修改猪实验模块1内容和场景修改

This commit is contained in:
李浩 2024-12-18 11:02:50 +08:00
parent dc4985c024
commit 51219da347
3 changed files with 878 additions and 21 deletions

View File

@ -287,13 +287,13 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 537733966}
serializedVersion: 2
m_LocalRotation: {x: -0.23536488, y: -0.0070067644, z: 0.0016930839, w: -0.97188044}
m_LocalPosition: {x: 4.3617725, y: 1.5028281, z: -0.1735568}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 4.89, y: 1.73, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!114 &537733975
MonoBehaviour:
m_ObjectHideFlags: 0

View File

@ -210,6 +210,134 @@ MeshCollider:
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4633946606281949436, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
--- !u!1 &495447293
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 495447294}
- component: {fileID: 495447297}
- component: {fileID: 495447295}
m_Layer: 0
m_Name: Camera_ToolsChose
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &495447294
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495447293}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 4.363, y: 1.49, z: -0.291}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1255161011}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &495447295
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495447293}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
quality: 3
frameInfluence: 0.1
jitterScale: 1
mipBias: 0
varianceClampScale: 0.9
contrastAdaptiveSharpening: 0
--- !u!20 &495447297
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495447293}
m_Enabled: 0
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!1 &554432748 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 8249518560886845442, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
@ -495,7 +623,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &656650651
Transform:
m_ObjectHideFlags: 0
@ -533,6 +661,134 @@ BoxCollider:
serializedVersion: 3
m_Size: {x: 0.022087773, y: 0.017400168, z: 0.2276167}
m_Center: {x: -0.0019299984, y: 0, z: 0}
--- !u!1 &840309467
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 840309468}
- component: {fileID: 840309470}
- component: {fileID: 840309469}
m_Layer: 0
m_Name: Camera_PersonChose
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &840309468
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 840309467}
serializedVersion: 2
m_LocalRotation: {x: 0.36494267, y: 0.0000005410636, z: -0.00000021208469, w: 0.93103004}
m_LocalPosition: {x: 1.2, y: 6.37, z: -27.03}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1255161011}
m_LocalEulerAnglesHint: {x: 42.808, y: 0, z: 0}
--- !u!114 &840309469
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 840309467}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
quality: 3
frameInfluence: 0.1
jitterScale: 1
mipBias: 0
varianceClampScale: 0.9
contrastAdaptiveSharpening: 0
--- !u!20 &840309470
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 840309467}
m_Enabled: 0
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 0
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!65 &861522920
BoxCollider:
m_ObjectHideFlags: 0
@ -810,6 +1066,111 @@ BoxCollider:
serializedVersion: 3
m_Size: {x: 0.09628484, y: 0.13799915, z: 0.12141758}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1173480809
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1173480810}
- component: {fileID: 1173480813}
- component: {fileID: 1173480812}
- component: {fileID: 1173480811}
m_Layer: 0
m_Name: "\u5899\u58C1"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1173480810
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1173480809}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0848, y: 3.1704, z: -4.44}
m_LocalScale: {x: 9.556191, y: 6.3568, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1783051324}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &1173480811
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1173480809}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &1173480812
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1173480809}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1173480813
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1173480809}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &1222163890
BoxCollider:
m_ObjectHideFlags: 0
@ -831,6 +1192,41 @@ BoxCollider:
serializedVersion: 3
m_Size: {x: 0.086490154, y: 0.017400168, z: 0.037503853}
m_Center: {x: -0.0019299984, y: 0, z: -0.09505642}
--- !u!1 &1255161010
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1255161011}
m_Layer: 0
m_Name: CameraPos
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1255161011
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255161010}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1965805553}
