QuanYi/Assets/_Scripts/Demo/LocalLicenseDemo/LocalLicenseCreateTools.cs
2025-05-09 10:20:30 +08:00

32 lines
855 B
C#

using UnityEngine;
using UnityEngine.UI;
using ZXKFramework;
public class LocalLicenseCreateTools : MonoBehaviour
{
LocalLicenseManager localLicenseManager = new LocalLicenseManager();
void Start()
{
transform.FindFirst<Button>("Open").onClick.AddListener(localLicenseManager.OpenPath);
transform.FindFirst<Button>("BtnCreate").onClick.AddListener(localLicenseManager.CreateLicense);
transform.FindFirst<Button>("Btn (1)").onClick.AddListener(localLicenseManager.CreateLicense);
localLicenseManager.callBack += (m, n) =>
{
};
if (!localLicenseManager.ReadLicence())
{
Game.Instance.tipManager.ShowTip("没有License 程序无法启动");
return;
}
}
void Update()
{
localLicenseManager?.Update();
}
}