%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1499425383486472642 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1499425383486472643} m_Layer: 0 m_Name: end (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1499425383486472643 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383486472642} m_LocalRotation: {x: 0.5769382, y: -0.14748695, z: -0.36021778, w: -0.71807593} m_LocalPosition: {x: -0.0911, y: -0.2087, z: -0.2973} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7193053394251601857} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -110.8, y: -215.03, z: -102.155} --- !u!1 &1499425383543861596 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1499425383543861597} - component: {fileID: 1499425383543861592} - component: {fileID: 1499425383543861595} - component: {fileID: 1499425383543861594} m_Layer: 0 m_Name: Cylinder (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1499425383543861597 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383543861596} m_LocalRotation: {x: -0.059508324, y: -0.48553416, z: -0.735102, w: 0.4694044} m_LocalPosition: {x: -0.12779754, y: -0.00027159974, z: -0.083016515} m_LocalScale: {x: 0.14999998, y: 0.15, z: 0.15000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7193053394251601857} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1499425383543861592 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383543861596} m_Mesh: {fileID: 0} --- !u!23 &1499425383543861595 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383543861596} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 50339b10dd80e7141b9253beffc2ca81, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &1499425383543861594 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383543861596} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 0.999 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 1499425383968223712} point1Dir: {x: 0, y: -1, z: 0} point2: {fileID: 0} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0} --- !u!1 &1499425383794060790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1499425383794060791} - component: {fileID: 1499425383794060786} - component: {fileID: 1499425383794060789} - component: {fileID: 1499425383794060788} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1499425383794060791 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383794060790} m_LocalRotation: {x: 0.28263843, y: 0.47186047, z: 0.5926946, w: 0.5883676} m_LocalPosition: {x: -0.15400898, y: -0.21503432, z: -0.3413893} m_LocalScale: {x: 0.15000004, y: 0.15, z: 0.15} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7193053394251601857} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1499425383794060786 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383794060790} m_Mesh: {fileID: 0} --- !u!23 &1499425383794060789 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383794060790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 50339b10dd80e7141b9253beffc2ca81, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &1499425383794060788 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383794060790} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 0.999 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 1499425384593790126} point1Dir: {x: 0, y: 1, z: 0} point2: {fileID: 1499425383486472643} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0} --- !u!1 &1499425383941592956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1499425383941592957} - component: {fileID: 1499425383941592952} - component: {fileID: 1499425383941592955} - component: {fileID: 1499425383941592954} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1499425383941592957 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383941592956} m_LocalRotation: {x: -0.19639179, y: -0.39225897, z: -0.8900048, w: 0.12431629} m_LocalPosition: {x: -0.07422934, y: -0.19469997, z: -0.27241436} m_LocalScale: {x: 0.15, y: 0.15000002, z: 0.15000002} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7193053394251601857} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1499425383941592952 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383941592956} m_Mesh: {fileID: 0} --- !u!23 &1499425383941592955 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383941592956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 50339b10dd80e7141b9253beffc2ca81, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &1499425383941592954 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383941592956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 0.999 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 1499425383486472643} point1Dir: {x: 0, y: -1, z: 0} point2: {fileID: 1499425383968223712} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0} --- !u!1 &1499425383968223715 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1499425383968223712} m_Layer: 0 m_Name: end (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1499425383968223712 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425383968223715} m_LocalRotation: {x: 0.7679505, y: 0.22940399, z: -0.40774843, w: -0.43745527} m_LocalPosition: {x: -0.069, y: -0.1707, z: -0.2452} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7193053394251601857} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -511, y: -289, z: 305.832} --- !u!1 &1499425384593790113 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1499425384593790126} m_Layer: 0 m_Name: start m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1499425384593790126 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1499425384593790113} m_LocalRotation: {x: 0.64684236, y: 0.29255134, z: -0.29614753, w: 0.63898784} m_LocalPosition: {x: -0.2196098, y: -0.2237941, z: -0.3828053} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7193053394251601857} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90.7, y: 49.2, z: 0} --- !u!1 &1702634953172890830 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7193053394251601857} - component: {fileID: 6083932566852248241} - component: {fileID: 4353329909950977633} m_Layer: 0 m_Name: Line087 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7193053394251601857 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702634953172890830} m_LocalRotation: {x: -0.21104576, y: 0.47042274, z: 0.11696438, w: 0.8488118} m_LocalPosition: {x: 0.14936297, y: 1.2454013, z: -0.2104112} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1499425384593790126} - {fileID: 1499425383794060791} - {fileID: 1499425383486472643} - {fileID: 1499425383941592957} - {fileID: 1499425383968223712} - {fileID: 1499425383543861597} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6083932566852248241 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702634953172890830} m_Mesh: {fileID: 153145758644100654, guid: 9d4edecdb9127064bb010ac981cec2d6, type: 3} --- !u!23 &4353329909950977633 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1702634953172890830} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 50339b10dd80e7141b9253beffc2ca81, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}