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serializedVersion: 3 + buildTarget: Android + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/UITextures/UIBody3D/左侧工具面板-鼠标.png b/Assets/Art/UITextures/UIBody3D/左侧工具面板-鼠标.png new file mode 100644 index 00000000..73ecce88 Binary files /dev/null and b/Assets/Art/UITextures/UIBody3D/左侧工具面板-鼠标.png differ diff --git a/Assets/Art/UITextures/UIBody3D/左侧工具面板-鼠标.png.meta b/Assets/Art/UITextures/UIBody3D/左侧工具面板-鼠标.png.meta new file mode 100644 index 00000000..056f2b14 --- /dev/null +++ b/Assets/Art/UITextures/UIBody3D/左侧工具面板-鼠标.png.meta @@ -0,0 +1,179 @@ +fileFormatVersion: 2 +guid: 40821b66a31d1fc40a15b6f434e487f9 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 2 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 8192 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Draw/Scripts/ScreenShotPainter.cs b/Assets/Draw/Scripts/ScreenShotPainter.cs index 19cc6bc8..971cfe88 100644 --- a/Assets/Draw/Scripts/ScreenShotPainter.cs +++ b/Assets/Draw/Scripts/ScreenShotPainter.cs @@ -213,6 +213,7 @@ public class ScreenShotPainter : MonoBehaviour Line, Rect, Circle, + Arrow, } public EnterCaptureModeEvent EnterCaptureModeEvent { @@ -620,6 +621,7 @@ public class ScreenShotPainter : MonoBehaviour ChangeToEraser(this.status == Status.Eraser); } + Vector2 lineStart = Vector2.zero; private void OnPaintBeginDrag(BaseEventData arg0) { if (_enabled && _haveRegion) @@ -630,15 +632,15 @@ public class ScreenShotPainter : MonoBehaviour break; case Status.Line: - if (Input.GetMouseButton(0)) + if (_currentLine == null) { - if (_currentLine == null) - { - _currentLine = new LineSegment(_paintBrushMat.GetColor("_Color"), _brushSize, _eraserFlag); - } - LerpPaint(Input.mousePosition, _eraserFlag); + _currentLine = new LineSegment(_paintBrushMat.GetColor("_Color"), _brushSize, _eraserFlag); + Graphics.Blit(_currentRenderTexture, _currentLine.Texture); } + lineStart = Input.mousePosition; + _lastPoint = lineStart; + break; case Status.Circle: @@ -650,11 +652,14 @@ public class ScreenShotPainter : MonoBehaviour break; case Status.Rect: _currentLine = new LineSegment(_paintBrushMat.GetColor("_Color"), _brushSize, _eraserFlag); + Graphics.Blit(_currentRenderTexture, _currentLine.Texture); _lastPoint = Input.mousePosition; - //rectImg.gameObject.SetActive(true); - // TODO: 这样会使UI位置有偏差 后续修改 - //rectImg.transform.position = Input.mousePosition; - isRect = true; + break; + case Status.Arrow: + _currentLine = new LineSegment(_paintBrushMat.GetColor("_Color"), _brushSize, _eraserFlag); + Graphics.Blit(_currentRenderTexture, _currentLine.Texture); + lineStart = Input.mousePosition; + _lastPoint = lineStart; break; } } @@ -679,13 +684,30 @@ public class ScreenShotPainter : MonoBehaviour } LerpPaint(Input.mousePosition, _eraserFlag); break; + case Status.Line: + if (_lastPoint != default && Vector2.Distance(lineStart, Input.mousePosition) > 2f) + { + Graphics.Blit(_currentLine.Texture, _currentRenderTexture); + _paintCanvasImg.texture = _currentRenderTexture; + _lastPoint = lineStart; + Paint(_eraserFlag, lineStart); + LerpPaint(Input.mousePosition, _eraserFlag); + } + break; case Status.Rect: - + Graphics.Blit(_currentLine.Texture, _currentRenderTexture); + _paintCanvasImg.texture = _currentRenderTexture; + RectFactory(); break; case Status.Circle: var dis = Vector2.Distance(_lastPoint, Input.mousePosition) * 2; circleImg.rectTransform.sizeDelta = new Vector2(dis, dis); break; + case Status.Arrow: + Graphics.Blit(_currentLine.Texture, _currentRenderTexture); + _paintCanvasImg.texture = _currentRenderTexture; + ArrowFactory(); + break; } } @@ -709,15 +731,14 @@ public class ScreenShotPainter : MonoBehaviour case Status.Line: if (_currentLine != null) { - LerpPaint(Input.mousePosition, false); - FinishedRaw(); + lineStart = Vector2.zero; } break; case Status.Rect: - isRect = false; - RectFactory(); + if (_currentLine != null) + FinishedRaw(); break; case Status.Circle: @@ -738,6 +759,13 @@ public class ScreenShotPainter : MonoBehaviour } break; + case Status.Arrow: + if (_currentLine != null) + { + FinishedRaw(); + lineStart = Vector2.zero; + } + break; default: break; } @@ -759,52 +787,6 @@ public class ScreenShotPainter : MonoBehaviour _lastPoint = Vector2.zero; } - bool isRect = false; - private void OnGUI() - { - if (isRect) - { - var points = GenerateRectanglePoints(_lastPoint, Input.mousePosition); - - - float minX = float.MaxValue; - float minY = float.MaxValue; - float maxX = float.MinValue; - float maxY = float.MinValue; - - // 找出最小和最大的 x、y 坐标 - foreach (Vector2 point in points) - { - if (point.x < minX) - { - minX = point.x; - } - if (point.x > maxX) - { - maxX = point.x; - } - if (point.y < minY) - { - minY = point.y; - } - if (point.y > maxY) - { - maxY = point.y; - } - } - - float x = minX; - float y = maxY; - float width = maxX - minX; - float height = maxY - minY; - - Rect rect = new Rect(x, y, width, height); - - GUI.backgroundColor = Color.blue; - GUI.color = Color.yellow; - GUI.Box(rect, "我帮你绘制了个 Rect Box"); - } - } List GenerateCirclePoints(Vector2 center, float r, int numPoints = 36) { @@ -825,14 +807,27 @@ public class ScreenShotPainter : MonoBehaviour { if (_lastPoint != default) { - var points = GenerateRectanglePoints(_lastPoint, Input.mousePosition); + var rectPoints = GenerateRectanglePoints(_lastPoint, Input.mousePosition); - LerpPaint(points[0], false); + LerpPaint(rectPoints[0], false); + LerpPaint(rectPoints[1], false); + LerpPaint(rectPoints[2], false); + LerpPaint(rectPoints[3], false); + LerpPaint(rectPoints[0], false); + //FinishedRaw(); + } + } + public void ArrowFactory() + { + if (lineStart != default) + { + var points = GenerateArrowPoints(lineStart, Input.mousePosition,0.1f); + _lastPoint = lineStart; + Paint(_eraserFlag, lineStart); + LerpPaint(Input.mousePosition, _eraserFlag); LerpPaint(points[1], false); - LerpPaint(points[2], false); + _lastPoint = Input.mousePosition; LerpPaint(points[3], false); - LerpPaint(points[0], false); - FinishedRaw(); } } @@ -878,6 +873,31 @@ public class ScreenShotPainter : MonoBehaviour } + + public Vector2[] GenerateArrowPoints(Vector2 start, Vector2 end, float arrowWidth = 0.3f, float arrowHeadLength = 0.2f) + { + Vector2[] points = new Vector2[4]; + + // 计算方向向量 + Vector2 direction = end - start; + float length = direction.magnitude; + Vector2 normalizedDir = direction.normalized; + + // 