/// ///******************************************************** /// 作者: DDG /// 日期: 2024/10/18 17:05:54 /// 功能: Start场景UI ///******************************************************** /// using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using ZXKFramework; public class StartWnd : UIBase { public override string GroupName => "StartWnd"; public override string Name => "StartWnd"; Button enter_Btn; public override void Init(IUIManager uictrl) { base.Init(uictrl); enter_Btn = transform.FindFirst