2025-05-09 10:20:30 +08:00

21 lines
379 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using ZXKFramework;
public class SaveDemoTest : MonoBehaviour
{
//scoremo
private void Start()
{
}
void Update()
{
if (Input.GetKeyDown(KeyCode.M))
{
//Game.Instance.save.SaveString("Save测试", index++.ToString());
}
}
}