2025-05-09 10:20:30 +08:00

46 lines
1.0 KiB
C#

/// <summary>
///********************************************************
/// 作者: DDG
/// 日期: 2024/10/18 17:05:54
/// 功能: Start场景UI
///********************************************************
/// <summary>
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using ZXKFramework;
public class StartWnd : UIBase
{
public override string GroupName => "StartWnd";
public override string Name => "StartWnd";
Button enter_Btn;
public override void Init(IUIManager uictrl)
{
base.Init(uictrl);
enter_Btn = transform.FindFirst<Button>("enter_Btn");
enter_Btn.onClick.AddListener(() =>
{
Game.Instance.sceneManager.LoadLevel("Main", (yes, num) =>
{
if (yes)
{
uiManager.CloseUI<StartWnd>();
uiManager.ShowUI<MainWnd>();
}
});
});
}
public override void Show()
{
base.Show();
}
}