2025-05-09 10:20:30 +08:00

38 lines
671 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SHS : MonoBehaviour
{
Vector3 startP;
GameObject overlop;
// Start is called before the first frame update
void Start()
{
startP = transform.position;
overlop = null;
}
public string getOverlop()
{
return overlop ? overlop.name : "";
}
public void Restart() {
overlop = null;
transform.position = startP;
}
private void OnTriggerEnter(Collider other)
{
overlop = other.gameObject;
}
private void OnTriggerExit(Collider other)
{
overlop = null;
}
}