计算箭头头部的基准点(箭头左右两侧点所在的位置) + Vector2 arrowBase = end - normalizedDir * length * arrowHeadLength; + + // 计算垂直于方向的向量(用于确定箭头宽度) + Vector2 perpendicular = new Vector2(-normalizedDir.y, normalizedDir.x) * length * arrowWidth; + + // 箭头四个点的位置 + points[0] = start; // 箭尾 + points[1] = arrowBase - perpendicular; // 箭头左侧点 + points[2] = end; // 箭头顶点 + points[3] = arrowBase + perpendicular; // 箭头右侧点 + + return points; + } + public void Clear() { // 重新分配 RenderTexture @@ -890,6 +910,7 @@ public class ScreenShotPainter : MonoBehaviour _lineStack.Clear(); } + public void Undo() { if (_lineStack.Count > 0) diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 54afac0e..4a98a987 100644 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -372,7 +372,7 @@ MonoBehaviour: m_Bits: 1 m_VolumeTrigger: {fileID: 0} m_VolumeFrameworkUpdateModeOption: 2 - m_RenderPostProcessing: 1 + m_RenderPostProcessing: 0 m_Antialiasing: 0 m_AntialiasingQuality: 2 m_StopNaN: 0 diff --git a/Assets/Scripts/Event/Events.cs b/Assets/Scripts/Event/Events.cs index 62a2359f..b5dcac95 100644 --- a/Assets/Scripts/Event/Events.cs +++ b/Assets/Scripts/Event/Events.cs @@ -59,3 +59,8 @@ public struct OnBody3DSelected public GameObject obj; } + +public struct OnHideAll +{ + public bool isHide; +} diff --git a/Assets/Scripts/UI/UIBody3D.cs b/Assets/Scripts/UI/UIBody3D.cs index 52ee0646..ca4d8b1d 100644 --- a/Assets/Scripts/UI/UIBody3D.cs +++ b/Assets/Scripts/UI/UIBody3D.cs @@ -130,6 +130,7 @@ namespace QFramework.Example RightContent.GetComponent().DORestart(); RightBottom.GetComponent().DORestart(); HideAll.transform.Find("Label").GetComponent().text = "ʾ"; + TypeEventSystem.Global.Send(new OnHideAll() { isHide = true }); } else { @@ -143,6 +144,7 @@ namespace QFramework.Example RightContent.GetComponent().DOPlayBackwards(); RightBottom.GetComponent().DOPlayBackwards(); HideAll.transform.Find("Label").GetComponent().text = ""; + TypeEventSystem.Global.Send(new OnHideAll() { isHide = false }); } CloseBtn.gameObject.SetActive(!isOn); diff --git a/Assets/Scripts/UI/UIBody3DInfo.cs b/Assets/Scripts/UI/UIBody3DInfo.cs index a8648681..7666d81f 100644 --- a/Assets/Scripts/UI/UIBody3DInfo.cs +++ b/Assets/Scripts/UI/UIBody3DInfo.cs @@ -36,18 +36,7 @@ namespace QFramework.Example } }); - Active.onValueChanged.AddListener(isOn => - { - obj.SetActive(isOn); - if (isOn) - { - Active.transform.Find("Label").GetComponent().text = ""; - } - else - { - Active.transform.Find("Label").GetComponent().text = "ʾ"; - } - }); + Transparent.onValueChanged.AddListener(isOn => { @@ -167,6 +156,25 @@ namespace QFramework.Example obj = Utility.FindObj(mData.body.Path); Des.text = mData.body.Tip; RefreshTipPath(); + + Active.onValueChanged.RemoveAllListeners(); + Active.isOn = false; + Active.transform.Find("Label").GetComponent().text = ""; + Active.onValueChanged.AddListener(isOn => + { + obj.SetActive(!isOn); + if (isOn) + { + Body3DController.Instance.AddActiveObj(obj); + Active.transform.Find("Label").GetComponent().text = "ʾ"; + } + else + { + Body3DController.Instance.PopActiveObj(); + Active.transform.Find("Label").GetComponent().text = ""; + } + }); + } public void ListItemFacotry(Body3D.Body