- {fileID: 495447294}
- {fileID: 840309468}
- {fileID: 1343842725}
m_Father: {fileID: 2084455424}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &1272073140
BoxCollider:
m_ObjectHideFlags: 0
@ -873,6 +1269,134 @@ BoxCollider:
serializedVersion: 3
m_Size: {x: 0.07, y: 0.010579895, z: 0.14206359}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1343842724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1343842725}
- component: {fileID: 1343842727}
- component: {fileID: 1343842726}
m_Layer: 0
m_Name: Camera_ModelChose
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1343842725
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1343842724}
serializedVersion: 2
m_LocalRotation: {x: 0.36494267, y: 0.0000005410636, z: -0.00000021208469, w: 0.93103004}
m_LocalPosition: {x: 1.2, y: 6.37, z: -27.03}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1255161011}
m_LocalEulerAnglesHint: {x: 42.808, y: 0, z: 0}
--- !u!114 &1343842726
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1343842724}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
quality: 3
frameInfluence: 0.1
jitterScale: 1
mipBias: 0
varianceClampScale: 0.9
contrastAdaptiveSharpening: 0
--- !u!20 &1343842727
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1343842724}
m_Enabled: 0
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 0
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!1001 &1367170707
PrefabInstance:
m_ObjectHideFlags: 0
@ -1318,13 +1842,36 @@ PrefabInstance:
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
insertIndex: -1
addedObject: {fileID: 1412062796}
m_SourcePrefab: {fileID: 100100000, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
--- !u!4 &1412062794 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
m_PrefabInstance: {fileID: 1412062793}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1412062795 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
m_PrefabInstance: {fileID: 1412062793}
m_PrefabAsset: {fileID: 0}
--- !u!111 &1412062796
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1412062795}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 0}
m_Animations: []
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!64 &1456750929
MeshCollider:
m_ObjectHideFlags: 0
@ -1571,8 +2118,116 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 593378214}
- {fileID: 1783051324}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1783051323
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1783051324}
- component: {fileID: 1783051327}
- component: {fileID: 1783051326}
- component: {fileID: 1783051325}
m_Layer: 0
m_Name: "\u4EBA\u5458\u51C6\u5907\u573A\u666F"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1783051324
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1783051323}
serializedVersion: 2
m_LocalRotation: {x: -0, y: 1, z: -0, w: 0.00000058114523}
m_LocalPosition: {x: 1.2, y: 1.49, z: -26.8}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1173480810}
m_Father: {fileID: 1727183427}
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!64 &1783051325
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1783051323}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1783051326
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1783051323}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1783051327
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1783051323}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &1824951055
BoxCollider:
m_ObjectHideFlags: 0
@ -1660,6 +2315,134 @@ Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
m_PrefabInstance: {fileID: 1903291082}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1965805552
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1965805553}
- component: {fileID: 1965805556}
- component: {fileID: 1965805554}
m_Layer: 0
m_Name: Camera_Normal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1965805553
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1965805552}
serializedVersion: 2
m_LocalRotation: {x: -0, y: 0.70710677, z: -0, w: 0.7071068}
m_LocalPosition: {x: 4.89, y: 1.73, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1255161011}
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!114 &1965805554
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1965805552}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
quality: 3
frameInfluence: 0.1
jitterScale: 1
mipBias: 0
varianceClampScale: 0.9
contrastAdaptiveSharpening: 0
--- !u!20 &1965805556
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1965805552}
m_Enabled: 0
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!65 &2040296122
BoxCollider:
m_ObjectHideFlags: 0
@ -1734,6 +2517,7 @@ Transform:
m_Children:
- {fileID: 656650651}
- {fileID: 1567548538}
- {fileID: 1255161011}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1660057539 &9223372036854775807

