Merge remote-tracking branch 'origin/master' into LouDi_Pig
This commit is contained in:
commit
32f720f33c
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 4690001865151866587}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!114 &1176537812628747561
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9012140064018885816}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0d51f3a7c41ab0346b49ae50d456bece, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
MarkType: 0
|
||||
CustomComponentName:
|
||||
CustomComment:
|
||||
mComponentName:
|
||||
|
||||
@ -853,7 +853,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 2fafe2cfe61f6974895a912c3755e8f1, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_AllowSwitchOff: 0
|
||||
m_AllowSwitchOff: 1
|
||||
--- !u!114 &1622034218903515943
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -987,7 +987,7 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
MarkType: 0
|
||||
CustomComponentName:
|
||||
CustomComponentName: BtnContent
|
||||
CustomComment:
|
||||
mComponentName: RectTransform
|
||||
--- !u!1 &7473196182865972638
|
||||
|
||||
@ -280,7 +280,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastTarget: 0
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
@ -502,6 +502,7 @@ GameObject:
|
||||
- component: {fileID: 323542383032252423}
|
||||
- component: {fileID: 6025220162707536696}
|
||||
- component: {fileID: 3617749440597198166}
|
||||
- component: {fileID: 5740481659040249477}
|
||||
m_Layer: 0
|
||||
m_Name: ItemPrefab
|
||||
m_TagString: Untagged
|
||||
@ -626,9 +627,23 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
MarkType: 0
|
||||
CustomComponentName:
|
||||
CustomComponentName: ItemPrefab
|
||||
CustomComment:
|
||||
mComponentName: UnityEngine.UI.Button
|
||||
--- !u!114 &5740481659040249477
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1901611519389403572}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 456e447344348cf4680f6e09405e7b79, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
objs:
|
||||
- {fileID: 5478117157784657024}
|
||||
--- !u!1 &2685508885550636136
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@ -73,7 +73,7 @@ SpriteRenderer:
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_SortingOrder: 1
|
||||
m_Sprite: {fileID: 21300000, guid: 700820383005de14fba6008141269066, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
|
||||
@ -111,10 +111,8 @@ public class ActionHelper
|
||||
}
|
||||
case "UITools":
|
||||
{
|
||||
var strAction = (XMLTool.StringListAction)act;
|
||||
return UIToolsAction.Allocate(strAction.args[0], strAction.args[1], strAction.args[2], strAction.args[3],
|
||||
strAction.args[4], strAction.args[5], strAction.args[6], strAction.args[7],
|
||||
strAction.args[8], strAction.args[9]);
|
||||
var strAction = (XMLTool.DictionaryAction)act;
|
||||
return UIToolsAction.Allocate(strAction.args);
|
||||
}
|
||||
case "PointQuestion":
|
||||
return PointQuestionAction.Allocate(act.Value);
|
||||
|
||||
@ -1,3 +1,4 @@
|
||||
using DG.Tweening;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
@ -81,13 +82,30 @@ namespace QFramework
|
||||
{
|
||||
float.TryParse(speed, out curSpeed);
|
||||
}
|
||||
anim[animName].speed = curSpeed;
|
||||
|
||||
if (curSpeed < 0)
|
||||
{
|
||||
anim.Play(animName);
|
||||
anim[animName].normalizedTime = 1;
|
||||
DOTween.To(() => anim[animName].normalizedTime, v => anim[animName].normalizedTime = v, 0, anim[animName].length / Math.Abs(curSpeed)).onComplete = () =>
|
||||
