增加finish

This commit is contained in:
shenjianxing 2025-02-06 14:50:19 +08:00
parent 0381bfecba
commit 53beb1ec4e

View File

@ -58,7 +58,6 @@ namespace QFramework
var mat = obj.GetComponent<MeshRenderer>().material; var mat = obj.GetComponent<MeshRenderer>().material;
//"99.99" //"99.99"
char item = number[i]; char item = number[i];
Debug.LogError(item);
if (item == '.') if (item == '.')
{ {
isPoint = true; isPoint = true;
@ -90,6 +89,8 @@ namespace QFramework
mat.mainTexture = Resources.Load($"Number/Mask").As<Texture2D>(); mat.mainTexture = Resources.Load($"Number/Mask").As<Texture2D>();
} }
} }
this.Finish();
} }
public void OnExecute(float dt) public void OnExecute(float dt)