2025-09-19 17:28:05 +08:00

27 lines
733 B
C#

using RenderHeads.Media.AVProVideo;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using ZXKFramework;
namespace YiLiao.JingMaiLiuZhiZhen {
public class PlayVideo : MonoBehaviour
{
public GameObject maxObj;
DisplayUGUI displayUGUI;
private void Start()
{
displayUGUI = maxObj.FindFirst<DisplayUGUI>("disPlay");
GetComponent<Button>().onClick.AddListener(Play);
}
private void Play()
{
maxObj.gameObject.SetActive(true);
displayUGUI.Player = GetComponentInParent<MediaPlayer>();
GetComponentInParent<MediaPlayer>().Play();
}
}
}