{
|
||||
anim.Stop();
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
anim[animName].speed = curSpeed;
|
||||
|
||||
anim.Play(animName);
|
||||
|
||||
if (anim[animName].wrapMode == WrapMode.Loop)
|
||||
{
|
||||
this.Finish();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
|
||||
@ -25,6 +25,7 @@ public class TextQuestionAction : IAction
|
||||
string scoreName = string.Empty;
|
||||
string absolutely = string.Empty;
|
||||
string finishedEvent = string.Empty;
|
||||
string optionType = null;
|
||||
public static TextQuestionAction Allocate(Dictionary<string, string> datas, System.Action onDelayFinish = null)
|
||||
{
|
||||
var retNode = mPool.Allocate();
|
||||
@ -42,6 +43,7 @@ public class TextQuestionAction : IAction
|
||||
retNode.scoreName = datas.ContainsKey("scoreName") ? datas["scoreName"] : string.Empty;
|
||||
retNode.absolutely = datas.ContainsKey("absolutely") ? datas["absolutely"] : string.Empty;
|
||||
retNode.finishedEvent = datas.ContainsKey("finishedEvent") ? datas["finishedEvent"] : string.Empty;
|
||||
retNode.optionType = datas.ContainsKey("optionType") ? datas["optionType"] : "0";
|
||||
return retNode;
|
||||
}
|
||||
|
||||
@ -84,6 +86,7 @@ public class TextQuestionAction : IAction
|
||||
float.TryParse(errorScore, out data.errorScore);
|
||||
bool.TryParse(absolutely, out data.absolutely);
|
||||
}
|
||||
int.TryParse(optionType, out data.OptionType);
|
||||
UIKit.OpenPanelAsync<UITextQuestion>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() => this.Finish());
|
||||
}
|
||||
|
||||
|
||||
@ -14,35 +14,34 @@ public class UIToolsAction : IAction
|
||||
|
||||
private static readonly SimpleObjectPool<UIToolsAction> mPool =
|
||||
new SimpleObjectPool<UIToolsAction>(() => new UIToolsAction(), null, 10);
|
||||
string answer = string.Empty;
|
||||
string devices = string.Empty;
|
||||
string setActive = string.Empty;
|
||||
string rightLabel = string.Empty;
|
||||
string wrongLabel = string.Empty;
|
||||
string rightEvent = string.Empty;
|
||||
string wrongEvent = string.Empty;
|
||||
string rightScore = string.Empty;
|
||||
string wrongScore = string.Empty;
|
||||
string scoreStepName = string.Empty;
|
||||
public static UIToolsAction Allocate(string devices, string answer,
|
||||
string setActive, string rightLabel, string wrongLabel, string rightEvent,
|
||||
string wrongEvent,string rightScore, string wrongScore, string scoreStepName,
|
||||
System.Action onDelayFinish = null)
|
||||
string answer;
|
||||
string devices;
|
||||
string setActive;
|
||||
string rightLabel;
|
||||
string wrongLabel;
|
||||
string rightEvent;
|
||||
string wrongEvent;
|
||||
string rightScore;
|
||||
string wrongScore;
|
||||
string scoreStepName;
|
||||
string autoHide;
|
||||
public static UIToolsAction Allocate(Dictionary<string, string> datas, System.Action onDelayFinish = null)
|
||||
{
|
||||
var retNode = mPool.Allocate();
|
||||
retNode.ActionID = ActionKit.ID_GENERATOR++;
|
||||
retNode.Deinited = false;
|
||||
retNode.Reset();
|
||||
retNode.answer = answer;
|
||||
retNode.devices = devices;
|
||||
retNode.setActive = setActive;
|
||||
retNode.rightLabel = rightLabel;
|
||||
retNode.wrongLabel = wrongLabel;
|
||||
retNode.rightEvent = rightEvent;
|
||||
retNode.wrongEvent = wrongEvent;
|
||||
retNode.rightScore = rightScore;
|
||||
retNode.wrongScore = wrongScore;
|
||||
retNode.scoreStepName = scoreStepName;
|
||||
retNode.answer = datas.ContainsKey("answers") ? datas["answers"] : "";
|
||||
