2025-05-09 10:20:30 +08:00

22 lines
554 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using ZXKFramework;
public class ShiTuModelShowUI : UIBase
{
public override string GroupName => UIGroup.Main.ToString();
public override string Name => "ShiTuModelShowUI";
public override void Init(IUIManager uictrl)
{
base.Init(uictrl);
transform.FindFirst<Button>("Back").onClick.AddListener(() =>
{
Game.Instance.eventManager.Raise(new ShiTuEvent() { eventData = "Back" });
});
}
}