2025-05-09 10:20:30 +08:00

38 lines
1.2 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using ZXKFramework;
public class ShiTuPanel : UIBase
{
public override string GroupName => UIGroup.Main.ToString();
public override string Name => "ShiTuPanel";
public override void Init(IUIManager uictrl)
{
base.Init(uictrl);
Transform loSelect = transform.FindFirst<Transform>("Select");
foreach (Transform item in loSelect)
{
item.GetComponent<Button>().onClick.AddListener(() =>
{
Game.Instance.eventManager.Raise(new ShiTuEvent() { eventData = item.name });
});
}
transform.FindFirst<Button>("Last").onClick.AddListener(() =>
{
Game.Instance.eventManager.Raise(new ShiTuEvent() { eventData = "Last" });
});
transform.FindFirst<Button>("Next").onClick.AddListener(() =>
{
Game.Instance.eventManager.Raise(new ShiTuEvent() { eventData = "Next" });
});
transform.FindFirst<Button>("ChaiBtn").onClick.AddListener(() =>
{
Game.Instance.eventManager.Raise(new ShiTuEvent() { eventData = "ChaiBtn" });
});
}
}