19 lines
477 B
C#
19 lines
477 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using ZXKFramework;
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public class MianTiaoJiDemo : MonoBehaviour
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{
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MoveObjManager move = new MoveObjManager();
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void Start()
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{
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move.Init(transform, 1f, true);
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}
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private void Update()
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{
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if (Input.GetKeyDown(KeyCode.K)) move.Move(true);
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if (Input.GetKeyDown(KeyCode.L)) move.Move(false);
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if (Input.GetKeyDown(KeyCode.J)) move.Pause();
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}
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}
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