retNode.devices = datas.ContainsKey("devices") ? datas["devices"] : "";
|
||||
retNode.setActive = datas.ContainsKey("setActive") ? datas["setActive"] : "true";
|
||||
retNode.rightLabel = datas.ContainsKey("rightLabel") ? datas["rightLabel"] : "";
|
||||
retNode.wrongLabel = datas.ContainsKey("wrongLabel") ? datas["wrongLabel"] : "";
|
||||
retNode.rightEvent = datas.ContainsKey("rightEvent") ? datas["rightEvent"] : "";
|
||||
retNode.wrongEvent = datas.ContainsKey("wrongEvent") ? datas["wrongEvent"] : "";
|
||||
retNode.rightScore = datas.ContainsKey("rightScore") ? datas["rightScore"] : "";
|
||||
retNode.wrongScore = datas.ContainsKey("wrongScore") ? datas["wrongScore"] : "";
|
||||
retNode.scoreStepName = datas.ContainsKey("scoreStepName") ? datas["scoreStepName"] : "";
|
||||
retNode.autoHide = datas.ContainsKey("autoHide") ? datas["autoHide"] : "";
|
||||
return retNode;
|
||||
}
|
||||
|
||||
@ -78,6 +77,10 @@ public class UIToolsAction : IAction
|
||||
float.TryParse(wrongScore, out data.wrongScore);
|
||||
data.scoreStepName = scoreStepName;
|
||||
bool.TryParse(setActive, out data.SetActive);
|
||||
if (float.TryParse(autoHide, out data.autoHideResult) == false)
|
||||
{
|
||||
data.autoHideResult = -1;
|
||||
}
|
||||
UIKit.OpenPanelAsync<UITools>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() => this.Finish());
|
||||
}
|
||||
|
||||
|
||||
@ -29,6 +29,11 @@ public class DeviceController : MonoSingleton<DeviceController>
|
||||
|
||||
private void OnQuit(OnModuleQuit quit)
|
||||
{
|
||||
foreach (var item in deviceDict)
|
||||
{
|
||||
item.Value.item?.Close();
|
||||
item.Value.device = null;
|
||||
}
|
||||
deviceDict.Clear();
|
||||
}
|
||||
|
||||
|
||||
@ -18,7 +18,7 @@ public class DeviceItem : MonoBehaviour
|
||||
var effect = gameObject.GetOrAddComponent<HighlightEffect>();
|
||||
gameObject.GetOrAddComponent<HighlightTrigger>();
|
||||
effect.outlineColor = Color.green;
|
||||
StringEventSystem.Global.Register<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent).UnRegisterWhenGameObjectDestroyed(gameObject);
|
||||
StringEventSystem.Global.Register<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent);
|
||||
}
|
||||
if (device.MeshCollider)
|
||||
{
|
||||
@ -40,6 +40,13 @@ public class DeviceItem : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
device = null;
|
||||
tipItem = null;
|
||||
StringEventSystem.Global.UnRegister<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent);
|
||||
}
|
||||
|
||||
private void OnHighLightTriggerEvent(string[] obj)
|
||||
{
|
||||
if (obj.Length > 0)
|
||||
|
||||
37
Assets/Scripts/Item/MouseOverItem.cs
Normal file
37
Assets/Scripts/Item/MouseOverItem.cs
Normal file
@ -0,0 +1,37 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
public class MouseOverItem : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
|
||||
{
|
||||
public List<GameObject> objs;
|
||||
private void Awake()
|
||||
{
|
||||
SetItem(false);
|
||||
}
|
||||
public void OnPointerEnter(PointerEventData eventData)
|
||||
{
|
||||
|
||||
SetItem(true);
|
||||
|
||||
}
|
||||
|
||||
public void OnPointerExit(PointerEventData eventData)
|
||||
{
|
||||
|
||||
SetItem(false);
|
||||
|
||||
}
|
||||
|
||||
public void SetItem(bool isActive)
|
||||
{
|
||||
if (objs != null)
|
||||
{
|
||||
foreach (var obj in objs)
|
||||
{
|
||||
obj.SetActive(isActive);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/Item/MouseOverItem.cs.meta
Normal file
11
Assets/Scripts/Item/MouseOverItem.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 456e447344348cf4680f6e09405e7b79
