13 lines
312 B
C#
13 lines
312 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using ZXKFramework;
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public class ShiTuShowModelItem : MonoBehaviour
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{
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private IEnumerator OnMouseUp()
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{
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yield return new WaitForFixedUpdate();
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Game.Instance.fsm.ChangeState<ShiTuStateShowModel>(name);
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}
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}
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