2025-09-19 17:28:05 +08:00

52 lines
1.7 KiB
C#

using FSM;
namespace YiLiao.JingMaiLiuZhiZhen
{
public class BeiShuYeTieState : FsmState<FSMManager>
{
public override void OnStateEnter()
{
base.OnStateEnter();
fsm.ShowCamera("BeiShuYeTieState_Camera");
fsm.ShowTip(0);
fsm.PlayBgm(0);
fsm.Light_EnableInteraction("医用胶布");
fsm.ShowArrow("请点击医用胶布","医用胶布");
fsm.ShowTipBtn(() => {
fsm.Light_EnableInteraction("医用胶布", true);
fsm.ShowArrow("请点击医用胶布", "医用胶布",0, 0, 5, true);
},2);
fsm.InteractionDown("医用胶布", obj => {
fsm.HideTipBtn();
fsm.AddScore(1, 1);
fsm.HideArrow();
fsm.Unlight_DisableInteraction("医用胶布");
fsm.InteractionDown("医用胶布",null);
fsm.PlayClip("备输液贴", () => {
fsm.Show_Light_EnableInteraction("透明敷贴",true);
fsm.ShowArrow("请点击透明敷贴", "透明敷贴", 0, 2, 5, true);
});
});
fsm.InteractionDown("透明敷贴", obj => {
if(fsm.main_gameModel.modeType == ZXKFramework.ModeType.ShiXun)
{
fsm.AddScore(1, 2);
}
fsm.HideArrow();
fsm.Hide_Unlight_DisableInteraction("透明敷贴");
fsm.InteractionDown("透明敷贴",null);
fsm.PlayClip("备输液贴2", () => {
fsm.nextState = true;
});
});
}
public override void OnStateExit()
{
base.OnStateExit();
fsm.nextState= false;
}
}
}