%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &4752515855192497844 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4752515855192497845} m_Layer: 0 m_Name: end (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4752515855192497845 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515855192497844} m_LocalRotation: {x: -0.2903223, y: 0.50361186, z: -0.71750236, w: -0.38376874} m_LocalPosition: {x: -0.1191, y: 0.3828, z: -0.3004} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2270746551036555432} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 109, y: 185.3, z: -52.5} --- !u!1 &4752515855589863346 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4752515855589863347} - component: {fileID: 4752515855589863358} - component: {fileID: 4752515855589863345} - component: {fileID: 4752515855589863344} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4752515855589863347 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515855589863346} m_LocalRotation: {x: 0.4551223, y: 0.086885035, z: -0.2939866, w: 0.8359944} m_LocalPosition: {x: -0.05247056, y: 0.28832877, z: -0.17046778} m_LocalScale: {x: 0.15, y: 0.15000002, z: 0.15000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2270746551036555432} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -189.197, y: 185.3, z: 99.991} --- !u!33 &4752515855589863358 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515855589863346} m_Mesh: {fileID: 0} --- !u!23 &4752515855589863345 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515855589863346} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02a2e79c94388c141bb8d57508494296, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &4752515855589863344 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515855589863346} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 0.999 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 4752515855192497845} point1Dir: {x: 0, y: -1, z: 0} point2: {fileID: 0} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0} --- !u!1 &4752515855754107431 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4752515855754107428} - component: {fileID: 4752515855754107427} - component: {fileID: 4752515855754107426} - component: {fileID: 4752515855754107429} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4752515855754107428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515855754107431} m_LocalRotation: {x: 0.41559508, y: -0.4760023, z: -0.57741386, w: 0.5170066} m_LocalPosition: {x: -0.11205466, y: 0.10251765, z: 0.0064971745} m_LocalScale: {x: 0.15000002, y: 0.15, z: 0.15000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2270746551036555432} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -189.197, y: 185.3, z: 99.991} --- !u!33 &4752515855754107427 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515855754107431} m_Mesh: {fileID: 0} --- !u!23 &4752515855754107426 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515855754107431} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02a2e79c94388c141bb8d57508494296, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &4752515855754107429 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515855754107431} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 0.999 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 0} point1Dir: {x: 0, y: -1, z: 0} point2: {fileID: 0} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0} --- !u!1 &4752515855787392112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4752515855787392113} m_Layer: 0 m_Name: start m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4752515855787392113 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515855787392112} m_LocalRotation: {x: -0.4329141, y: -0.8935856, z: 0.05225273, w: -0.10658234} m_LocalPosition: {x: -0.26676008, y: 0.28647006, z: -0.3355401} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2270746551036555432} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 10.7, y: 531.5, z: 50.9} --- !u!1 &4752515857111498484 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4752515857111498485} - component: {fileID: 4752515857111498480} - component: {fileID: 4752515857111498483} - component: {fileID: 4752515857111498482} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4752515857111498485 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515857111498484} m_LocalRotation: {x: 0.39087528, y: 0.53018796, z: 0.7269319, w: 0.1941322} m_LocalPosition: {x: -0.19424006, y: 0.34410727, z: -0.3292274} m_LocalScale: {x: 0.15000005, y: 0.15000004, z: 0.15000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2270746551036555432} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -42.35, y: 60.6, z: 146.793} --- !u!33 &4752515857111498480 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515857111498484} m_Mesh: {fileID: 0} --- !u!23 &4752515857111498483 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515857111498484} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02a2e79c94388c141bb8d57508494296, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &4752515857111498482 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4752515857111498484} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 0.999 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 4752515855787392113} point1Dir: {x: 0, y: 1, z: 0} point2: {fileID: 4752515855192497845} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0} --- !u!1 &6106226882167028960 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2270746551036555432} - component: {fileID: 6668770998606595498} - component: {fileID: 4850684482634577184} m_Layer: 0 m_Name: Line053 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2270746551036555432 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6106226882167028960} m_LocalRotation: {x: -0.7071068, y: 0.0000003371748, z: -0.0000003371748, w: 0.7071068} m_LocalPosition: {x: 0.096842945, y: 1.2057782, z: 0.14618447} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4752515855787392113} - {fileID: 4752515857111498485} - {fileID: 4752515855192497845} - {fileID: 4752515855589863347} - {fileID: 4752515855754107428} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6668770998606595498 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6106226882167028960} m_Mesh: {fileID: -2700960093887603842, guid: 9d4edecdb9127064bb010ac981cec2d6, type: 3} --- !u!23 &4850684482634577184 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6106226882167028960} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 02a2e79c94388c141bb8d57508494296, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}