using FSM; namespace YiLiao.JingMaiLiuZhiZhen { public class XuanQuJingMaiState : FsmState { public override void OnStateEnter() { base.OnStateEnter(); fsm.ShowCamera("XuanQuJingMaiState_Camera"); fsm.PlayClip("ѡȡ¾²Âö", () => { fsm.nextState = true; }); } public override void OnStateExit() { base.OnStateExit(); fsm.nextState = false; } } }