2025-02-12 08:43:33 +08:00

22 lines
539 B
C#

using RenderHeads.Media.AVProVideo;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using ZXK.Framework;
using ZXK.UTility;
/*******************************************************************************
*Create By CG
*Function
*******************************************************************************/
namespace ZXK.BYSS
{
public class ZNYDDebugPanel : DebugPanel
{
protected override void Start()
{
base.Start();
}
}
}