2025-09-19 17:28:05 +08:00

40 lines
1.2 KiB
C#

using FSM;
namespace YiLiao.JingMaiLiuZhiZhen
{
public class GuDingTieTouMingFuTieState : FsmState<FSMManager>
{
public override void OnStateEnter()
{
base.OnStateEnter();
fsm.ShowCamera("TieTouMingFuTieState_Camera");
fsm.ShowTip(0);
fsm.PlayBgm(0);
fsm.Show_Light_EnableInteraction("透明敷贴放好");
fsm.ShowArrow("请点击粘贴透明敷贴", "透明敷贴放好");
fsm.ShowTipBtn(() => {
fsm.Show_Light_EnableInteraction("透明敷贴放好", true);
fsm.ShowArrow("请点击粘贴透明敷贴", "透明敷贴放好",0, 0, 5, true);
},2);
fsm.InteractionDown("透明敷贴放好", args => {
fsm.HideTipBtn();
fsm.AddScore(1, 1);
fsm.ShowTip(1, true);
fsm.HideArrow();
fsm.Hide_Unlight_DisableInteraction("透明敷贴放好");
fsm.InteractionDown("透明敷贴放好",null);
fsm.PlayClip("粘贴透明敷贴", () => {
fsm.nextState = true;
});
});
}
public override void OnStateExit()
{
base.OnStateExit();
fsm.nextState = false;
}
}
}