修改为女角色助手帮系手术服

This commit is contained in:
shenjianxing 2025-01-22 09:26:03 +08:00
parent a8c9508e99
commit 0fab0b0b6e
5 changed files with 1030 additions and 995 deletions

View File

@ -33,10 +33,39 @@ ModelImporter:
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: 21xishoushufu
name: 21xishoushufu1
takeName:
internalID: 3060610079319413300
firstFrame: 300
lastFrame: 331
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 0
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: 21xishoushufu2
takeName:
internalID: -6004787696405322892
firstFrame: 332
lastFrame: 350
wrapMode: 0
orientationOffsetY: 0

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@ -1 +1,2 @@
300-350 21xishoushufu
300-331 21xishoushufu1
332-350 21xishoushufu2

File diff suppressed because it is too large Load Diff

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@ -37,7 +37,7 @@ public class Point3DItem : MonoBehaviour
}
rotSpeed = data.rotateSpeed;
gameObject.GetComponent<SpriteRenderer>().sortingOrder = data.order;
TypeEventSystem.Global.Register<OnPoint3DQuestionDestroy>(OnObjDestroy).UnRegisterWhenGameObjectDestroyed(gameObject);
TypeEventSystem.Global.Register<OnPoint3DQuestionDestroy>(OnObjDestroy);
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
}
@ -50,6 +50,7 @@ public class Point3DItem : MonoBehaviour
private void OnObjDestroy(OnPoint3DQuestionDestroy destroy)
{
TypeEventSystem.Global.UnRegister<StepStatusOnChange>(OnStepChanged);
TypeEventSystem.Global.UnRegister<OnPoint3DQuestionDestroy>(OnObjDestroy);
GameObject.Destroy(gameObject);
}

View File

@ -1097,15 +1097,18 @@
<Action type="Anim" value="Models/ZhuDao_chaunyifu" animName="穿手术服1" ></Action>
<Action type="Parallel">
<Action type="Rotate" value="Models/zhushou" to="0,270,0" time="0"></Action>
<Action type="Show" value="Models/zhushou" isShow="true"></Action>
<Action type="Move" value="Models/zhushou" to="-4.253,0,-2.83" time="0"></Action>
<Action type="Show" value="Models/nvzhushou_xishou/zhijin" isShow="false"></Action>
<Action type="Rotate" value="Models/nvzhushou_xishou" to="0,90,0" time="0"></Action>
<Action type="Show" value="Models/nvzhushou_xishou" isShow="true"></Action>
<Action type="Move" value="Models/nvzhushou_xishou" to="-5.189,0,-3.323" time="0"></Action>
<Action type="Sequence">
<Action type="Anim" value="Models/zhushou" animName="21xishoushufu1" ></Action>
<Action type="Anim" value="Models/nvzhushou_xishou" animName="21xishoushufu1" ></Action>
<Action type="Show" value="Models/ZhuDao_chaunyifu/dajie" isShow="true"></Action>
<Action type="Anim" value="Models/zhushou" animName="21xishoushufu2" ></Action>
<Action type="Anim" value="Models/nvzhushou_xishou" animName="21xishoushufu2" ></Action>
<Action type="Show" value="Models/ZhuDao_chaunyifu/dajie01" isShow="true"></Action>
<Action type="Show" value="Models/ZhuDao_chaunyifu/dajie02" isShow="true"></Action>
<Action type="Show" value="Models/ZhuDao_chaunyifu/dajie03" isShow="true"></Action>
@ -1122,10 +1125,7 @@
<Action type="Show" value="Models/zhushou" isShow="false"></Action>
<Action type="Move" value="Models/zhushou" to="0,0,0" time="0"></Action>
<Action type="Rotate" value="Models/zhushou" to="0,0,0" time="0"></Action>
<Action type="Show" value="Models/nvzhushou_xishou" isShow="false"></Action>
<Action type="Show" value="Models/ZhuDao_chaunyifu" isShow="false"></Action>
<Action type="Show" value="Models/ZhuDao_chaunyifu/shoutao" isShow="true"></Action>