
|
}
|
||||||
|
isOpen = false;
|
||||||
|
openValue = 0;
|
||||||
fsm.nextState = true;
|
fsm.nextState = true;
|
||||||
});
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public override void OnStateExit()
|
public override void OnStateExit()
|
||||||
{
|
{
|
||||||
base.OnStateExit();
|
base.OnStateExit();
|
||||||
|
openValue = 0;
|
||||||
isOpen = false;
|
isOpen = false;
|
||||||
if (null != cor)
|
if (null != cor)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -37,14 +37,43 @@ ModelImporter:
|
|||||||
animationDoRetargetingWarnings: 0
|
animationDoRetargetingWarnings: 0
|
||||||
importAnimatedCustomProperties: 0
|
importAnimatedCustomProperties: 0
|
||||||
importConstraints: 0
|
importConstraints: 0
|
||||||
animationCompression: 1
|
animationCompression: 0
|
||||||
animationRotationError: 0.5
|
animationRotationError: 0.5
|
||||||
animationPositionError: 0.5
|
animationPositionError: 0.5
|
||||||
animationScaleError: 0.5
|
animationScaleError: 0.5
|
||||||
animationWrapMode: 0
|
animationWrapMode: 0
|
||||||
extraExposedTransformPaths: []
|
extraExposedTransformPaths: []
|
||||||
extraUserProperties: []
|
extraUserProperties: []
|
||||||
clipAnimations: []
|
clipAnimations:
|
||||||
|
- serializedVersion: 16
|
||||||
|
name: Take 001
|
||||||
|
takeName: Take 001
|
||||||
|
internalID: 0
|
||||||
|
firstFrame: 1
|
||||||
|
lastFrame: 60
|
||||||
|
wrapMode: 0
|
||||||
|
orientationOffsetY: 0
|
||||||
|
level: 0
|
||||||
|
cycleOffset: 0
|
||||||
|
loop: 0
|
||||||
|
hasAdditiveReferencePose: 0
|
||||||
|
loopTime: 1
|
||||||
|
loopBlend: 0
|
||||||
|
loopBlendOrientation: 0
|
||||||
|
loopBlendPositionY: 0
|
||||||
|
loopBlendPositionXZ: 0
|
||||||
|
keepOriginalOrientation: 0
|
||||||
|
keepOriginalPositionY: 1
|
||||||
|
keepOriginalPositionXZ: 0
|
||||||
|
heightFromFeet: 0
|
||||||
|
mirror: 0
|
||||||
|
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||||
|
curves: []
|
||||||
|
events: []
|
||||||
|
transformMask: []
|
||||||
|
maskType: 3
|
||||||
|
maskSource: {instanceID: 0}
|
||||||
|
additiveReferencePoseFrame: 1
|
||||||
isReadable: 0
|
isReadable: 0
|
||||||
meshes:
|
meshes:
|
||||||
lODScreenPercentages: []
|
lODScreenPercentages: []
|
||||||
|
|||||||
@ -188,7 +188,7 @@ PlayerSettings:
|
|||||||
APKExpansionFiles: 0
|
APKExpansionFiles: 0
|
||||||
keepLoadedShadersAlive: 0
|
keepLoadedShadersAlive: 0
|
||||||
StripUnusedMeshComponents: 0
|
StripUnusedMeshComponents: 0
|
||||||
VertexChannelCompressionMask: 4054
|
VertexChannelCompressionMask: 0
|
||||||
iPhoneSdkVersion: 988
|
iPhoneSdkVersion: 988
|
||||||
iOSTargetOSVersionString: 11.0
|
iOSTargetOSVersionString: 11.0
|
||||||
tvOSSdkVersion: 0
|
tvOSSdkVersion: 0
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user