21 lines
379 B
C#
21 lines
379 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using ZXKFramework;
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public class SaveDemoTest : MonoBehaviour
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{
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//scoremo
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private void Start()
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{
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}
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void Update()
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{
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if (Input.GetKeyDown(KeyCode.M))
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{
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//Game.Instance.save.SaveString("Save测试", index++.ToString());
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}
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}
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}
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