using FSM; namespace YiLiao.JingMaiLiuZhiZhen { public class HeDuiShuYePingQianState : FsmState { public override void OnStateEnter() { base.OnStateEnter(); fsm.ShowTip(0, true); fsm.ShowCamera("HeDuiShuYePingQianState_Camera"); fsm.PlayClip("؛ث¶شتنز؛ئ؟ا©", () => { fsm.nextState = true; }); } public override void OnStateStay() { base.OnStateStay(); } public override void OnStateExit() { base.OnStateExit(); fsm.nextState = false; } } }