2025-05-09 10:20:30 +08:00

23 lines
513 B
C#

using QuickOutline;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using ZXKFramework;
public class ShiTuBomb : Bomb
{
Adsorb adsorb = new Adsorb();
private void Start()
{
adsorb.Init(transform);
foreach (Transform obj in transform)
{
MouseMoveObj loMouseMoveObj = obj.GetOrAddComponent<MouseMoveObj>();
loMouseMoveObj.isMove = false;
loMouseMoveObj.up += m =>
{
};
}
}
}