默认音量为1

This commit is contained in:
shenjianxing 2025-05-21 10:31:52 +08:00
parent 79774504bd
commit 19fc4c839c

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@ -18,6 +18,7 @@ namespace QFramework.Example
ResLoader loader;
protected override void OnInit(IUIData uiData = null)
{
AudioKit.Settings.VoiceVolume.Value = 1;
TypeEventSystem.Global.Register<OnModuleQuit>(OnModuleQuithandler).UnRegisterWhenGameObjectDestroyed(this);
loader = ResLoader.Allocate();
Group.onValueChanged.AddListener(isOn =>