body) diff --git a/Assets/Scripts/UI/UIBody3DMenuTree.cs b/Assets/Scripts/UI/UIBody3DMenuTree.cs index 4a513713..1734f6e9 100644 --- a/Assets/Scripts/UI/UIBody3DMenuTree.cs +++ b/Assets/Scripts/UI/UIBody3DMenuTree.cs @@ -201,12 +201,13 @@ namespace QFramework.Example Half, Full } - //DOTweenAnimation contentAnim; + DOTweenAnimation contentAnim; protected override void OnInit(IUIData uiData = null) { mData = uiData as UIBody3DMenuTreeData ?? new UIBody3DMenuTreeData(); TypeEventSystem.Global.Register(OnModuleQuithandler).UnRegisterWhenGameObjectDestroyed(this); - //contentAnim = RootContent.GetComponent(); + TypeEventSystem.Global.Register(OnHideAllhandler); + contentAnim = RootContent.GetComponent(); // please add init code here Close.onClick.AddListener(() => { @@ -236,6 +237,18 @@ namespace QFramework.Example BuildTreeUI(mData.body); } + private void OnHideAllhandler(OnHideAll all) + { + if (all.isHide) + { + contentAnim.DOPlayForward(); + } + else + { + contentAnim.DOPlayBackwards(); + } + } + private void OnModuleQuithandler(OnModuleQuit quit) { Hide(); @@ -398,19 +411,7 @@ namespace QFramework.Example protected override void OnShow() { } - //public override void Hide() - //{ - // //if (contentAnim.onComplete == null) - // //{ - // // contentAnim.onComplete = new UnityEngine.Events.UnityEvent(); - // //} - // //contentAnim.onComplete.RemoveAllListeners(); - // //contentAnim.DOPlayBackwards(); - // //contentAnim.onComplete.AddListener(() => - // //{ - // // base.Hide(); - // //}); - //} + protected override void OnHide() { diff --git a/Assets/Scripts/UI/UIDraw.Designer.cs b/Assets/Scripts/UI/UIDraw.Designer.cs index 899d611f..56a5c312 100644 --- a/Assets/Scripts/UI/UIDraw.Designer.cs +++ b/Assets/Scripts/UI/UIDraw.Designer.cs @@ -5,13 +5,11 @@ using QFramework; namespace QFramework.Example { - // Generate Id:c3372197-dece-4bdd-8b25-56df5c08aa5f + // Generate Id:b01e72d6-bd06-47a4-8be3-054bae1344f3 public partial class UIDraw { public const string Name = "UIDraw"; - [SerializeField] - public UnityEngine.UI.Button mask; [SerializeField] public UnityEngine.UI.RawImage captureBGImg; [SerializeField] @@ -81,13 +79,16 @@ namespace QFramework.Example [SerializeField] public UnityEngine.UI.Image ColorArea; [SerializeField] + public UnityEngine.UI.Button mask; + [SerializeField] public UnityEngine.UI.Image colorPicker; + [SerializeField] + public UnityEngine.UI.RawImage TempDraw; private UIDrawData mPrivateData = null; protected override void ClearUIComponents() { - mask = null; captureBGImg = null; RawImg = null; Content = null; @@ -122,7 +123,9 @@ namespace QFramework.Example CirCleImg = null; RectImg = null; ColorArea = null; + mask = null; colorPicker = null; + TempDraw = null; mData = null; } diff --git a/Assets/Scripts/UI/UIDraw.cs b/Assets/Scripts/UI/UIDraw.cs index 160c1d15..41e13012 100644 --- a/Assets/Scripts/UI/UIDraw.cs +++ b/Assets/Scripts/UI/UIDraw.cs @@ -124,6 +124,15 @@ namespace QFramework.Example } }); + + Arrow.onValueChanged.AddListener(isOn => + { + if (isOn) + { + ScreenShotPainter.instance.SetStatus(ScreenShotPainter.Status.Arrow); + } + }); + ColorAreaBtn.onClick.AddListener(() => { ColorArea.gameObject.SetActive(true);