2025-05-09 10:20:30 +08:00

25 lines
511 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using ZXKFramework;
public class ShiTuEvent : IGameEvent
{
public string eventData;
}
public class ShiTuLauncher : MonoBehaviour
{
public ModelChildShowOne allModel;
public static ShiTuLauncher Instance;
void Start()
{
Instance = this;
MVC.RegisterModel(new ShiTuData());
MVC.GetModel<ShiTuData>().Init();
Game.Instance.fsm.ChangeState<ShiTuStateMain>();
}
}