46 lines
1.0 KiB
C#
46 lines
1.0 KiB
C#
/// <summary>
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///********************************************************
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/// 作者: DDG
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/// 日期: 2024/10/18 17:05:54
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/// 功能: Start场景UI
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///********************************************************
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/// <summary>
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using ZXKFramework;
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public class StartWnd : UIBase
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{
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public override string GroupName => "StartWnd";
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public override string Name => "StartWnd";
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Button enter_Btn;
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public override void Init(IUIManager uictrl)
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{
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base.Init(uictrl);
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enter_Btn = transform.FindFirst<Button>("enter_Btn");
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enter_Btn.onClick.AddListener(() =>
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{
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Game.Instance.sceneManager.LoadLevel("Main", (yes, num) =>
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{
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if (yes)
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{
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uiManager.CloseUI<StartWnd>();
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uiManager.ShowUI<MainWnd>();
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}
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});
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});
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}
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public override void Show()
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{
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base.Show();
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}
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}
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