using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace ZXKFramework { public class ZhiXueKeMainUI : UIBase { private ZhiXueKeModel loZhiXueKeModel; public override string GroupName => UIGroup.Main.ToString(); public override string Name => "ZhiXueKeMainUI"; public override void Init(IUIManager uictrl) { base.Init(uictrl); loZhiXueKeModel = MVC.GetModel(); } } }