View File

@ -100,8 +100,8 @@
<!--MeshCollider和Box只需要一个-->
<Icon>工具/骨刀.png</Icon>
</Device>
<Device>
<Name>耳牌钳子_教学物品展示</Name>
<HighLight color="255,255,255"/>
@ -144,7 +144,7 @@
<Device>
<Name>量杯_教学物品展示</Name>
<Name>量杯_教学物品展示</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_LiangBei</Path>
<Tip>量杯</Tip>
@ -152,7 +152,7 @@
<!--MeshCollider和Box只需要一个-->
<Icon>工具/骨刀.png</Icon>
</Device>
<Device>
<Name>棉花_教学物品展示</Name>
<HighLight color="255,255,255"/>
@ -221,7 +221,7 @@
<Icon>工具/骨刀.png</Icon>
</Device>
<Device>
<Device>
<Name>手术托盘_教学物品展示</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ShouShuTuoPan</Path>
@ -231,7 +231,7 @@
<Icon>工具/骨刀.png</Icon>
</Device>
<Device>
<Name>手术托盘2号_教学物品展示</Name>
<HighLight color="255,255,255"/>
@ -344,7 +344,7 @@
<Tip>针头4</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/骨刀.png</Icon>
</Device>
@ -376,6 +376,17 @@
<Device>
<Name>接产纸_教学物品展示</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_JieChanZhi</Path>
<Tip>接产纸</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/骨刀.png</Icon>
</Device>
<Device>
<Name>针头7_教学物品展示</Name>
@ -384,7 +395,6 @@
<Tip>针头7</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/骨刀.png</Icon>
</Device>
@ -395,12 +405,13 @@
<Name>假死仔猪急救虚拟实训</Name>
<Operation moduleType="Study">
<!--一级步骤-->
<Step name="内容介绍">
<!--二级步骤-->
<Step name="学习目的">
<Start>
<Action type="Sequence">
<Action type="CameraSwitch" nearPos="4.89,1.73,0" nearRot="0,90,0" nearTime="1" normalPos="4.89,1.73,0" normalRot="0,90,0" farTime="0" isNear="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="false"></Action>
<Action type="TextTip" value="通过学习假死仔猪急救知识,拯救初生濒临死亡仔猪,可提高猪场的出栏量,增加经济效益。" audio="Zhu/Z001.mp3" btns="确定"/>
<Condition type="UIClick" value="UIRoot/PopUI/UITextTip/Mask/Connt/BtnContent/确定"></Condition>
@ -437,23 +448,84 @@
<Step name="操作准备">
<Step name="物品准备">
<Start>
<Action type="Sequence">
<Action type="Log" value="1111"/>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="true"></Action>
<Action type="CameraSwitch" nearPos="4.361163,1.881783,-0.3311594" nearRot="27.598,-0.109,0" nearTime="1" normalPos="4.361163,1.881783,-0.3311594" normalRot="27.598,-0.109,0" farTime="0" isNear="false"></Action>
<Action type="Btns" value="下一步"/>
<Action type="Log" value="2222"/>
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
<Action type="Log" value="3333"/>
<Action type="NextOperation"></Action>
<Action type="Sequence">
</Action>
</Start>
</Step>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="true"></Action>
<Action type="CameraSwitch" nearPos="-3.942,3.24,-4.319" nearRot="16.42331,180,0" nearTime="1" normalPos="-3.942,3.24,-3.946" normalRot="16.42331,180,-5.305351E-14" farTime="1" isNear="false"></Action>
<Step name="人员准备">
<!--点击帽子-->
<Start>
<Action type="Sequence">
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="false"></Action>
<Action type="CameraSwitch" nearPos="1.2,6.37,-27.03" nearRot="42.808,0,0" nearTime="1" normalPos="1.2,6.37,-27.03" normalRot="42.808,0,0" farTime="0" isNear="false"></Action>
<Action type="Btns" value="下一步"></Action>
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="人员准备">
<!--点击口罩-->
<Start>
<Action type="Sequence">
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="false"></Action>
<Action type="CameraSwitch" nearPos="1.2,6.37,-27.03" nearRot="42.808,0,0" nearTime="1" normalPos="1.2,6.37,-27.03" normalRot="42.808,0,0" farTime="0" isNear="false"></Action>
<Action type="Btns" value="下一步"> </Action>
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"></Condition>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="人员准备">
<!--点击工作服-->
<Start>
<Action type="Sequence">
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="false"></Action>
<Action type="CameraSwitch" nearPos="1.2,6.37,-27.03" nearRot="42.808,0,0" nearTime="1" normalPos="1.2,6.37,-27.03" normalRot="42.808,0,0" farTime="0" isNear="false"></Action>
<Action type="Btns" value="下一步"> </Action>
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步">
</Condition>
<Action type="NextOperation"></Action>
</Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
</Step>
<Step name="实际操作">
<Step name="清理羊水">
<!--点击仔猪-->
<Start>
<Action type="Sequence">
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose" isShow="true"></Action>
<Action type="CameraSwitch" nearPos="1.2,6.37,-27.03" nearRot="42.808,0,0" nearTime="1" normalPos="1.2,6.37,-27.03" normalRot="42.808,0,0" farTime="0" isNear="false"></Action>
<Action type="Btns" value="下一步"> </Action>
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"></Condition>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
</Step>
@ -462,6 +534,7 @@
</Operation>
</Module>