2025-05-09 10:20:30 +08:00

27 lines
634 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BTInPos : MonoBehaviour
{
public GameObject pos;
public Camera cam;
Vector3 vec;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (cam&&pos)
{
Vector3 x = cam.WorldToScreenPoint(pos.transform.position);
//RectTransformUtility.ScreenPointToWorldPointInRectangle(transform.parent.parent.GetComponent<RectTransform>(), x, cam, out vec);
transform.position = x;
}
}
}