25 lines
511 B
C#
25 lines
511 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using ZXKFramework;
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public class ShiTuEvent : IGameEvent
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{
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public string eventData;
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}
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public class ShiTuLauncher : MonoBehaviour
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{
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public ModelChildShowOne allModel;
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public static ShiTuLauncher Instance;
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void Start()
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{
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Instance = this;
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MVC.RegisterModel(new ShiTuData());
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MVC.GetModel<ShiTuData>().Init();
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Game.Instance.fsm.ChangeState<ShiTuStateMain>();
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}
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}
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