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -11,6 +11,7 @@ namespace QFramework.Example
|
||||
{
|
||||
public bool isRight = false;
|
||||
public string label;
|
||||
public float autoHideTime = -1;
|
||||
public Action callback;
|
||||
}
|
||||
public partial class UIResultTip : UIPanel
|
||||
@ -44,15 +45,31 @@ namespace QFramework.Example
|
||||
}
|
||||
obj.SetActive(true);
|
||||
obj.transform.Find("Bg/Label").GetComponent<TextMeshProUGUI>().text = mData.label;
|
||||
if (mData.autoHideTime == -1)
|
||||
{
|
||||
Button btn = obj.GetComponent<Button>();
|
||||
btn.onClick.RemoveAllListeners();
|
||||
btn.onClick.AddListener(() =>
|
||||
{
|
||||
mData.callback?.Invoke();
|
||||
Hide();
|
||||
SetHide();
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
ActionKit.Delay(mData.autoHideTime, () =>
|
||||
{
|
||||
SetHide();
|
||||
}).Start(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SetHide()
|
||||
{
|
||||
mData.callback?.Invoke();
|
||||
Hide();
|
||||
|
||||
}
|
||||
protected override void OnShow()
|
||||
{
|
||||
}
|
||||
|
||||
18
Assets/Scripts/UI/UIRightTop.Designer.cs
generated
18
Assets/Scripts/UI/UIRightTop.Designer.cs
generated
@ -5,24 +5,32 @@ using QFramework;
|
||||
|
||||
namespace QFramework.Example
|
||||
{
|
||||
// Generate Id:c0117dd8-dba4-4b88-a9a4-9d2a475f39e4
|
||||
// Generate Id:b281c961-e874-477e-aab7-2b6e6869f621
|
||||
public partial class UIRightTop
|
||||
{
|
||||
public const string Name = "UIRightTop";
|
||||
|
||||
[SerializeField]
|
||||
public UnityEngine.UI.Button homeIcon;
|
||||
[SerializeField]
|
||||
public UnityEngine.UI.Button homeBtn;
|
||||
[SerializeField]
|
||||
public RectTransform Score;
|
||||
[SerializeField]
|
||||
public UnityEngine.UI.Button scoreIcon;
|
||||
[SerializeField]
|
||||
public UnityEngine.UI.Button scoreBtn;
|
||||
[SerializeField]
|
||||
public UnityEngine.UI.Button desIcon;
|
||||
[SerializeField]
|
||||
public UnityEngine.UI.Button desBtn;
|
||||
[SerializeField]
|
||||
public RectTransform set;
|
||||
public UnityEngine.UI.Button setIcon;
|
||||
[SerializeField]
|
||||
public UnityEngine.UI.Button setBtn;
|
||||
[SerializeField]
|
||||
public UnityEngine.UI.Button closeIcon;
|
||||
[SerializeField]
|
||||
public UnityEngine.UI.Button closeBtn;
|
||||
[SerializeField]
|
||||
public UnityEngine.UI.Button backBtn;
|
||||
@ -33,12 +41,16 @@ namespace QFramework.Example
|
||||
|
||||
protected override void ClearUIComponents()
|
||||
{
|
||||
homeIcon = null;
|
||||
homeBtn = null;
|
||||
Score = null;
|
||||
scoreIcon = null;
|
||||
scoreBtn = null;
|
||||
desIcon = null;
|
||||
desBtn = null;
|
||||
set = null;
|
||||
setIcon = null;
|
||||
setBtn = null;
|
||||
closeIcon = null;
|
||||
closeBtn = null;
|
||||
backBtn = null;
|
||||
Title = null;
|
||||
|
||||
@ -13,37 +13,81 @@ namespace QFramework.Example
|
||||
protected override void OnInit(IUIData uiData = null)
|
||||
{
|
||||
mData = uiData as UIRightTopData ?? new UIRightTopData();
|
||||
setBtn.onClick.AddListener(() =>
|
||||
setBtn.onClick.AddListener(OnSetClick);
|
||||
setIcon.onClick.AddListener(OnSetClick);
|
||||
closeBtn.onClick.AddListener(OnCloseClick);
|
||||
closeIcon.onClick.AddListener(OnCloseClick);
|
||||
backBtn.onClick.AddListener(OnBackClick);
|
||||
homeIcon.onClick.AddListener(OnHomeClick);
|
||||
homeBtn.onClick.AddListener(OnHomeClick);
|
||||
|
||||
desBtn.onClick.AddListener(OnDesClick);
|
||||
desIcon.onClick.AddListener(OnDesClick);
|
||||
|
