32 lines
855 B
C#
32 lines
855 B
C#
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
using ZXKFramework;
|
|
|
|
public class LocalLicenseCreateTools : MonoBehaviour
|
|
{
|
|
LocalLicenseManager localLicenseManager = new LocalLicenseManager();
|
|
|
|
void Start()
|
|
{
|
|
transform.FindFirst<Button>("Open").onClick.AddListener(localLicenseManager.OpenPath);
|
|
transform.FindFirst<Button>("BtnCreate").onClick.AddListener(localLicenseManager.CreateLicense);
|
|
transform.FindFirst<Button>("Btn (1)").onClick.AddListener(localLicenseManager.CreateLicense);
|
|
|
|
localLicenseManager.callBack += (m, n) =>
|
|
{
|
|
|
|
};
|
|
|
|
if (!localLicenseManager.ReadLicence())
|
|
{
|
|
Game.Instance.tipManager.ShowTip("没有License 程序无法启动");
|
|
return;
|
|
}
|
|
}
|
|
|
|
void Update()
|
|
{
|
|
localLicenseManager?.Update();
|
|
}
|
|
}
|