2025-05-09 10:20:30 +08:00

23 lines
520 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using ZXKFramework;
namespace ZXKFramework
{
public class ZhiXueKeLauncher : MonoBehaviour
{
private ZhiXueKeModel loZhiXueKeModel;
protected void Start()
{
MVC.RegisterModel(new ZhiXueKeModel());
loZhiXueKeModel = MVC.GetModel<ZhiXueKeModel>();
loZhiXueKeModel.Init();
Game.Instance.fsm.ChangeState<ZhiXueKeStartState>();
}
}
}