||||
scoreBtn.onClick.AddListener(OnScoreClick);
|
||||
scoreIcon.onClick.AddListener(OnScoreClick);
|
||||
}
|
||||
public void OnScoreClick()
|
||||
{
|
||||
UIKit.OpenPanelAsync<UIScore>(canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||
}
|
||||
public void OnDesClick()
|
||||
{
|
||||
UIKit.OpenPanelAsync<UIInstruction>(canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||
}
|
||||
public void OnSetClick()
|
||||
{
|
||||
UIKit.OpenPanelAsync<UISetting>(canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||
});
|
||||
closeBtn.onClick.AddListener(() =>
|
||||
}
|
||||
public void OnCloseClick()
|
||||
{
|
||||
|
||||
UITipWindowData data = new UITipWindowData();
|
||||
data.txt = "是否关闭软件?";
|
||||
data.btns.Add(new UITipWindowData.ItemData() { txt = "是", OnClick = () => Application.Quit() });
|
||||
data.btns.Add(new UITipWindowData.ItemData() { txt = "否" });
|
||||
UIKit.OpenPanelAsync<UITipWindow>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||
});
|
||||
backBtn.onClick.AddListener(Home);
|
||||
homeBtn.onClick.AddListener(Home);
|
||||
|
||||
desBtn.onClick.AddListener(() =>
|
||||
{
|
||||
UIKit.OpenPanelAsync<UIInstruction>(canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||
});
|
||||
|
||||
scoreBtn.onClick.AddListener(() =>
|
||||
{
|
||||
UIKit.OpenPanelAsync<UIScore>(canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||
});
|
||||
}
|
||||
|
||||
public void Home()
|
||||
public void OnBackClick()
|
||||
{
|
||||
int count = 0;
|
||||
foreach (var item in Global.Instance.appData.Modules)
|
||||
{
|
||||
if (item.type == Global.Instance.curModule.type)
|
||||
{
|
||||
count++;
|
||||
}
|
||||
}
|
||||
Debug.LogError(count);
|
||||
if (count > 1)
|
||||
{
|
||||
UITipWindowData data = new UITipWindowData();
|
||||
data.txt = "是否退出当前模块?";
|
||||
data.btns.Add(new UITipWindowData.ItemData()
|
||||
{
|
||||
txt = "ÊÇ",
|
||||
OnClick = () =>
|
||||
{
|
||||
Hide();
|
||||
TypeEventSystem.Global.Send<OnModuleQuit>();
|
||||
UIKit.OpenPanelAsync<UIModuleSelect>().ToAction().StartGlobal();
|
||||
}
|
||||
});
|
||||
data.btns.Add(new UITipWindowData.ItemData() { txt = "·ñ" });
|
||||
UIKit.OpenPanelAsync<UITipWindow>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||
}
|
||||
else
|
||||
{
|
||||
OnHomeClick();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void OnHomeClick()
|
||||
{
|
||||
UITipWindowData data = new UITipWindowData();
|
||||
data.txt = "ÊÇ·ñ·µ»ØÊ×Ò³£¿";
|
||||
data.btns.Add(new UITipWindowData.ItemData()
|
||||
{
|
||||
txt = "是",
|
||||
OnClick = () =>
|
||||
|
||||
@ -24,6 +24,10 @@ namespace QFramework.Example
|
||||
public string format;
|
||||
public string finishedEvent;
|
||||
/// <summary>
|
||||
/// 0:×Ô¶¯ÅÐ¶Ï 1:µ¥Ñ¡ 2:¶àÑ¡
|
||||
/// </summary>
|
||||
public int OptionType = 0;
|
||||
/// <summary>
|
||||
/// 绝对的 不计算分项得分 对就得分 错就不得分
|
||||
/// </summary>
|
||||
public bool absolutely = true;
|
||||
@ -53,6 +57,23 @@ namespace QFramework.Example
|
||||
GameObject obj = GameObject.Instantiate(OptionPrefab.gameObject, OptionContent.transform);
|
||||
obj.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = item;
|
||||
obj.name = (i + 1).ToString();
|
||||
bool isGroup = false;
|
||||
switch (mData.OptionType)
|
||||
{
|
||||
case 0:
|
||||
isGroup = mData.answers.Count == 1;
|
||||
break;
|
||||
case 1:
|
||||
isGroup = true;
|
||||
break;
|
||||
case 2:
|
||||
isGroup = false;
|
||||
break;
|
||||
}
|
||||
if (isGroup)
|
||||
{
|
||||
obj.GetComponent<Toggle>().group = OptionContent.GetComponent<ToggleGroup>();
