22 lines
554 B
C#
22 lines
554 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using ZXKFramework;
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public class ShiTuModelShowUI : UIBase
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{
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public override string GroupName => UIGroup.Main.ToString();
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public override string Name => "ShiTuModelShowUI";
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public override void Init(IUIManager uictrl)
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{
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base.Init(uictrl);
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transform.FindFirst<Button>("Back").onClick.AddListener(() =>
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{
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Game.Instance.eventManager.Raise(new ShiTuEvent() { eventData = "Back" });
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});
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}
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}
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