Using pre-set license Built from '2021.3/china_unity/release' branch; Version is '2021.3.8f1c1 (c20728c1e961) revision 12715816'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 32598 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\UnityEditor\2021.3.8f1c1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web -logFile Logs/AssetImportWorker1.log -srvPort 51660 Successfully changed project path to: D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" AS: AutoStreaming module initializing. Refreshing native plugins compatible for Editor in 105.39 ms, found 5 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.8f1c1 (c20728c1e961) [Subsystems] Discovering subsystems at path D:/UnityEditor/2021.3.8f1c1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 (ID=0x2544) Vendor: NVIDIA VRAM: 8036 MB Driver: 32.0.15.6094 Initialize mono Mono path[0] = 'D:/UnityEditor/2021.3.8f1c1/Editor/Data/Managed' Mono path[1] = 'D:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56336 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: D:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: D:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll Registered in 0.005480 seconds. Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 100.59 ms, found 5 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.855 seconds Domain Reload Profiling: ReloadAssembly (855ms) BeginReloadAssembly (98ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (615ms) LoadAssemblies (90ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (133ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (56ms) SetupLoadedEditorAssemblies (356ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (12ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (101ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (175ms) ProcessInitializeOnLoadMethodAttributes (67ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.523321 seconds. Begin MonoManager ReloadAssembly OnLevelWasLoaded was found on Game This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 93.21 ms, found 5 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh: Total: 0.000 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Mono: successfully reloaded assembly - Completed reload, in 2.180 seconds Domain Reload Profiling: ReloadAssembly (2181ms) BeginReloadAssembly (159ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (36ms) EndReloadAssembly (1872ms) LoadAssemblies (192ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (407ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (95ms) SetupLoadedEditorAssemblies (1110ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (7ms) SetLoadedEditorAssemblies (1ms) RefreshPlugins (94ms) BeforeProcessingInitializeOnLoad (115ms) ProcessInitializeOnLoadAttributes (709ms) ProcessInitializeOnLoadMethodAttributes (175ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds Refreshing native plugins compatible for Editor in 1.43 ms, found 5 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 69 Unused Serialized files (Serialized files now loaded: 0) Unloading 104 unused Assets / (0.7 MB). Loaded Objects now: 4738. Memory consumption went from 109.8 MB to 109.1 MB. Total: 11.211600 ms (FindLiveObjects: 0.661400 ms CreateObjectMapping: 0.197700 ms MarkObjects: 9.788200 ms DeleteObjects: 0.562700 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 4993.108563 seconds. path: Assets/10_Prefabs/UIPrefabs/HoverPanel.prefab artifactKey: Guid(ef71feafda14edc44b71bcdcfc3e4856) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/10_Prefabs/UIPrefabs/HoverPanel.prefab using Guid(ef71feafda14edc44b71bcdcfc3e4856) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6ec3409221ce26d8c8091011da7abb96') in 0.071835 seconds ======================================================================== Received Import Request. Time since last request: 0.000047 seconds. path: Assets/02_UI/VolumnSliderHoverHead.png artifactKey: Guid(c1417cd750ffbcf4a958e7908cb56917) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/02_UI/VolumnSliderHoverHead.png using Guid(c1417cd750ffbcf4a958e7908cb56917) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '79f965a193be7ef51054e56412f026ba') in 0.108178 seconds ======================================================================== Received Import Request. Time since last request: 0.000049 seconds. path: Assets/02_UI/学习模式-hover.png artifactKey: Guid(e2071caf8e707264a96647bf84b2405a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/02_UI/学习模式-hover.png using Guid(e2071caf8e707264a96647bf84b2405a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f1e4c0403eb51b89cd558acb113a1c41') in 0.081876 seconds ======================================================================== Received Import Request. Time since last request: 0.000051 seconds. path: Assets/02_UI/考核模式-hover.png artifactKey: Guid(3b3d156ee66f88e4cacb02b93e72721f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/02_UI/考核模式-hover.png using Guid(3b3d156ee66f88e4cacb02b93e72721f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd28b128fd6548f289090b0eaae63d1da') in 0.041545 seconds