|
||||
}
|
||||
}
|
||||
|
||||
BtnContent.RemoveAllChildren();
|
||||
|
||||
@ -21,6 +21,7 @@ namespace QFramework.Example
|
||||
public float rightScore;
|
||||
public float wrongScore;
|
||||
public string scoreStepName;
|
||||
public float autoHideResult = -1;
|
||||
}
|
||||
public partial class UITools : UIPanel
|
||||
{
|
||||
@ -65,7 +66,6 @@ namespace QFramework.Example
|
||||
GameObject right = icon.transform.Find("Right").gameObject;
|
||||
GameObject wrong = icon.transform.Find("Wrong").gameObject;
|
||||
GameObject Selected = icon.transform.Find("Selected").gameObject;
|
||||
GameObject CurSelect = obj.transform.Find("CurSelect").gameObject;
|
||||
mResLoader.Add2Load(localImageUrl.ToNetImageResName(),
|
||||
(bool success, IRes res) =>
|
||||
{
|
||||
@ -77,7 +77,6 @@ namespace QFramework.Example
|
||||
Button btn = obj.GetComponent<Button>();
|
||||
btn.onClick.AddListener(() =>
|
||||
{
|
||||
CurSelect.gameObject.SetActive(true);
|
||||
if (answers != null)
|
||||
{
|
||||
if (answers.Contains(item.Name))
|
||||
@ -98,6 +97,7 @@ namespace QFramework.Example
|
||||
{
|
||||
StringEventSystem.Global.Send(mData.rightEvent);
|
||||
};
|
||||
data.autoHideTime = mData.autoHideResult;
|
||||
UIKit.OpenPanelAsync<UIResultTip>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||
}
|
||||
}
|
||||
@ -112,6 +112,7 @@ namespace QFramework.Example
|
||||
StringEventSystem.Global.Send(mData.wrongEvent);
|
||||
SetSelected(obj, false);
|
||||
};
|
||||
data.autoHideTime = mData.autoHideResult;
|
||||
UIKit.OpenPanelAsync<UIResultTip>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().Start(this);
|
||||
|
||||
}
|
||||
@ -129,8 +130,6 @@ namespace QFramework.Example
|
||||
GameObject right = icon.Find("Right").gameObject;
|
||||
GameObject wrong = icon.Find("Wrong").gameObject;
|
||||
GameObject Selected = icon.Find("Selected").gameObject;
|
||||
GameObject CurSelect = item.transform.Find("CurSelect").gameObject;
|
||||
CurSelect.SetActive(false);
|
||||
Selected.SetActive(true);
|
||||
if (isRight)
|
||||
{
|
||||
|
||||
@ -402,82 +402,54 @@ namespace XMLTool
|
||||
break;
|
||||
case "UITools":
|
||||
{
|
||||
var act = new StringListAction();
|
||||
act.args.Add(action.Attribute("devices").Value);
|
||||
act.args.Add(action.Attribute("answers").Value);
|
||||
var act = new DictionaryAction();
|
||||
act.args.Add("devices", action.Attribute("devices").Value);
|
||||
act.args.Add("answers", action.Attribute("answers").Value);
|
||||
var setActive = action.Attribute("setActive");
|
||||
if (setActive != null)
|
||||
{
|
||||
act.args.Add(setActive.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
act.args.Add("true");
|
||||
act.args.Add("setActive", setActive.Value);
|
||||
}
|
||||
var rightLabel = action.Attribute("rightLabel");
|
||||
if (rightLabel != null)
|
||||
{
|
||||
act.args.Add(rightLabel.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
act.args.Add("");
|
||||
act.args.Add("rightLabel", rightLabel.Value);
|
||||
}
|
||||
var wrongLabel = action.Attribute("wrongLabel");
|
||||
if (wrongLabel != null)
|
||||
{
|
||||
act.args.Add(wrongLabel.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
act.args.Add("");
|
||||
act.args.Add("wrongLabel", wrongLabel.Value);
|
||||
}
|
||||
var rightEvent = action.Attribute("rightEvent");
|
||||
if (rightEvent != null)
|
||||
{
|
||||
act.args.Add(rightEvent.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
act.args.Add("");
|
||||
