%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &136677170547934370 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2415073666319682518} - component: {fileID: 727026215563088368} - component: {fileID: 3183402688576652465} - component: {fileID: 6124645145436746056} m_Layer: 0 m_Name: Capsule m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2415073666319682518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136677170547934370} m_LocalRotation: {x: -0.6165596, y: -0.37913656, z: -0.37165672, w: 0.58136135} m_LocalPosition: {x: 0.0774616, y: -0.07304618, z: -0.3560505} m_LocalScale: {x: 0.15, y: 0.15000002, z: 0.15000002} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 8026107323148237543} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &727026215563088368 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136677170547934370} m_Mesh: {fileID: 0} --- !u!23 &3183402688576652465 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136677170547934370} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02a2e79c94388c141bb8d57508494296, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &6124645145436746056 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136677170547934370} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 0.09 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 3425867046918034396} point1Dir: {x: 0, y: 1, z: 0} point2: {fileID: 5782600395667471997} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0} --- !u!1 &640953193481614352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3425867046918034396} m_Layer: 0 m_Name: start m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3425867046918034396 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 640953193481614352} m_LocalRotation: {x: 0.30307308, y: 0.050860763, z: -0.15306719, w: 0.9392179} m_LocalPosition: {x: 0.04403037, y: -0.41555494, z: -0.3928126} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8026107323148237543} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 35.794, y: 0.194, z: -18.451} --- !u!1 &764154649322920019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7079883861980909487} - component: {fileID: 6670765144074380022} - component: {fileID: 6375880050931562830} - component: {fileID: 5492847955384661382} m_Layer: 0 m_Name: Capsule (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7079883861980909487 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764154649322920019} m_LocalRotation: {x: 0.6057237, y: -0.3677139, z: 0.36512232, w: 0.6037973} m_LocalPosition: {x: -0.23311166, y: -0.040918045, z: 0.00032513216} m_LocalScale: {x: 0.15000002, y: 0.15, z: 0.15} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 8026107323148237543} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6670765144074380022 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764154649322920019} m_Mesh: {fileID: 0} --- !u!23 &6375880050931562830 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764154649322920019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02a2e79c94388c141bb8d57508494296, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &5492847955384661382 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 764154649322920019} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 1 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 0} point1Dir: {x: 0, y: -1, z: 0} point2: {fileID: 0} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0} --- !u!1 &3447653219543099824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5782600395667471997} m_Layer: 0 m_Name: end (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5782600395667471997 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3447653219543099824} m_LocalRotation: {x: -0.3185334, y: -0.4237695, z: 0.50948185, w: 0.67777884} m_LocalPosition: {x: 0.1201, y: 0.1752, z: -0.2914} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8026107323148237543} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -64.029, z: 73.863} --- !u!1 &6149462440764393966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8026107323148237543} - component: {fileID: 2088825707168176489} - component: {fileID: 2675060395430409575} m_Layer: 0 m_Name: Line035 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8026107323148237543 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6149462440764393966} m_LocalRotation: {x: 0.686343, y: -0.17009282, z: -0.17009342, w: 0.68634546} m_LocalPosition: {x: 0.09772658, y: -0.20528011, z: -0.105501175} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3425867046918034396} - {fileID: 2415073666319682518} - {fileID: 5782600395667471997} - {fileID: 6125666196817033217} - {fileID: 7079883861980909487} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2088825707168176489 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6149462440764393966} m_Mesh: {fileID: 8489778906868738531, guid: 9d4edecdb9127064bb010ac981cec2d6, type: 3} --- !u!23 &2675060395430409575 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6149462440764393966} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02a2e79c94388c141bb8d57508494296, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7092854480048534012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6125666196817033217} - component: {fileID: 7509610476506138722} - component: {fileID: 122533107122759560} - component: {fileID: 8390241134694860886} m_Layer: 0 m_Name: Capsule (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6125666196817033217 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7092854480048534012} m_LocalRotation: {x: 0.0026773505, y: -0.5095934, z: 0.0016120073, w: 0.8604097} m_LocalPosition: {x: -0.037520085, y: 0.14879325, z: -0.10653852} m_LocalScale: {x: 0.15, y: 0.15000002, z: 0.15} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 8026107323148237543} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7509610476506138722 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7092854480048534012} m_Mesh: {fileID: 0} --- !u!23 &122533107122759560 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7092854480048534012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02a2e79c94388c141bb8d57508494296, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &8390241134694860886 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7092854480048534012} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 0.09 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 5782600395667471997} point1Dir: {x: 0, y: -1, z: 0} point2: {fileID: 0} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0}