%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &6752475749247980791 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5592252897622287540} - component: {fileID: 6815347794541046365} - component: {fileID: 1212119800695130590} m_Layer: 0 m_Name: Line005 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5592252897622287540 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6752475749247980791} m_LocalRotation: {x: -0.03924754, y: 0.7060186, z: 0.03924775, w: 0.7060148} m_LocalPosition: {x: 0.8156005, y: 0.9775929, z: 0.11340589} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8780049488609599888} - {fileID: 8780049487572079936} - {fileID: 8780049487865259964} - {fileID: 8780049488003786085} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6815347794541046365 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6752475749247980791} m_Mesh: {fileID: 3442923855343079542, guid: 9d4edecdb9127064bb010ac981cec2d6, type: 3} --- !u!23 &1212119800695130590 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6752475749247980791} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1f7630bac2d51c642ae1ee6984ea037a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8780049487572079937 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8780049487572079936} - component: {fileID: 8780049487572079933} - component: {fileID: 8780049487572079938} - component: {fileID: 8780049487572079939} m_Layer: 0 m_Name: Cylinder m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8780049487572079936 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8780049487572079937} m_LocalRotation: {x: -0.021656428, y: -0.63293934, z: -0.6686762, w: -0.3896036} m_LocalPosition: {x: 0.03305093, y: -0.07401131, z: 0.01963483} m_LocalScale: {x: 0.14999993, y: 0.14999998, z: 0.15} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5592252897622287540} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -77.126, y: 36.68, z: 135.661} --- !u!33 &8780049487572079933 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8780049487572079937} m_Mesh: {fileID: 0} --- !u!23 &8780049487572079938 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8780049487572079937} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1f7630bac2d51c642ae1ee6984ea037a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &8780049487572079939 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8780049487572079937} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 0.99 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 8780049488609599888} point1Dir: {x: 0, y: 1, z: 0} point2: {fileID: 8780049487865259964} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0} --- !u!1 &8780049487865259965 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8780049487865259964} m_Layer: 0 m_Name: end (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8780049487865259964 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8780049487865259965} m_LocalRotation: {x: -0.00000002328306, y: -0, z: 0.98153895, w: 0.19126263} m_LocalPosition: {x: 0.067, y: -0.0087, z: 0.0276} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5592252897622287540} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 157.947} --- !u!1 &8780049488003786090 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8780049488003786085} - component: {fileID: 8780049488003786086} - component: {fileID: 8780049488003786087} - component: {fileID: 8780049488003786084} m_Layer: 0 m_Name: Cylinder (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8780049488003786085 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8780049488003786090} m_LocalRotation: {x: -0.019428786, y: -0.7755655, z: -0.5253134, w: -0.3495233} m_LocalPosition: {x: 0.12565759, y: 0.0949545, z: 0.013330415} m_LocalScale: {x: 0.15000004, y: 0.14999999, z: 0.15000004} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5592252897622287540} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8780049488003786086 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8780049488003786090} m_Mesh: {fileID: 0} --- !u!23 &8780049488003786087 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8780049488003786090} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1f7630bac2d51c642ae1ee6984ea037a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &8780049488003786084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8780049488003786090} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 356062000, guid: 66666b7ecec34474f8597d58533c7555, type: 3} m_Name: m_EditorClassIdentifier: cornerScale: 0.99 cornerStep: 10 circleStep: 10 r: 0.002 point1: {fileID: 8780049487865259964} point1Dir: {x: 0, y: -1, z: 0} point2: {fileID: 0} point2Dir: {x: 0, y: 1, z: 0} update: 1 mesh: {fileID: 0} --- !u!1 &8780049488609599889 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8780049488609599888} m_Layer: 0 m_Name: start m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8780049488609599888 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8780049488609599889} m_LocalRotation: {x: 0.18759581, y: 0.16002394, z: -0.62894493, w: 0.73731166} m_LocalPosition: {x: -0.021969842, y: -0.11217911, z: 0.009075236} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5592252897622287540} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 28.55, y: 0, z: -80.93}