act.args.Add("rightEvent", rightEvent.Value);
|
||||
}
|
||||
var wrongEvent = action.Attribute("wrongEvent");
|
||||
if (wrongEvent != null)
|
||||
{
|
||||
act.args.Add(wrongEvent.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
act.args.Add("");
|
||||
act.args.Add("wrongEvent", wrongEvent.Value);
|
||||
}
|
||||
var rightScore = action.Attribute("rightScore");
|
||||
if (rightScore != null)
|
||||
{
|
||||
act.args.Add(rightScore.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
act.args.Add("");
|
||||
act.args.Add("rightScore", rightScore.Value);
|
||||
}
|
||||
var wrongScore = action.Attribute("wrongScore");
|
||||
if (wrongScore != null)
|
||||
{
|
||||
act.args.Add(wrongScore.Value);
|
||||
}
|
||||
else
|
||||
{
|
||||
act.args.Add("");
|
||||
act.args.Add("wrongScore", wrongScore.Value);
|
||||
}
|
||||
var scoreStepName = action.Attribute("scoreStepName");
|
||||
if (scoreStepName != null)
|
||||
{
|
||||
act.args.Add(scoreStepName.Value);
|
||||
act.args.Add("scoreStepName", scoreStepName.Value);
|
||||
}
|
||||
else
|
||||
var autoHide = action.Attribute("autoHide");
|
||||
if (autoHide != null)
|
||||
{
|
||||
act.args.Add("");
|
||||
act.args.Add("autoHide", autoHide.Value);
|
||||
}
|
||||
|
||||
newAction = act;
|
||||
}
|
||||
break;
|
||||
@ -545,6 +517,11 @@ namespace XMLTool
|
||||
{
|
||||
act.args.Add("finishedEvent", finishedEvent.Value);
|
||||
}
|
||||
XAttribute optionType = action.Attribute("optionType");
|
||||
if (optionType != null)
|
||||
{
|
||||
act.args.Add("optionType", optionType.Value);
|
||||
}
|
||||
newAction = act;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -21,7 +21,9 @@
|
||||
<Action type="Anim" value="物体路径" deviceName="" animName="动画名字" frame="-1" speed="1"></Action>
|
||||
<!--右下角生成按钮 可生成多个 用逗号分开-->
|
||||
<Action type="Btns" value="按钮1,按钮2,按钮3"></Action>
|
||||
<!--用于右侧道具栏选择正确的道具 event用于配合StrEventCondition 做检测 rightScore 正确选择一个 得分 wrongScore 错误一个 得分 scoreStepName是评分的key -->
|
||||
<!--用于右侧道具栏选择正确的道具 event用于配合StrEventCondition 做检测
|
||||
rightScore 正确选择一个 得分 wrongScore 错误一个 得分 scoreStepName是评分的key
|
||||
autoHide =-1 则点击结束 否则 等待对应时间后自动结束-->
|
||||
<Action type="UITools" devices="道具名字1" answers="正确道具"
|
||||
setActive="true"
|
||||
rightLabel="提示:器械选择正确。"
|
||||
@ -30,7 +32,8 @@
|
||||
wrongEvent=""
|
||||
rightScore=""
|
||||
wrongScore=""
|
||||
scoreStepName="手术准备器械选择"></Action>
|
||||
scoreStepName="手术准备器械选择"
|
||||
autoHide="-1"></Action>
|
||||
|
||||
<!--物体点位选择 物体的中心点-->
|
||||
<Action type="PointQuestion" value="路径1,路径2"></Action>
|
||||
@ -58,8 +61,9 @@
|
||||
format="{0:F1}" F1代表保留1位小数 F2代表2位 F0代表不保留小数
|
||||
注意:rightScore与wrongScore不能同时存在 同时存在则只生效rightScore
|
||||
finishedEvent 用于监听选择题UI消失
|
||||
optionType 0 根据答案数量自动判断单选还是多选 1 单选 2多选
|
||||
-->
|
||||
<Action type="TextQuestion" title="这里是标题" options="A.111|B.222|C.333|D.4444" answers="2" btns="确定" wait="1" showAnswer="true" scoreName="分数名" rightScore="5" wrongScore="-5" absolutely="false" format="{0:F1}" finishedEvent="事件名"></Action>
|
||||
<Action type="TextQuestion" title="这里是标题" options="A.111|B.222|C.333|D.4444" answers="2" btns="确定" wait="1" showAnswer="true" scoreName="分数名" rightScore="5" wrongScore="-5" absolutely="false" format="{0:F1}" finishedEvent="事件名" optionType="0"></Action>
|
||||
<!--提示 time为显示的时间 -1则一直显示 icon是前面的绿色图标是否显示 audio是音频 位于data文件夹下的Audio-->
|
||||
<Action type="Hint" value="这里是文字描述" time="5" icon="false" audio="音频.mp3"></Action>
|
||||
<!--设置变量 value只能是数字可以是小数-->
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user